end
end,
allow_put = function(inv, listname, index, stack, player)
- if minetest.setting_getbool("creative_mode") then
- return -1
- else
- return 0
- end
+ return 0
end,
allow_take = function(inv, listname, index, stack, player)
if minetest.setting_getbool("creative_mode") then
if stack:get_stack_max() == 1 then
stack2 = ItemStack(stack:get_name())
else
- -- Insert half full so that a taken stack can be put back
- stack2 = ItemStack(stack:get_name().." "..(stack:get_stack_max()/2))
+ stack2 = ItemStack(stack:get_name().." "..stack:get_stack_max())
end
inv:add_item("main", stack2)
end
print("creative inventory size: "..dump(creative_inventory.creative_inventory_size))
end)
+-- Create the trash field
+local trash = minetest.create_detached_inventory("creative_trash", {
+ -- Allow the stack to be placed and remove it in on_put()
+ -- This allows the creative inventory to restore the stack
+ allow_put = function(inv, listname, index, stack, player)
+ if minetest.setting_getbool("creative_mode") then
+ return stack:get_count()
+ else
+ return 0
+ end
+ end,
+ on_put = function(inv, listname, index, stack, player)
+ inv:set_stack(listname, index, "")
+ end,
+})
+trash:set_size("main", 1)
+
+
creative_inventory.set_creative_formspec = function(player, start_i, pagenum)
pagenum = math.floor(pagenum)
local pagemax = math.floor((creative_inventory.creative_inventory_size-1) / (6*4) + 1)
"list[detached:creative;main;0.3,0.5;4,6;"..tostring(start_i).."]"..
"label[2.0,6.55;"..tostring(pagenum).."/"..tostring(pagemax).."]"..
"button[0.3,6.5;1.6,1;creative_prev;<<]"..
- "button[2.7,6.5;1.6,1;creative_next;>>]")
+ "button[2.7,6.5;1.6,1;creative_next;>>]"..
+ "label[5,1.5;Trash:]"..
+ "list[detached:creative_trash;main;5,2;1,1;]")
end
minetest.register_on_joinplayer(function(player)
-- If in creative mode, modify player's inventory forms