}
block_count_all = mapblock_queue.size();
// Delete old blocks, and blocks over the limit from the memory
- while (mapblock_queue.size() > max_loaded_blocks
- || mapblock_queue.top().block->getUsageTimer() > unload_timeout) {
+ while (!mapblock_queue.empty() && (mapblock_queue.size() > max_loaded_blocks
+ || mapblock_queue.top().block->getUsageTimer() > unload_timeout)) {
TimeOrderedMapBlock b = mapblock_queue.top();
mapblock_queue.pop();