m_con(PROTOCOL_ID, 512, CONNECTION_TIMEOUT, ipv6, this),
m_device(device),
m_server_ser_ver(SER_FMT_VER_INVALID),
+ m_proto_ver(0),
m_playeritem(0),
m_inventory_updated(false),
m_inventory_from_server(NULL),
Mapper *m_mapper;
// Server serialization version
u8 m_server_ser_ver;
+
// Used version of the protocol with server
+ // Values smaller than 25 only mean they are smaller than 25,
+ // and aren't accurate. We simply just don't know, because
+ // the server didn't send the version back then.
+ // If 0, server init hasn't been received yet.
u8 m_proto_ver;
+
u16 m_playeritem;
bool m_inventory_updated;
Inventory *m_inventory_from_server;
if (pkt->getSize() < 1)
return;
- u8 deployed;
- *pkt >> deployed;
+ u8 server_ser_ver;
+ *pkt >> server_ser_ver;
infostream << "Client: TOCLIENT_INIT_LEGACY received with "
- "deployed=" << ((int)deployed & 0xff) << std::endl;
+ "server_ser_ver=" << ((int)server_ser_ver & 0xff) << std::endl;
- if (!ser_ver_supported(deployed)) {
+ if (!ser_ver_supported(server_ser_ver)) {
infostream << "Client: TOCLIENT_INIT_LEGACY: Server sent "
<< "unsupported ser_fmt_ver"<< std::endl;
return;
}
- m_server_ser_ver = deployed;
- m_proto_ver = deployed;
+ m_server_ser_ver = server_ser_ver;
+
+ // We can be totally wrong with this guess
+ // but we only need some value < 25.
+ m_proto_ver = 24;
// Get player position
v3s16 playerpos_s16(0, BS * 2 + BS * 20, 0);