}
#endif /* CONFIG_SPLASH_SCREEN_ALIGN */
+#if defined(CONFIG_DM_VIDEO) && !defined(CONFIG_HIDE_LOGO_VERSION)
+
+#ifdef CONFIG_VIDEO_LOGO
+#include <bmp_logo.h>
+#endif
+#include <dm.h>
+#include <video_console.h>
+#include <video_font.h>
+
+void splash_display_banner(void)
+{
+ struct udevice *dev;
+ char buf[DISPLAY_OPTIONS_BANNER_LENGTH];
+ int col, row, ret;
+
+ ret = uclass_get_device(UCLASS_VIDEO_CONSOLE, 0, &dev);
+ if (ret)
+ return;
+
+#ifdef CONFIG_VIDEO_LOGO
+ col = BMP_LOGO_WIDTH / VIDEO_FONT_WIDTH + 1;
+ row = BMP_LOGO_HEIGHT / VIDEO_FONT_HEIGHT + 1;
+#else
+ col = 0;
+ row = 0;
+#endif
+
+ display_options_get_banner(false, buf, sizeof(buf));
+ vidconsole_position_cursor(dev, col, 1);
+ vidconsole_put_string(dev, buf);
+ vidconsole_position_cursor(dev, 0, row);
+}
+#else
+static inline void splash_display_banner(void) { }
+#endif /* CONFIG_DM_VIDEO && !CONFIG_HIDE_LOGO_VERSION */
+
/*
* Common function to show a splash image if env("splashimage") is set.
* Is used for both dm_video and lcd video stacks. For additional
splash_get_pos(&x, &y);
- return bmp_display(addr, x, y);
+ ret = bmp_display(addr, x, y);
+
+ /* Skip banner output on video console if the logo is not at 0,0 */
+ if (x || y)
+ goto end;
+
+ splash_display_banner();
+end:
+ return ret;
}
#endif