Full viewing range key message clarified
authorFixer <Fixer-007@users.noreply.github.com>
Wed, 9 Aug 2017 10:50:16 +0000 (13:50 +0300)
committerrubenwardy <rubenwardy@gmail.com>
Sat, 12 Aug 2017 18:37:53 +0000 (19:37 +0100)
To make it sound less confusing to players

src/game.cpp

index 0088bc95db2a3e0f699298d2f4e53ddb517e52f9..e34a02693cb834525b2d422275397dd30613ab2f 100644 (file)
@@ -2980,8 +2980,8 @@ void Game::decreaseViewRange()
 void Game::toggleFullViewRange()
 {
        static const wchar_t *msg[] = {
-               L"Disabled full viewing range",
-               L"Enabled full viewing range"
+               L"Normal view range",
+               L"Infinite view range"
        };
 
        draw_control->range_all = !draw_control->range_all;