#include "filesys.h"
// !!! WARNING !!!
-// This backend is intended to be used on Minetest 0.4.16 only for the transition backend for
-// player files
+// This backend is intended to be used on Minetest 0.4.16 only for the transition backend
+// for player files
void PlayerDatabaseFiles::serialize(std::ostringstream &os, RemotePlayer *player)
{
#define DATABASE_FILES_HEADER
// !!! WARNING !!!
-// This backend is intended to be used on Minetest 0.4.16 only for the transition backend for
-// player files
+// This backend is intended to be used on Minetest 0.4.16 only for the transition backend
+// for player files
#include "database.h"
class RemotePlayer : public Player
{
friend class PlayerDatabaseFiles;
+
public:
RemotePlayer(const char *name, IItemDefManager *idef);
virtual ~RemotePlayer() {}
src/craftdef.h
src/database.cpp
src/database-dummy.cpp
+src/database-files.cpp
src/database-leveldb.cpp
src/database-postgresql.cpp
src/database-postgresql.h
src/database-redis.cpp
src/database-sqlite3.cpp
+src/database-sqlite3.h
src/daynightratio.h
src/debug.cpp
src/debug.h