Simplify loading of Android version of menu
authorShadowNinja <shadowninja@minetest.net>
Thu, 20 Nov 2014 19:59:19 +0000 (14:59 -0500)
committerShadowNinja <shadowninja@minetest.net>
Thu, 20 Nov 2014 20:37:20 +0000 (15:37 -0500)
builtin/mainmenu/init.lua
builtin/mainmenu/init_android.lua [deleted file]
builtin/mainmenu/tab_settings.lua
src/defaultsettings.cpp
src/porting.h
src/script/cpp_api/s_base.cpp

index 4f89a0d79b09a00dedfbe1373e51cb5fd7a59b71..6ad2aa88a93ffe8bb5c6338515e15a09b80b706e 100644 (file)
@@ -38,21 +38,25 @@ dofile(menupath .. DIR_DELIM .. "gamemgr.lua")
 dofile(menupath .. DIR_DELIM .. "modmgr.lua")
 dofile(menupath .. DIR_DELIM .. "store.lua")
 dofile(menupath .. DIR_DELIM .. "dlg_config_world.lua")
-dofile(menupath .. DIR_DELIM .. "dlg_create_world.lua")
-dofile(menupath .. DIR_DELIM .. "dlg_delete_mod.lua")
-dofile(menupath .. DIR_DELIM .. "dlg_delete_world.lua")
-dofile(menupath .. DIR_DELIM .. "dlg_rename_modpack.lua")
 dofile(menupath .. DIR_DELIM .. "tab_credits.lua")
 dofile(menupath .. DIR_DELIM .. "tab_mods.lua")
-dofile(menupath .. DIR_DELIM .. "tab_multiplayer.lua")
-dofile(menupath .. DIR_DELIM .. "tab_server.lua")
 dofile(menupath .. DIR_DELIM .. "tab_settings.lua")
-dofile(menupath .. DIR_DELIM .. "tab_singleplayer.lua")
-dofile(menupath .. DIR_DELIM .. "tab_texturepacks.lua")
-dofile(menupath .. DIR_DELIM .. "textures.lua")
+if PLATFORM ~= "Android" then
+       dofile(menupath .. DIR_DELIM .. "dlg_create_world.lua")
+       dofile(menupath .. DIR_DELIM .. "dlg_delete_mod.lua")
+       dofile(menupath .. DIR_DELIM .. "dlg_delete_world.lua")
+       dofile(menupath .. DIR_DELIM .. "dlg_rename_modpack.lua")
+       dofile(menupath .. DIR_DELIM .. "tab_multiplayer.lua")
+       dofile(menupath .. DIR_DELIM .. "tab_server.lua")
+       dofile(menupath .. DIR_DELIM .. "tab_singleplayer.lua")
+       dofile(menupath .. DIR_DELIM .. "tab_texturepacks.lua")
+       dofile(menupath .. DIR_DELIM .. "textures.lua")
+else
+       dofile(menupath .. DIR_DELIM .. "tab_simple_main.lua")
+end
 
 --------------------------------------------------------------------------------
-local function main_event_handler(tabview,event)
+local function main_event_handler(tabview, event)
        if event == "MenuQuit" then
                core.close()
        end
@@ -61,55 +65,95 @@ end
 
 --------------------------------------------------------------------------------
 local function init_globals()
-       --init gamedata
+       -- Init gamedata
        gamedata.worldindex = 0
 
-       menudata.worldlist = filterlist.create(
-                                       core.get_worlds,
-                                       compare_worlds,
-                                       function(element,uid)
-                                               if element.name == uid then
-                                                       return true
-                                               end
-                                               return false
-                                       end, --unique id compare fct
-                                       function(element,gameid)
-                                               if element.gameid == gameid then
-                                                       return true
-                                               end
-                                               return false
-                                       end --filter fct
-                                       )
-
-       menudata.worldlist:add_sort_mechanism("alphabetic",sort_worlds_alphabetic)
-       menudata.worldlist:set_sortmode("alphabetic")
-
-       if not core.setting_get("menu_last_game") then
-               local default_game = core.setting_get("default_game") or "minetest"
-               core.setting_set("menu_last_game", default_game )
-       end
 
