})
core.register_chatcommand("spawnentity", {
- params = "<EntityName>",
- description = "Spawn entity at your position",
+ params = "<EntityName> [<X>,<Y>,<Z>]",
+ description = "Spawn entity at given (or your) position",
privs = {give=true, interact=true},
func = function(name, param)
- local entityname = string.match(param, "(.+)$")
+ local entityname, p = string.match(param, "^([^ ]+) *(.*)$")
if not entityname then
return false, "EntityName required"
end
- core.log("action", ("/spawnentity invoked, entityname=%q")
- :format(entityname))
+ core.log("action", ("%s invokes /spawnentity, entityname=%q")
+ :format(name, entityname))
local player = core.get_player_by_name(name)
if player == nil then
core.log("error", "Unable to spawn entity, player is nil")
return false, "Unable to spawn entity, player is nil"
end
- local p = player:getpos()
+ if p == "" then
+ p = player:getpos()
+ else
+ p = core.string_to_pos(p)
+ if p == nil then
+ return false, "Invalid parameters ('" .. param .. "')"
+ end
+ end
p.y = p.y + 1
core.add_entity(p, entityname)
return true, ("%q spawned."):format(entityname)