Decoration: Add Schematic decoration type
authorkwolekr <kwolekr@minetest.net>
Sat, 22 Jun 2013 04:29:44 +0000 (00:29 -0400)
committerkwolekr <kwolekr@minetest.net>
Sat, 22 Jun 2013 05:11:52 +0000 (01:11 -0400)
doc/lua_api.txt
src/mapgen.cpp
src/mapgen.h
src/script/common/c_content.cpp
src/script/common/c_content.h
src/script/lua_api/luaapi.cpp
src/script/lua_api/luaapi.h
src/util/numeric.h

index a19174548605743b3a4825b8e00a2591eb069e0f..0027b1c863ba812bfc538f64809e87fb86428b1b 100644 (file)
@@ -421,6 +421,32 @@ The default value is simple, and is currently the only type supported.
     for example.  Can also generate a decoration of random height between a specified lower and
     upper bound.  This type of decoration is intended for placement of grass, flowers, cacti,
     papyrus, and so on.
+- schematic
+    Copies a box of MapNodes from a specified schematic file (or raw description).  Can specify a
+    probability of a node randomly appearing when placed.  This decoration type is intended to be used
+    for multi-node sized discrete structures, such as trees, cave spikes, rocks, and so on.
+
+Schematic specifier
+--------------------
+    A schematic specifier identifies a schematic by either a filename to a Minetest Schematic file (.mts)
+or through raw data supplied through Lua, in the form of a table.  This table must specify two fields:
+ - The 'size' field is a 3d vector containing the dimensions of the provided schematic.
+ - The 'data' field is a flat table of MapNodes making up the schematic, in the order of [z [y [x]]].
+In the bulk MapNode data, param1, instead of the typical light values, instead represents the 
+probability of that node appearing in the structure.  It is an integer with a value from 0-255; 0 means
+that node will always appear.  If the probability value p is non-zero, then there is a
+(p / 256 * 100)% chance that node will appear when the schematic is placed on the map.
+Important note: Node aliases cannot be used for a raw schematic provided when registering as a decoration.
+
+Schematic attributes
+-----------------
+Currently supported flags:  place_center_x, place_center_y, place_center_z
+ - place_center_x
+    Placement of this decoration is centered along the X axis.
+ - place_center_y
+    Placement of this decoration is centered along the Y axis.
+ - place_center_z
+    Placement of this decoration is centered along the Z axis.
 
 HUD element types
 -------------------
@@ -1018,6 +1044,7 @@ minetest.setting_get(name) -> string or nil
 minetest.setting_getbool(name) -> boolean value or nil
 minetest.setting_get_pos(name) -> position or nil
 minetest.setting_save() -> nil, save all settings to config file
+minetest.add_to_creative_inventory(itemstring)
 
 Authentication:
 minetest.notify_authentication_modified(name)
@@ -1248,6 +1275,21 @@ minetest.delete_particlespawner(id, player)
 ^ If playername is specified, only deletes on the player's client,
 ^ otherwise on all clients
 
+Schematics:
+minetest.create_schematic(p1, p2, probability_list, filename)
+^ Create a schematic from the volume of map specified by the box formed by p1 and p2.
+^ Apply the specified probability values to the specified nodes in probability_list.
+   ^ probability_list is an array of tables containing two fields, pos and prob.
+   ^ pos is the 3d vector specifying the absolute coordinates of the node being modified,
+   ^ and prob is the integer value from 0 to 255 of the probability (see: Schematic specifier).
+   ^ If there are two or more entries with the same pos value, the last occuring in the array is used.
+   ^ If pos is not inside the box formed by p1 and p2, it is ignored.
+   ^ If probability_list is nil, no probabilities are applied.
+^ Saves schematic in the Minetest Schematic format to filename.
+
+minetest.place_schematic(pos, schematic)
+^ Place the schematic specified by schematic (see: Schematic specifier) at pos.
+
 Random:
 minetest.get_connected_players() -> list of ObjectRefs
 minetest.hash_node_position({x=,y=,z=}) -> 48-bit integer
@@ -1292,6 +1334,15 @@ minetest.object_refs
 minetest.luaentities
 ^ List of lua entities, indexed by active object id
 
