--- /dev/null
+<?xml version="1.0"?>
+<font type="bitmap">
+
+ <Texture index="0" filename="liberation_sans_14_img.png" hasAlpha="true" />
+
+<c c="!" r="0, 0, 6, 18" />
+<c c=""" r="6, 0, 15, 9" />
+<c c="#" r="15, 0, 30, 18" />
+<c c="$" r="30, 0, 43, 20" />
+<c c="%" r="43, 0, 62, 18" />
+<c c="&" r="62, 0, 78, 18" />
+<c c="'" r="78, 0, 84, 9" />
+<c c="(" r="84, 0, 93, 22" />
+<c c=")" r="93, 0, 103, 22" />
+<c c="*" r="103, 0, 114, 12" />
+<c c="+" r="114, 0, 127, 16" />
+<c c="," r="127, 0, 133, 20" />
+<c c="-" r="133, 0, 141, 13" />
+<c c="." r="141, 0, 147, 18" />
+<c c="/" r="147, 0, 156, 18" />
+<c c="0" r="156, 0, 169, 18" />
+<c c="1" r="169, 0, 181, 18" />
+<c c="2" r="181, 0, 195, 18" />
+<c c="3" r="195, 0, 208, 18" />
+<c c="4" r="208, 0, 222, 18" />
+<c c="5" r="222, 0, 235, 18" />
+<c c="6" r="235, 0, 248, 18" />
+<c c="7" r="248, 0, 261, 18" />
+<c c="8" r="261, 0, 274, 18" />
+<c c="9" r="274, 0, 287, 18" />
+<c c=":" r="287, 0, 293, 18" />
+<c c=";" r="293, 0, 299, 20" />
+<c c="<" r="299, 0, 312, 16" />
+<c c="=" r="312, 0, 325, 15" />
+<c c=">" r="325, 0, 338, 16" />
+<c c="?" r="338, 0, 351, 18" />
+<c c="@" r="351, 0, 370, 21" />
+<c c="A" r="370, 0, 386, 18" />
+<c c="B" r="386, 0, 400, 18" />
+<c c="C" r="400, 0, 415, 18" />
+<c c="D" r="415, 0, 430, 18" />
+<c c="E" r="430, 0, 444, 18" />
+<c c="F" r="444, 0, 457, 18" />
+<c c="G" r="457, 0, 473, 18" />
+<c c="H" r="473, 0, 487, 18" />
+<c c="I" r="487, 0, 493, 18" />
+<c c="J" r="493, 0, 506, 18" />
+<c c="K" r="0, 22, 15, 40" />
+<c c="L" r="15, 22, 27, 40" />
+<c c="M" r="27, 22, 43, 40" />
+<c c="N" r="43, 22, 57, 40" />
+<c c="O" r="57, 22, 73, 40" />
+<c c="P" r="73, 22, 87, 40" />
+<c c="Q" r="87, 22, 103, 44" />
+<c c="R" r="103, 22, 118, 40" />
+<c c="S" r="118, 22, 133, 40" />
+<c c="T" r="133, 22, 147, 40" />
+<c c="U" r="147, 22, 161, 40" />
+<c c="V" r="161, 22, 177, 40" />
+<c c="W" r="177, 22, 199, 40" />
+<c c="X" r="199, 22, 216, 40" />
+<c c="Y" r="216, 22, 232, 40" />
+<c c="Z" r="232, 22, 247, 40" />
+<c c="[" r="247, 22, 255, 44" />
+<c c="\" r="255, 22, 264, 40" />
+<c c="]" r="264, 22, 272, 44" />
+<c c="^" r="272, 22, 283, 34" />
+<c c="_" r="283, 22, 298, 44" />
+<c c="`" r="298, 22, 306, 29" />
+<c c="a" r="306, 22, 319, 40" />
+<c c="b" r="319, 22, 333, 40" />
+<c c="c" r="333, 22, 345, 40" />
+<c c="d" r="345, 22, 358, 40" />
+<c c="e" r="358, 22, 371, 40" />
+<c c="f" r="371, 22, 381, 40" />
+<c c="g" r="381, 22, 394, 44" />
+<c c="h" r="394, 22, 406, 40" />
+<c c="i" r="406, 22, 412, 40" />
+<c c="j" r="412, 22, 420, 44" />
+<c c="k" r="420, 22, 432, 40" />
+<c c="l" r="432, 22, 438, 40" />
+<c c="m" r="438, 22, 456, 40" />
+<c c="n" r="456, 22, 468, 40" />
+<c c="o" r="468, 22, 481, 40" />
+<c c="p" r="481, 22, 495, 44" />
+<c c="q" r="495, 22, 508, 44" />
+<c c="r" r="0, 44, 10, 62" />
+<c c="s" r="10, 44, 22, 62" />
+<c c="t" r="22, 44, 31, 62" />
+<c c="u" r="31, 44, 43, 62" />
+<c c="v" r="43, 44, 56, 62" />
+<c c="w" r="56, 44, 73, 62" />
+<c c="x" r="73, 44, 86, 62" />
+<c c="y" r="86, 44, 99, 66" />
+<c c="z" r="99, 44, 111, 62" />
+<c c="{" r="111, 44, 121, 66" />
+<c c="|" r="121, 44, 127, 66" />
+<c c="}" r="127, 44, 137, 66" />
+<c c="~" r="137, 44, 150, 57" />
+</font>
\ No newline at end of file
#directional_colored_fog = true
#tooltip_show_delay = 400
# Delay showing tooltips, in miliseconds
+#screen_dpi = 72
+# adjust dpi configuration to your screen (PC/MAC only) e.g. for 4k screens
# Default timeout for cURL, in milliseconds
# Only has an effect if compiled with cURL
convert_json.cpp
drawscene.cpp
filecache.cpp
+ fontengine.cpp
game.cpp
guiChatConsole.cpp
guiEngine.cpp
{
verbosestream<<"Updating item textures and meshes"<<std::endl;
wchar_t* text = wgettext("Item textures...");
- draw_load_screen(text, device, guienv, font, 0, 0);
+ draw_load_screen(text, device, guienv, 0, 0);
std::set<std::string> names = m_itemdef->getAll();
size_t size = names.size();
size_t count = 0;
count++;
percent = count*100/size;
if (count%50 == 0) // only update every 50 item
- draw_load_screen(text, device, guienv, font, 0, percent);
+ draw_load_screen(text, device, guienv, 0, percent);
}
delete[] text;
}
irr::video::IVideoDriver *driver = device->getVideoDriver();
irr::video::IImage* const raw_image = driver->createScreenShot();
if (raw_image) {
- irr::video::IImage* const image = driver->createImage(video::ECF_R8G8B8,
+ irr::video::IImage* const image = driver->createImage(video::ECF_R8G8B8,
raw_image->getDimension());
if (image) {
* GUI related things
*/
#define LEGACY_SCALING (2./3.)
