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Full viewing range key message clarified
author
Fixer
<Fixer-007@users.noreply.github.com>
Wed, 9 Aug 2017 10:50:16 +0000
(13:50 +0300)
committer
rubenwardy
<rubenwardy@gmail.com>
Sat, 12 Aug 2017 18:37:53 +0000
(19:37 +0100)
To make it sound less confusing to players
src/game.cpp
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diff --git
a/src/game.cpp
b/src/game.cpp
index 0088bc95db2a3e0f699298d2f4e53ddb517e52f9..e34a02693cb834525b2d422275397dd30613ab2f 100644
(file)
--- a/
src/game.cpp
+++ b/
src/game.cpp
@@
-2980,8
+2980,8
@@
void Game::decreaseViewRange()
void Game::toggleFullViewRange()
{
static const wchar_t *msg[] = {
- L"
Disabled full viewing
range",
- L"
Enabled full viewing
range"
+ L"
Normal view
range",
+ L"
Infinite view
range"
};
draw_control->range_all = !draw_control->range_all;