Remove flowers from coniferous forest.
Add 'dirt with coniferous litter' to farming mod overrides.
CloudyProton (CC BY-SA 3.0):
default_book_written.png, based on default_book.png by Gambit
+Mossmanikin (CC BY-SA 3.0):
+ default_fern_*.png
+
Glass breaking sounds (CC BY 3.0):
1: http://www.freesound.org/people/cmusounddesign/sounds/71947/
2: http://www.freesound.org/people/Tomlija/sounds/97669/
burntime = 2,
})
+minetest.register_craft({
+ type = "fuel",
+ recipe = "default:fern_1",
+ burntime = 2,
+})
+
minetest.register_craft({
type = "fuel",
recipe = "default:paper",
tobyplowy
CloudyProton
TumeniNodes
+ Mossmanikin
You are free to:
Share — copy and redistribute the material in any medium or format.
})
end
+local function register_fern_decoration(seed, length)
+ minetest.register_decoration({
+ deco_type = "simple",
+ place_on = {"default:dirt_with_coniferous_litter"},
+ sidelen = 16,
+ noise_params = {
+ offset = 0,
+ scale = 0.2,
+ spread = {x = 100, y = 100, z = 100},
+ seed = seed,
+ octaves = 3,
+ persist = 0.7
+ },
+ biomes = {"coniferous_forest"},
+ y_min = 6,
+ y_max = 31000,
+ decoration = "default:fern_" .. length,
+ })
+end
+
function default.register_decorations()
register_dry_grass_decoration(0.07, -0.01, 2)
register_dry_grass_decoration(0.09, -0.03, 1)
+ -- Ferns
+
+ register_fern_decoration(14936, 3)
+ register_fern_decoration(801, 2)
+ register_fern_decoration(5, 1)
+
-- Junglegrass
minetest.register_decoration({
default:dry_grass_4
default:dry_grass_5
+default:fern_1
+default:fern_2
+default:fern_3
+
default:bush_stem
default:bush_leaves
default:bush_sapling
end
+minetest.register_node("default:fern_1", {
+ description = "Fern",
+ drawtype = "plantlike",
+ waving = 1,
+ tiles = {"default_fern_1.png"},
+ inventory_image = "default_fern_1.png",
+ wield_image = "default_fern_1.png",
+ paramtype = "light",
+ sunlight_propagates = true,
+ walkable = false,
+ buildable_to = true,
+ groups = {snappy = 3, flammable = 3, flora = 1, attached_node = 1},
+ sounds = default.node_sound_leaves_defaults(),
+ selection_box = {
+ type = "fixed",
+ fixed = {-6 / 16, -0.5, -6 / 16, 6 / 16, -0.25, 6 / 16},
+ },
+
+ on_place = function(itemstack, placer, pointed_thing)
+ -- place a random fern node
+ local stack = ItemStack("default:fern_" .. math.random(1, 3))
+ local ret = minetest.item_place(stack, placer, pointed_thing)
+ return ItemStack("default:fern_1 " ..
+ itemstack:get_count() - (1 - ret:get_count()))
+ end,
+})
+
+for i = 2, 3 do
+ minetest.register_node("default:fern_" .. i, {
+ description = "Fern",
+ drawtype = "plantlike",
+ waving = 1,
+ visual_scale = 2,
+ tiles = {"default_fern_" .. i .. ".png"},
+ inventory_image = "default_fern_" .. i .. ".png",
+ wield_image = "default_fern_" .. i .. ".png",
+ paramtype = "light",
+ sunlight_propagates = true,
+ walkable = false,
+ buildable_to = true,
+ groups = {snappy = 3, flammable = 3, flora = 1, attached_node = 1,
+ not_in_creative_inventory=1},
+ drop = "default:fern_1",
+ sounds = default.node_sound_leaves_defaults(),
+ selection_box = {
+ type = "fixed",
+ fixed = {-6 / 16, -0.5, -6 / 16, 6 / 16, -0.25, 6 / 16},
+ },
+ })
+end
+
+
minetest.register_node("default:bush_stem", {
description = "Bush Stem",
drawtype = "plantlike",
}
})
+minetest.override_item("default:dirt_with_coniferous_litter", {
+ soil = {
+ base = "default:dirt_with_coniferous_litter",
+ dry = "farming:soil",
+ wet = "farming:soil_wet"
+ }
+})
+
minetest.register_node("farming:soil", {
description = "Soil",
tiles = {"default_dirt.png^farming_soil.png", "default_dirt.png"},
local function register_flower(seed, name)
minetest.register_decoration({
deco_type = "simple",
- place_on = {"default:dirt_with_grass", "default:dirt_with_coniferous_litter"},
+ place_on = {"default:dirt_with_grass"},
sidelen = 16,
noise_params = {
offset = -0.02,
octaves = 3,
persist = 0.6
},
- biomes = {"grassland", "deciduous_forest", "coniferous_forest",
- "floatland_grassland"},
+ biomes = {"grassland", "deciduous_forest", "floatland_grassland"},
y_min = 1,
y_max = 31000,
decoration = "flowers:"..name,