-#define DEFAULT_FONT_SIZE (13.0 / LEGACY_SCALING)
+#define TTF_DEFAULT_FONT_SIZE (13.0 / LEGACY_SCALING)
+#define DEFAULT_FONT_SIZE (14)
#define DEFAULT_IMGSIZE (48.0)
#define DEFAULT_XSPACING ((15.0 + (1.0 / 3.0)))
#define DEFAULT_YSPACING (9.0)
settings->setDefault("fallback_font_shadow", "1");
settings->setDefault("fallback_font_shadow_alpha", "128");
+
+ std::stringstream fontsize;
+ fontsize << TTF_DEFAULT_FONT_SIZE;
+
+ settings->setDefault("font_size", fontsize.str());
+ settings->setDefault("mono_font_size", fontsize.str());
+ settings->setDefault("fallback_font_size", fontsize.str());
#else
- settings->setDefault("freetype", "false");
- settings->setDefault("font_path", porting::getDataPath("fonts" DIR_DELIM "fontlucida.png"));
- settings->setDefault("mono_font_path", porting::getDataPath("fonts" DIR_DELIM "fontdejavusansmono.png"));
+ settings->setDefault("freetype", "false");
+ settings->setDefault("font_path", porting::getDataPath("fonts" DIR_DELIM "lucida_sans"));
+ settings->setDefault("mono_font_path", porting::getDataPath("fonts" DIR_DELIM "mono_dejavu_sans"));
+
+ std::stringstream fontsize;
+ fontsize << DEFAULT_FONT_SIZE;
+
+ settings->setDefault("font_size", fontsize.str());
+ settings->setDefault("mono_font_size", fontsize.str());
#endif
// Server stuff
settings->setDefault("gui_scaling", "0.7");
}
settings->setDefault("curl_verify_cert","false");
-#endif
-}
-
-void late_init_default_settings(Settings* settings)
-{
-#ifndef SERVER
- std::stringstream fontsize;
- fontsize << floor(
- DEFAULT_FONT_SIZE *
- porting::getDisplayDensity() *
- settings->getFloat("gui_scaling")
- );
-
- settings->setDefault("font_size", fontsize.str());
- settings->setDefault("mono_font_size", fontsize.str());
- settings->setDefault("fallback_font_size", fontsize.str());
+#else
+ settings->setDefault("screen_dpi", "72");
#endif
}
*/
void set_default_settings(Settings *settings);
-/**
- * initialize default values which require knowledge about gui
- * @param settings pointer to settings
- */
-void late_init_default_settings(Settings* settings);
-
/**
* override a default settings by settings from another settings element
* @param settings target settings pointer
#include "clouds.h"
#include "clientmap.h"
#include "util/timetaker.h"
+#include "fontengine.h"
typedef enum {
LEFT = -1,
Text will be removed when the screen is drawn the next time.
Additionally, a progressbar can be drawn when percent is set between 0 and 100.
*/
-/*gui::IGUIStaticText **/
void draw_load_screen(const std::wstring &text, IrrlichtDevice* device,
- gui::IGUIEnvironment* guienv, gui::IGUIFont* font, float dtime,
- int percent, bool clouds )
+ gui::IGUIEnvironment* guienv, float dtime, int percent, bool clouds )
{
- video::IVideoDriver* driver = device->getVideoDriver();
- v2u32 screensize = driver->getScreenSize();
- const wchar_t *loadingtext = text.c_str();
- core::vector2d<u32> textsize_u = font->getDimension(loadingtext);
- core::vector2d<s32> textsize(textsize_u.X,textsize_u.Y);
- core::vector2d<s32> center(screensize.X/2, screensize.Y/2);
- core::rect<s32> textrect(center - textsize/2, center + textsize/2);
+ video::IVideoDriver* driver = device->getVideoDriver();
+ v2u32 screensize = porting::getWindowSize();
+
+ v2s32 textsize(glb_fontengine->getTextWidth(text), glb_fontengine->getLineHeight());
+ v2s32 center(screensize.X / 2, screensize.Y / 2);
+ core::rect<s32> textrect(center - textsize / 2, center + textsize / 2);
gui::IGUIStaticText *guitext = guienv->addStaticText(
- loadingtext, textrect, false, false);
+ text.c_str(), textrect, false, false);
guitext->setTextAlignment(gui::EGUIA_CENTER, gui::EGUIA_UPPERLEFT);
bool cloud_menu_background = clouds && g_settings->getBool("menu_clouds");
{
g_menuclouds->step(dtime*3);
g_menuclouds->render();
- driver->beginScene(true, true, video::SColor(255,140,186,250));
+ driver->beginScene(true, true, video::SColor(255, 140, 186, 250));
g_menucloudsmgr->drawAll();
}
else
- driver->beginScene(true, true, video::SColor(255,0,0,0));
+ driver->beginScene(true, true, video::SColor(255, 0, 0, 0));
- if (percent >= 0 && percent <= 100) // draw progress bar
+ // draw progress bar
+ if ((percent >= 0) && (percent <= 100))
{
- core::vector2d<s32> barsize(256,32);
- core::rect<s32> barrect(center-barsize/2, center+barsize/2);
- driver->draw2DRectangle(video::SColor(255,255,255,255),barrect, NULL); // border
- driver->draw2DRectangle(video::SColor(255,64,64,64), core::rect<s32> (
- barrect.UpperLeftCorner+1,
+ v2s32 barsize(
+ // 342 is (approximately) 256/0.75 to keep bar on same size as
+ // before with default settings
+ 342 * porting::getDisplayDensity() *
+ g_settings->getFloat("gui_scaling"),
+ glb_fontengine->getTextHeight() * 2);
+
+ core::rect<s32> barrect(center - barsize / 2, center + barsize / 2);
+ driver->draw2DRectangle(video::SColor(255, 255, 255, 255),barrect, NULL); // border
+ driver->draw2DRectangle(video::SColor(255, 64, 64, 64), core::rect<s32> (
+ barrect.UpperLeftCorner + 1,
barrect.LowerRightCorner-1), NULL); // black inside the bar
- driver->draw2DRectangle(video::SColor(255,128,128,128), core::rect<s32> (
- barrect.UpperLeftCorner+1,
+ driver->draw2DRectangle(video::SColor(255, 128, 128, 128), core::rect<s32> (
+ barrect.UpperLeftCorner + 1,
core::vector2d<s32>(
- barrect.LowerRightCorner.X-(barsize.X-1)+percent*(barsize.X-2)/100,
- barrect.LowerRightCorner.Y-1)), NULL); // the actual progress
+ barrect.LowerRightCorner.X -
+ (barsize.X - 1) + percent * (barsize.X - 2) / 100,
+ barrect.LowerRightCorner.Y - 1)), NULL); // the actual progress
}
guienv->drawAll();
driver->endScene();
void draw_load_screen(const std::wstring &text, IrrlichtDevice* device,
- gui::IGUIEnvironment* guienv, gui::IGUIFont* font, float dtime=0,
- int percent=0, bool clouds=true);
+ gui::IGUIEnvironment* guienv, float dtime=0, int percent=0,
+ bool clouds=true);
void draw_scene(video::IVideoDriver* driver, scene::ISceneManager* smgr,
Camera& camera, Client& client, LocalPlayer* player, Hud& hud,
--- /dev/null
+/*
+Minetest
+Copyright (C) 2010-2014 sapier <sapier at gmx dot net>
+
+This program is free software; you can redistribute it and/or modify
+it under the terms of the GNU Lesser General Public License as published by
+the Free Software Foundation; either version 2.1 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU Lesser General Public License for more details.
