n = minetest.env:get_node(pointed_thing.under)
if n.name == "water_source" then
minetest.env:add_node(pointed_thing.under, {name="air"})
- player:add_to_inventory_later('CraftItem "water_bucket" 1')
+ player:add_to_inventory_later('CraftItem "bucket_water" 1')
return true
elseif n.name == "lava_source" then
minetest.env:add_node(pointed_thing.under, {name="air"})
- player:add_to_inventory_later('CraftItem "lava_bucket" 1')
+ player:add_to_inventory_later('CraftItem "bucket_lava" 1')
return true
end
end
end,
})
-minetest.register_craftitem("water_bucket", {
+minetest.register_craftitem("bucket_water", {
image = "bucket_water.png",
stack_max = 1,
liquids_pointable = true,
end,
})
-minetest.register_craftitem("lava_bucket", {
+minetest.register_craftitem("bucket_lava", {
image = "bucket_lava.png",
stack_max = 1,
liquids_pointable = true,