Revert "Adjust the values of dirs1 and dirs2 so that rotate_and_place orients texture...
authorCraig Robbins <kde.psych@gmail.com>
Fri, 12 Dec 2014 06:21:29 +0000 (16:21 +1000)
committerCraig Robbins <kde.psych@gmail.com>
Fri, 12 Dec 2014 06:21:29 +0000 (16:21 +1000)
This reverts commit 9878e8de4fdf232ebb77b396766c339786c01218.

See: https://github.com/minetest/minetest/issues/1939 and IRC log for discussion

builtin/common/misc_helpers.lua

index dc358e65a2fb233e9f806c40d586237bf63d8aac..713555109cad1ac4e792e52e3c874c64af6c3e1e 100644 (file)
@@ -351,8 +351,8 @@ end
 --------------------------------------------------------------------------------
 
 if INIT == "game" then
-       local dirs1 = {8, 17, 6, 15}
-       local dirs2 = {22, 21, 20, 23}
+       local dirs1 = {9, 18, 7, 12}
+       local dirs2 = {20, 23, 22, 21}
 
        function core.rotate_and_place(itemstack, placer, pointed_thing,
                                infinitestacks, orient_flags)