+Deprecated but defined for backwards compatibility:
+minetest.digprop_constanttime(time)
+minetest.digprop_stonelike(toughness)
+minetest.digprop_dirtlike(toughness)
+minetest.digprop_gravellike(toughness)
+minetest.digprop_woodlike(toughness)
+minetest.digprop_leaveslike(toughness)
+minetest.digprop_glasslike(toughness)
+
 Class reference
 ----------------
 NodeMetaRef: Node metadata - reference extra data and functionality stored
@@ -1700,7 +1751,6 @@ Node definition (register_node)
     liquid_alternative_source = "", -- Source version of flowing liquid
     liquid_viscosity = 0, -- Higher viscosity = slower flow (max. 7)
     liquid_renewable = true, -- Can new liquid source be created by placing
-    drowning = true, -- Player will drown in these
     two or more sources nearly?
     light_source = 0, -- Amount of light emitted by node
     damage_per_second = 0, -- If player is inside node, this damage is caused
@@ -1894,6 +1944,16 @@ Decoration definition (register_decoration)
     num_spawn_by = 1,
     ^ Number of spawn_by nodes that must be surrounding the decoration position to occur.
     ^ If absent or -1, decorations occur next to any nodes.
+
+    ----- Schematic-type parameters
+    schematic = "foobar.mts",
+    ^ If schematic is a string, it is the filepath relative to the current working directory of the
+    ^ specified Minetest schematic file.
+    ^  - OR -, could instead be a table containing two fields, size and data:
+    schematic = {size = {x=4, y=6, z=4}, data = { {"cobble", 0, 0}, {"dirt_with_grass", 0, 0}, ...}},
+    ^ See 'Schematic specifier' for details.
+    flags = "place_center_x, place_center_z",
+    ^ Flags for schematic decorations.  See 'Schematic attributes'.
 }
 
 Chatcommand definition (register_chatcommand)
index 72757f4fac6f13f24ddd2eb5698d2128c71eabdb..a79789b06165252ad5cbcd3f278cb945f5bf63d2 100644 (file)
@@ -35,6 +35,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
 #include "treegen.h"
 #include "mapgen_v6.h"
 #include "mapgen_v7.h"
+#include "util/serialize.h"
 
 FlagDesc flagdesc_mapgen[] = {
        {"trees",          MG_TREES},
@@ -53,6 +54,12 @@ FlagDesc flagdesc_ore[] = {
        {NULL,                   0}
 };
 
+FlagDesc flagdesc_deco_schematic[] = {
+       {"place_center_x", DECO_PLACE_CENTER_X},
+       {"place_center_y", DECO_PLACE_CENTER_Y},
+       {"place_center_z", DECO_PLACE_CENTER_Z},
+       {NULL,             0}
+};
 
 ///////////////////////////////////////////////////////////////////////////////
 
@@ -198,12 +205,15 @@ void OreSheet::generate(ManualMapVoxelManipulator *vm, int seed,
 }
 
 
+///////////////////////////////////////////////////////////////////////////////
+
+
 Decoration *createDecoration(DecorationType type) {
        switch (type) {
                case DECO_SIMPLE:
                        return new DecoSimple;
-               //case DECO_SCHEMATIC:
-               //      return new DecoSchematic;
+               case DECO_SCHEMATIC:
+                       return new DecoSchematic;
                //case DECO_LSYSTEM:
                //      return new DecoLSystem;
                default:
@@ -212,6 +222,14 @@ Decoration *createDecoration(DecorationType type) {
 }
 
 
+Decoration::Decoration() {
+       mapseed    = 0;
+       np         = NULL;
+       fill_ratio = 0;
+       sidelen    = 1;
+}
+
+
 Decoration::~Decoration() {
        delete np;
 }
@@ -352,6 +370,9 @@ void Decoration::placeCutoffs(Mapgen *mg, u32 blockseed, v3s16 nmin, v3s16 nmax)
 #endif
 
 
+///////////////////////////////////////////////////////////////////////////////
+
+
 void DecoSimple::resolveNodeNames(INodeDefManager *ndef) {
        Decoration::resolveNodeNames(ndef);
        
