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Better description of static_spawnpoint in minetest.conf.example
author
Perttu Ahola
<celeron55@gmail.com>
Sun, 20 May 2012 13:59:13 +0000
(16:59 +0300)
committer
Perttu Ahola
<celeron55@gmail.com>
Sun, 20 May 2012 13:59:13 +0000
(16:59 +0300)
minetest.conf.example
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diff --git
a/minetest.conf.example
b/minetest.conf.example
index d3e2164d8720c88ee1c4b3fb68b145b0efe13b1b..14e3f776c80ff9e0be1909b8a169cef7d43f0c5c 100644
(file)
--- a/
minetest.conf.example
+++ b/
minetest.conf.example
@@
-150,7
+150,7
@@
#unlimited_player_transfer_distance = true
# Whether to enable players killing each other
#enable_pvp = true
-#
Set static spawnpoint
+#
If this is set, players will always (re)spawn at the given position
#static_spawnpoint = 0, 10, 0
# Profiler data print interval. #0 = disable.