--wall_bottom = <default>
--wall_side = <default>
},
- groups = {choppy=2,dig_immediate=2,flammable=2},
+ groups = {choppy=2,dig_immediate=2},
legacy_wallmounted = true,
sounds = default.node_sound_defaults(),
+ on_construct = function(pos)
+ --local n = minetest.env:get_node(pos)
+ local meta = minetest.env:get_meta(pos)
+ meta:set_string("formspec", "hack:sign_text_input")
+ meta:set_string("infotext", "\"\"")
+ end,
+ on_receive_fields = function(pos, formname, fields, sender)
+ --print("Sign at "..minetest.pos_to_string(pos).." got "..dump(fields))
+ local meta = minetest.env:get_meta(pos)
+ fields.text = fields.text or ""
+ print((sender:get_player_name() or "").." wrote \""..fields.text..
+ "\" to sign at "..minetest.pos_to_string(pos))
+ meta:set_string("text", fields.text)
+ meta:set_string("infotext", '"'..fields.text..'"')
+ end,
})
minetest.register_node("default:chest", {
tile_images = {"default_chest_top.png", "default_chest_top.png", "default_chest_side.png",
"default_chest_side.png", "default_chest_side.png", "default_chest_front.png"},
paramtype2 = "facedir",
- metadata_name = "chest",
- groups = {snappy=1,choppy=2,oddly_breakable_by_hand=2},
+ groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2},
legacy_facedir_simple = true,
sounds = default.node_sound_wood_defaults(),
+ on_construct = function(pos)
+ local meta = minetest.env:get_meta(pos)
+ meta:set_string("formspec",
+ "invsize[8,9;]"..
+ "list[current_name;main;0,0;8,4;]"..
+ "list[current_player;main;0,5;8,4;]")
+ meta:set_string("infotext", "Chest")
+ local inv = meta:get_inventory()
+ inv:set_size("main", 8*4)
+ end,
+ can_dig = function(pos,player)
+ local meta = minetest.env:get_meta(pos);
+ local inv = meta:get_inventory()
+ return inv:is_empty("main")
+ end,
+ on_metadata_inventory_move = function(pos, from_list, from_index,
+ to_list, to_index, count, player)
+ minetest.log("action", player:get_player_name()..
+ " moves stuff in chest at "..minetest.pos_to_string(pos))
+ return minetest.node_metadata_inventory_move_allow_all(
+ pos, from_list, from_index, to_list, to_index, count, player)
+ end,
+ on_metadata_inventory_offer = function(pos, listname, index, stack, player)
+ minetest.log("action", player:get_player_name()..
+ " moves stuff to chest at "..minetest.pos_to_string(pos))
+ return minetest.node_metadata_inventory_offer_allow_all(
+ pos, listname, index, stack, player)
+ end,
+ on_metadata_inventory_take = function(pos, listname, index, count, player)
+ minetest.log("action", player:get_player_name()..
+ " takes stuff from chest at "..minetest.pos_to_string(pos))
+ return minetest.node_metadata_inventory_take_allow_all(
+ pos, listname, index, count, player)
+ end,
})
+local function has_locked_chest_privilege(meta, player)
+ if player:get_player_name() ~= meta:get_string("owner") then
+ return false
+ end
+ return true
+end
+
minetest.register_node("default:chest_locked", {
description = "Locked Chest",
tile_images = {"default_chest_top.png", "default_chest_top.png", "default_chest_side.png",
"default_chest_side.png", "default_chest_side.png", "default_chest_lock.png"},
paramtype2 = "facedir",
- metadata_name = "locked_chest",
- groups = {snappy=1,choppy=2,oddly_breakable_by_hand=2},
+ groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2},
legacy_facedir_simple = true,
sounds = default.node_sound_wood_defaults(),
+ after_place_node = function(pos, placer)
+ local meta = minetest.env:get_meta(pos)
+ meta:set_string("owner", placer:get_player_name() or "")
+ meta:set_string("infotext", "Locked Chest (owned by "..
+ meta:get_string("owner")..")")
+ end,
+ on_construct = function(pos)
+ local meta = minetest.env:get_meta(pos)
+ meta:set_string("formspec",
+ "invsize[8,9;]"..
+ "list[current_name;main;0,0;8,4;]"..
