Make advanced settings noiseparams strings translatable (#8062)
authorWuzzy <wuzzy2@mail.ru>
Sun, 20 Jan 2019 18:49:17 +0000 (19:49 +0100)
committerParamat <paramat@users.noreply.github.com>
Sun, 20 Jan 2019 18:49:17 +0000 (18:49 +0000)
Various minor language improvements in settingtypes.txt.

builtin/mainmenu/dlg_create_world.lua
builtin/mainmenu/dlg_settings_advanced.lua
builtin/mainmenu/pkgmgr.lua
builtin/settingtypes.txt
minetest.conf.example

index 968b1fc7433b784646153712becbbb48120a342e..c701f094e07ee692849303e6bab24b94f9587a66 100644 (file)
@@ -90,7 +90,7 @@ local function create_world_formspec(dialogdata)
        elseif #pkgmgr.games == 1 and pkgmgr.games[1].id == "minimal" then
                retval = retval .. "box[1.75,4;8.7,1;#ff8800]label[2,4;" ..
                                fgettext("Warning: The minimal development test is meant for developers.") .. "]label[2,4.4;" ..
-                               fgettext("Download a game, such as minetest_game, from minetest.net") .. "]"
+                               fgettext("Download a game, such as Minetest Game, from minetest.net") .. "]"
        end
 
        return retval
index ea013458045d37365241db1ec56c1fe3bfed4bcb..cbeb6fee270fb49e12011f2d9c20dc5e8686ab7c 100644 (file)
@@ -599,25 +599,26 @@ local function create_change_setting_formspec(dialogdata)
                end
                -- First row
                height = height + 0.3
-               add_field(0.3, "te_offset", "Offset", t[1])
-               add_field(3.6, "te_scale",  "Scale",  t[2])
-               add_field(6.9, "te_seed",   "Seed",   t[6])
+               add_field(0.3, "te_offset", fgettext("Offset"), t[1])
+               add_field(3.6, "te_scale",  fgettext("Scale"),  t[2])
+               add_field(6.9, "te_seed",   fgettext("Seed"),   t[6])
                height = height + 1.1
 
                -- Second row
-               add_field(0.3, "te_spreadx", "X spread", t[3])
+               add_field(0.3, "te_spreadx", fgettext("X spread"), t[3])
                if dimension == 3 then
-                       add_field(3.6, "te_spready", "Y spread", t[4])
+                       add_field(3.6, "te_spready", fgettext("Y spread"), t[4])
                else
-                       fields[#fields + 1] = "label[4," .. height - 0.2 .. ";2D Noise]"
+                       fields[#fields + 1] = "label[4," .. height - 0.2 .. ";" ..
+                                       fgettext("2D Noise") .. "]"
                end
-               add_field(6.9, "te_spreadz", "Z spread", t[5])
+               add_field(6.9, "te_spreadz", fgettext("Z spread"), t[5])
                height = height + 1.1
 
                -- Third row
-               add_field(0.3, "te_octaves", "Octaves",     t[7])
-               add_field(3.6, "te_persist", "Persistance", t[8])
-               add_field(6.9, "te_lacun",   "Lacunarity",  t[9])
+               add_field(0.3, "te_octaves", fgettext("Octaves"),     t[7])
+               add_field(3.6, "te_persist", fgettext("Persistance"), t[8])
+               add_field(6.9, "te_lacun",   fgettext("Lacunarity"),  t[9])
                height = height + 1.1
 
 
@@ -634,11 +635,14 @@ local function create_change_setting_formspec(dialogdata)
                end
                -- Flags
                formspec = table.concat(fields)
-                               .. "checkbox[0.5," .. height - 0.6 .. ";cb_defaults;defaults;" -- defaults
+                               .. "checkbox[0.5," .. height - 0.6 .. ";cb_defaults;"
+                               .. fgettext("defaults") .. ";" -- defaults
                                .. tostring(flags["defaults"] == true) .. "]" -- to get false if nil
-                               .. "checkbox[5," .. height - 0.6 .. ";cb_eased;eased;" -- eased
+                               .. "checkbox[5," .. height - 0.6 .. ";cb_eased;"
+                               .. fgettext("eased") .. ";" -- eased
                                .. tostring(flags["eased"] == true) .. "]"
-                               .. "checkbox[5," .. height - 0.15 .. ";cb_absvalue;absvalue;" -- absvalue
+                               .. "checkbox[5," .. height - 0.15 .. ";cb_absvalue;"
+                               .. fgettext("absvalue") .. ";" -- absvalue
                                .. tostring(flags["absvalue"] == true) .. "]"
                height = height + 1
 
