* point out setInventoryTextureCube() is broken with a FIXME
authorNils Dagsson Moskopp <nils@dieweltistgarnichtso.net>
Fri, 3 Jun 2011 11:13:31 +0000 (13:13 +0200)
committerNils Dagsson Moskopp <nils@dieweltistgarnichtso.net>
Fri, 3 Jun 2011 11:13:31 +0000 (13:13 +0200)
src/tile.cpp

index c703e147c17de597d4195f7ca5da8b26a4a936a0..77084bf1022041d620dd6c064f3e95d0a96c1356 100644 (file)
@@ -1092,7 +1092,7 @@ bool generate_image(std::string part_of_name, video::IImage *& baseimg,
                                        imagename_right, device);
                        assert(img_top && img_left && img_right);
 
-                       // TODO: Create textures from images
+                       // FIXME: Create textures from left and right images
                        video::ITexture *texture_top = driver->addTexture(
                                        (imagename_top + "__temp__").c_str(), img_top);
                        assert(texture_top);