+++ /dev/null
-# Look for jthread, use our own if not found
-
-FIND_PATH(JTHREAD_INCLUDE_DIR jthread.h)
-
-FIND_LIBRARY(JTHREAD_LIBRARY NAMES jthread)
-
-IF(JTHREAD_LIBRARY AND JTHREAD_INCLUDE_DIR)
- SET( JTHREAD_FOUND TRUE )
-ENDIF(JTHREAD_LIBRARY AND JTHREAD_INCLUDE_DIR)
-
-IF(JTHREAD_FOUND)
- MESSAGE(STATUS "Found system jthread header file in ${JTHREAD_INCLUDE_DIR}")
- MESSAGE(STATUS "Found system jthread library ${JTHREAD_LIBRARY}")
-ELSE(JTHREAD_FOUND)
- SET(JTHREAD_INCLUDE_DIR ${PROJECT_SOURCE_DIR}/jthread)
- SET(JTHREAD_LIBRARY jthread)
- MESSAGE(STATUS "Using project jthread library")
-ENDIF(JTHREAD_FOUND)
# Set some random things default to not being visible in the GUI
mark_as_advanced(EXECUTABLE_OUTPUT_PATH LIBRARY_OUTPUT_PATH)
-mark_as_advanced(JTHREAD_INCLUDE_DIR JTHREAD_LIBRARY)
mark_as_advanced(SQLITE3_INCLUDE_DIR SQLITE3_LIBRARY)
mark_as_advanced(JSON_INCLUDE_DIR JSON_LIBRARY)
set(CLIENT_PLATFORM_LIBS ${CLIENT_PLATFORM_LIBS} ${XXF86VM_LIBRARY})
endif()
-find_package(Jthread REQUIRED)
find_package(Sqlite3 REQUIRED)
find_package(Json REQUIRED)
find_package(OpenGLES2)
"${PROJECT_BINARY_DIR}/cmake_config.h"
)
+add_subdirectory(jthread)
add_subdirectory(script)
add_subdirectory(util)
serverlist.cpp
pathfinder.cpp
convert_json.cpp
+ ${JTHREAD_SRCS}
${common_SCRIPT_SRCS}
${UTIL_SRCS}
)
${PNG_INCLUDE_DIR}
${GETTEXT_INCLUDE_DIR}
${SOUND_INCLUDE_DIRS}
- ${JTHREAD_INCLUDE_DIR}
${SQLITE3_INCLUDE_DIR}
${LUA_INCLUDE_DIR}
${JSON_INCLUDE_DIR}
${X11_LIBRARIES}
${GETTEXT_LIBRARY}
${SOUND_LIBRARIES}
- ${JTHREAD_LIBRARY}
${SQLITE3_LIBRARY}
${LUA_LIBRARY}
${JSON_LIBRARY}
target_link_libraries(
${PROJECT_NAME}server
${ZLIB_LIBRARIES}
- ${JTHREAD_LIBRARY}
${SQLITE3_LIBRARY}
${JSON_LIBRARY}
${GETTEXT_LIBRARY}
# Subdirectories
-if (JTHREAD_FOUND)
-else (JTHREAD_FOUND)
- add_subdirectory(jthread)
-endif (JTHREAD_FOUND)
-
if (SQLITE3_FOUND)
else (SQLITE3_FOUND)
add_subdirectory(sqlite)
#include "ban.h"
#include <fstream>
-#include <jmutexautolock.h>
+#include "jthread/jmutexautolock.h"
#include <sstream>
#include <set>
#include "strfnd.h"
#include <map>
#include <string>
-#include <jthread.h>
-#include <jmutex.h>
+#include "jthread/jthread.h"
+#include "jthread/jmutex.h"
#include "exceptions.h"
class BanManager
#include "client.h"
#include <iostream>
#include "clientserver.h"
-#include "jmutexautolock.h"
+#include "jthread/jmutexautolock.h"
#include "main.h"
#include <sstream>
#include "filesys.h"
#include "connection.h"
#include "environment.h"
#include "irrlichttypes_extrabloated.h"
-#include "jmutex.h"
+#include "jthread/jmutex.h"
#include <ostream>
#include <map>
#include <set>
#include <stdlib.h>
#include <cstring>
#include <map>
-#include <jmutex.h>
-#include <jmutexautolock.h>
+#include "jthread/jmutex.h"
+#include "jthread/jmutexautolock.h"
/*
Debug output
if( UNIX )
