Initial sqlite3 maps.
authorJacobF <queatz@gmail.com>
Fri, 2 Sep 2011 23:07:14 +0000 (19:07 -0400)
committerJacobF <queatz@gmail.com>
Fri, 2 Sep 2011 23:07:14 +0000 (19:07 -0400)
* The map will reside in world/map.sqlite
* It will load from the sectors folder but will not save there

src/map.cpp
src/map.h

index 27a491428dc812f18a24d217d651498a80d724bb..41c4e17d2cbb5e9bea1bb772da0fe4a3deb65bf7 100644 (file)
@@ -29,12 +29,21 @@ with this program; if not, write to the Free Software Foundation, Inc.,
 #include "mapgen.h"
 #include "nodemetadata.h"
 
-extern "C" {
-       #include "sqlite3.h"
-}
 /*
        SQLite format specification:
        - Initially only replaces sectors/ and sectors2/
+       
+       If map.sqlite does not exist in the save dir
+       or the block was not found in the database
+       the map will try to load from sectors folder.
+       In either case, map.sqlite will be created
+       and all future saves will save there.
+       
+       Structure of map.sqlite:
+       Tables:
+               blocks
+                       (PK) INT pos
+                       BLOB data
 */
 
 /*
@@ -1408,6 +1417,8 @@ void Map::timerUpdate(float dtime, float unload_timeout,
 
                core::list<MapBlock*> blocks;
                sector->getBlocks(blocks);
+               
+               beginSave();
                for(core::list<MapBlock*>::Iterator i = blocks.begin();
                                i != blocks.end(); i++)
                {
@@ -1440,6 +1451,7 @@ void Map::timerUpdate(float dtime, float unload_timeout,
                                all_blocks_deleted = false;
                        }
                }
+               endSave();
 
                if(all_blocks_deleted)
                {
@@ -1873,7 +1885,10 @@ void Map::nodeMetadataStep(float dtime,
 ServerMap::ServerMap(std::string savedir):
        Map(dout_server),
        m_seed(0),
-       m_map_metadata_changed(true)
+       m_map_metadata_changed(true),
+       m_database(NULL),
+       m_database_read(NULL),
+       m_database_write(NULL)
 {
        dstream<<__FUNCTION_NAME<<std::endl;
 
@@ -1994,6 +2009,16 @@ ServerMap::~ServerMap()
                                <<", exception: "<<e.what()<<std::endl;
        }
 
+       /*
+               Close database if it was opened
+       */
+       if(m_database_read)
+               sqlite3_finalize(m_database_read);
+       if(m_database_write)
+               sqlite3_finalize(m_database_write);
+       if(m_database)
+               sqlite3_close(m_database);
+
 #if 0
        /*
                Free all MapChunks
@@ -2307,6 +2332,7 @@ ServerMapSector * ServerMap::createSector(v2s16 p2d)
        /*
                Try to load metadata from disk
        */
+#if 0
        if(loadSectorMeta(p2d) == true)
        {
                ServerMapSector *sector = (ServerMapSector*)getSectorNoGenerateNoEx(p2d);
@@ -2317,7 +2343,7 @@ ServerMapSector * ServerMap::createSector(v2s16 p2d)
                }
                return sector;
        }
-
+#endif
        /*
                Do not create over-limit
        */
@@ -2759,6 +2785,74 @@ plan_b:
        //return (s16)level;
 }
 
