Devtest game: Update biome registrations (#9936)
authorParamat <paramat@users.noreply.github.com>
Tue, 26 May 2020 22:11:33 +0000 (23:11 +0100)
committerGitHub <noreply@github.com>
Tue, 26 May 2020 22:11:33 +0000 (23:11 +0100)
games/devtest/mods/mapgen/init.lua

index 13a186a505c6b962e1336d9667513996495cfa2f..a5f9128fb05298d80cb478554f70ae6b7e35413f 100644 (file)
@@ -61,8 +61,13 @@ if minetest.settings:get_bool("devtest_register_biomes", true) then
                depth_top = 1,
                node_filler = "basenodes:dirt",
                depth_filler = 1,
-               y_min = 5,
+               node_riverbed = "basenodes:sand",
+               depth_riverbed = 2,
+               node_dungeon = "basenodes:cobble",
+               node_dungeon_alt = "basenodes:mossycobble",
+               node_dungeon_stair = "stairs:stair_cobble",
                y_max = 31000,
+               y_min = 4,
                heat_point = 50,
                humidity_point = 50,
        })
@@ -72,9 +77,27 @@ if minetest.settings:get_bool("devtest_register_biomes", true) then
                node_top = "basenodes:sand",
                depth_top = 1,
                node_filler = "basenodes:sand",
-               depth_filler = 2,
+               depth_filler = 3,
+               node_riverbed = "basenodes:sand",
+               depth_riverbed = 2,
+               node_cave_liquid = "basenodes:water_source",
+               node_dungeon = "basenodes:cobble",
+               node_dungeon_alt = "basenodes:mossycobble",
+               node_dungeon_stair = "stairs:stair_cobble",
+               y_max = 3,
+               y_min = -255,
+               heat_point = 50,
+               humidity_point = 50,
+       })
+
+       minetest.register_biome({
+               name = "mapgen:grassland_under",
+               node_cave_liquid = {"basenodes:water_source", "basenodes:lava_source"},
+               node_dungeon = "basenodes:cobble",
+               node_dungeon_alt = "basenodes:mossycobble",
+               node_dungeon_stair = "stairs:stair_cobble",
+               y_max = -256,
                y_min = -31000,
-               y_max = 4,
                heat_point = 50,
                humidity_point = 50,
        })