- set(jthread_SRCS pthread/jmutex.cpp pthread/jthread.cpp)
- set(jthread_platform_LIBS "")
+ set(JTHREAD_SRCS
+ ${CMAKE_CURRENT_SOURCE_DIR}/pthread/jmutex.cpp
+ ${CMAKE_CURRENT_SOURCE_DIR}/pthread/jthread.cpp
+ PARENT_SCOPE)
else( UNIX )
- set(jthread_SRCS win32/jmutex.cpp win32/jthread.cpp)
- set(jthread_platform_LIBS "")
+ set(JTHREAD_SRCS
+ ${CMAKE_CURRENT_SOURCE_DIR}/win32/jmutex.cpp
+ ${CMAKE_CURRENT_SOURCE_DIR}/win32/jthread.cpp
+ PARENT_SCOPE)
endif( UNIX )
-
-add_library(jthread ${jthread_SRCS})
-
-target_link_libraries(
- jthread
- ${jthread_platform_LIBS}
-)
-
-
#define JTHREAD_H
-#include "jmutex.h"
+#include "jthread/jmutex.h"
#define ERR_JTHREAD_CANTINITMUTEX -1
#define ERR_JTHREAD_CANTSTARTTHREAD -2
*/
-#include "jmutex.h"
+#include "jthread/jmutex.h"
JMutex::JMutex()
{
*/
-#include "jthread.h"
+#include "jthread/jthread.h"
#include <sys/time.h>
#include <time.h>
#include <stdlib.h>
*/
-#include "jmutex.h"
+#include "jthread/jmutex.h"
JMutex::JMutex()
{
*/
-#include "jthread.h"
+#include "jthread/jthread.h"
#ifndef _WIN32_WCE
#include <process.h>
#include "irrlichttypes.h"
#include <string>
-#include <jmutex.h>
-#include <jmutexautolock.h>
+#include "jthread/jmutex.h"
+#include "jthread/jmutexautolock.h"
#include <map>
#include "util/timetaker.h"
#include "util/numeric.h" // paging()
*/
#include "quicktune.h"
-#include <jmutex.h>
-#include <jmutexautolock.h>
+#include "jthread/jmutex.h"
+#include "jthread/jmutexautolock.h"
#include "util/string.h"
std::string QuicktuneValue::getString()
}
#include "irrlichttypes.h"
-#include "jmutex.h"
-#include "jmutexautolock.h"
+#include "jthread/jmutex.h"
+#include "jthread/jmutexautolock.h"
#include "common/c_types.h"
#define SCRIPTAPI_LOCK_DEBUG
#include "ban.h"
#include "environment.h"
#include "map.h"
-#include "jmutexautolock.h"
+#include "jthread/jmutexautolock.h"
#include "main.h"
#include "constants.h"
#include "voxel.h"
#include "irrlichttypes_bloated.h"
#include "exceptions.h"
#include <string>
-#include <jmutex.h>
-#include <jmutexautolock.h>
+#include "jthread/jmutex.h"
+#include "jthread/jmutexautolock.h"
#include "strfnd.h"
#include <iostream>
#include <fstream>
#ifndef THREADS_HEADER
#define THREADS_HEADER
-#include <jmutex.h>
+#include "jthread/jmutex.h"
#if (defined(WIN32) || defined(_WIN32_WCE))
typedef DWORD threadid_t;
#include "../irrlichttypes.h"
#include "../exceptions.h"
-#include <jmutex.h>
-#include <jmutexautolock.h>
+#include "../jthread/jmutex.h"
+#include "../jthread/jmutexautolock.h"
#include "../porting.h" // For sleep_ms
#include <list>
#include <vector>
#define UTIL_THREAD_HEADER
#include "../irrlichttypes.h"
-#include <jthread.h>
-#include <jmutex.h>
-#include <jmutexautolock.h>
+#include "../jthread/jthread.h"
+#include "../jthread/jmutex.h"
+#include "../jthread/jmutexautolock.h"
template<typename T>
class MutexedVariable