@@ -359,7 +380,7 @@ void DecoSimple::resolveNodeNames(INodeDefManager *ndef) {
                c_deco = ndef->getId(deco_name);
                if (c_deco == CONTENT_IGNORE) {
                        errorstream << "DecoSimple::resolveNodeNames: decoration node '"
-                               << deco_name << "' not defined";
+                               << deco_name << "' not defined" << std::endl;
                        c_deco = CONTENT_AIR;
                }
        }
@@ -367,7 +388,7 @@ void DecoSimple::resolveNodeNames(INodeDefManager *ndef) {
                c_spawnby = ndef->getId(spawnby_name);
                if (c_spawnby == CONTENT_IGNORE) {
                        errorstream << "DecoSimple::resolveNodeNames: spawnby node '"
-                               << deco_name << "' not defined";
+                               << deco_name << "' not defined" << std::endl;
                        nspawnby = -1;
                        c_spawnby = CONTENT_AIR;
                }
@@ -380,7 +401,7 @@ void DecoSimple::resolveNodeNames(INodeDefManager *ndef) {
                content_t c = ndef->getId(decolist_names[i]);
                if (c == CONTENT_IGNORE) {
                        errorstream << "DecoSimple::resolveNodeNames: decolist node '"
-                               << decolist_names[i] << "' not defined";
+                               << decolist_names[i] << "' not defined" << std::endl;
                        c = CONTENT_AIR;
                }
                c_decolist.push_back(c);
@@ -388,7 +409,8 @@ void DecoSimple::resolveNodeNames(INodeDefManager *ndef) {
 }
 
 
-void DecoSimple::generate(Mapgen *mg, PseudoRandom *pr, s16 max_y, s16 start_y, v3s16 p) {
+void DecoSimple::generate(Mapgen *mg, PseudoRandom *pr, s16 max_y,
+                                               s16 start_y, v3s16 p) {
        ManualMapVoxelManipulator *vm = mg->vm;
 
        u32 vi = vm->m_area.index(p);
@@ -454,6 +476,291 @@ std::string DecoSimple::getName() {
 ///////////////////////////////////////////////////////////////////////////////
 
