world_doubleclick or
fields["key_enter"] then
local selected = core.get_textlist_index("srv_worlds")
- if selected ~= nil then
+ gamedata.selected_world = menudata.worldlist:get_raw_index(selected)
+ if selected ~= nil and gamedata.selected_world ~= 0 then
gamedata.playername = fields["te_playername"]
gamedata.password = fields["te_passwd"]
gamedata.port = fields["te_serverport"]
gamedata.address = ""
- gamedata.selected_world = menudata.worldlist:get_raw_index(selected)
core.setting_set("port",gamedata.port)
if fields["te_serveraddr"] ~= nil then
end
core.start()
- return true
+ else
+ gamedata.errormessage =
+ fgettext("No world created or selected!")
end
+ return true
end
if fields["world_create"] ~= nil then
menudata.worldlist:set_filtercriteria(gamemgr.games[j].id)
local index = filterlist.get_current_index(menudata.worldlist,
tonumber(core.setting_get("mainmenu_last_selected_world")))
- local selected = core.get_textlist_index("sp_worlds")
if not index or index < 1 then
- index = math.min(core.get_textlist_index("sp_worlds"),
- #menudata.worldlist:get_list())
+ local selected = core.get_textlist_index("sp_worlds")
+ if selected ~= nil and selected < #menudata.worldlist:get_list() then
+ index = selected
+ else
+ index = #menudata.worldlist:get_list()
+ end
end
menu_worldmt_legacy(index)
return true