Fix comments about length of server step
authorShadowNinja <noreply@gmail.com>
Mon, 16 Sep 2013 21:03:44 +0000 (17:03 -0400)
committerKahrl <kahrl@gmx.net>
Mon, 16 Sep 2013 23:47:45 +0000 (01:47 +0200)
6b927229f5f9cb9a8163ecec482160975199fa0f Changed the default server step
from 0.05s to 0.1s

doc/lua_api.txt

index c63ea29e120391b9beb973e83094cd96bdf20f9f..1cd6a134e29f60dba7c8c23af500db3a5c9c6af7 100644 (file)
@@ -1109,7 +1109,7 @@ minetest.register_decoration(decoration definition)
 
 Global callback registration functions: (Call these only at load time)
 minetest.register_globalstep(func(dtime))
-^ Called every server step, usually interval of 0.05s
+^ Called every server step, usually interval of 0.1s
 minetest.register_on_shutdown(func())
 ^ Called before server shutdown
 ^ WARNING: If the server terminates abnormally (i.e. crashes), the registered
@@ -1790,7 +1790,7 @@ Registered entities
   - on_activate(self, staticdata)
     ^ Called when the object is instantiated.
   - on_step(self, dtime)
-    ^ Called on every server tick (dtime is usually 0.05 seconds)
+    ^ Called on every server tick (dtime is usually 0.1 seconds)
   - on_punch(self, puncher, time_from_last_punch, tool_capabilities, dir)
     ^ Called when somebody punches the object.
     ^ Note that you probably want to handle most punches using the