void Environment::stepTimeOfDay(float dtime)
{
MutexAutoLock lock(this->m_time_lock);
- f32 speed = m_time_of_day_speed * 24000. / (24. * 3600);
+
+ // Cached in order to prevent the two reads we do to give
+ // different results (can be written by code not under the lock)
+ f32 cached_time_of_day_speed = m_time_of_day_speed;
+
+ f32 speed = cached_time_of_day_speed * 24000. / (24. * 3600);
m_time_conversion_skew += dtime;
u32 units = (u32)(m_time_conversion_skew * speed);
bool sync_f = false;
m_time_conversion_skew -= (f32)units / speed;
}
if (!sync_f) {
- m_time_of_day_f += speed * dtime;
+ m_time_of_day_f += cached_time_of_day_speed / 24 / 3600 * dtime;
if (m_time_of_day_f > 1.0)
m_time_of_day_f -= 1.0;
if (m_time_of_day_f < 0.0)