script.cpp
log.cpp
content_sao.cpp
+ emerge.cpp
mapgen.cpp
mapgen_v6.cpp
treegen.cpp
--- /dev/null
+/*
+Minetest-c55
+Copyright (C) 2010-2011 celeron55, Perttu Ahola <celeron55@gmail.com>
+
+This program is free software; you can redistribute it and/or modify
+it under the terms of the GNU Lesser General Public License as published by
+the Free Software Foundation; either version 2.1 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU Lesser General Public License for more details.
+
+You should have received a copy of the GNU Lesser General Public License along
+with this program; if not, write to the Free Software Foundation, Inc.,
+51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
+*/
+
+
+#include "server.h"
+#include <iostream>
+#include <queue>
+#include "clientserver.h"
+#include "map.h"
+#include "jmutexautolock.h"
+#include "main.h"
+#include "constants.h"
+#include "voxel.h"
+#include "config.h"
+#include "mapblock.h"
+#include "serverobject.h"
+#include "settings.h"
+#include "script.h"
+#include "scriptapi.h"
+#include "profiler.h"
+#include "log.h"
+#include "nodedef.h"
+#include "biome.h"
+#include "emerge.h"
+#include "mapgen_v6.h"
+
+
+EmergeManager::EmergeManager(IGameDef *gamedef, BiomeDefManager *bdef) {
+ //register built-in mapgens
+ registerMapgen("v6", new MapgenFactoryV6());
+
+ this->biomedef = bdef ? bdef : new BiomeDefManager(gamedef);
+ this->params = NULL;
+ this->mapgen = NULL;
+
+ queuemutex.Init();
+ emergethread = new EmergeThread((Server *)gamedef);
+}
+
+
+EmergeManager::~EmergeManager() {
+ emergethread->setRun(false);
+ emergethread->stop();
+
+ delete emergethread;
+ delete biomedef;
+ delete mapgen;
+ delete params;
+}
+
+
+void EmergeManager::initMapgens(MapgenParams *mgparams) {
+ if (mapgen)
+ return;
+
+ this->params = mgparams;
+ this->mapgen = getMapgen(); //only one mapgen for now!
+}
+
+
+Mapgen *EmergeManager::getMapgen() {
+ if (!mapgen) {
+ mapgen = createMapgen(params->mg_name, 0, params, this);
+ if (!mapgen) {
+ infostream << "EmergeManager: falling back to mapgen v6" << std::endl;
+ delete params;
+ params = createMapgenParams("v6");
+ mapgen = createMapgen("v6", 0, params, this);
+ }
+ }
+ return mapgen;
+}
+
+
+bool EmergeManager::enqueueBlockEmerge(u16 peer_id, v3s16 p, bool allow_generate) { ///return false if adding failed, or queue full!
+ u8 flags = 0;
+
+ if (allow_generate)
+ flags |= BLOCK_EMERGE_ALLOWGEN;
+
+ //TODO:
+ // add logic to select which emergethread to add it to
+ // - one with the least queue contents?
+ // - if a queue is too full, move onto another one
+ // - use the peer id sometime
+
+ {
+ JMutexAutoLock queuelock(queuemutex);
+
+ std::map<v3s16, u8>::const_iterator iter = blocks_enqueued.find(p);
+ if (iter != blocks_enqueued.end()) {
+ flags |= iter->second;
+ blocks_enqueued[p] = flags;
+ return true;
+ }
+
+ blocks_enqueued.insert(std::make_pair(p, flags));
+ emergethread->blockqueue.push(p);
+ }
+ emergethread->qevent.signal();
+
+ return true;
+}
+
+
+bool EmergeManager::popBlockEmerge(v3s16 *pos, u8 *flags) {
+ JMutexAutoLock queuelock(queuemutex);
+
+ if (emergethread->blockqueue.empty())
+ return false;
+ v3s16 p = emergethread->blockqueue.front();
+ emergethread->blockqueue.pop();
+
+ *pos = p;
+
+ std::map<v3s16, u8>::iterator iter = blocks_enqueued.find(p);
+ if (iter == blocks_enqueued.end()) //uh oh, this isn't right!!!!!!!!!!!!!!!!!!