 
+DecoSchematic::DecoSchematic() {
+       node_names = NULL;
+       schematic  = NULL;
+       flags      = 0;
+       size       = v3s16(0, 0, 0);
+}
+
+
+DecoSchematic::~DecoSchematic() {
+       delete node_names;
+       delete []schematic;
+}
+
+
+void DecoSchematic::resolveNodeNames(INodeDefManager *ndef) {
+       Decoration::resolveNodeNames(ndef);
+       
+       if (filename.empty())
+               return;
+       
+       if (!node_names) {
+               errorstream << "DecoSchematic::resolveNodeNames: node name list was "
+                       "not created" << std::endl;
+               return;
+       }
+       
+       for (size_t i = 0; i != node_names->size(); i++) {
+               content_t c = ndef->getId(node_names->at(i));
+               if (c == CONTENT_IGNORE) {
+                       errorstream << "DecoSchematic::resolveNodeNames: node '"
+                               << node_names->at(i) << "' not defined" << std::endl;
+                       c = CONTENT_AIR;
+               }
+               c_nodes.push_back(c);
+       }
+               
+       for (int i = 0; i != size.X * size.Y * size.Z; i++)
+               schematic[i].setContent(c_nodes[schematic[i].getContent()]);
+       
+       delete node_names;
+       node_names = NULL;
+}
+
+
+void DecoSchematic::generate(Mapgen *mg, PseudoRandom *pr, s16 max_y,
+                                                       s16 start_y, v3s16 p) {
+       ManualMapVoxelManipulator *vm = mg->vm;
+
+       if (flags & DECO_PLACE_CENTER_X)
+               p.X -= (size.X + 1) / 2;
+       if (flags & DECO_PLACE_CENTER_Y)
+               p.Y -= (size.Y + 1) / 2;
+       if (flags & DECO_PLACE_CENTER_Z)
+               p.Z -= (size.Z + 1) / 2;
+               
+       u32 vi = vm->m_area.index(p);
+       if (vm->m_data[vi].getContent() != c_place_on &&
+               c_place_on != CONTENT_IGNORE)
+               return;
+       
+       u32 i = 0;
+       for (s16 z = 0; z != size.Z; z++)
+       for (s16 y = 0; y != size.Y; y++) {
+               vi = vm->m_area.index(p.X, p.Y + y, p.Z + z);
+               for (s16 x = 0; x != size.X; x++, i++, vi++) {
+                       if (!vm->m_area.contains(vi))
+                               continue;
+                               
+                       content_t c = vm->m_data[vi].getContent();
+                       if (c != CONTENT_AIR && c != CONTENT_IGNORE)
+                               continue;
+                               
+                       if (schematic[i].param1 && myrand_range(1, 256) > schematic[i].param1)
+                               continue;
+                       
+                       vm->m_data[vi] = schematic[i];
+                       vm->m_data[vi].param1 = 0;
+               }
+       }
+}
+
+
+int DecoSchematic::getHeight() {
+       return size.Y;
+}
+
+
+std::string DecoSchematic::getName() {
+       return filename;
+}
+
+
+void DecoSchematic::placeStructure(Map *map, v3s16 p) {
+       assert(schematic != NULL);
+       ManualMapVoxelManipulator *vm = new ManualMapVoxelManipulator(map);
+
+       if (flags & DECO_PLACE_CENTER_X)
+               p.X -= (size.X + 1) / 2;
+       if (flags & DECO_PLACE_CENTER_Y)
+               p.Y -= (size.Y + 1) / 2;
+       if (flags & DECO_PLACE_CENTER_Z)
+               p.Z -= (size.Z + 1) / 2;
+               
+       v3s16 bp1 = getNodeBlockPos(p);
+       v3s16 bp2 = getNodeBlockPos(p + size - v3s16(1,1,1));
+       vm->initialEmerge(bp1, bp2);
+
+       u32 i = 0;
+       for (s16 z = 0; z != size.Z; z++)
+       for (s16 y = 0; y != size.Y; y++) {
+               u32 vi = vm->m_area.index(p.X, p.Y + y, p.Z + z);
+               for (s16 x = 0; x != size.X; x++, i++, vi++) {
+                       if (!vm->m_area.contains(vi))
+                               continue;
+                       if (schematic[i].param1 && myrand_range(1, 256) > schematic[i].param1)
+                               continue;
+                       
+                       vm->m_data[vi] = schematic[i];
+                       vm->m_data[vi].param1 = 0;
+               }
+       }
+       
+       std::map<v3s16, MapBlock *> lighting_modified_blocks;
+       std::map<v3s16, MapBlock *> modified_blocks;
+       vm->blitBackAll(&modified_blocks);
+       
+       // TODO: Optimize this by using Mapgen::calcLighting() instead
+       lighting_modified_blocks.insert(modified_blocks.begin(), modified_blocks.end());
+       map->updateLighting(lighting_modified_blocks, modified_blocks);
+
+       MapEditEvent event;
+       event.type = MEET_OTHER;
+       for (std::map<v3s16, MapBlock *>::iterator
+               it = modified_blocks.begin();
+               it != modified_blocks.end(); ++it)
+               event.modified_blocks.insert(it->first);
+               
+       map->dispatchEvent(&event);
+}
+
+
+bool DecoSchematic::loadSchematicFile() {
+       std::ifstream is(filename.c_str(), std::ios_base::binary);
+
+       u32 signature = readU32(is);