+void ServerMap::createDatabase() {
+       int e;
+       assert(m_database);
+       e = sqlite3_exec(m_database,
+               "CREATE TABLE IF NOT EXISTS `blocks` ("
+                       "`pos` INT NOT NULL PRIMARY KEY,"
+                       "`data` BLOB"
+               ");"
+       , NULL, NULL, NULL);
+       if(e == SQLITE_ABORT)
+               throw FileNotGoodException("Could not create database structure");
+       else
+               dstream<<"Server: Database structure was created";
+}
+
+void ServerMap::verifyDatabase() {
+       if(m_database)
+               return;
+       
+       {
+               std::string dbp = m_savedir + "/map.sqlite";
+               bool needs_create = false;
+               int d;
+               
+               /*
+                       Open the database connection
+               */
+       
+               createDirs(m_savedir);
+       
+               if(!fs::PathExists(dbp))
+                       needs_create = true;
+       
+               d = sqlite3_open_v2(dbp.c_str(), &m_database, SQLITE_OPEN_READWRITE | SQLITE_OPEN_CREATE, NULL);
+               if(d != SQLITE_OK) {
+                       dstream<<"WARNING: Database failed to open: "<<sqlite3_errmsg(m_database)<<std::endl;
+                       throw FileNotGoodException("Cannot open database file");
+               }
+               
+               if(needs_create)
+                       createDatabase();
+       
+               d = sqlite3_prepare(m_database, "SELECT `data` FROM `blocks` WHERE `pos`=? LIMIT 1", -1, &m_database_read, NULL);
+               if(d != SQLITE_OK) {
+                       dstream<<"WARNING: Database read statment failed to prepare: "<<sqlite3_errmsg(m_database)<<std::endl;
+                       throw FileNotGoodException("Cannot prepare read statement");
+               }
+               
+               d = sqlite3_prepare(m_database, "REPLACE INTO `blocks` VALUES(?, ?)", -1, &m_database_write, NULL);
+               if(d != SQLITE_OK) {
+                       dstream<<"WARNING: Database write statment failed to prepare: "<<sqlite3_errmsg(m_database)<<std::endl;
+                       throw FileNotGoodException("Cannot prepare write statement");
+               }
+               
+               dstream<<"Server: Database opened"<<std::endl;
+       }
+}
+
+bool ServerMap::loadFromFolders() {
+       if(!m_database && !fs::PathExists(m_savedir + "/map.sqlite"))
+               return true;
+       return false;
+}
+
+int ServerMap::getBlockAsInteger(const v3s16 pos) {
+       return (pos.Z+2048)*16777216 + (pos.Y+2048)*4096 + pos.X;
+}
+
 void ServerMap::createDirs(std::string path)
 {
        if(fs::CreateAllDirs(path) == false)
@@ -2862,6 +2956,7 @@ void ServerMap::save(bool only_changed)
        u32 block_count = 0;
        u32 block_count_all = 0; // Number of blocks in memory
        
+       beginSave();
        core::map<v2s16, MapSector*>::Iterator i = m_sectors.getIterator();
        for(; i.atEnd() == false; i++)
        {
@@ -2876,6 +2971,8 @@ void ServerMap::save(bool only_changed)
                core::list<MapBlock*> blocks;
                sector->getBlocks(blocks);
                core::list<MapBlock*>::Iterator j;
+               
+               //sqlite3_exec(m_database, "BEGIN;", NULL, NULL, NULL);
                for(j=blocks.begin(); j!=blocks.end(); j++)
                {
                        MapBlock *block = *j;
@@ -2894,8 +2991,10 @@ void ServerMap::save(bool only_changed)
                                                <<block->getPos().Z<<")"
                                                <<std::endl;*/
                        }
+               //sqlite3_exec(m_database, "COMMIT;", NULL, NULL, NULL);
                }
        }
+       endSave();
 
        /*
                Only print if something happened or saved whole map
@@ -3154,6 +3253,18 @@ bool ServerMap::loadSectorFull(v2s16 p2d)
 }
 #endif
 
+void ServerMap::beginSave() {
+       verifyDatabase();
+       if(sqlite3_exec(m_database, "BEGIN;", NULL, NULL, NULL) != SQLITE_OK)
+               dstream<<"WARNING: beginSave() failed, saving might be slow.";
+}
+
+void ServerMap::endSave() {
+       verifyDatabase();
+       if(sqlite3_exec(m_database, "COMMIT;", NULL, NULL, NULL) != SQLITE_OK)
+               dstream<<"WARNING: endSave() failed, map might not have saved.";
+}
+
 void ServerMap::saveBlock(MapBlock *block)
 {
        DSTACK(__FUNCTION_NAME);
@@ -3173,6 +3284,8 @@ void ServerMap::saveBlock(MapBlock *block)
        // Get destination
        v3s16 p3d = block->getPos();
        
+       
+#if 0
        v2s16 p2d(p3d.X, p3d.Z);
        std::string sectordir = getSectorDir(p2d);
 