+
+You should have received a copy of the GNU Lesser General Public License along
+with this program; if not, write to the Free Software Foundation, Inc.,
+51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
+*/
+#include "fontengine.h"
+#include "log.h"
+#include "main.h"
+#include "config.h"
+#include "porting.h"
+#include "constants.h"
+#include "filesys.h"
+
+#if USE_FREETYPE
+#include "gettext.h"
+#include "xCGUITTFont.h"
+#endif
+
+/** maximum size distance for getting a "similar" font size */
+#define MAX_FONT_SIZE_OFFSET 10
+
+/** reference to access font engine, has to be initialized by main */
+FontEngine* glb_fontengine = NULL;
+
+/** callback to be used on change of font size setting */
+static void font_setting_changed(const std::string) {
+ glb_fontengine->readSettings();
+}
+
+/******************************************************************************/
+FontEngine::FontEngine(Settings* main_settings, gui::IGUIEnvironment* env) :
+ m_settings(main_settings),
+ m_env(env),
+ m_font_cache(),
+ m_default_size(),
+ m_currentMode(FM_Standard),
+ m_lastMode(),
+ m_lastSize(0),
+ m_lastFont(NULL)
+{
+
+ for ( unsigned int i = 0; i < FM_MaxMode; i++) {
+ m_default_size[i] = (FontMode) FONT_SIZE_UNSPECIFIED;
+ }
+
+ assert(m_settings != NULL);
+ assert(m_env != NULL);
+ assert(m_env->getSkin() != NULL);
+
+ m_currentMode = FM_Simple;
+
+#if USE_FREETYPE
+ if (g_settings->getBool("freetype")) {
+ m_default_size[FM_Standard] = m_settings->getU16("font_size");
+ m_default_size[FM_Fallback] = m_settings->getU16("fallback_font_size");
+ m_default_size[FM_Mono] = m_settings->getU16("mono_font_size");
+
+ if (is_yes(gettext("needs_fallback_font"))) {
+ m_currentMode = FM_Fallback;
+ }
+ else {
+ m_currentMode = FM_Standard;
+ }
+ }
+
+ // having freetype but not using it is quite a strange case so we need to do
+ // special handling for it
+ if (m_currentMode == FM_Simple) {
+ std::stringstream fontsize;
+ fontsize << DEFAULT_FONT_SIZE;
+ m_settings->setDefault("font_size", fontsize.str());
+ m_settings->setDefault("mono_font_size", fontsize.str());
+ }
+#endif
+
+ m_default_size[FM_Simple] = m_settings->getU16("font_size");
+ m_default_size[FM_SimpleMono] = m_settings->getU16("mono_font_size");
+
+ updateSkin();
+
+ if (m_currentMode == FM_Standard) {
+ m_settings->registerChangedCallback("font_size", font_setting_changed);
+ m_settings->registerChangedCallback("font_path", font_setting_changed);
+ m_settings->registerChangedCallback("font_shadow", font_setting_changed);
+ m_settings->registerChangedCallback("font_shadow_alpha", font_setting_changed);
+ }
+ else if (m_currentMode == FM_Fallback) {
+ m_settings->registerChangedCallback("fallback_font_size", font_setting_changed);
+ m_settings->registerChangedCallback("fallback_font_path", font_setting_changed);
+ m_settings->registerChangedCallback("fallback_font_shadow", font_setting_changed);
+ m_settings->registerChangedCallback("fallback_font_shadow_alpha", font_setting_changed);
+ }
+
+ m_settings->registerChangedCallback("mono_font_path", font_setting_changed);
+ m_settings->registerChangedCallback("mono_font_size", font_setting_changed);
+ m_settings->registerChangedCallback("screen_dpi", font_setting_changed);
+ m_settings->registerChangedCallback("gui_scaling", font_setting_changed);
+}
+
+/******************************************************************************/
+FontEngine::~FontEngine()
+{
+ cleanCache();
+}
+
+/******************************************************************************/
+void FontEngine::cleanCache()
+{
+ for ( unsigned int i = 0; i < FM_MaxMode; i++) {
+
+ for (std::map<unsigned int, irr::gui::IGUIFont*>::iterator iter
+ = m_font_cache[i].begin();
+ iter != m_font_cache[i].end(); iter++) {
+ iter->second->drop();
+ iter->second = NULL;
+ }
+ m_font_cache[i].clear();
+ }
+}
+
+/******************************************************************************/
+irr::gui::IGUIFont* FontEngine::getFont(unsigned int font_size, FontMode mode)
+{
+ if (mode == FM_Unspecified) {
+ mode = m_currentMode;
+ }
+ else if ((mode == FM_Mono) && (m_currentMode == FM_Simple)) {
+ mode = FM_SimpleMono;
+ }
+
+ if (font_size == FONT_SIZE_UNSPECIFIED) {
+ font_size = m_default_size[mode];
+ }
+
+ if ((font_size == m_lastSize) && (mode == m_lastMode)) {
+ return m_lastFont;
+ }
+
+ if (m_font_cache[mode].find(font_size) == m_font_cache[mode].end()) {
+ initFont(font_size, mode);
+ }
+
+ if (m_font_cache[mode].find(font_size) == m_font_cache[mode].end()) {
+ return NULL;
+ }
+
+ m_lastSize = font_size;
+ m_lastMode = mode;
+ m_lastFont = m_font_cache[mode][font_size];
+
+ return m_font_cache[mode][font_size];
+}
+
+/******************************************************************************/
+unsigned int FontEngine::getTextHeight(unsigned int font_size, FontMode mode)
+{
+ irr::gui::IGUIFont* font = getFont(font_size, mode);
+
+ // use current skin font as fallback
+ if (font == NULL) {
+ font = m_env->getSkin()->getFont();
+ }
+ assert(font != NULL);
+
+ return font->getDimension(L"Some unimportant example String").Height;
+}
+
+/******************************************************************************/
+unsigned int FontEngine::getTextWidth(const std::wstring& text,
+ unsigned int font_size, FontMode mode)
+{
+ irr::gui::IGUIFont* font = getFont(font_size, mode);
+
+ // use current skin font as fallback
+ if (font == NULL) {
+ font = m_env->getSkin()->getFont();
+ }
+ assert(font != NULL);
+
+ return font->getDimension(text.c_str()).Width;
+}
+
+
+/** get line height for a specific font (including empty room between lines) */
+unsigned int FontEngine::getLineHeight(unsigned int font_size, FontMode mode)
+{
+ irr::gui::IGUIFont* font = getFont(font_size, mode);
+
+ // use current skin font as fallback
+ if (font == NULL) {
+ font = m_env->getSkin()->getFont();
+ }
+ assert(font != NULL);
+
+ return font->getDimension(L"Some unimportant example String").Height
+ + font->getKerningHeight();
