At present these parameters are hard-coded in the sdl interface code.
Allow them to be specified by the driver instead.
Signed-off-by: Simon Glass <sjg@chromium.org>
#include <SDL/SDL.h>
#include <asm/state.h>
-enum {
- SAMPLE_RATE = 22050,
-};
-
/**
* struct buf_info - a data buffer holding audio data
*
}
}
-int sandbox_sdl_sound_init(void)
+int sandbox_sdl_sound_init(int rate, int channels)
{
SDL_AudioSpec wanted;
int i;
return 0;
/* Set the audio format */
- wanted.freq = SAMPLE_RATE;
+ wanted.freq = rate;
wanted.format = AUDIO_S16;
- wanted.channels = 1; /* 1 = mono, 2 = stereo */
+ wanted.channels = channels;
wanted.samples = 1024; /* Good low-latency value for callback */
wanted.callback = sandbox_sdl_fill_audio;
wanted.userdata = NULL;
/**
* sandbox_sdl_sound_init() - set up the sound system
*
+ * @rate: Sample rate to use
+ * @channels: Number of channels to use (1=mono, 2=stereo)
* @return 0 if OK, -ENODEV if no sound is available
*/
-int sandbox_sdl_sound_init(void);
+int sandbox_sdl_sound_init(int rate, int channels);
#else
static inline int sandbox_sdl_init_display(int width, int height,
return -ENODEV;
}
-static inline int sandbox_sdl_sound_init(void)
+int sandbox_sdl_sound_init(int rate, int channels)
{
return -ENODEV;
}
uc_priv->id = 1;
/* Ignore any error here - we'll just have no sound */
- sandbox_sdl_sound_init();
+ sandbox_sdl_sound_init(uc_priv->samplingrate, uc_priv->channels);
return 0;
}