+ return false;
+
+ *flags = iter->second;
+ blocks_enqueued.erase(iter);
+
+ return true;
+}
+
+
+int EmergeManager::getGroundLevelAtPoint(v2s16 p) {
+ if (!mapgen)
+ return 0;
+ return mapgen->getGroundLevelAtPoint(p);
+}
+
+
+bool EmergeManager::isBlockUnderground(v3s16 blockpos) {
+ /*
+ v2s16 p = v2s16((blockpos.X * MAP_BLOCKSIZE) + MAP_BLOCKSIZE / 2,
+ (blockpos.Y * MAP_BLOCKSIZE) + MAP_BLOCKSIZE / 2);
+ int ground_level = getGroundLevelAtPoint(p);
+ return blockpos.Y * (MAP_BLOCKSIZE + 1) <= min(water_level, ground_level);
+ */
+
+ //yuck, but then again, should i bother being accurate?
+ //the height of the nodes in a single block is quite variable
+ return blockpos.Y * (MAP_BLOCKSIZE + 1) <= params->water_level;
+}
+
+
+u32 EmergeManager::getBlockSeed(v3s16 p) {
+ return (u32)(params->seed & 0xFFFFFFFF) +
+ p.Z * 38134234 +
+ p.Y * 42123 +
+ p.Y * 23;
+}
+
+
+Mapgen *EmergeManager::createMapgen(std::string mgname, int mgid,
+ MapgenParams *mgparams, EmergeManager *emerge) {
+ std::map<std::string, MapgenFactory *>::const_iterator iter = mglist.find(mgname);
+ if (iter == mglist.end()) {
+ errorstream << "EmergeManager; mapgen " << mgname <<
+ " not registered" << std::endl;
+ return NULL;
+ }
+
+ MapgenFactory *mgfactory = iter->second;
+ return mgfactory->createMapgen(mgid, mgparams, emerge);
+}
+
+
+MapgenParams *EmergeManager::createMapgenParams(std::string mgname) {
+ std::map<std::string, MapgenFactory *>::const_iterator iter = mglist.find(mgname);
+ if (iter == mglist.end()) {
+ errorstream << "EmergeManager: mapgen " << mgname <<
+ " not registered" << std::endl;
+ return NULL;
+ }
+
+ MapgenFactory *mgfactory = iter->second;
+ return mgfactory->createMapgenParams();
+}
+
+
+MapgenParams *EmergeManager::getParamsFromSettings(Settings *settings) {
+ std::string mg_name = settings->get("mg_name");
+ MapgenParams *mgparams = createMapgenParams(mg_name);
+
+ mgparams->mg_name = mg_name;
+ mgparams->seed = settings->getU64(settings == g_settings ? "fixed_map_seed" : "seed");
+ mgparams->water_level = settings->getS16("water_level");
+ mgparams->chunksize = settings->getS16("chunksize");
+ mgparams->flags = settings->getS32("mg_flags");
+
+ if (!mgparams->readParams(settings)) {
+ delete mgparams;
+ return NULL;
+ }
+ return mgparams;
+}
+
+
+void EmergeManager::setParamsToSettings(Settings *settings) {
+ settings->set("mg_name", params->mg_name);
+ settings->setU64("seed", params->seed);
+ settings->setS16("water_level", params->water_level);
+ settings->setS16("chunksize", params->chunksize);
+ settings->setFlagStr("mg_flags", params->flags, flagdesc_mapgen);
+
+ params->writeParams(settings);
+}
+
+
