Use gettext to "None" of texture pack list
authorRui914 <mrrst0914@gmail.com>
Sun, 16 Aug 2015 13:59:06 +0000 (22:59 +0900)
committerest31 <MTest31@outlook.com>
Mon, 24 Aug 2015 22:22:58 +0000 (00:22 +0200)
builtin/mainmenu/tab_texturepacks.lua

index 3fb7b85987a130db67e46ea061d8dc6d0f04d63e..5bbbe9b91837cd203fefa9a394438ef27e3ff5ca 100644 (file)
@@ -17,7 +17,7 @@
 
 --------------------------------------------------------------------------------
 local function filter_texture_pack_list(list)
-       local retval = {"None"}
+       local retval = {fgettext("None")}
        for _, item in ipairs(list) do
                if item ~= "base" then
                        table.insert(retval, item)
@@ -106,7 +106,7 @@ local function main_button_handler(tabview, fields, name, tabdata)
                        local current_index = core.get_textlist_index("TPs")
                        if current_index ~= nil and #list >= current_index then
                                local new_path = core.get_texturepath()..DIR_DELIM..list[current_index]
-                               if list[current_index] == "None" then new_path = "" end
+                               if list[current_index] == fgettext("None") then new_path = "" end
 
                                core.setting_set("texture_path", new_path)
                        end