Nodes can also contain extra data. See "Node Metadata".
+Node drawtypes
+---------------
+There are a bunch of different looking node types. These are mostly just
+copied from Minetest 0.3; more may be made in the future.
+
+Look for examples in games/minimal or games/minetest_game.
+
+- normal
+- airlike
+- liquid
+- flowingliquid
+- glasslike
+- allfaces
+- allfaces_optional
+- torchlike
+- signlike
+- plantlike
+- fencelike
+- raillike
+
Representations of simple things
--------------------------------
Position/vector:
{
<all fields allowed in item definitions>,
- drawtype = "normal",
+ drawtype = "normal", -- See "Node drawtypes"
visual_scale = 1.0,
tiles = {tile definition 1, def2, def3, def4, def5, def6},
^ List can be shortened to needed length