#include "settings.h"
#include "log.h"
+#define ENSURE_STATUS_OK(s) \
+ if (!s.ok()) { \
+ throw FileNotGoodException(std::string("LevelDB error: ") + s.ToString()); \
+ }
+
Database_LevelDB::Database_LevelDB(ServerMap *map, std::string savedir)
{
leveldb::Options options;
options.create_if_missing = true;
leveldb::Status status = leveldb::DB::Open(options, savedir + DIR_DELIM + "map.db", &m_database);
- assert(status.ok());
+ ENSURE_STATUS_OK(status);
srvmap = map;
}
// Write block to database
std::string tmp = o.str();
- m_database->Put(leveldb::WriteOptions(), i64tos(getBlockAsInteger(p3d)), tmp);
+ leveldb::Status status = m_database->Put(leveldb::WriteOptions(), i64tos(getBlockAsInteger(p3d)), tmp);
+ ENSURE_STATUS_OK(status);
// We just wrote it to the disk so clear modified flag
block->resetModified();
v2s16 p2d(blockpos.X, blockpos.Z);
std::string datastr;
- leveldb::Status s = m_database->Get(leveldb::ReadOptions(),
+ leveldb::Status status = m_database->Get(leveldb::ReadOptions(),
i64tos(getBlockAsInteger(blockpos)), &datastr);
- if (datastr.length() == 0 && s.ok()) {
+ ENSURE_STATUS_OK(status);
+ if (datastr.length() == 0) {
errorstream << "Blank block data in database (datastr.length() == 0) ("
<< blockpos.X << "," << blockpos.Y << "," << blockpos.Z << ")" << std::endl;
throw SerializationError("Blank block data in database");
}
return NULL;
- }
-
- if (s.ok()) {
+ } else {
/*
Make sure sector is loaded
*/
for (it->SeekToFirst(); it->Valid(); it->Next()) {
dst.push_back(getIntegerAsBlock(stoi64(it->key().ToString())));
}
- assert(it->status().ok()); // Check for any errors found during the scan
+ ENSURE_STATUS_OK(it->status()); // Check for any errors found during the scan
delete it;
}