gui::IGUIElement* parent, s32 id, IMenuManager *menumgr,
InventoryManager *invmgr, IGameDef *gamedef,
ISimpleTextureSource *tsrc, IFormSource* fsrc, TextDest* tdst,
- Client* client) :
+ Client* client, bool remap_dbl_click) :
GUIModalMenu(dev->getGUIEnvironment(), parent, id, menumgr),
m_device(dev),
m_invmgr(invmgr),
m_text_dst(tdst),
m_formspec_version(0),
m_focused_element(L""),
- m_font(NULL)
+ m_font(NULL),
+ m_remap_dbl_click(remap_dbl_click)
#ifdef __ANDROID__
,m_JavaDialogFieldName(L"")
#endif
bool GUIFormSpecMenu::DoubleClickDetection(const SEvent event)
{
/* The following code is for capturing double-clicks of the mouse button
- * that are *not* in/in a control (i.e. when the mouse if positioned in an
- * unused area of the formspec) and translating the double-click into an
- * EET_KEY_INPUT_EVENT event which closes the form.
+ * and translating the double-click into an EET_KEY_INPUT_EVENT event
+ * -- which closes the form -- under some circumstances.
*
* There have been many github issues reporting this as a bug even though it
- * was an intended feature. For this reason the code has been disabled for
- * non-Android builds
+ * was an intended feature. For this reason, remapping the double-click as
+ * an ESC must be explicitly set when creating this class via the
+ * /p remap_dbl_click parameter of the constructor.
*/
-#ifdef __ANDROID__
+
+ if (!m_remap_dbl_click)
+ return false;
+
if (event.MouseInput.Event == EMIE_LMOUSE_PRESSED_DOWN) {
m_doubleclickdetect[0].pos = m_doubleclickdetect[1].pos;
m_doubleclickdetect[0].time = m_doubleclickdetect[1].time;
delete translated;
return true;
}
-#endif
+
return false;
}
ISimpleTextureSource *tsrc,
IFormSource* fs_src,
TextDest* txt_dst,
- Client* client
- );
+ Client* client,
+ bool remap_dbl_click = true);
~GUIFormSpecMenu();
std::wstring m_JavaDialogFieldName;
#endif
+ /* If true, remap a double-click (or double-tap) action to ESC. This is so
+ * that, for example, Android users can double-tap to close a formspec.
+ *
+ * This value can (currently) only be set by the class constructor
+ * and the default value for the setting is true.
+ */
+ bool m_remap_dbl_click;
+
};
class FormspecFormSource: public IFormSource