+}
+
+/******************************************************************************/
+unsigned int FontEngine::getDefaultFontSize()
+{
+ return m_default_size[m_currentMode];
+}
+
+/******************************************************************************/
+void FontEngine::readSettings()
+{
+#if USE_FREETYPE
+ if (g_settings->getBool("freetype")) {
+ m_default_size[FM_Standard] = m_settings->getU16("font_size");
+ m_default_size[FM_Fallback] = m_settings->getU16("fallback_font_size");
+ m_default_size[FM_Mono] = m_settings->getU16("mono_font_size");
+
+ if (is_yes(gettext("needs_fallback_font"))) {
+ m_currentMode = FM_Fallback;
+ }
+ else {
+ m_currentMode = FM_Standard;
+ }
+ }
+#endif
+ m_default_size[FM_Simple] = m_settings->getU16("font_size");
+ m_default_size[FM_SimpleMono] = m_settings->getU16("mono_font_size");
+
+ cleanCache();
+ updateFontCache();
+ updateSkin();
+}
+
+/******************************************************************************/
+void FontEngine::updateSkin()
+{
+ gui::IGUIFont *font = getFont();
+
+ if (font)
+ m_env->getSkin()->setFont(font);
+ else
+ errorstream << "FontEngine: Default font file: " <<
+ "\n\t\"" << m_settings->get("font_path") << "\"" <<
+ "\n\trequired for current screen configuration was not found" <<
+ " or was invalid file format." <<
+ "\n\tUsing irrlicht default font." << std::endl;
+
+ // If we did fail to create a font our own make irrlicht find a default one
+ font = m_env->getSkin()->getFont();
+ assert(font);
+
+ u32 text_height = font->getDimension(L"Hello, world!").Height;
+ infostream << "text_height=" << text_height << std::endl;
+}
+
+/******************************************************************************/
+void FontEngine::updateFontCache()
+{
+ /* the only font to be initialized is default one,
+ * all others are re-initialized on demand */
+ initFont(m_default_size[m_currentMode], m_currentMode);
+
+ /* reset font quick access */
+ m_lastMode = FM_Unspecified;
+ m_lastSize = 0;
+ m_lastFont = NULL;
+}
+
+/******************************************************************************/
+void FontEngine::initFont(unsigned int basesize, FontMode mode)
+{
+
+ std::string font_config_prefix;
+
+ if (mode == FM_Unspecified) {
+ mode = m_currentMode;
+ }
+
+ switch (mode) {
+
+ case FM_Standard:
+ font_config_prefix = "";
+ break;
+
+ case FM_Fallback:
+ font_config_prefix = "fallback_";
+ break;
+
+ case FM_Mono:
+ font_config_prefix = "mono_";
+ if (m_currentMode == FM_Simple)
+ mode = FM_SimpleMono;
+ break;
+
+ case FM_Simple: /* Fallthrough */
+ case FM_SimpleMono: /* Fallthrough */
+ default:
+ font_config_prefix = "";
+
+ }
+
+ if (m_font_cache[mode].find(basesize) != m_font_cache[mode].end())
+ return;
+
+ if ((mode == FM_Simple) || (mode == FM_SimpleMono)) {
+ initSimpleFont(basesize, mode);
+ return;
+ }
+#if USE_FREETYPE
+ else {
+ if (! is_yes(m_settings->get("freetype"))) {
+ return;
+ }
+ unsigned int size = floor(
+ porting::getDisplayDensity() *
+ m_settings->getFloat("gui_scaling") *
+ basesize);
+ u32 font_shadow = 0;
+ u32 font_shadow_alpha = 0;
+
+ try {
+ font_shadow =
+ g_settings->getU16(font_config_prefix + "font_shadow");
+ } catch (SettingNotFoundException&) {}
+ try {
+ font_shadow_alpha =
+ g_settings->getU16(font_config_prefix + "font_shadow_alpha");
+ } catch (SettingNotFoundException&) {}
+
+ std::string font_path = g_settings->get(font_config_prefix + "font_path");
+
+ if (font_path.substr(font_path.length() -4) != ".ttf") {
+ errorstream << "FontEngine: \"" << font_path
+ << "\" doesn't seem to be a ttf File." << std::endl;
+ return;
+ }
+
+ irr::gui::IGUIFont* font = gui::CGUITTFont::createTTFont(m_env,
+ font_path.c_str(), size, true, true, font_shadow,
+ font_shadow_alpha);
+
+ if (font != NULL) {
+ font->grab();
+ m_font_cache[mode][basesize] = font;
+ }
+ else {
+ errorstream << "FontEngine: failed to load freetype font: "
+ << font_path << std::endl;
+ }
+ }
+#endif
+}
+
+/** initialize a font without freetype */
+void FontEngine::initSimpleFont(unsigned int basesize, FontMode mode)
+{
+ assert((mode == FM_Simple) || (mode == FM_SimpleMono));
+
+ std::string font_path = "";
+ if (mode == FM_Simple) {
+ font_path = m_settings->get("font_path");
+ } else {
+ font_path = m_settings->get("mono_font_path");
+ }
+ std::string basename = font_path;
+ std::string ending = font_path.substr(font_path.length() -4);
+
+ if (ending == ".ttf") {
+ errorstream << "FontEngine: Not trying to open \"" << font_path
+ << "\" which seems to be a truetype font." << std::endl;
+ return;
+ }
+
+ if ((ending == ".xml") || ( ending == ".png")) {
+ basename = font_path.substr(0,font_path.length()-4);
+ }
+
+ if (basesize == FONT_SIZE_UNSPECIFIED)
+ basesize = DEFAULT_FONT_SIZE;
+
+ unsigned int size = floor(
+ porting::getDisplayDensity() *
+ m_settings->getFloat("gui_scaling") *
+ basesize);
+
+ irr::gui::IGUIFont* font = NULL;
+
+ for(unsigned int offset = 0; offset < MAX_FONT_SIZE_OFFSET; offset++) {
+
+ // try opening positive offset
+ std::stringstream fontsize_plus_png;
+ fontsize_plus_png << basename << "_" << (size + offset) << ".png";
+
+ if (fs::PathExists(fontsize_plus_png.str())) {
+ font = m_env->getFont(fontsize_plus_png.str().c_str());
+
+ if (font) {
+ verbosestream << "FontEngine: found font: " << fontsize_plus_png.str() << std::endl;
+ break;
+ }
+ }
+
+ std::stringstream fontsize_plus_xml;
+ fontsize_plus_xml << basename << "_" << (size + offset) << ".xml";
+
+ if (fs::PathExists(fontsize_plus_xml.str())) {
+ font = m_env->getFont(fontsize_plus_xml.str().c_str());
+
+ if (font) {
+ verbosestream << "FontEngine: found font: " << fontsize_plus_xml.str() << std::endl;
+ break;
+ }
+ }
+
+ // try negative offset
+ std::stringstream fontsize_minus_png;
+ fontsize_minus_png << basename << "_" << (size - offset) << ".png";
+
+ if (fs::PathExists(fontsize_minus_png.str())) {
+ font = m_env->getFont(fontsize_minus_png.str().c_str());
+
+ if (font) {
