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Revert "Adjust the values of dirs1 and dirs2 so that rotate_and_place orients texture...
author
Craig Robbins
<kde.psych@gmail.com>
Fri, 12 Dec 2014 06:21:29 +0000
(16:21 +1000)
committer
Craig Robbins
<kde.psych@gmail.com>
Fri, 12 Dec 2014 06:21:29 +0000
(16:21 +1000)
This reverts commit
9878e8de4fdf232ebb77b396766c339786c01218
.
See: https://github.com/minetest/minetest/issues/1939 and IRC log for discussion
builtin/common/misc_helpers.lua
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diff --git
a/builtin/common/misc_helpers.lua
b/builtin/common/misc_helpers.lua
index dc358e65a2fb233e9f806c40d586237bf63d8aac..713555109cad1ac4e792e52e3c874c64af6c3e1e 100644
(file)
--- a/
builtin/common/misc_helpers.lua
+++ b/
builtin/common/misc_helpers.lua
@@
-351,8
+351,8
@@
end
--------------------------------------------------------------------------------
if INIT == "game" then
- local dirs1 = {
8, 17, 6, 15
}
- local dirs2 = {2
2, 21, 20, 23
}
+ local dirs1 = {
9, 18, 7, 12
}
+ local dirs2 = {2
0, 23, 22, 21
}
function core.rotate_and_place(itemstack, placer, pointed_thing,
infinitestacks, orient_flags)