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local function get_formspec(tabview, name, tabdata)
- local retval = ""
-
- local render_details = dump(core.setting_getbool("public_serverlist"))
-
- retval = retval ..
- "label[8,0.5;".. fgettext("Name/Password") .. "]" ..
- "field[0.25,3.25;5.5,0.5;te_address;;" ..
- core.formspec_escape(core.setting_get("address")) .."]" ..
- "field[5.75,3.25;2.25,0.5;te_port;;" ..
- core.formspec_escape(core.setting_get("remote_port")) .."]" ..
- "checkbox[8,-0.25;cb_public_serverlist;".. fgettext("Public Serverlist") .. ";" ..
- render_details .. "]"
-
- retval = retval ..
- "button[8,2.5;4,1.5;btn_mp_connect;".. fgettext("Connect") .. "]" ..
- "field[8.75,1.5;3.5,0.5;te_name;;" ..
- core.formspec_escape(core.setting_get("name")) .."]" ..
- "pwdfield[8.75,2.3;3.5,0.5;te_pwd;]"
-
- if render_details then
- retval = retval .. "tablecolumns[" ..
- "color,span=3;" ..
- "text,align=right;" .. -- clients
- "text,align=center,padding=0.25;" .. -- "/"
- "text,align=right,padding=0.25;" .. -- clients_max
- image_column(fgettext("Creative mode"), "creative") .. ",padding=1;" ..
- image_column(fgettext("Damage enabled"), "damage") .. ",padding=0.25;" ..
- image_column(fgettext("PvP enabled"), "pvp") .. ",padding=0.25;" ..
- "color,span=1;" ..
- "text,padding=1]" -- name
- else
- retval = retval .. "tablecolumns[text]"
+ -- Update the cached supported proto info,
+ -- it may have changed after a change by the settings menu.
+ common_update_cached_supp_proto()
+ local fav_selected = menudata.favorites[tabdata.fav_selected]
+
+ local retval =
+ "label[9.5,0;".. fgettext("Name / Password") .. "]" ..
+ "field[0.25,3.35;5.5,0.5;te_address;;" ..
+ core.formspec_escape(core.setting_get("address")) .."]" ..
+ "field[5.75,3.35;2.25,0.5;te_port;;" ..
+ core.formspec_escape(core.setting_get("remote_port")) .."]" ..
+ "button[10,2.6;2,1.5;btn_mp_connect;".. fgettext("Connect") .. "]" ..
+ "field[9.8,1;2.6,0.5;te_name;;" ..
+ core.formspec_escape(core.setting_get("name")) .."]" ..
+ "pwdfield[9.8,2;2.6,0.5;te_pwd;]"
+
+
+ if tabdata.fav_selected and fav_selected then
+ if gamedata.fav then
+ retval = retval .. "button[7.7,2.6;2.3,1.5;btn_delete_favorite;" ..
+ fgettext("Del. Favorite") .. "]"
+ end
end
- retval = retval ..
- "table[-0.05,0;7.55,2.75;favourites;"
- if #menudata.favorites > 0 then
- retval = retval .. render_favorite(menudata.favorites[1],render_details)
+ retval = retval .. "tablecolumns[" ..
+ image_column(fgettext("Favorite"), "favorite") .. ";" ..
+ "color,span=3;" ..
+ "text,align=right;" .. -- clients
+ "text,align=center,padding=0.25;" .. -- "/"
+ "text,align=right,padding=0.25;" .. -- clients_max
+ image_column(fgettext("Creative mode"), "creative") .. ",padding=1;" ..
+ image_column(fgettext("Damage enabled"), "damage") .. ",padding=0.25;" ..
+ image_column(fgettext("PvP enabled"), "pvp") .. ",padding=0.25;" ..
+ "color,span=1;" ..
+ "text,padding=1]" .. -- name
+ "table[-0.05,0;9.2,2.75;favourites;"
- for i=2,#menudata.favorites,1 do
- retval = retval .. "," .. render_favorite(menudata.favorites[i],render_details)
+ if #menudata.favorites > 0 then
+ local favs = core.get_favorites("local")
+ if #favs > 0 then
+ for i = 1, #favs do
+ for j = 1, #menudata.favorites do
+ if menudata.favorites[j].address == favs[i].address and
+ menudata.favorites[j].port == favs[i].port then
+ table.insert(menudata.favorites, i,
+ table.remove(menudata.favorites, j))
+ end
+ end
+ if favs[i].address ~= menudata.favorites[i].address then
+ table.insert(menudata.favorites, i, favs[i])
+ end
+ end
+ end
+ retval = retval .. render_favorite(menudata.favorites[1], (#favs > 0))
+ for i = 2, #menudata.favorites do
+ retval = retval .. "," .. render_favorite(menudata.favorites[i], (i <= #favs))
end
end
- if tabdata.fav_selected ~= nil then
+ if tabdata.fav_selected then
retval = retval .. ";" .. tabdata.fav_selected .. "]"
else
retval = retval .. ";0]"
end
-- separator
- retval = retval ..
- "box[-0.28,3.75;12.4,0.1;#FFFFFF]"
+ retval = retval .. "box[-0.28,3.75;12.4,0.1;#FFFFFF]"
-- checkboxes
retval = retval ..
"checkbox[8.0,3.9;cb_creative;".. fgettext("Creative Mode") .. ";" ..
