}
+bool Settings::checkNameValid(const std::string &name)
+{
+ size_t pos = name.find_first_of("\t\n\v\f\r\b =\"{}#");
+ if (pos != std::string::npos) {
+ errorstream << "Invalid character '" << name[pos]
+ << "' found in setting name" << std::endl;
+ return false;
+ }
+ return true;
+}
+
+
+bool Settings::checkValueValid(const std::string &value)
+{
+ if (value.substr(0, 3) == "\"\"\"" ||
+ value.find("\n\"\"\"") != std::string::npos) {
+ errorstream << "Invalid character sequence '\"\"\"' found in"
+ " setting value" << std::endl;
+ return false;
+ }
+ return true;
+}
+
+
std::string Settings::sanitizeName(const std::string &name)
{
std::string n(name);
* Setters *
***********/
-void Settings::setEntry(const std::string &name, const void *data,
+bool Settings::setEntry(const std::string &name, const void *data,
bool set_group, bool set_default)
{
Settings *old_group = NULL;
- std::string n = sanitizeName(name);
+ if (!checkNameValid(name))
+ return false;
+ if (!set_group && !checkValueValid(*(const std::string *)data))
+ return false;
{
JMutexAutoLock lock(m_mutex);
- SettingsEntry &entry = set_default ? m_defaults[n] : m_settings[n];
+ SettingsEntry &entry = set_default ? m_defaults[name] : m_settings[name];
old_group = entry.group;
- entry.value = set_group ? "" : sanitizeValue(*(const std::string *)data);
+ entry.value = set_group ? "" : *(const std::string *)data;
entry.group = set_group ? *(Settings **)data : NULL;
entry.is_group = set_group;
}
delete old_group;
+
+ return true;
}
-void Settings::set(const std::string &name, const std::string &value)
+bool Settings::set(const std::string &name, const std::string &value)
{
- setEntry(name, &value, false, false);
+ if (!setEntry(name, &value, false, false))
+ return false;
doCallbacks(name);
+ return true;
}
-void Settings::setDefault(const std::string &name, const std::string &value)
+bool Settings::setDefault(const std::string &name, const std::string &value)
{
- setEntry(name, &value, false, true);
+ return setEntry(name, &value, false, true);
}
-void Settings::setGroup(const std::string &name, Settings *group)
+bool Settings::setGroup(const std::string &name, Settings *group)
{
- setEntry(name, &group, true, false);
+ return setEntry(name, &group, true, false);
}
-void Settings::setGroupDefault(const std::string &name, Settings *group)
+bool Settings::setGroupDefault(const std::string &name, Settings *group)
{
- setEntry(name, &group, true, true);
+ return setEntry(name, &group, true, true);
}
-void Settings::setBool(const std::string &name, bool value)
+bool Settings::setBool(const std::string &name, bool value)
{
- set(name, value ? "true" : "false");
+ return set(name, value ? "true" : "false");
}
-void Settings::setS16(const std::string &name, s16 value)
+bool Settings::setS16(const std::string &name, s16 value)
{
- set(name, itos(value));
+ return set(name, itos(value));
}
-void Settings::setU16(const std::string &name, u16 value)
+bool Settings::setU16(const std::string &name, u16 value)
{
- set(name, itos(value));
+ return set(name, itos(value));
}
-void Settings::setS32(const std::string &name, s32 value)
+bool Settings::setS32(const std::string &name, s32 value)
{
- set(name, itos(value));
+ return set(name, itos(value));
}
-void Settings::setU64(const std::string &name, u64 value)
+bool Settings::setU64(const std::string &name, u64 value)
{
std::ostringstream os;
os << value;
- set(name, os.str());
+ return set(name, os.str());
}
-void Settings::setFloat(const std::string &name, float value)
+bool Settings::setFloat(const std::string &name, float value)
{
- set(name, ftos(value));
+ return set(name, ftos(value));
}
-void Settings::setV2F(const std::string &name, v2f value)
+bool Settings::setV2F(const std::string &name, v2f value)
{
std::ostringstream os;
os << "(" << value.X << "," << value.Y << ")";
- set(name, os.str());
+ return set(name, os.str());
}
-void Settings::setV3F(const std::string &name, v3f value)
+bool Settings::setV3F(const std::string &name, v3f value)
{
std::ostringstream os;
os << "(" << value.X << "," << value.Y << "," << value.Z << ")";
- set(name, os.str());
+ return set(name, os.str());
}
-void Settings::setFlagStr(const std::string &name, u32 flags,
+bool Settings::setFlagStr(const std::string &name, u32 flags,
const FlagDesc *flagdesc, u32 flagmask)
{
- set(name, writeFlagString(flags, flagdesc, flagmask));
+ return set(name, writeFlagString(flags, flagdesc, flagmask));
}
if (!serializeStructToString(&structstr, format, value))
return false;
- set(name, structstr);
- return true;
+ return set(name, structstr);
}
-void Settings::setNoiseParams(const std::string &name,
+bool Settings::setNoiseParams(const std::string &name,
const NoiseParams &np, bool set_default)
{
Settings *group = new Settings;
group->setFloat("lacunarity", np.lacunarity);
group->setFlagStr("flags", np.flags, flagdesc_noiseparams, np.flags);
- setEntry(name, &group, true, set_default);
+ return setEntry(name, &group, true, set_default);
}
bool updateConfigObject(std::istream &is, std::ostream &os,
const std::string &end, u32 tab_depth=0);
+ static bool checkNameValid(const std::string &name);
+ static bool checkValueValid(const std::string &value);
static std::string sanitizeName(const std::string &name);
static std::string sanitizeValue(const std::string &value);
static std::string getMultiline(std::istream &is, size_t *num_lines=NULL);
// N.B. Groups not allocated with new must be set to NULL in the settings
// tree before object destruction.
- void setEntry(const std::string &name, const void *entry,
+ bool setEntry(const std::string &name, const void *entry,
bool set_group, bool set_default);
- void set(const std::string &name, const std::string &value);
- void setDefault(const std::string &name, const std::string &value);
- void setGroup(const std::string &name, Settings *group);
- void setGroupDefault(const std::string &name, Settings *group);
- void setBool(const std::string &name, bool value);
- void setS16(const std::string &name, s16 value);
- void setU16(const std::string &name, u16 value);
- void setS32(const std::string &name, s32 value);
- void setU64(const std::string &name, u64 value);
- void setFloat(const std::string &name, float value);
- void setV2F(const std::string &name, v2f value);
- void setV3F(const std::string &name, v3f value);
- void setFlagStr(const std::string &name, u32 flags,
+ bool set(const std::string &name, const std::string &value);
+ bool setDefault(const std::string &name, const std::string &value);
+ bool setGroup(const std::string &name, Settings *group);
+ bool setGroupDefault(const std::string &name, Settings *group);
+ bool setBool(const std::string &name, bool value);
+ bool setS16(const std::string &name, s16 value);
+ bool setU16(const std::string &name, u16 value);
+ bool setS32(const std::string &name, s32 value);
+ bool setU64(const std::string &name, u64 value);
+ bool setFloat(const std::string &name, float value);
+ bool setV2F(const std::string &name, v2f value);
+ bool setV3F(const std::string &name, v3f value);
+ bool setFlagStr(const std::string &name, u32 flags,
const FlagDesc *flagdesc, u32 flagmask);
- void setNoiseParams(const std::string &name, const NoiseParams &np,
+ bool setNoiseParams(const std::string &name, const NoiseParams &np,
bool set_default=false);
// N.B. if setStruct() is used to write a non-POD aggregate type,
// the behavior is undefined.