+ "list[current_player;main;0,5;8,4;]")
+ meta:set_string("infotext", "Locked Chest")
+ meta:set_string("owner", "")
+ local inv = meta:get_inventory()
+ inv:set_size("main", 8*4)
+ end,
+ can_dig = function(pos,player)
+ local meta = minetest.env:get_meta(pos);
+ local inv = meta:get_inventory()
+ return inv:is_empty("main")
+ end,
+ on_metadata_inventory_move = function(pos, from_list, from_index,
+ to_list, to_index, count, player)
+ local meta = minetest.env:get_meta(pos)
+ if not has_locked_chest_privilege(meta, player) then
+ minetest.log("action", player:get_player_name()..
+ " tried to access a locked chest belonging to "..
+ meta:get_string("owner").." at "..
+ minetest.pos_to_string(pos))
+ return
+ end
+ minetest.log("action", player:get_player_name()..
+ " moves stuff in locked chest at "..minetest.pos_to_string(pos))
+ return minetest.node_metadata_inventory_move_allow_all(
+ pos, from_list, from_index, to_list, to_index, count, player)
+ end,
+ on_metadata_inventory_offer = function(pos, listname, index, stack, player)
+ local meta = minetest.env:get_meta(pos)
+ if not has_locked_chest_privilege(meta, player) then
+ minetest.log("action", player:get_player_name()..
+ " tried to access a locked chest belonging to "..
+ meta:get_string("owner").." at "..
+ minetest.pos_to_string(pos))
+ return stack
+ end
+ minetest.log("action", player:get_player_name()..
+ " moves stuff to locked chest at "..minetest.pos_to_string(pos))
+ return minetest.node_metadata_inventory_offer_allow_all(
+ pos, listname, index, stack, player)
+ end,
+ on_metadata_inventory_take = function(pos, listname, index, count, player)
+ local meta = minetest.env:get_meta(pos)
+ if not has_locked_chest_privilege(meta, player) then
+ minetest.log("action", player:get_player_name()..
+ " tried to access a locked chest belonging to "..
+ meta:get_string("owner").." at "..
+ minetest.pos_to_string(pos))
+ return
+ end
+ minetest.log("action", player:get_player_name()..
+ " takes stuff from locked chest at "..minetest.pos_to_string(pos))
+ return minetest.node_metadata_inventory_take_allow_all(
+ pos, listname, index, count, player)
+ end,
})
minetest.register_node("default:furnace", {
description = "Furnace",
- tile_images = {"default_furnace_side.png", "default_furnace_side.png", "default_furnace_side.png",
+ tile_images = {"default_furnace_top.png", "default_furnace_bottom.png", "default_furnace_side.png",
"default_furnace_side.png", "default_furnace_side.png", "default_furnace_front.png"},
paramtype2 = "facedir",
- metadata_name = "furnace",
groups = {cracky=2},
legacy_facedir_simple = true,
sounds = default.node_sound_stone_defaults(),
+ on_construct = function(pos)
+ local meta = minetest.env:get_meta(pos)
+ meta:set_string("formspec",
+ "invsize[8,9;]"..
+ "list[current_name;fuel;2,3;1,1;]"..
+ "list[current_name;src;2,1;1,1;]"..
+ "list[current_name;dst;5,1;2,2;]"..
+ "list[current_player;main;0,5;8,4;]")
+ meta:set_string("infotext", "Furnace")
+ local inv = meta:get_inventory()
+ inv:set_size("fuel", 1)
+ inv:set_size("src", 1)
+ inv:set_size("dst", 4)
+ end,
+ can_dig = function(pos,player)
+ local meta = minetest.env:get_meta(pos);
+ local inv = meta:get_inventory()
+ if not inv:is_empty("fuel") then
+ return false
+ elseif not inv:is_empty("dst") then
+ return false
+ elseif not inv:is_empty("src") then
+ return false
+ end
+ return true
+ end,
+})
+
+minetest.register_node("default:furnace_active", {
+ description = "Furnace",
+ tile_images = {"default_furnace_top.png", "default_furnace_bottom.png", "default_furnace_side.png",
+ "default_furnace_side.png", "default_furnace_side.png", "default_furnace_front_active.png"},
+ paramtype2 = "facedir",
+ light_source = 8,
+ drop = "default:furnace",
+ groups = {cracky=2},
+ legacy_facedir_simple = true,
+ sounds = default.node_sound_stone_defaults(),
+ on_construct = function(pos)
+ local meta = minetest.env:get_meta(pos)
+ meta:set_string("formspec",
+ "invsize[8,9;]"..
