}
}
+// This function has been disabled because it is currently unused.
+// Feel free to re-enable if you find it handy.
+#if 0
+/*
+ Draw an image on top of an another one, using the specified ratio
+ modify all partially-opaque pixels in the destination.
+*/
+static void blit_with_interpolate_overlay(video::IImage *src, video::IImage *dst,
+ v2s32 src_pos, v2s32 dst_pos, v2u32 size, int ratio)
+{
+ for (u32 y0 = 0; y0 < size.Y; y0++)
+ for (u32 x0 = 0; x0 < size.X; x0++)
+ {
+ s32 src_x = src_pos.X + x0;
+ s32 src_y = src_pos.Y + y0;
+ s32 dst_x = dst_pos.X + x0;
+ s32 dst_y = dst_pos.Y + y0;
+ video::SColor src_c = src->getPixel(src_x, src_y);
+ video::SColor dst_c = dst->getPixel(dst_x, dst_y);
+ if (dst_c.getAlpha() > 0 && src_c.getAlpha() != 0)
+ {
+ if (ratio == -1)
+ dst_c = src_c.getInterpolated(dst_c, (float)src_c.getAlpha()/255.0f);
+ else
+ dst_c = src_c.getInterpolated(dst_c, (float)ratio/255.0f);
+ dst->setPixel(dst_x, dst_y, dst_c);
+ }
+ }
+}
+#endif
+
/*
Apply color to destination
*/