+       if (signature != 'MTSM') {
+               errorstream << "loadSchematicFile: invalid schematic "
+                       "file" << std::endl;
+               return false;
+       }
+       
+       u16 version = readU16(is);
+       if (version != 1) {
+               errorstream << "loadSchematicFile: unsupported schematic "
+                       "file version" << std::endl;
+               return false;
+       }
+
+       size = readV3S16(is);
+       int nodecount = size.X * size.Y * size.Z;
+       
+       u16 nidmapcount = readU16(is);
+       
+       node_names = new std::vector<std::string>;
+       for (int i = 0; i != nidmapcount; i++) {
+               std::string name = deSerializeString(is);
+               node_names->push_back(name);
+       }
+
+       delete schematic;
+       schematic = new MapNode[nodecount];
+       MapNode::deSerializeBulk(is, SER_FMT_VER_HIGHEST, schematic,
+                               nodecount, 2, 2, true);
+                               
+       return true;
+}
+
+
+/*
+       Minetest Schematic File Format
+
+       All values are stored in big-endian byte order.
+       [u32] signature: 'MTSM'
+       [u16] version: 1
+       [u16] size X
+       [u16] size Y
+       [u16] size Z
+       [Name-ID table] Name ID Mapping Table
+               [u16] name-id count
+               For each name-id mapping:
+                       [u16] name length
+                       [u8[]] name
+       ZLib deflated {
+       For each node in schematic:  (for z, y, x)
+               [u16] content
+       For each node in schematic:
+               [u8] probability of occurance (param1)
+       For each node in schematic:
+               [u8] param2
+       }
+*/
+void DecoSchematic::saveSchematicFile(INodeDefManager *ndef) {
+       std::ofstream os(filename.c_str(), std::ios_base::binary);
+
+       writeU32(os, 'MTSM'); // signature
+       writeU16(os, 1);      // version
+       writeV3S16(os, size); // schematic size
+       
+       std::vector<content_t> usednodes;
+       int nodecount = size.X * size.Y * size.Z;
+       build_nnlist_and_update_ids(schematic, nodecount, &usednodes);
+       
+       u16 numids = usednodes.size();
+       writeU16(os, numids); // name count
+       for (int i = 0; i != numids; i++)
+               os << serializeString(ndef->get(usednodes[i]).name); // node names
+               
+       // compressed bulk node data
+       MapNode::serializeBulk(os, SER_FMT_VER_HIGHEST, schematic,
+                               nodecount, 2, 2, true);
+}
+
+
+void build_nnlist_and_update_ids(MapNode *nodes, u32 nodecount,
+                                               std::vector<content_t> *usednodes) {
+       std::map<content_t, content_t> nodeidmap;
+       content_t numids = 0;
+       
+       for (u32 i = 0; i != nodecount; i++) {
+               content_t id;
+               content_t c = nodes[i].getContent();
+
+               std::map<content_t, content_t>::const_iterator it = nodeidmap.find(c);
+               if (it == nodeidmap.end()) {
+                       id = numids;
+                       numids++;
+
+                       usednodes->push_back(c);
+                       nodeidmap.insert(std::make_pair(c, id));
+               } else {
+                       id = it->second;
+               }
+               nodes[i].setContent(id);
+       }
+}
+
+
+bool DecoSchematic::getSchematicFromMap(Map *map, v3s16 p1, v3s16 p2) {
+       ManualMapVoxelManipulator *vm = new ManualMapVoxelManipulator(map);
+
+       v3s16 bp1 = getNodeBlockPos(p1);
+       v3s16 bp2 = getNodeBlockPos(p2);
+       vm->initialEmerge(bp1, bp2);
+       
+       size = p2 - p1 + 1;
+       schematic = new MapNode[size.X * size.Y * size.Z];
+       
+       u32 i = 0;
+       for (s16 z = p1.Z; z <= p2.Z; z++)
+       for (s16 y = p1.Y; y <= p2.Y; y++) {
+               u32 vi = vm->m_area.index(p1.X, y, z);
+               for (s16 x = p1.X; x <= p2.X; x++, i++, vi++) {
+                       schematic[i] = vm->m_data[vi];
+                       schematic[i].param1 = 0;
+               }
+       }
+
+       delete vm;
+       return true;
+}
+
+
+void DecoSchematic::applyProbabilities(std::vector<std::pair<v3s16, u8> > *plist, v3s16 p0) {
+       for (size_t i = 0; i != plist->size(); i++) {
+               v3s16 p = (*plist)[i].first - p0;
+               int index = p.Z * (size.Y * size.X) + p.Y * size.X + p.X;
+               if (index < size.Z * size.Y * size.X)
+                       schematic[index].param1 = (*plist)[i].second;
+       }
+}
+
+
+///////////////////////////////////////////////////////////////////////////////
+
+
 Mapgen::Mapgen() {
        seed        = 0;
        water_level = 0;
index f3d90a14eb7fa0b31391d353e4b2eecedfc542c1..aa71b70c38da4f54ce0977a5ce801e622122c42b 100644 (file)
@@ -45,8 +45,14 @@ with this program; if not, write to the Free Software Foundation, Inc.,
 // nodes isn't the specified node
 #define OREFLAG_NODEISNT  0x04 // not yet implemented
 