@@ -3182,11 +3295,16 @@ void ServerMap::saveBlock(MapBlock *block)
        std::ofstream o(fullpath.c_str(), std::ios_base::binary);
        if(o.good() == false)
                throw FileNotGoodException("Cannot open block data");
-
+#endif
        /*
                [0] u8 serialization version
                [1] data
        */
+       
+       verifyDatabase();
+       
+       std::ostringstream o(std::ios_base::binary);
+       
        o.write((char*)&version, 1);
        
        // Write basic data
@@ -3194,7 +3312,23 @@ void ServerMap::saveBlock(MapBlock *block)
        
        // Write extra data stored on disk
        block->serializeDiskExtra(o, version);
-
+       
+       // Write block to database
+       
+       std::string tmp = o.str();
+       const char *bytes = tmp.c_str();
+       
+       if(sqlite3_bind_int(m_database_write, 1, getBlockAsInteger(p3d)) != SQLITE_OK)
+               dstream<<"WARNING: Block position failed to bind: "<<sqlite3_errmsg(m_database)<<std::endl;
+       if(sqlite3_bind_blob(m_database_write, 2, (void *)bytes, o.tellp(), NULL) != SQLITE_OK) // TODO this mught not be the right length
+               dstream<<"WARNING: Block data failed to bind: "<<sqlite3_errmsg(m_database)<<std::endl;
+       int written = sqlite3_step(m_database_write);
+       if(written != SQLITE_DONE)
+               dstream<<"WARNING: Block failed to save ("<<p3d.X<<", "<<p3d.Y<<", "<<p3d.Z<<") "
+               <<sqlite3_errmsg(m_database)<<std::endl;
+       // Make ready for later reuse
+       sqlite3_reset(m_database_write);
+       
        // We just wrote it to the disk so clear modified flag
        block->resetModified();
 }
@@ -3275,12 +3409,111 @@ void ServerMap::loadBlock(std::string sectordir, std::string blockfile, MapSecto
        }
 }
 
+void ServerMap::loadBlock(std::string *blob, v3s16 p3d, MapSector *sector, bool save_after_load)
+{
+       DSTACK(__FUNCTION_NAME);
+
+       try {
+               std::istringstream is(*blob, std::ios_base::binary);
+               
+               u8 version = SER_FMT_VER_INVALID;
+               is.read((char*)&version, 1);
+
+               if(is.fail())
+                       throw SerializationError("ServerMap::loadBlock(): Failed"
+                                       " to read MapBlock version");
+
+               /*u32 block_size = MapBlock::serializedLength(version);
+               SharedBuffer<u8> data(block_size);
+               is.read((char*)*data, block_size);*/
+
+               // This will always return a sector because we're the server
+               //MapSector *sector = emergeSector(p2d);
+
+               MapBlock *block = NULL;
+               bool created_new = false;
+               block = sector->getBlockNoCreateNoEx(p3d.Y);
+               if(block == NULL)
+               {
+                       block = sector->createBlankBlockNoInsert(p3d.Y);
+                       created_new = true;
+               }
+               
+               // Read basic data
+               block->deSerialize(is, version);
+
+               // Read extra data stored on disk
+               block->deSerializeDiskExtra(is, version);
+               
+               // If it's a new block, insert it to the map
+               if(created_new)
+                       sector->insertBlock(block);
+               
+               /*
+                       Save blocks loaded in old format in new format
+               */
+
+               if(version < SER_FMT_VER_HIGHEST || save_after_load)
+               {
+                       saveBlock(block);
+               }
+               
+               // We just loaded it from, so it's up-to-date.
+               block->resetModified();
+
+       }
+       catch(SerializationError &e)
+       {
+               dstream<<"WARNING: Invalid block data in database "
+                               <<" (SerializationError). "
+                               <<"what()="<<e.what()
+                               <<std::endl;
+                               //" Ignoring. A new one will be generated.
+               assert(0);
+
+               // TODO: Copy to a backup database.
+       }
+}
+
 MapBlock* ServerMap::loadBlock(v3s16 blockpos)
 {
        DSTACK(__FUNCTION_NAME);
 
        v2s16 p2d(blockpos.X, blockpos.Z);
 
