# Whether river water source nodes create flowing sounds.
# Helps rivers create more sound, especially on level sections.
#river_source_sounds = false
+
+# Enable cloud variation by the 'weather' mod.
+# Non-functional in V6 or Singlenode mapgens.
+#enable_weather = true
# Helps rivers create more sound, especially on level sections.
river_source_sounds (River source node sounds) bool false
-# Enable cloud variation.
+# Enable cloud variation by the 'weather' mod.
# Non-functional in V6 or Singlenode mapgens.
enable_weather (Enable weather) bool true