}
}
+void ServerEnvironment::setStaticForActiveObjectsInBlock(
+ v3s16 blockpos, bool static_exists, v3s16 static_block)
+{
+ MapBlock *block = m_map->getBlockNoCreateNoEx(blockpos);
+ if (!block)
+ return;
+
+ for (std::map<u16, StaticObject>::iterator
+ so_it = block->m_static_objects.m_active.begin();
+ so_it != block->m_static_objects.m_active.end(); ++so_it) {
+ // Get the ServerActiveObject counterpart to this StaticObject
+ std::map<u16, ServerActiveObject *>::iterator ao_it;
+ ao_it = m_active_objects.find(so_it->first);
+ if (ao_it == m_active_objects.end()) {
+ // If this ever happens, there must be some kind of nasty bug.
+ errorstream << "ServerEnvironment::setStaticForObjectsInBlock(): "
+ "Object from MapBlock::m_static_objects::m_active not found "
+ "in m_active_objects";
+ continue;
+ }
+
+ ServerActiveObject *sao = ao_it->second;
+ sao->m_static_exists = static_exists;
+ sao->m_static_block = static_block;
+ }
+}
+
ActiveObjectMessage ServerEnvironment::getActiveObjectMessage()
{
if(m_active_object_messages.empty())
}
}
-
#ifndef SERVER
#include "clientsimpleobject.h"
std::set<v3s16>* getForceloadedBlocks() { return &m_active_blocks.m_forceloaded_list; };
+ // Sets the static object status all the active objects in the specified block
+ // This is only really needed for deleting blocks from the map
+ void setStaticForActiveObjectsInBlock(v3s16 blockpos,
+ bool static_exists, v3s16 static_block=v3s16(0,0,0));
+
private:
/*
for (s16 y = bpmin.Y; y <= bpmax.Y; y++)
for (s16 x = bpmin.X; x <= bpmax.X; x++) {
v3s16 bp(x, y, z);
- if (map.deleteBlock(bp))
+ if (map.deleteBlock(bp)) {
+ env->setStaticForActiveObjectsInBlock(bp, false);
event.modified_blocks.insert(bp);
- else
+ } else {
success = false;
+ }
}
map.dispatchEvent(&event);