b->id = 0;
b->name = "Default";
b->flags = 0;
+
+ b->depth_top = 0;
+ b->depth_filler = 0;
+
+ b->nname_top = "air";
+ b->nname_filler = "air";
+ b->nname_water = "mapgen_water_source";
+ b->nname_dust = "air";
+ b->nname_dust_water = "mapgen_water_source";
- b->c_top = CONTENT_AIR;
- b->depth_top = 0;
- b->c_filler = CONTENT_AIR;
- b->depth_filler = 0;
+ b->c_top = CONTENT_IGNORE;
+ b->c_filler = CONTENT_IGNORE;
+ b->c_water = CONTENT_IGNORE;
+ b->c_dust = CONTENT_IGNORE;
+ b->c_dust_water = CONTENT_IGNORE;
b->height_min = -MAP_GENERATION_LIMIT;
b->height_max = MAP_GENERATION_LIMIT;
biome_registration_finished = true;
- for (size_t i = 1; i < biomes.size(); i++) {
+ for (size_t i = 0; i < biomes.size(); i++) {
b = biomes[i];
b->c_top = ndef->getId(b->nname_top);