-       mm_texture.init()
+       if PLATFORM ~= "Android" then
+               menudata.worldlist = filterlist.create(
+                       core.get_worlds,
+                       compare_worlds,
+                       -- Unique id comparison function
+                       function(element, uid)
+                               return element.name == uid
+                       end,
+                       -- Filter function
+                       function(element, gameid)
+                               return element.gameid == gameid
+                       end
+               )
+
+               menudata.worldlist:add_sort_mechanism("alphabetic", sort_worlds_alphabetic)
+               menudata.worldlist:set_sortmode("alphabetic")
+
+               if not core.setting_get("menu_last_game") then
+                       local default_game = core.setting_get("default_game") or "minetest"
+                       core.setting_set("menu_last_game", default_game )
+               end
+
+               mm_texture.init()
+       else
+               local world_list = core.get_worlds()
+
+               local found_singleplayerworld = false
+
+               for world in pairs(world_list) do
+                       if world.name == "singleplayerworld" then
+                               found_singleplayerworld = true
+                               gamedata.worldindex = i
+                               break
+                       end
+               end
+
+               if not found_singleplayerworld then
+                       core.create_world("singleplayerworld", 1)
+
+                       local world_list = core.get_worlds()
+
+                       for world in pairs(world_list) do
+                               if world.name == "singleplayerworld" then
+                                       gamedata.worldindex = i
+                                       return
+                               end
+                       end
+               end
+       end
 
-       --create main tabview
+       -- Create main tabview
        local tv_main = tabview_create("maintab",{x=12,y=5.2},{x=0,y=0})
-       tv_main:set_autosave_tab(true)
-       tv_main:add(tab_singleplayer)
-       tv_main:add(tab_multiplayer)
-       tv_main:add(tab_server)
+       if PLATFORM ~= "Android" then
+               tv_main:set_autosave_tab(true)
+       end
+       if PLATFORM ~= "Android" then
+               tv_main:add(tab_singleplayer)
+               tv_main:add(tab_multiplayer)
+               tv_main:add(tab_server)
+       else
+               tv_main:add(tab_simple_main)
+       end
        tv_main:add(tab_settings)
-       tv_main:add(tab_texturepacks)
+       if PLATFORM ~= "Android" then
+               tv_main:add(tab_texturepacks)
+       end
        tv_main:add(tab_mods)
        tv_main:add(tab_credits)
 
        tv_main:set_global_event_handler(main_event_handler)
 
-       tv_main:set_tab(core.setting_get("maintab_LAST"))
+       if PLATFORM == "Android" then
+               tv_main:set_fixed_size(false)
+       else
+               tv_main:set_tab(core.setting_get("maintab_LAST"))
+       end
        ui.set_default("maintab")
        tv_main:show()
 
-       --create modstore ui
-       modstore.init({x=12,y=8},4,3)
+       -- Create modstore ui
+       if PLATFORM == "Android" then
+               modstore.init({x=12, y=6}, 3, 2)
+       else
+               modstore.init({x=12, y=8}, 4, 3)
+       end
 
        ui.update()
 