+bool EmergeManager::registerMapgen(std::string mgname, MapgenFactory *mgfactory) {
+ mglist.insert(std::make_pair(mgname, mgfactory));
+ infostream << "EmergeManager: registered mapgen " << mgname << std::endl;
+}
+
+
+
+class MapEditEventIgnorer
+{
+public:
+ MapEditEventIgnorer(bool *flag):
+ m_flag(flag)
+ {
+ if(*m_flag == false)
+ *m_flag = true;
+ else
+ m_flag = NULL;
+ }
+
+ ~MapEditEventIgnorer()
+ {
+ if(m_flag)
+ {
+ assert(*m_flag);
+ *m_flag = false;
+ }
+ }
+
+private:
+ bool *m_flag;
+};
+
+class MapEditEventAreaIgnorer
+{
+public:
+ MapEditEventAreaIgnorer(VoxelArea *ignorevariable, const VoxelArea &a):
+ m_ignorevariable(ignorevariable)
+ {
+ if(m_ignorevariable->getVolume() == 0)
+ *m_ignorevariable = a;
+ else
+ m_ignorevariable = NULL;
+ }
+
+ ~MapEditEventAreaIgnorer()
+ {
+ if(m_ignorevariable)
+ {
+ assert(m_ignorevariable->getVolume() != 0);
+ *m_ignorevariable = VoxelArea();
+ }
+ }
+
+private:
+ VoxelArea *m_ignorevariable;
+};
+
+
+#if 1
+
+#define EMERGE_DBG_OUT(x) \
+ { if (enable_mapgen_debug_info) \
+ infostream << "EmergeThread: " x << std::endl; }
+
+bool EmergeThread::getBlockOrStartGen(v3s16 p, MapBlock **b,
+ BlockMakeData *data, bool allow_gen) {
+ v2s16 p2d(p.X, p.Z);
+ //envlock: usually takes <=1ms, sometimes 90ms or ~400ms to acquire
+ JMutexAutoLock envlock(m_server->m_env_mutex);
+
+ // Load sector if it isn't loaded
+ if (map->getSectorNoGenerateNoEx(p2d) == NULL)
+ map->loadSectorMeta(p2d);
+
+ // Attempt to load block
+ MapBlock *block = map->getBlockNoCreateNoEx(p);
+ if (!block || block->isDummy() || !block->isGenerated()) {
+ EMERGE_DBG_OUT("not in memory, attempting to load from disk");
+ block = map->loadBlock(p);
+ }
+
+ // If could not load and allowed to generate,
+ // start generation inside this same envlock
+ if (allow_gen && (block == NULL || !block->isGenerated())) {
+ EMERGE_DBG_OUT("generating");
+ map->initBlockMake(data, p);
+ return true;
+ }
+
+ *b = block;
+ return false;
+}
+
+
+void *EmergeThread::Thread() {
+ ThreadStarted();
+ log_register_thread("EmergeThread");
+ DSTACK(__FUNCTION_NAME);
+ BEGIN_DEBUG_EXCEPTION_HANDLER
+
+ v3s16 last_tried_pos(-32768,-32768,-32768); // For error output
+ v3s16 p;
+ u8 flags;
+
+ map = (ServerMap *)&(m_server->m_env->getMap());
+ emerge = m_server->m_emerge;
+ mapgen = emerge->getMapgen();
+
+ while (getRun())
+ try {
+ while (!emerge->popBlockEmerge(&p, &flags))
+ qevent.wait();
+
+ last_tried_pos = p;
+ if (blockpos_over_limit(p))
+ continue;
+
+ bool allow_generate = flags & BLOCK_EMERGE_ALLOWGEN;
+ EMERGE_DBG_OUT("p=" PP(p) " allow_generate=" << allow_generate);
+
+ /*
+ Try to fetch block from memory or disk.
+ If not found and asked to generate, initialize generator.