+ verbosestream << "FontEngine: found font: " << fontsize_minus_png.str() << std::endl;
+ break;
+ }
+ }
+
+ std::stringstream fontsize_minus_xml;
+ fontsize_minus_xml << basename << "_" << (size - offset) << ".xml";
+
+ if (fs::PathExists(fontsize_minus_xml.str())) {
+ font = m_env->getFont(fontsize_minus_xml.str().c_str());
+
+ if (font) {
+ verbosestream << "FontEngine: found font: " << fontsize_minus_xml.str() << std::endl;
+ break;
+ }
+ }
+ }
+
+ // try name direct
+ if (font == NULL) {
+ if (fs::PathExists(font_path)) {
+ font = m_env->getFont(font_path.c_str());
+ if (font)
+ verbosestream << "FontEngine: found font: " << font_path << std::endl;
+ }
+ }
+
+ if (font != NULL) {
+ font->grab();
+ m_font_cache[mode][basesize] = font;
+ }
+}
--- /dev/null
+/*
+Minetest
+Copyright (C) 2010-2014 sapier <sapier at gmx dot net>
+
+This program is free software; you can redistribute it and/or modify
+it under the terms of the GNU Lesser General Public License as published by
+the Free Software Foundation; either version 2.1 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU Lesser General Public License for more details.
+
+You should have received a copy of the GNU Lesser General Public License along
+with this program; if not, write to the Free Software Foundation, Inc.,
+51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
+*/
+#ifndef __FONTENGINE_H__
+#define __FONTENGINE_H__
+
+#include <map>
+#include <vector>
+#include "IGUIFont.h"
+#include "IGUISkin.h"
+#include "IGUIEnvironment.h"
+#include "settings.h"
+
+#define FONT_SIZE_UNSPECIFIED 0xFFFFFFFF
+
+enum FontMode {
+ FM_Standard = 0,
+ FM_Mono,
+ FM_Fallback,
+ FM_Simple,
+ FM_SimpleMono,
+ FM_MaxMode,
+ FM_Unspecified
+};
+
+class FontEngine
+{
+public:
+
+ FontEngine(Settings* main_settings, gui::IGUIEnvironment* env);
+
+ ~FontEngine();
+
+ /** get Font */
+ irr::gui::IGUIFont* getFont(unsigned int font_size=FONT_SIZE_UNSPECIFIED,
+ FontMode mode=FM_Unspecified);
+
+ /** get text height for a specific font */
+ unsigned int getTextHeight(unsigned int font_size=FONT_SIZE_UNSPECIFIED,
+ FontMode mode=FM_Unspecified);
+
+ /** get text width if a text for a specific font */
+ unsigned int getTextWidth(const std::string& text,
+ unsigned int font_size=FONT_SIZE_UNSPECIFIED,
+ FontMode mode=FM_Unspecified)
+ {
+ return getTextWidth(narrow_to_wide(text));
+ }
+
+ /** get text width if a text for a specific font */
+ unsigned int getTextWidth(const std::wstring& text,
+ unsigned int font_size=FONT_SIZE_UNSPECIFIED,
+ FontMode mode=FM_Unspecified);
+
+ /** get line height for a specific font (including empty room between lines) */
+ unsigned int getLineHeight(unsigned int font_size=FONT_SIZE_UNSPECIFIED,
+ FontMode mode=FM_Unspecified);
+
+ /** get default font size */
+ unsigned int getDefaultFontSize();
+
+ /** initialize font engine */
+ void initialize(Settings* main_settings, gui::IGUIEnvironment* env);
+
+ /** update internal parameters from settings */
+ void readSettings();
+
+private:
+ /** disable copy constructor */
+ FontEngine() :
+ m_settings(NULL),
+ m_env(NULL),
+ m_font_cache(),
+ m_default_size(),
+ m_currentMode(FM_Standard),
+ m_lastMode(),
+ m_lastSize(0),
+ m_lastFont(NULL)
+ {};
+
+ /** update content of font cache in case of a setting change made it invalid */
+ void updateFontCache();
+
+ /** initialize a new font */
+ void initFont(unsigned int basesize, FontMode mode=FM_Unspecified);
+
+ /** initialize a font without freetype */
+ void initSimpleFont(unsigned int basesize, FontMode mode);
+
+ /** update current minetest skin with font changes */
+ void updateSkin();
+
+ /** clean cache */
+ void cleanCache();
+
+ /** pointer to settings for registering callbacks or reading config */
+ Settings* m_settings;
+
+ /** pointer to irrlicht gui environment */
+ gui::IGUIEnvironment* m_env;
+
+ /** internal storage for caching fonts of different size */
+ std::map<unsigned int, irr::gui::IGUIFont*> m_font_cache[FM_MaxMode];
+
+ /** default font size to use */
+ unsigned int m_default_size[FM_MaxMode];
+
+ /** current font engine mode */
+ FontMode m_currentMode;
+
+ /** font mode of last request */
+ FontMode m_lastMode;
+
+ /** size of last request */
+ unsigned int m_lastSize;
+
+ /** last font returned */
+ irr::gui::IGUIFont* m_lastFont;
+
+};
+
+/** interface to access main font engine*/
+extern FontEngine* glb_fontengine;
+
+#endif
#include "util/pointedthing.h"
#include "drawscene.h"
#include "content_cao.h"
+#include "fontengine.h"
#ifdef HAVE_TOUCHSCREENGUI
#include "touchscreengui.h"
/* Profiler display */
-void update_profiler_gui(gui::IGUIStaticText *guitext_profiler,
- gui::IGUIFont *font, u32 text_height, u32 show_profiler,
- u32 show_profiler_max)
+void update_profiler_gui(gui::IGUIStaticText *guitext_profiler, FontEngine *fe,
+ u32 show_profiler, u32 show_profiler_max)
{
if (show_profiler == 0) {
guitext_profiler->setVisible(false);
guitext_profiler->setText(text.c_str());
guitext_profiler->setVisible(true);
- s32 w = font->getDimension(text.c_str()).Width;
+ s32 w = fe->getTextWidth(text.c_str());
if (w < 400)
w = 400;
- core::rect<s32> rect(6, 4 + (text_height + 5) * 2, 12 + w,
- 8 + (text_height + 5) * 2 +
- font->getDimension(text.c_str()).Height);
+ core::rect<s32> rect(6, 4 + (fe->getTextHeight() + 5) * 2, 12 + w,
+ 8 + (fe->getTextHeight() + 5) * 2 +
+ fe->getTextHeight());
guitext_profiler->setRelativePosition(rect);
guitext_profiler->setVisible(true);
}
/******************************************************************************/
static void updateChat(Client &client, f32 dtime, bool show_debug,
const v2u32 &screensize, bool show_chat, u32 show_profiler,
- ChatBackend &chat_backend, gui::IGUIStaticText *guitext_chat,
- gui::IGUIFont *font)
+ ChatBackend &chat_backend, gui::IGUIStaticText *guitext_chat)
{
// Add chat log output for errors to be shown in chat
static LogOutputBuffer chat_log_error_buf(LMT_ERROR);
// Display all messages in a static text element