@@ -117,3 +161,4 @@ local function init_globals()
 end
 
 init_globals()
+
diff --git a/builtin/mainmenu/init_android.lua b/builtin/mainmenu/init_android.lua
deleted file mode 100644 (file)
index 348923f..0000000
+++ /dev/null
@@ -1,102 +0,0 @@
---Minetest
---Copyright (C) 2014 sapier
---
---This program is free software; you can redistribute it and/or modify
---it under the terms of the GNU Lesser General Public License as published by
---the Free Software Foundation; either version 2.1 of the License, or
---(at your option) any later version.
---
---This program is distributed in the hope that it will be useful,
---but WITHOUT ANY WARRANTY; without even the implied warranty of
---MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
---GNU Lesser General Public License for more details.
---
---You should have received a copy of the GNU Lesser General Public License along
---with this program; if not, write to the Free Software Foundation, Inc.,
---51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
-
-mt_color_grey  = "#AAAAAA"
-mt_color_blue  = "#0000DD"
-mt_color_green = "#00DD00"
-mt_color_dark_green = "#003300"
-
---marker for android specific code
-ANDROID = true
-
-local menupath = core.get_mainmenu_path()
-local basepath = core.get_builtin_path()
-defaulttexturedir = core.get_texturepath_share() .. DIR_DELIM .. "base" ..
-                                       DIR_DELIM .. "pack" .. DIR_DELIM
-
-dofile(basepath .. DIR_DELIM .. "common" .. DIR_DELIM .. "async_event.lua")
-dofile(basepath .. DIR_DELIM .. "common" .. DIR_DELIM .. "filterlist.lua")
-dofile(basepath .. DIR_DELIM .. "fstk" .. DIR_DELIM .. "buttonbar.lua")
-dofile(basepath .. DIR_DELIM .. "fstk" .. DIR_DELIM .. "dialog.lua")
-dofile(basepath .. DIR_DELIM .. "fstk" .. DIR_DELIM .. "tabview.lua")
-dofile(basepath .. DIR_DELIM .. "fstk" .. DIR_DELIM .. "ui.lua")
-dofile(menupath .. DIR_DELIM .. "common.lua")
-dofile(menupath .. DIR_DELIM .. "gamemgr.lua")
-dofile(menupath .. DIR_DELIM .. "modmgr.lua")
-dofile(menupath .. DIR_DELIM .. "store.lua")
-dofile(menupath .. DIR_DELIM .. "dlg_config_world.lua")
-dofile(menupath .. DIR_DELIM .. "tab_simple_main.lua")
-dofile(menupath .. DIR_DELIM .. "tab_credits.lua")
-dofile(menupath .. DIR_DELIM .. "tab_mods.lua")
-dofile(menupath .. DIR_DELIM .. "tab_settings.lua")
-
---------------------------------------------------------------------------------
-local function main_event_handler(tabview,event)
-       if event == "MenuQuit" then
-               core.close()
-       end
-       return true
-end
-
-local function init_globals()
-       --init gamedata
-       gamedata.worldindex = 0
-
-       local worldlist = core.get_worlds()
-
-       local found_singleplayerworld = false
-
-       for i=1,#worldlist,1 do
-               if worldlist[i].name == "singleplayerworld" then
-                       found_singleplayerworld = true
-                       gamedata.worldindex = i
-               end
-       end
-
-       if not found_singleplayerworld then
-               core.create_world("singleplayerworld", 1)
-
-               local worldlist = core.get_worlds()
-
-               for i=1,#worldlist,1 do
-                       if worldlist[i].name == "singleplayerworld" then
-                               gamedata.worldindex = i
-                       end
-               end
-       end
-
-       --create main tabview
-       local tv_main = tabview_create("maintab",{x=12,y=5.2},{x=-0,y=-0})
-       tv_main:add(tab_simple_main)
-       tv_main:add(tab_mods)
-       tv_main:add(tab_settings)
-       tv_main:add(tab_credits)
-       tv_main:set_global_event_handler(main_event_handler)
-       tv_main:set_fixed_size(false)
-       ui.set_default("maintab")
-       tv_main:show()
-
-       --create modstore ui
-       modstore.init({x=12,y=6},3,2)
-
-       ui.update()
-
-       core.sound_play("main_menu", true)
-end
-
-init_globals()
-
index 630267478e812231a70c200074cd810661b83954..1f87431408fddfd262b131e49626c943104b3689 100644 (file)
@@ -160,7 +160,7 @@ local function formspec(tabview, name, tabdata)
                "box[7.75,0;4,4;#999999]" ..
                "checkbox[8,0;cb_shaders;".. fgettext("Shaders") .. ";"
                                .. dump(core.setting_getbool("enable_shaders")) .. "]"
-       if not ANDROID then
+       if PLATFORM ~= "Android" then
                tab_string = tab_string ..
                "button[8,4.75;3.75,0.5;btn_change_keys;".. fgettext("Change keys") .. "]"
        else
@@ -176,7 +176,7 @@ local function formspec(tabview, name, tabdata)
                        fgettext("Scaling factor applied to menu elements: ") ..
                        dump(core.setting_get("gui_scaling")) .. "]"
 
