if (ate)
return L"";
- switch (player->canSendChatMessage()) {
- case RPLAYER_CHATRESULT_FLOODING: {
- std::wstringstream ws;
- ws << L"You cannot send more messages. You are limited to "
- << g_settings->getFloat("chat_message_limit_per_10sec")
- << " messages per 10 seconds.";
- return ws.str();
+ if (player) {
+ switch (player->canSendChatMessage()) {
+ case RPLAYER_CHATRESULT_FLOODING: {
+ std::wstringstream ws;
+ ws << L"You cannot send more messages. You are limited to "
+ << g_settings->getFloat("chat_message_limit_per_10sec")
+ << " messages per 10 seconds.";
+ return ws.str();
+ }
+ case RPLAYER_CHATRESULT_KICK:
+ DenyAccess_Legacy(player->peer_id, L"You have been kicked due to message flooding.");
+ return L"";
+ case RPLAYER_CHATRESULT_OK: break;
+ default: FATAL_ERROR("Unhandled chat filtering result found.");
}
- case RPLAYER_CHATRESULT_KICK:
- DenyAccess_Legacy(player->peer_id, L"You have been kicked due to message flooding.");
- return L"";
- case RPLAYER_CHATRESULT_OK: break;
- default: FATAL_ERROR("Unhandled chat filtering result found.");
}
if (m_max_chatmessage_length > 0 && wmessage.length() > m_max_chatmessage_length) {