unsigned int recent_chat_count = chat_backend.getRecentBuffer().getLineCount();
std::wstring recent_chat = chat_backend.getRecentChat();
-
- // TODO replace by fontengine fcts
- unsigned int line_height = font->getDimension(L"Ay").Height + font->getKerningHeight();
+ unsigned int line_height = glb_fontengine->getLineHeight();
guitext_chat->setText(recent_chat.c_str());
chat_y += line_height;
// first pass to calculate height of text to be set
- s32 width = std::min(font->getDimension(recent_chat.c_str()).Width + 10,
+ s32 width = std::min(glb_fontengine->getTextWidth(recent_chat) + 10,
porting::getWindowSize().X - 20);
core::rect<s32> rect(10, chat_y, width, chat_y + porting::getWindowSize().Y);
guitext_chat->setRelativePosition(rect);
bool random_input,
InputHandler *input,
IrrlichtDevice *device,
- gui::IGUIFont *font,
const std::string &map_dir,
const std::string &playername,
const std::string &password,
Client *client;
Server *server;
- gui::IGUIFont *font;
-
IWritableTextureSource *texture_src;
IWritableShaderSource *shader_src;
IrrlichtDevice *device;
video::IVideoDriver *driver;
scene::ISceneManager *smgr;
- u32 text_height;
bool *kill;
std::wstring *error_message;
IGameDef *gamedef; // Convenience (same as *client)
Game::Game() :
client(NULL),
server(NULL),
- font(NULL),
texture_src(NULL),
shader_src(NULL),
itemdef_manager(NULL),
bool random_input,
InputHandler *input,
IrrlichtDevice *device,
- gui::IGUIFont *font,
const std::string &map_dir,
const std::string &playername,
const std::string &password,
{
// "cache"
this->device = device;
- this->font = font;
this->kill = kill;
this->error_message = error_message;
this->random_input = random_input;
driver = device->getVideoDriver();
smgr = device->getSceneManager();
- text_height = font->getDimension(L"Random test string").Height;
if (!init(map_dir, address, port, gamespec))
return false;
}
// Update cached textures, meshes and materials
- client->afterContentReceived(device, font);
+ client->afterContentReceived(device, glb_fontengine->getFont());
/* Camera
*/
player->hurt_tilt_timer = 0;
player->hurt_tilt_strength = 0;
- hud = new Hud(driver, smgr, guienv, font, text_height, gamedef,
- player, local_inventory);
+ hud = new Hud(driver, smgr, guienv, glb_fontengine->getFont(),
+ glb_fontengine->getTextHeight(), gamedef, player, local_inventory);
if (!hud) {
*error_message = L"Memory error: could not create HUD";
// Object infos are shown in this
guitext_info = guienv->addStaticText(
L"",
- core::rect<s32>(0, 0, 400, text_height * 5 + 5) + v2s32(100, 200),
+ core::rect<s32>(0, 0, 400, glb_fontengine->getTextHeight() * 5 + 5) + v2s32(100, 200),
false, true, guiroot);
// Status text (displays info when showing and hiding GUI stuff, etc.)
if (!client->itemdefReceived()) {
wchar_t *text = wgettext("Item definitions...");
progress = 0;
- draw_load_screen(text, device, guienv, font, dtime, progress);
+ draw_load_screen(text, device, guienv, dtime, progress);
delete[] text;
} else if (!client->nodedefReceived()) {
wchar_t *text = wgettext("Node definitions...");
progress = 25;
- draw_load_screen(text, device, guienv, font, dtime, progress);
+ draw_load_screen(text, device, guienv, dtime, progress);
delete[] text;
} else {
std::stringstream message;
progress = 50 + client->mediaReceiveProgress() * 50 + 0.5;
draw_load_screen(narrow_to_wide(message.str().c_str()), device,
- guienv, font, dtime, progress);
+ guienv, dtime, progress);
}
}
g_profiler->print(infostream);
}
- update_profiler_gui(guitext_profiler, font, text_height,
+ update_profiler_gui(guitext_profiler, glb_fontengine,
run_data.profiler_current_page, run_data.profiler_max_page);
g_profiler->clear();
*profiler_current_page = (*profiler_current_page + 1) % (profiler_max_page + 1);
// FIXME: This updates the profiler with incomplete values
- update_profiler_gui(guitext_profiler, font, text_height,
- *profiler_current_page, profiler_max_page);
+ update_profiler_gui(guitext_profiler, glb_fontengine, *profiler_current_page,
+ profiler_max_page);
if (*profiler_current_page != 0) {
std::wstringstream sstr;
updateChat(*client, dtime, flags.show_debug, screensize,
flags.show_chat, runData->profiler_current_page,
- *chat_backend, guitext_chat, font);
+ *chat_backend, guitext_chat);
/*
Inventory
Profiler graph
*/
if (flags.show_profiler_graph)
- graph->draw(10, screensize.Y - 10, driver, font);
+ graph->draw(10, screensize.Y - 10, driver, glb_fontengine->getFont());
/*
Damage flash
if (guitext->isVisible()) {
core::rect<s32> rect(
5, 5,
- screensize.X, 5 + text_height
+ screensize.X, 5 + glb_fontengine->getTextHeight()
);
guitext->setRelativePosition(rect);
}
guitext2->setVisible(true);
core::rect<s32> rect(
- 5, 5 + text_height,
- screensize.X, 5 + text_height * 2
+ 5, 5 + glb_fontengine->getTextHeight(),
+ screensize.X, 5 + glb_fontengine->getTextHeight() * 2
);
guitext2->setRelativePosition(rect);
} else {
int percent, bool draw_clouds)
{
wchar_t *text = wgettext(msg);
- draw_load_screen(text, device, guienv, font, dtime, percent, draw_clouds);
+ draw_load_screen(text, device, guienv, dtime, percent, draw_clouds);
delete[] text;
}
bool random_input,
InputHandler *input,
IrrlichtDevice *device,
- gui::IGUIFont *font,
const std::string &map_dir,
const std::string &playername,
try {
- if (game.startup(kill, random_input, input, device, font, map_dir,
+ if (game.startup(kill, random_input, input, device, map_dir,
playername, password, &server_address, port,
&error_message, &chat_backend, gamespec,
simple_singleplayer_mode)) {
bool random_input,
InputHandler *input,
IrrlichtDevice *device,
- gui::IGUIFont *font,
const std::string &map_dir,
const std::string &playername,
const std::string &password,
#include "main.h" // for g_settings
#include "porting.h"
#include "tile.h"
-#include "IGUIFont.h"
+#include "fontengine.h"
#include <string>
#include "gettext.h"
m_background_color.setBlue(255);
}
- // load the font
- // FIXME should a custom texture_path be searched too?