-       if ANDROID then
+       if PLATFORM == "Android" then
                tab_string = tab_string ..
                "box[4.25,2.75;3.25,2.15;#999999]" ..
                "checkbox[4.5,2.75;cb_touchscreen_target;".. fgettext("Touch free target") .. ";"
index 4f297c0993c15f8b04004a408f7e068fc9f7b599..e7b0e374516fd7a6157ac92064b84d68d24819c9 100644 (file)
@@ -289,7 +289,6 @@ void set_default_settings(Settings *settings)
        settings->setDefault("enable_particles", "false");
        settings->setDefault("video_driver", "ogles1");
        settings->setDefault("touchtarget", "true");
-       settings->setDefault("main_menu_script","/sdcard/Minetest/builtin/mainmenu/init_android.lua");
        settings->setDefault("TMPFolder","/sdcard/Minetest/tmp/");
        settings->setDefault("touchscreen_threshold","20");
        settings->setDefault("smooth_lighting", "false");
index 9be09da75d65bf396a00e1d933c038f1c7e5cffe..b6f71103dac224a0a1bfc0d1894ecb650d699634 100644 (file)
@@ -371,6 +371,46 @@ v2u32 getDisplaySize();
 v2u32 getWindowSize();
 #endif
 
+inline const char * getPlatformName()
+{
+       return
+#if defined(ANDROID)
+       "Android"
+#elif defined(linux) || defined(__linux) || defined(__linux__)
+       "Linux"
+#elif defined(_WIN32) || defined(_WIN64)
+       "Windows"
+#elif defined(__DragonFly__) || defined(__FreeBSD__) || \
+               defined(__NetBSD__) || defined(__OpenBSD__)
+       "BSD"
+#elif defined(__APPLE__) && defined(__MACH__)
+       #if TARGET_OS_MAC
+               "OSX"
+       #elif TARGET_OS_IPHONE
+               "iOS"
+       #else
+               "Apple"
+       #endif
+#elif defined(_AIX)
+       "AIX"
+#elif defined(__hpux)
+       "HP-UX"
+#elif defined(__sun) && defined(__SVR4)
+       "Solaris"
+#elif defined(__CYGWIN__)
+       "Cygwin"
+#elif defined(__unix__) || defined(__unix)
+       #if defined(_POSIX_VERSION)
+               "Posix"
+       #else
+               "Unix"
+       #endif
+#else
+       "?"
+#endif
+       ;
+}
+
 } // namespace porting
 
 #ifdef __ANDROID__
index 7798190077f931ff2a2be25a21632f256c502ed7..1f96373dc922e35bbbd47372a07c9a581b167442 100644 (file)
@@ -25,6 +25,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
 #include "filesys.h"
 #include "log.h"
 #include "mods.h"
+#include "porting.h"
 #include "util/string.h"
 
 
@@ -98,6 +99,9 @@ ScriptApiBase::ScriptApiBase()
        lua_pushstring(m_luastack, DIR_DELIM);
        lua_setglobal(m_luastack, "DIR_DELIM");
 
+       lua_pushstring(m_luastack, porting::getPlatformName());
+       lua_setglobal(m_luastack, "PLATFORM");
+
        m_server = NULL;
        m_environment = NULL;
        m_guiengine = NULL;