Mgv7: Clean up divide-by-zero fix
authorparamat <paramat@users.noreply.github.com>
Sun, 25 Jun 2017 03:45:40 +0000 (04:45 +0100)
committerparamat <mat.gregory@virginmedia.com>
Sun, 25 Jun 2017 04:01:50 +0000 (05:01 +0100)
src/mapgen_v7.cpp
src/mapgen_v7.h

index d74d050ef9d947a106bcfcd482a95ac3d52f0c67..4b1844a750f50b9f78135c7e574bfef3a6bb1f50 100644 (file)
@@ -59,13 +59,16 @@ MapgenV7::MapgenV7(int mapgenid, MapgenV7Params *params, EmergeManager *emerge)
        this->large_cave_depth    = params->large_cave_depth;
        this->lava_depth          = params->lava_depth;
        this->float_mount_density = params->float_mount_density;
-       float_mount_height_lim    = MYMAX(params->float_mount_height, 1.0f);
        this->floatland_level     = params->floatland_level;
        this->shadow_limit        = params->shadow_limit;
        this->cavern_limit        = params->cavern_limit;
        this->cavern_taper        = params->cavern_taper;
        this->cavern_threshold    = params->cavern_threshold;
 
+       // This is to avoid a divide-by-zero.
+       // Parameter will be saved to map_meta.txt in limited form.
+       params->float_mount_height = MYMAX(params->float_mount_height, 1.0f);
+
        // 2D noise
        noise_terrain_base    = new Noise(&params->np_terrain_base,    seed, csize.X, csize.Z);
        noise_terrain_alt     = new Noise(&params->np_terrain_alt,     seed, csize.X, csize.Z);
@@ -405,8 +408,8 @@ bool MapgenV7::getFloatlandMountainFromMap(int idx_xyz, int idx_xz, s16 y)
 {
        // Make rim 2 nodes thick to match floatland base terrain
        float density_gradient = (y >= floatland_level) ?
-               -pow((float)(y - floatland_level) / float_mount_height_lim, 0.75f) :
-               -pow((float)(floatland_level - 1 - y) / float_mount_height_lim, 0.75f);
+               -pow((float)(y - floatland_level) / float_mount_height, 0.75f) :
+               -pow((float)(floatland_level - 1 - y) / float_mount_height, 0.75f);
 
        float floatn = noise_mountain->result[idx_xyz] + float_mount_density;
 
index b88d90dee455ef82270b750359bbf5008be3d3db..7b4364ef1772010e0fe2f0f991dc5db7df9a7ac3 100644 (file)
@@ -106,8 +106,6 @@ private:
        Noise *noise_float_base_height;
        Noise *noise_mountain;
        Noise *noise_ridge;
-
-       float float_mount_height_lim;
 };
 
 #endif