You can't join most servers with a 'guest####' player name anyway so
it's only logical to remove them.
return false;
}
- if (menudata.name == "")
- menudata.name = std::string("Guest") + itos(myrand_range(1000, 9999));
- else
- playername = menudata.name;
+ if (menudata.name == "" && !simple_singleplayer_mode) {
+ error_message = gettext("Please choose a name!");
+ return false;
+ }
+ playername = menudata.name;
password = menudata.password;
g_settings->set("name", playername);