^ Leave field unset to leave that parameter unchanged
^ flags contains a comma-delimited string of flags to set, or if the prefix "no" is attached, clears instead.
^ flags is in the same format and has the same options as 'mg_flags' in minetest.conf
-minetest.set_noiseparam_defaults({np1=NoiseParams, np2= NoiseParams, ...})
-^ Sets the default value of a noiseparam setting
-^ Takes a table as an argument that maps one or more setting names to NoiseParams structures
-^ Possible setting names consist of any NoiseParams setting exposed through the global settings
+minetest.set_noiseparams(name, noiseparams, set_default)
+^ Sets the noiseparams setting of 'name' to the noiseparams table specified in 'noiseparams'.
+^ 'set_default', is an optional boolean (default of true) that specifies whether the setting
+^ should be applied to the default config or current active config
minetest.clear_objects()
^ clear all objects in the environments
minetest.line_of_sight(pos1, pos2, stepsize) -> true/false, pos
return 0;
}
-// set_noiseparam_defaults({np1={noise params}, ...})
-// set default values for noise parameters if not present in global settings
-int ModApiMapgen::l_set_noiseparam_defaults(lua_State *L)
+// set_noiseparams(name, noiseparams, set_default)
+// set global config values for noise parameters
+int ModApiMapgen::l_set_noiseparams(lua_State *L)
{
- NoiseParams np;
- std::string val, name;
+ const char *name = luaL_checkstring(L, 1);
- if (!lua_istable(L, 1))
+ NoiseParams np;
+ if (!read_noiseparams(L, 2, &np))
return 0;
- lua_pushnil(L);
- while (lua_next(L, 1)) {
- if (read_noiseparams(L, -1, &np)) {
- /// TODO(hmmmm): Update this for newer noiseparam formats
- /// Right now this is safe because serializeStructToString() won't
- /// touch memory outside of what the format string specifies
- if (!serializeStructToString(&val, NOISEPARAMS_FMT_STR, &np))
- continue;
- if (!lua_isstring(L, -2))
- continue;
-
- name = lua_tostring(L, -2);
- g_settings->setDefault(name, val);
- }
- lua_pop(L, 1);
- }
+ bool set_default = lua_isboolean(L, 3) ? lua_toboolean(L, 3) : true;
+
+ g_settings->setNoiseParams(name, np, set_default);
return 0;
}
API_FCT(get_mapgen_object);
API_FCT(set_mapgen_params);
- API_FCT(set_noiseparam_defaults);
+ API_FCT(set_noiseparams);
API_FCT(set_gen_notify);
API_FCT(register_biome);
// set mapgen parameters
static int l_set_mapgen_params(lua_State *L);
- // set_noiseparam_defaults({np1={noise params}, ...})
- static int l_set_noiseparam_defaults(lua_State *L);
+ // set_noiseparam_defaults(name, noiseparams, set_default)
+ static int l_set_noiseparams(lua_State *L);
// set_gen_notify(flagstring)
static int l_set_gen_notify(lua_State *L);