+ "list[current_name;fuel;2,3;1,1;]"..
+ "list[current_name;src;2,1;1,1;]"..
+ "list[current_name;dst;5,1;2,2;]"..
+ "list[current_player;main;0,5;8,4;]")
+ meta:set_string("infotext", "Furnace");
+ local inv = meta:get_inventory()
+ inv:set_size("fuel", 1)
+ inv:set_size("src", 1)
+ inv:set_size("dst", 4)
+ end,
+ can_dig = function(pos,player)
+ local meta = minetest.env:get_meta(pos);
+ local inv = meta:get_inventory()
+ if not inv:is_empty("fuel") then
+ return false
+ elseif not inv:is_empty("dst") then
+ return false
+ elseif not inv:is_empty("src") then
+ return false
+ end
+ return true
+ end,
+})
+
+function hacky_swap_node(pos,name)
+ local node = minetest.env:get_node(pos)
+ local meta = minetest.env:get_meta(pos)
+ local meta0 = meta:to_table()
+ if node.name == name then
+ return
+ end
+ node.name = name
+ local meta0 = meta:to_table()
+ minetest.env:set_node(pos,node)
+ meta = minetest.env:get_meta(pos)
+ meta:from_table(meta0)
+end
+
+minetest.register_abm({
+ nodenames = {"default:furnace","default:furnace_active"},
+ interval = 1.0,
+ chance = 1,
+ action = function(pos, node, active_object_count, active_object_count_wider)
+ local meta = minetest.env:get_meta(pos)
+ for i, name in ipairs({
+ "fuel_totaltime",
+ "fuel_time",
+ "src_totaltime",
+ "src_time"
+ }) do
+ if meta:get_string(name) == "" then
+ meta:set_float(name, 0.0)
+ end
+ end
+
+ local inv = meta:get_inventory()
+
+ local srclist = inv:get_list("src")
+ local cooked = nil
+
+ if srclist then
+ cooked = minetest.get_craft_result({method = "cooking", width = 1, items = srclist})
+ end
+
+ local was_active = false
+
+ if meta:get_float("fuel_time") < meta:get_float("fuel_totaltime") then
+ was_active = true
+ meta:set_float("fuel_time", meta:get_float("fuel_time") + 1)
+ meta:set_float("src_time", meta:get_float("src_time") + 1)
+ if cooked and cooked.item and meta:get_float("src_time") >= cooked.time then
+ -- check if there's room for output in "dst" list
+ if inv:room_for_item("dst",cooked.item) then
+ -- Put result in "dst" list
+ inv:add_item("dst", cooked.item)
+ -- take stuff from "src" list
+ srcstack = inv:get_stack("src", 1)
+ srcstack:take_item()
+ inv:set_stack("src", 1, srcstack)
+ else
+ print("Could not insert '"..cooked.item.."'")
+ end
+ meta:set_string("src_time", 0)
+ end
+ end
+
+ if meta:get_float("fuel_time") < meta:get_float("fuel_totaltime") then
+ meta:set_string("infotext","Furnace active: "..(meta:get_float("fuel_time")/meta:get_float("fuel_totaltime")*100).."%")
+ hacky_swap_node(pos,"default:furnace_active")
+ return
+ end
+
+ local fuel = nil
+ local cooked = nil
+ local fuellist = inv:get_list("fuel")
+ local srclist = inv:get_list("src")
+
+ if srclist then
+ cooked = minetest.get_craft_result({method = "cooking", width = 1, items = srclist})
+ end
+ if fuellist then
+ fuel = minetest.get_craft_result({method = "fuel", width = 1, items = fuellist})
+ end
+
+ if fuel.time <= 0 then
+ meta:set_string("infotext","Furnace out of fuel")
+ hacky_swap_node(pos,"default:furnace")
+ return
+ end
+
+ if cooked.item:is_empty() then
+ if was_active then
+ meta:set_string("infotext","Furnace is empty")
+ hacky_swap_node(pos,"default:furnace")
+ end
+ return
+ end
+
+ meta:set_string("fuel_totaltime", fuel.time)
+ meta:set_string("fuel_time", 0)
+
+ local stack = inv:get_stack("fuel", 1)
+ stack:take_item()
+ inv:set_stack("fuel", 1, stack)
+ end,
})
minetest.register_node("default:cobble", {