+/////////////////// Decoration flags
+#define DECO_PLACE_CENTER_X 1
+#define DECO_PLACE_CENTER_Y 2
+#define DECO_PLACE_CENTER_Z 4
+
 extern FlagDesc flagdesc_mapgen[];
 extern FlagDesc flagdesc_ore[];
+extern FlagDesc flagdesc_deco_schematic[];
 
 class BiomeDefManager;
 class Biome;
@@ -57,6 +63,7 @@ class VoxelManipulator;
 class INodeDefManager;
 struct BlockMakeData;
 class VoxelArea;
+class Map;
 
 struct MapgenParams {
        std::string mg_name;
@@ -207,6 +214,7 @@ public:
        //std::list<CutoffData> cutoffs;
        //JMutex cutoff_mutex;
 
+       Decoration();
        virtual ~Decoration();
        
        virtual void resolveNodeNames(INodeDefManager *ndef);
@@ -241,12 +249,36 @@ public:
        virtual std::string getName();
 };
 
-/*
 class DecoSchematic : public Decoration {
 public:
-       virtual void generate(Mapgen *mg, u32 blockseed, v3s16 nmin, v3s16 nmax);
+       std::string filename;
+       
+       std::vector<std::string> *node_names;
+       std::vector<content_t> c_nodes;
+
+       u32 flags;
+       v3s16 size;
+       MapNode *schematic;
+
+       DecoSchematic();
+       ~DecoSchematic();
+       
+       void resolveNodeNames(INodeDefManager *ndef);
+       virtual void generate(Mapgen *mg, PseudoRandom *pr, s16 max_y,
+                                               s16 start_y, v3s16 p);
+       virtual int getHeight();
+       virtual std::string getName();
+       
+       bool loadSchematicFile();
+       void saveSchematicFile(INodeDefManager *ndef);
+       
+       bool getSchematicFromMap(Map *map, v3s16 p1, v3s16 p2);
+       void placeStructure(Map *map, v3s16 p);
+       void applyProbabilities(std::vector<std::pair<v3s16, u8> > *plist, v3s16 p0);
 };
-*/
+
+void build_nnlist_and_update_ids(MapNode *nodes, u32 nodecount,
+                                       std::vector<content_t> *usednodes);
 
 /*
 class DecoLSystem : public Decoration {
index 64c76ef7c4d446158eca7787c1ad63c44a4bd2c2..4ea296523172fee6407bdd1d54b178ffdcd32f89 100644 (file)
@@ -30,6 +30,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
 #include "log.h"
 #include "tool.h"
 #include "server.h"
+#include "mapgen.h"
 
 struct EnumString es_TileAnimationType[] =
 {
@@ -922,3 +923,51 @@ NoiseParams *read_noiseparams(lua_State *L, int index)
 
        return np;
 }
+
+/******************************************************************************/
+bool read_schematic(lua_State *L, int index, DecoSchematic *dschem, Server *server) {
+       if (index < 0)
+               index = lua_gettop(L) + 1 + index;
+
+       INodeDefManager *ndef = server->getNodeDefManager();
+
+       if (lua_istable(L, index)) {
+               lua_getfield(L, index, "size");
+               v3s16 size = read_v3s16(L, -1);
+               lua_pop(L, 1);
+               
+               int numnodes = size.X * size.Y * size.Z;
+               MapNode *schemdata = new MapNode[numnodes];
+               int i = 0;
+               
+               lua_getfield(L, index, "data");
+               luaL_checktype(L, -1, LUA_TTABLE);
+               
+               lua_pushnil(L);
+               while (lua_next(L, -2)) {
+                       if (i < numnodes)
+                               schemdata[i] = readnode(L, -1, ndef);
+                       
+                       i++;
+                       lua_pop(L, 1);
+               }
+               
+               dschem->size      = size;
+               dschem->schematic = schemdata;
+               
+               if (i != numnodes) {
+                       errorstream << "read_schematic: incorrect number of "
+                               "nodes provided in raw schematic data (got " << i <<
+                               ", expected " << numnodes << ")." << std::endl;
+                       return false;
+               }
+       } else if (lua_isstring(L, index)) {
+               dschem->filename = std::string(lua_tostring(L, index));
+       } else {
+               errorstream << "read_schematic: missing schematic "
+                       "filename or raw schematic data" << std::endl;
+               return false;
+       }
+       
+       return true;
+}
index 58be7118cd39f467e532241a1f04e78f3830beda..fc00ce089e915f7c847d250ccd966b6bc5ef14d4 100644 (file)
@@ -57,6 +57,7 @@ struct DigParams;
 struct HitParams;
 struct EnumString;
 struct NoiseParams;
+class DecoSchematic;
 