- dump(core.setting_getbool("creative_mode")) .. "]"..
+ dump(core.setting_getbool("creative_mode")) .. "]"..
"checkbox[8.0,4.4;cb_damage;".. fgettext("Enable Damage") .. ";" ..
- dump(core.setting_getbool("enable_damage")) .. "]"
+ dump(core.setting_getbool("enable_damage")) .. "]"
-- buttons
retval = retval ..
"button[0,3.7;8,1.5;btn_start_singleplayer;" .. fgettext("Start Singleplayer") .. "]" ..
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local function main_button_handler(tabview, fields, name, tabdata)
-
- if fields["btn_start_singleplayer"] then
+ if fields.btn_start_singleplayer then
gamedata.selected_world = gamedata.worldindex
gamedata.singleplayer = true
core.start()
return true
end
- if fields["favourites"] ~= nil then
- local event = core.explode_table_event(fields["favourites"])
-
+ if fields.favourites then
+ local event = core.explode_table_event(fields.favourites)
if event.type == "CHG" then
if event.row <= #menudata.favorites then
- local address = menudata.favorites[event.row].address
- local port = menudata.favorites[event.row].port
-
- if address ~= nil and
- port ~= nil then
- core.setting_set("address",address)
- core.setting_set("remote_port",port)
+ gamedata.fav = false
+ local favs = core.get_favorites("local")
+ local fav = menudata.favorites[event.row]
+ local address = fav.address
+ local port = fav.port
+ gamedata.serverdescription = fav.description
+
+ for i = 1, #favs do
+ if fav.address == favs[i].address and
+ fav.port == favs[i].port then
+ gamedata.fav = true
+ end
end
+ if address and port then
+ core.setting_set("address", address)
+ core.setting_set("remote_port", port)
+ end
tabdata.fav_selected = event.row
end
+ return true
end
- return true
end
- if fields["cb_public_serverlist"] ~= nil then
- core.setting_set("public_serverlist", fields["cb_public_serverlist"])
+ if fields.btn_delete_favorite then
+ local current_favourite = core.get_table_index("favourites")
+ if not current_favourite then return end
- if core.setting_getbool("public_serverlist") then
- asyncOnlineFavourites()
- else
- menudata.favorites = core.get_favorites("local")
- menudata.favorites_is_public = false
- end
+ core.delete_favorite(current_favourite)
+ asyncOnlineFavourites()
+ tabdata.fav_selected = nil
+
+ core.setting_set("address", "")
+ core.setting_set("remote_port", "30000")
return true
end
- if fields["cb_creative"] then
- core.setting_set("creative_mode", fields["cb_creative"])
+ if fields.cb_creative then
+ core.setting_set("creative_mode", fields.cb_creative)
return true
end
- if fields["cb_damage"] then
- core.setting_set("enable_damage", fields["cb_damage"])
+ if fields.cb_damage then
+ core.setting_set("enable_damage", fields.cb_damage)
return true
end
- if fields["btn_mp_connect"] ~= nil or
- fields["key_enter"] ~= nil then
-
- gamedata.playername = fields["te_name"]
- gamedata.password = fields["te_pwd"]
- gamedata.address = fields["te_address"]
- gamedata.port = fields["te_port"]
-
+ if fields.btn_mp_connect or fields.key_enter then
+ gamedata.playername = fields.te_name
+ gamedata.password = fields.te_pwd
+ gamedata.address = fields.te_address
+ gamedata.port = fields.te_port
local fav_idx = core.get_textlist_index("favourites")
- if fav_idx ~= nil and fav_idx <= #menudata.favorites and
- menudata.favorites[fav_idx].address == fields["te_address"] and
- menudata.favorites[fav_idx].port == fields["te_port"] then
+ if fav_idx and fav_idx <= #menudata.favorites and
+ menudata.favorites[fav_idx].address == fields.te_address and
+ menudata.favorites[fav_idx].port == fields.te_port then
local fav = menudata.favorites[fav_idx]
-
gamedata.servername = fav.name
gamedata.serverdescription = fav.description
if menudata.favorites_is_public and
- not is_server_protocol_compat_or_error(
- fav.proto_min, fav.proto_max) then
+ not is_server_protocol_compat_or_error(
+ fav.proto_min, fav.proto_max) then
return true
end
else
- gamedata.servername = ""
- gamedata.serverdescription = ""
+ gamedata.servername = ""
+ gamedata.serverdescription = ""
end
gamedata.selected_world = 0
- core.setting_set("address",fields["te_address"])
- core.setting_set("remote_port",fields["te_port"])
+ core.setting_set("address", fields.te_address)
+ core.setting_set("remote_port", fields.te_port)
core.start()
return true
end
- if fields["btn_config_sp_world"] ~= nil then
+ if fields.btn_config_sp_world then
local configdialog = create_configure_world_dlg(1)
-
- if (configdialog ~= nil) then
+ if configdialog then
configdialog:set_parent(tabview)
tabview:hide()
configdialog:show()
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local function on_activate(type,old_tab,new_tab)
- if type == "LEAVE" then
- return
- end
- if core.setting_getbool("public_serverlist") then
- asyncOnlineFavourites()
- else
- menudata.favorites = core.get_favorites("local")
- menudata.favorites_is_public = false
- end
+ if type == "LEAVE" then return end
+ asyncOnlineFavourites()
end
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