Formspec: fix broken irrlicht 1.7 build
authorRealBadAngel <maciej.kasatkin@o2.pl>
Sat, 13 Feb 2016 21:08:58 +0000 (22:08 +0100)
committerest31 <MTest31@outlook.com>
Sat, 13 Feb 2016 21:19:01 +0000 (22:19 +0100)
Fixes #3701.

src/guiFormSpecMenu.cpp

index 8a657a2ffa01f4a471cd07ecf46b9b5394f5c908..2e9421b3ee91b0b31ef811fe4d95b97367204b2b 100644 (file)
@@ -2434,9 +2434,14 @@ void GUIFormSpecMenu::drawMenu()
                // Viewport rectangle on screen
                core::rect<s32> rect = imgrect + spec.pos;
                if (spec.parent_button && spec.parent_button->isPressed()) {
+#if (IRRLICHT_VERSION_MAJOR == 1 && IRRLICHT_VERSION_MINOR < 8)
+                       rect += core::dimension2d<s32>(
+                               0.05 * (float)rect.getWidth(), 0.05 * (float)rect.getHeight());
+#else
                        rect += core::dimension2d<s32>(
                                skin->getSize(irr::gui::EGDS_BUTTON_PRESSED_IMAGE_OFFSET_X),
                                skin->getSize(irr::gui::EGDS_BUTTON_PRESSED_IMAGE_OFFSET_Y));
+#endif
                }
                drawItemStack(driver, m_font, item, rect, &AbsoluteClippingRect,
                                m_gamedef, IT_ROT_NONE);
@@ -2472,11 +2477,16 @@ void GUIFormSpecMenu::drawMenu()
                const StaticTextSpec &spec = m_static_texts[i]; 
                core::rect<s32> rect = spec.rect;
                if (spec.parent_button && spec.parent_button->isPressed()) {
+#if (IRRLICHT_VERSION_MAJOR == 1 && IRRLICHT_VERSION_MINOR < 8)
+                       rect += core::dimension2d<s32>(
+                               0.05 * (float)rect.getWidth(), 0.05 * (float)rect.getHeight());
+#else
                        // Use image offset instead of text's because its a bit smaller
                        // and fits better, also TEXT_OFFSET_X is always 0
                        rect += core::dimension2d<s32>(
                                skin->getSize(irr::gui::EGDS_BUTTON_PRESSED_IMAGE_OFFSET_X),
                                skin->getSize(irr::gui::EGDS_BUTTON_PRESSED_IMAGE_OFFSET_Y));
+#endif
                }
                video::SColor color(255, 255, 255, 255);
                m_font->draw(spec.text.c_str(), rect, color, true, true, &rect);