* clay is rarer now
authorNils Dagsson Moskopp <nils@dieweltistgarnichtso.net>
Wed, 1 Jun 2011 06:09:28 +0000 (08:09 +0200)
committerNils Dagsson Moskopp <nils@dieweltistgarnichtso.net>
Wed, 1 Jun 2011 06:09:28 +0000 (08:09 +0200)
src/map.cpp

index bf9f38c877598d4a39af4975d2cd33fc937b89a3..ac5bd7d14e49bf32b06aa8c56ee06d51bec736ea 100644 (file)
@@ -3144,9 +3144,9 @@ void makeChunk(ChunkMakeData *data)
                // Determine whether to have clay in the sand here
                double claynoise = noise2d_perlin(
                                0.5+(float)p2d.X/500, 0.5+(float)p2d.Y/500,
-                               data->seed+4321, 8, 0.95);
+                               data->seed+4321, 6, 0.95);
 
-               bool have_clay = have_sand && (claynoise > 0.95);
+               bool have_clay = have_sand && (claynoise > 1.25);
 
                // Find ground level
                s16 surface_y = find_ground_level_clever(data->vmanip, p2d);