Thanks @SmallJoker for noticing the issue
return false;
}
+ // Create time getter
+ g_timegetter = new IrrlichtTimeGetter(device);
+
// Speed tests (done after irrlicht is loaded to get timer)
if (cmd_args.getFlag("speedtests")) {
dstream << "Running speed tests" << std::endl;
*/
//driver->setMinHardwareBufferVertexCount(50);
- // Create time getter
- g_timegetter = new IrrlichtTimeGetter(device);
-
// Create game callback for menus
g_gamecallback = new MainGameCallback(device);