--- /dev/null
+minetest.register_chatcommand("killme", {
+ description = "Kill yourself to respawn",
+ func = function(name)
+ local player = minetest.get_player_by_name(name)
+ if player then
+ if minetest.setting_getbool("enable_damage") then
+ player:set_hp(0)
+ return true
+ else
+ for _, callback in pairs(core.registered_on_respawnplayers) do
+ if callback(player) then
+ return true
+ end
+ end
+
+ -- There doesn't seem to be a way to get a default spawn pos from the lua API
+ return false, "No static_spawnpoint defined"
+ end
+ else
+ -- Show error message if used when not logged in, eg: from IRC mod
+ return false, "You need to be online to be killed!"
+ end
+ end
+})