 
 ContentFeatures    read_content_features         (lua_State *L, int index);
@@ -139,6 +140,10 @@ bool               string_to_enum            (const EnumString *spec,
 
 NoiseParams*       read_noiseparams          (lua_State *L, int index);
 
+bool               read_schematic            (lua_State *L, int index,
+                                              DecoSchematic *dschem,
+                                              Server *server);
+
 void               luaentity_get             (lua_State *L,u16 id);
 
 extern struct EnumString es_TileAnimationType[];
index e19c9095266e0bc2fc70c221ccd4121e135939cf..dea4ccf33f7a3689b54a907d2858eaddd679b8e2 100644 (file)
@@ -101,6 +101,8 @@ bool ModApiBasic::Initialize(lua_State* L,int top) {
 
        retval &= API_FCT(register_ore);
        retval &= API_FCT(register_decoration);
+       retval &= API_FCT(create_schematic);
+       retval &= API_FCT(place_schematic);
 
        return retval;
 }
@@ -680,7 +682,7 @@ int ModApiBasic::l_register_decoration(lua_State *L)
 {
        int index = 1;
        luaL_checktype(L, index, LUA_TTABLE);
-       
+
        EmergeManager *emerge = getServer(L)->getEmergeManager();
        BiomeDefManager *bdef = emerge->biomedef;
 
@@ -701,8 +703,14 @@ int ModApiBasic::l_register_decoration(lua_State *L)
 
        deco->c_place_on    = CONTENT_IGNORE;
        deco->place_on_name = getstringfield_default(L, index, "place_on", "ignore");
-       deco->sidelen       = getintfield_default(L, index, "sidelen", 8);
        deco->fill_ratio    = getfloatfield_default(L, index, "fill_ratio", 0.02);
+       deco->sidelen       = getintfield_default(L, index, "sidelen", 8);
+       if (deco->sidelen <= 0) {
+               errorstream << "register_decoration: sidelen must be "
+                       "greater than 0" << std::endl;
+               delete deco;
+               return 0;
+       }
        
        lua_getfield(L, index, "noise_params");
        deco->np = read_noiseparams(L, -1);
@@ -743,7 +751,7 @@ int ModApiBasic::l_register_decoration(lua_State *L)
                                        lua_pop(L, 1);
                                }
                        } else if (lua_isstring(L, -1)) {
-                               dsimple->deco_name  = std::string(lua_tostring(L, -1));
+                               dsimple->deco_name = std::string(lua_tostring(L, -1));
                        } else {
                                dsimple->deco_name = std::string("air");
                        }
@@ -758,22 +766,29 @@ int ModApiBasic::l_register_decoration(lua_State *L)
 
                        break; }
                case DECO_SCHEMATIC: {
-                       //DecoSchematic *decoschematic = (DecoSchematic *)deco;
+                       DecoSchematic *dschem = (DecoSchematic *)deco;
+                       dschem->flags = getflagsfield(L, index, "flags", flagdesc_deco_schematic);
                        
+                       lua_getfield(L, index, "schematic");
+                       if (!read_schematic(L, -1, dschem, getServer(L))) {
+                               delete dschem;
+                               return 0;
+                       }
+                       lua_pop(L, -1);
+                       
+                       if (!dschem->filename.empty() && !dschem->loadSchematicFile()) {
+                               errorstream << "register_decoration: failed to load schematic file '"
+                                       << dschem->filename << "'" << std::endl;
+                               delete dschem;
+                               return 0;
+                       }
                        break; }
                case DECO_LSYSTEM: {
                        //DecoLSystem *decolsystem = (DecoLSystem *)deco;
                
                        break; }
        }
-       
-       if (deco->sidelen <= 0) {
-               errorstream << "register_decoration: sidelen must be "
-                       "greater than 0" << std::endl;
-               delete deco;
-               return 0;
-       }
-       
+
        emerge->decorations.push_back(deco);
 
        verbosestream << "register_decoration: decoration '" << deco->getName()
@@ -781,5 +796,82 @@ int ModApiBasic::l_register_decoration(lua_State *L)
        return 0;
 }
 