- std::string font_name = g_settings->get("mono_font_path");
- #if USE_FREETYPE
- m_use_freetype = g_settings->getBool("freetype");
- if (m_use_freetype) {
- u16 font_size = g_settings->getU16("mono_font_size");
- m_font = gui::CGUITTFont::createTTFont(env, font_name.c_str(), font_size);
- } else {
- m_font = env->getFont(font_name.c_str());
- }
- #else
- m_font = env->getFont(font_name.c_str());
- #endif
+ m_font = glb_fontengine->getFont(FONT_SIZE_UNSPECIFIED, FM_Mono);
+
if (m_font == NULL)
{
- dstream << "Unable to load font: " << font_name << std::endl;
+ errorstream << "GUIChatConsole: Unable to load mono font ";
}
else
{
}
GUIChatConsole::~GUIChatConsole()
-{
-#if USE_FREETYPE
- if (m_use_freetype)
- m_font->drop();
-#endif
-}
+{}
void GUIChatConsole::openConsole(f32 height)
{
#include "clouds.h"
#include "httpfetch.h"
#include "log.h"
+#include "fontengine.h"
+
#ifdef __ANDROID__
#include "tile.h"
#include <GLES/gl.h>
m_sound_manager = &dummySoundManager;
//create topleft header
- core::rect<s32> rect(0, 0, 500, 20);
+ std::wstring t = narrow_to_wide(std::string("Minetest ") +
+ minetest_version_hash);
+
+ core::rect<s32> rect(0, 0, glb_fontengine->getTextWidth(t), glb_fontengine->getTextHeight());
rect += v2s32(4, 0);
- std::string t = std::string("Minetest ") + minetest_version_hash;
m_irr_toplefttext =
- m_device->getGUIEnvironment()->addStaticText(narrow_to_wide(t).c_str(),
+ m_device->getGUIEnvironment()->addStaticText(t.c_str(),
rect,false,true,0,-1);
//create formspecsource
cloudInit();
- while(m_device->run() && (!m_startgame) && (!m_kill)) {
+ unsigned int text_height = glb_fontengine->getTextHeight();
+
+ while(m_device->run() && (!m_startgame) && (!m_kill))
+ {
+ //check if we need to update the "upper left corner"-text
+ if (text_height != glb_fontengine->getTextHeight()) {
+ updateTopLeftTextSize();
+ text_height = glb_fontengine->getTextHeight();
+ }
+
driver->beginScene(true, true, video::SColor(255,140,186,250));
if (m_clouds_enabled)
/******************************************************************************/
void GUIEngine::setTopleftText(std::string append)
{
- std::string toset = std::string("Minetest ") + minetest_version_hash;
+ std::wstring toset = narrow_to_wide( std::string("Minetest ") +
+ minetest_version_hash);
- if (append != "") {
- toset += " / ";
- toset += append;
+ if (append != "")
+ {
+ toset += L" / ";
+ toset += narrow_to_wide(append);
}
- m_irr_toplefttext->setText(narrow_to_wide(toset).c_str());
+ m_irr_toplefttext->setText(toset.c_str());
+
+ updateTopLeftTextSize();
+}
+
+/******************************************************************************/
+void GUIEngine::updateTopLeftTextSize()
+{
+ std::wstring text = m_irr_toplefttext->getText();
+
+ core::rect<s32> rect(0, 0, glb_fontengine->getTextWidth(text), glb_fontengine->getTextHeight());
+ rect += v2s32(4, 0);
+
+ m_irr_toplefttext->remove();
+ m_irr_toplefttext =
+ m_device->getGUIEnvironment()->addStaticText(text.c_str(),
+ rect,false,true,0,-1);
}
/******************************************************************************/
/** handler to limit frame rate within main menu */
void limitFrameRate();
+ /** update size of topleftext element */
+ void updateTopLeftTextSize();
+
/** device to draw at */
irr::IrrlichtDevice* m_device;
/** parent gui element */
m_lock(false),
m_form_src(fsrc),
m_text_dst(tdst),
- m_font(dev->getGUIEnvironment()->getSkin()->getFont()),
m_formspec_version(0)
#ifdef __ANDROID__
,m_JavaDialogFieldName(L"")
m_doubleclickdetect[1].pos = v2s32(0, 0);
m_tooltip_show_delay = (u32)g_settings->getS32("tooltip_show_delay");
-
- m_btn_height = g_settings->getS32("font_size") +2;
- assert(m_btn_height > 0);
}
GUIFormSpecMenu::~GUIFormSpecMenu()
std::wstring wlabel = narrow_to_wide(label.c_str());
+ gui::IGUIFont *font = NULL;
+ gui::IGUISkin* skin = Environment->getSkin();
+ if (skin)
+ font = skin->getFont();
+
core::rect<s32> rect = core::rect<s32>(
pos.X, pos.Y + ((imgsize.Y/2) - m_btn_height),
- pos.X + m_font->getDimension(wlabel.c_str()).Width + 25, // text size + size of checkbox
+ pos.X + font->getDimension(wlabel.c_str()).Width + 25, // text size + size of checkbox
pos.Y + ((imgsize.Y/2) + m_btn_height));
FieldSpec spec(
std::wstring wlabel = narrow_to_wide(text.c_str());
+ gui::IGUIFont *font = NULL;
+ gui::IGUISkin* skin = Environment->getSkin();
+ if (skin)
+ font = skin->getFont();
+
core::rect<s32> rect = core::rect<s32>(
pos.X, pos.Y+((imgsize.Y/2) - m_btn_height),
- pos.X + m_font->getDimension(wlabel.c_str()).Width,
+ pos.X + font->getDimension(wlabel.c_str()).Width,
pos.Y+((imgsize.Y/2) + m_btn_height));
FieldSpec spec(
pos.X += stof(v_pos[0]) * (float)spacing.X;
pos.Y += stof(v_pos[1]) * (float)spacing.Y;
+ gui::IGUIFont *font = NULL;
+ gui::IGUISkin* skin = Environment->getSkin();
+ if (skin)
+ font = skin->getFont();
+
core::rect<s32> rect = core::rect<s32>(
pos.X, pos.Y+((imgsize.Y/2)- m_btn_height),
pos.X+15, pos.Y +
- (m_font->getKerningHeight() +
- m_font->getDimension(text.c_str()).Height)
- * (text.length()+1));
+ (font->getKerningHeight() +
+ font->getDimension(text.c_str()).Height)
+ * (text.length()+1)
+ +((imgsize.Y/2)- m_btn_height));
//actually text.length() would be correct but adding +1 avoids to break all mods
