local def = minetest.registered_nodes[node]
local player_name = placer:get_player_name()
- if def and def.liquidtype == "source" and minetest.get_item_group(node, "water") > 0 then
+ if def and def.liquidtype == "source" and
+ minetest.get_item_group(node, "water") > 0 then
if not minetest.is_protected(pos, player_name) then
- minetest.set_node(pos, {name = "flowers:waterlily", param2 = math.random(0, 3)})
+ minetest.set_node(pos, {name = "flowers:waterlily",
+ param2 = math.random(0, 3)})
+ if not minetest.setting_getbool("creative_mode") then
+ itemstack:take_item()
+ end
else
- minetest.chat_send_player(player_name, "This area is protected")
- end
- if not minetest.setting_getbool("creative_mode") then
- itemstack:take_item()
+ minetest.chat_send_player(player_name, "Node is protected")
+ minetest.record_protection_violation(pos, player_name)
end
end
+
return itemstack
end
})