+// create_schematic(p1, p2, probability_list, filename)
+int ModApiBasic::l_create_schematic(lua_State *L)
+{
+       DecoSchematic dschem;
+
+       Map *map = &(getEnv(L)->getMap());
+       INodeDefManager *ndef = getServer(L)->getNodeDefManager();
+
+       v3s16 p1 = read_v3s16(L, 1);
+       v3s16 p2 = read_v3s16(L, 2);
+       sortBoxVerticies(p1, p2);
+       
+       std::vector<std::pair<v3s16, u8> > probability_list;
+       if (lua_istable(L, 3)) {
+               lua_pushnil(L);
+               while (lua_next(L, 3)) {
+                       if (lua_istable(L, -1)) {
+                               lua_getfield(L, -1, "pos");
+                               v3s16 pos = read_v3s16(L, -1);
+                               lua_pop(L, 1);
+                               
+                               int prob = getintfield_default(L, -1, "prob", 0);
+                               if (prob < 0 || prob >= UCHAR_MAX) {
+                                       errorstream << "create_schematic: probability value of "
+                                               << prob << " at " << PP(pos) << " out of range" << std::endl;
+                               } else {
+                                       probability_list.push_back(std::make_pair(pos, (u8)prob));
+                               }
+                       }
+
+                       lua_pop(L, 1);
+               }
+       }
+       
+       dschem.filename = std::string(lua_tostring(L, 4));
+
+       if (!dschem.getSchematicFromMap(map, p1, p2)) {
+               errorstream << "create_schematic: failed to get schematic "
+                       "from map" << std::endl;
+               return 0;
+       }
+       
+       dschem.applyProbabilities(&probability_list, p1);
+       
+       dschem.saveSchematicFile(ndef);
+       actionstream << "create_schematic: saved schematic file '" << dschem.filename << "'." << std::endl;
+
+       return 1;
+}
+
+
+// place_schematic(p, schematic)
+int ModApiBasic::l_place_schematic(lua_State *L)
+{
+       DecoSchematic dschem;
+
+       Map *map = &(getEnv(L)->getMap());
+       INodeDefManager *ndef = getServer(L)->getNodeDefManager();
+
+       v3s16 p = read_v3s16(L, 1);
+       if (!read_schematic(L, 2, &dschem, getServer(L)))
+               return 0;
+
+       if (!dschem.filename.empty()) {
+               if (!dschem.loadSchematicFile()) {
+                       errorstream << "place_schematic: failed to load schematic file '"
+                               << dschem.filename << "'" << std::endl;
+                       return 0;
+               }
+               dschem.resolveNodeNames(ndef);
+       }
+       
+       dschem.placeStructure(map, p);
+
+       return 1;
+}
+
 
 ModApiBasic modapibasic_prototype;
index d03c14117c4b14a4276c1897d8c8dc6d59bcb8f8..ba76117d4749e77f615ab817ec79ad0100ed05c9 100644 (file)
@@ -132,6 +132,12 @@ private:
        
        // register_decoration(deco)
        static int l_register_decoration(lua_State *L);
+       
+       // create_schematic(p1, p2, filename)
+       static int l_create_schematic(lua_State *L);
+       
+       // place_schematic(p, filename)
+       static int l_place_schematic(lua_State *L);
 
        static struct EnumString es_OreType[];
        static struct EnumString es_DecorationType[];
index e66af237648c8f5ac142a580c57a177e9483aae7..3e82997bd98dca58bbafa715b4ddf4cb83a32159 100644 (file)
@@ -140,6 +140,22 @@ inline v3s16 arealim(v3s16 p, s16 d)
        return p;
 }
 
+// The naive swap performs better than the xor version
+#define SWAP(t, x, y) do { \
+       t temp = x;            \
+       x = y;                 \
+       y = temp;              \
+} while (0)
+
+inline void sortBoxVerticies(v3s16 &p1, v3s16 &p2) {
+       if (p1.X > p2.X)
+               SWAP(s16, p1.X, p2.X);
+       if (p1.Y > p2.Y)
+               SWAP(s16, p1.Y, p2.Y);
+       if (p1.Z > p2.Z)
+               SWAP(s16, p1.Z, p2.Z);
+}
+
 
 /*
        See test.cpp for example cases.