@@ -651,11 +655,14 @@ local function create_change_setting_formspec(dialogdata)
 
                height = height + 0.3
                formspec = formspec
-                               .. "field[0.3," .. height .. ";3.3,1;te_x;X;" -- X
+                               .. "field[0.3," .. height .. ";3.3,1;te_x;"
+                               .. fgettext("X") .. ";" -- X
                                .. core.formspec_escape(v3f[1] or "") .. "]"
-                               .. "field[3.6," .. height .. ";3.3,1;te_y;Y;" -- Y
+                               .. "field[3.6," .. height .. ";3.3,1;te_y;"
+                               .. fgettext("Y") .. ";" -- Y
                                .. core.formspec_escape(v3f[2] or "") .. "]"
-                               .. "field[6.9," .. height .. ";3.3,1;te_z;Z;" -- Z
+                               .. "field[6.9," .. height .. ";3.3,1;te_z;"
+                               .. fgettext("Z") .. ";" -- Z
                                .. core.formspec_escape(v3f[3] or "") .. "]"
                height = height + 1.1
 
index 171ba54ea251f8a7834f77081c92b7813816c952..7863f1ca1a893fa65d5bfca93a16a368101d4a56 100644 (file)
@@ -564,7 +564,7 @@ function pkgmgr.preparemodlist(data)
                retval[#retval + 1] = {
                        type = "game",
                        is_game_content = true,
-                       name = fgettext(gamespec.name .. " mods"),
+                       name = fgettext("$1 mods", gamespec.name),
                        path = gamespec.path
                }
        end
index 7e8854caebeacbf0e6f3ae9c5bb7287bdff1dce6..40c249e718e6eef5d1af094fdf1722588e4d7655 100644 (file)
@@ -1307,7 +1307,7 @@ curl_file_download_timeout (cURL file download timeout) int 300000
 high_precision_fpu (High-precision FPU) bool true
 
 #    Changes the main menu UI:
-#    -   Full:  Multple singleplayer worlds, game choice, texture pack chooser, etc.
+#    -   Full:  Multiple singleplayer worlds, game choice, texture pack chooser, etc.
 #    -   Simple: One singleplayer world, no game or texture pack choosers. May be
 #                necessary for smaller screens.
 main_menu_style (Main menu style) enum full full,simple
@@ -1626,13 +1626,13 @@ mgcarpathian_np_height3 (Hilliness3 noise) noise_params_2d 0, 5, (509, 509, 509)
 #    Fourth of 4 2D noises that together define hill/mountain range height.
 mgcarpathian_np_height4 (Hilliness4 noise) noise_params_2d 0, 5, (631, 631, 631), 1583, 5, 0.5, 2.0, eased
 
-#    2D noise that controls the size/occurance of rolling hills.
+#    2D noise that controls the size/occurrence of rolling hills.
 mgcarpathian_np_hills_terrain (Rolling hills spread noise) noise_params_2d 1, 1, (1301, 1301, 1301), 1692, 3, 0.5, 2.0, eased
 
-#    2D noise that controls the size/occurance of ridged mountain ranges.
+#    2D noise that controls the size/occurrence of ridged mountain ranges.
 mgcarpathian_np_ridge_terrain (Ridge mountain spread noise) noise_params_2d 1, 1, (1889, 1889, 1889), 3568, 3, 0.5, 2.0, eased
 
-#    2D noise that controls the size/occurance of step mountain ranges.
+#    2D noise that controls the size/occurrence of step mountain ranges.
 mgcarpathian_np_step_terrain (Step mountain spread noise) noise_params_2d 1, 1, (1889, 1889, 1889), 4157, 3, 0.5, 2.0, eased
 
 #    2D noise that controls the shape/size of rolling hills.
@@ -1825,7 +1825,7 @@ mgfractal_np_cave2 (Cave2 noise) noise_params_3d 0, 12, (67, 67, 67), 10325, 3,
 
 #    Map generation attributes specific to Mapgen Valleys.
 #    'altitude_chill': Reduces heat with altitude.
-#    'humid_rivers': Increases humidity around rivers and where water pools.
+#    'humid_rivers': Increases humidity around rivers.
 #    'vary_river_depth': If enabled, low humidity and high heat causes rivers
 #    to become shallower and occasionally dry.
 #    'altitude_dry': Reduces humidity with altitude.
index 7731007597060ad8be25369820e3bb8ce0f162de..6c9177c106ca8e771847ac3d1ceae1ace0722125 100644 (file)
 # high_precision_fpu = true
 
 #    Changes the main menu UI:
-#    -   Full:  Multple singleplayer worlds, game choice, texture pack chooser, etc.
+#    -   Full:  Multiple singleplayer worlds, game choice, texture pack chooser, etc.
 #    -   Simple: One singleplayer world, no game or texture pack choosers. May be
 #    necessary for smaller screens.
 #    -   Auto: Simple on Android, full on everything else.
 #    flags       = eased
 # }
 
-#    2D noise that controls the size/occurance of rolling hills.
+#    2D noise that controls the size/occurrence of rolling hills.
 #    type: noise_params_2d
 # mgcarpathian_np_hills_terrain = {
 #    offset      = 1,
 #    flags       = eased
 # }
 
-#    2D noise that controls the size/occurance of ridged mountain ranges.
+#    2D noise that controls the size/occurrence of ridged mountain ranges.
 #    type: noise_params_2d
 # mgcarpathian_np_ridge_terrain = {
 #    offset      = 1,
 #    flags       = eased
 # }
 
-#    2D noise that controls the size/occurance of step mountain ranges.
+#    2D noise that controls the size/occurrence of step mountain ranges.
 #    type: noise_params_2d
 # mgcarpathian_np_step_terrain = {
 #    offset      = 1,
 
 #    Map generation attributes specific to Mapgen Valleys.
 #    'altitude_chill': Reduces heat with altitude.
-#    'humid_rivers': Increases humidity around rivers and where water pools.
+#    'humid_rivers': Increases humidity around rivers.
 #    'vary_river_depth': If enabled, low humidity and high heat causes rivers
 #    to become shallower and occasionally dry.
 #    'altitude_dry': Reduces humidity with altitude.