#include <asm/io.h>
#define LAWAR_EN 0x80000000
+#define FSL_HW_NUM_LAWS 10 /* number of LAWs in the hw implementation */
void set_law(u8 idx, phys_addr_t addr, enum law_size sz, enum law_trgt_if id)
{
return;
}
+void print_laws(void)
+{
+ volatile u32 *base = (volatile u32 *)(CFG_IMMR + 0xc08);
+ volatile u32 *lawbar = base;
+ volatile u32 *lawar = base + 2;
+ int i;
+
+ printf("\nLocal Access Window Configuration\n");
+ for(i = 0; i < FSL_HW_NUM_LAWS; i++) {
+ printf("\tLAWBAR%d : 0x%08x, LAWAR%d : 0x%08x\n",
+ i, in_be32(lawbar), i, in_be32(lawar));
+ lawbar += 8;
+ lawar += 8;
+ }
+
+ return;
+}
+
void init_laws(void)
{
int i;
extern void set_law(u8 idx, phys_addr_t addr, enum law_size sz, enum law_trgt_if id);
extern void disable_law(u8 idx);
extern void init_laws(void);
+extern void print_laws(void);
/* define in board code */
extern struct law_entry law_table[];