+       if(!loadFromFolders()) {
+               verifyDatabase();
+               
+               if(sqlite3_bind_int(m_database_read, 1, getBlockAsInteger(blockpos)) != SQLITE_OK)
+                       dstream<<"WARNING: Could not bind block position for load: "
+                               <<sqlite3_errmsg(m_database)<<std::endl;
+               if(sqlite3_step(m_database_read) == SQLITE_ROW) {
+                       /*
+                               Make sure sector is loaded
+                       */
+                       MapSector *sector = createSector(p2d);
+                       
+                       /*
+                               Load block
+                       */
+                       const char * data = (const char *)sqlite3_column_blob(m_database_read, 0);
+                       size_t len = sqlite3_column_bytes(m_database_read, 0);
+                       
+                       std::string datastr(data, len);
+                       
+                       loadBlock(&datastr, blockpos, sector, false);
+
+                       sqlite3_step(m_database_read);
+                       // We should never get more than 1 row, so ok to reset
+                       sqlite3_reset(m_database_read);
+
+                       return getBlockNoCreateNoEx(blockpos);
+               }
+               sqlite3_reset(m_database_read);
+               
+               // Not found in database, try the files
+       }
+
        // The directory layout we're going to load from.
        //  1 - original sectors/xxxxzzzz/
        //  2 - new sectors2/xxx/zzz/
@@ -3331,9 +3564,9 @@ MapBlock* ServerMap::loadBlock(v3s16 blockpos)
                return NULL;
 
        /*
-               Load block
+               Load block and save it to the database
        */
-       loadBlock(sectordir, blockfilename, sector, loadlayout != 2);
+       loadBlock(sectordir, blockfilename, sector, true);
        return getBlockNoCreateNoEx(blockpos);
 }
 
index a8aa8e6790a32940a16e8f5638165aef1804b910..411a7ae514d9f11c36fee3815a3c3b4744d63c61 100644 (file)
--- a/src/map.h
+++ b/src/map.h
@@ -24,6 +24,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
 #include <jmutexautolock.h>
 #include <jthread.h>
 #include <iostream>
+#include <sstream>
 
 #include "common_irrlicht.h"
 #include "mapnode.h"
@@ -31,6 +32,10 @@ with this program; if not, write to the Free Software Foundation, Inc.,
 #include "constants.h"
 #include "voxel.h"
 
+extern "C" {
+       #include "sqlite3.h"
+}
+
 class MapSector;
 class ServerMapSector;
 class ClientMapSector;
@@ -220,6 +225,10 @@ public:
        //core::aabbox3d<s16> getDisplayedBlockArea();
 
        //bool updateChangedVisibleArea();
+
+       // Call these before and after saving of many blocks
+       virtual void beginSave() {return;};
+       virtual void endSave() {return;};
        
        virtual void save(bool only_changed){assert(0);};
        
@@ -361,6 +370,23 @@ public:
        v3s16 getBlockPos(std::string sectordir, std::string blockfile);
        static std::string getBlockFilename(v3s16 p);
 
+       /*
+               Database functions
+       */
+       // Create the database structure
+       void createDatabase();
+       // Verify we can read/write to the database
+       void verifyDatabase();
+       // Get an integer suitable for a block
+       static int getBlockAsInteger(const v3s16 pos);
+
+       // Returns true if the database file does not exist
+       bool loadFromFolders();
+
+       // Call these before and after saving of blocks
+       void beginSave();
+       void endSave();
+
        void save(bool only_changed);
        //void loadAll();
        
@@ -391,6 +417,8 @@ public:
        // This will generate a sector with getSector if not found.
        void loadBlock(std::string sectordir, std::string blockfile, MapSector *sector, bool save_after_load=false);
        MapBlock* loadBlock(v3s16 p);
+       // Database version
+       void loadBlock(std::string *blob, v3s16 p3d, MapSector *sector, bool save_after_load=false);
 
        // For debug printing
        virtual void PrintInfo(std::ostream &out);
@@ -419,6 +447,13 @@ private:
                This is reset to false when written on disk.
        */
        bool m_map_metadata_changed;
+       
+       /*
+               SQLite database and statements
+       */
+       sqlite3 *m_database;
+       sqlite3_stmt *m_database_read;
+       sqlite3_stmt *m_database_write;
 };
 
 /*