if(data->bp_set != 2)
return;
}
+ gui::IGUIFont *font = NULL;
+ gui::IGUISkin* skin = Environment->getSkin();
+ if (skin)
+ font = skin->getFont();
+
+ m_btn_height = font->getDimension(L"Some unimportant test String").Height;
+ assert(m_btn_height > 0);
+
parserData mydata;
//preserve tables
{
video::IVideoDriver* driver = Environment->getVideoDriver();
- // Get font
gui::IGUIFont *font = NULL;
gui::IGUISkin* skin = Environment->getSkin();
if (skin)
updateSelectedItem();
- gui::IGUISkin* skin = Environment->getSkin();
- if (!skin)
- return;
video::IVideoDriver* driver = Environment->getVideoDriver();
v2u32 screenSize = driver->getScreenSize();
private:
IFormSource *m_form_src;
TextDest *m_text_dst;
- gui::IGUIFont *m_font;
unsigned int m_formspec_version;
typedef struct {
#include "profiler.h"
#include "log.h"
#include "mods.h"
-#if USE_FREETYPE
-#include "xCGUITTFont.h"
-#endif
#include "util/string.h"
#include "subgame.h"
#include "quicktune.h"
#include "guiEngine.h"
#include "mapsector.h"
#include "player.h"
+#include "fontengine.h"
#include "database-sqlite3.h"
#ifdef USE_LEVELDB
if (input)
delete input;
+ if (glb_fontengine)
+ delete glb_fontengine;
+
if (device)
device->drop();
-
-#if USE_FREETYPE
- if (use_freetype && font != NULL)
- font->drop();
-#endif
}
bool ClientLauncher::run(GameParams &game_params, const Settings &cmd_args)
return false;
}
- late_init_default_settings(g_settings);
-
// Speed tests (done after irrlicht is loaded to get timer)
if (cmd_args.getFlag("speedtests")) {
dstream << "Running speed tests" << std::endl;
guienv = device->getGUIEnvironment();
skin = guienv->getSkin();
- std::string font_path = g_settings->get("font_path");
-
-#if USE_FREETYPE
-
- if (use_freetype) {
- std::string fallback;
- if (is_yes(gettext("needs_fallback_font")))
- fallback = "fallback_";
- u16 font_size = g_settings->getU16(fallback + "font_size");
- font_path = g_settings->get(fallback + "font_path");
- u32 font_shadow = g_settings->getU16(fallback + "font_shadow");
- u32 font_shadow_alpha = g_settings->getU16(fallback + "font_shadow_alpha");
- font = gui::CGUITTFont::createTTFont(guienv,
- font_path.c_str(), font_size, true, true,
- font_shadow, font_shadow_alpha);
- } else {
- font = guienv->getFont(font_path.c_str());
- }
-#else
- font = guienv->getFont(font_path.c_str());
-#endif
- if (font)
- skin->setFont(font);
- else
- errorstream << "WARNING: Font file was not found. Using default font."
- << std::endl;
-
- font = skin->getFont(); // If font was not found, this will get us one
- assert(font);
-
- u32 text_height = font->getDimension(L"Hello, world!").Height;
- infostream << "text_height=" << text_height << std::endl;
-
skin->setColor(gui::EGDC_BUTTON_TEXT, video::SColor(255, 255, 255, 255));
skin->setColor(gui::EGDC_3D_HIGH_LIGHT, video::SColor(255, 0, 0, 0));
skin->setColor(gui::EGDC_3D_SHADOW, video::SColor(255, 0, 0, 0));
skin->setColor(gui::EGDC_HIGH_LIGHT, video::SColor(255, 70, 100, 50));
skin->setColor(gui::EGDC_HIGH_LIGHT_TEXT, video::SColor(255, 255, 255, 255));
+ glb_fontengine = new FontEngine(g_settings, guienv);
+ assert(glb_fontengine != NULL);
+
#if (IRRLICHT_VERSION_MAJOR >= 1 && IRRLICHT_VERSION_MINOR >= 8) || IRRLICHT_VERSION_MAJOR >= 2
// Irrlicht 1.8 input colours
skin->setColor(gui::EGDC_EDITABLE, video::SColor(255, 128, 128, 128));
random_input,
input,
device,
- font,
worldspec.path,
current_playername,
current_password,
#ifndef __ANDROID__
float getDisplayDensity() {
- float gui_scaling = g_settings->getFloat("gui_scaling");
- // using Y here feels like a bug, this needs to be discussed later!
- if (getWindowSize().Y <= 800) {
- return (2.0/3.0) * gui_scaling;
- }
- if (getWindowSize().Y <= 1280) {
- return 1.0 * gui_scaling;
- }
-
- return (4.0/3.0) * gui_scaling;
+ return g_settings->getFloat("screen_dpi")/96.0;
}
v2u32 getDisplaySize() {
}
+void Settings::registerChangedCallback(std::string name,
+ setting_changed_callback cbf)
+{
+ m_callbacks[name].push_back(cbf);
+}
+
+
inline bool Settings::parseConfigObject(std::istream &is,
std::string &name, std::string &value)
{
m_defaults.clear();
}
+void Settings::doCallbacks(const std::string name)
+{
+ std::vector<setting_changed_callback> tempvector;
+ {
+ JMutexAutoLock lock(m_mutex);
+ if (m_callbacks.find(name) != m_callbacks.end())
+ {
+ tempvector = m_callbacks[name];
+ }
+ }
+
+ for (std::vector<setting_changed_callback>::iterator iter = tempvector.begin();
+ iter != tempvector.end(); iter ++)
+ {
+ (*iter)(name);
+ }
+}
const char *help;
};
+/** function type to register a changed callback */
+typedef void (*setting_changed_callback)(const std::string);
+
class Settings
{
void clear();
void updateValue(const Settings &other, const std::string &name);
void update(const Settings &other);
-
+ void registerChangedCallback(std::string name, setting_changed_callback cbf);
private:
/***********************
void updateNoLock(const Settings &other);
void clearNoLock();
+ void doCallbacks(std::string name);
std::map<std::string, std::string> m_settings;
std::map<std::string, std::string> m_defaults;
+ std::map<std::string, std::vector<setting_changed_callback> > m_callbacks;
// All methods that access m_settings/m_defaults directly should lock this.
mutable JMutex m_mutex;
};