+ */
+ BlockMakeData data;
+ MapBlock *block = NULL;
+ core::map<v3s16, MapBlock *> modified_blocks;
+
+ if (getBlockOrStartGen(p, &block, &data, allow_generate)) {
+ {
+ ScopeProfiler sp(g_profiler, "EmergeThread: Mapgen::makeChunk", SPT_AVG);
+ TimeTaker t("mapgen::make_block()");
+
+ mapgen->makeChunk(&data);
+
+ if (enable_mapgen_debug_info == false)
+ t.stop(true); // Hide output
+ }
+
+ {
+ //envlock: usually 0ms, but can take either 30 or 400ms to acquire
+ JMutexAutoLock envlock(m_server->m_env_mutex);
+ ScopeProfiler sp(g_profiler, "EmergeThread: after "
+ "mapgen::make_block (envlock)", SPT_AVG);
+
+ map->finishBlockMake(&data, modified_blocks);
+
+ block = map->getBlockNoCreateNoEx(p);
+ if (block) {
+ /*
+ Do some post-generate stuff
+ */
+ v3s16 minp = data.blockpos_min * MAP_BLOCKSIZE;
+ v3s16 maxp = data.blockpos_max * MAP_BLOCKSIZE +
+ v3s16(1,1,1) * (MAP_BLOCKSIZE - 1);
+
+ // Ignore map edit events, they will not need to be sent
+ // to anybody because the block hasn't been sent to anybody
+ MapEditEventAreaIgnorer
+ ign(&m_server->m_ignore_map_edit_events_area,
+ VoxelArea(minp, maxp));
+ { // takes about 90ms with -O1 on an e3-1230v2
+ scriptapi_environment_on_generated(m_server->m_lua,
+ minp, maxp, emerge->getBlockSeed(minp));
+ }
+
+ EMERGE_DBG_OUT("ended up with: " << analyze_block(block));
+
+ m_server->m_env->activateBlock(block, 0);
+ }
+ }
+ }
+
+ /*
+ Set sent status of modified blocks on clients
+ */
+
+ // NOTE: Server's clients are also behind the connection mutex
+ //conlock: consistently takes 30-40ms to acquire
+ JMutexAutoLock lock(m_server->m_con_mutex);
+ // Add the originally fetched block to the modified list
+ if (block)
+ modified_blocks.insert(p, block);
+
+ // Set the modified blocks unsent for all the clients
+ for (core::map<u16, RemoteClient*>::Iterator
+ i = m_server->m_clients.getIterator();
+ i.atEnd() == false; i++) {
+ RemoteClient *client = i.getNode()->getValue();
+ if (modified_blocks.size() > 0) {
+ // Remove block from sent history
+ client->SetBlocksNotSent(modified_blocks);
+ }
+ }
+ }
+ catch (VersionMismatchException &e) {
+ std::ostringstream err;
+ err << "World data version mismatch in MapBlock "<<PP(last_tried_pos)<<std::endl;
+ err << "----"<<std::endl;
+ err << "\""<<e.what()<<"\""<<std::endl;
+ err << "See debug.txt."<<std::endl;
+ err << "World probably saved by a newer version of Minetest."<<std::endl;
+ m_server->setAsyncFatalError(err.str());
+ }
+ catch (SerializationError &e) {
+ std::ostringstream err;
+ err << "Invalid data in MapBlock "<<PP(last_tried_pos)<<std::endl;
+ err << "----"<<std::endl;
+ err << "\""<<e.what()<<"\""<<std::endl;
+ err << "See debug.txt."<<std::endl;
+ err << "You can ignore this using [ignore_world_load_errors = true]."<<std::endl;
+ m_server->setAsyncFatalError(err.str());
+ }
+
+ END_DEBUG_EXCEPTION_HANDLER(errorstream)
+ log_deregister_thread();
+ return NULL;
+}
+
+#else
+
+void *EmergeThread::Thread() {
+ ThreadStarted();
+ log_register_thread("EmergeThread");
+ DSTACK(__FUNCTION_NAME);
+ BEGIN_DEBUG_EXCEPTION_HANDLER
+
+ bool enable_mapgen_debug_info = g_settings->getBool("enable_mapgen_debug_info");
+
+ v3s16 last_tried_pos(-32768,-32768,-32768); // For error output
+ ServerMap &map = ((ServerMap&)m_server->m_env->getMap());
+ EmergeManager *emerge = m_server->m_emerge;
+ Mapgen *mapgen = emerge->getMapgen();
+
+ while(getRun())
+ try {
+ QueuedBlockEmerge *qptr = m_server->m_emerge_queue.pop();
+ if(qptr == NULL)
+ break;
+ SharedPtr<QueuedBlockEmerge> q(qptr);
+
+ v3s16 &p = q->pos;
+ v2s16 p2d(p.X,p.Z);
+
+ last_tried_pos = p;
+
+ /*
+ Do not generate over-limit
+ */
+ if (blockpos_over_limit(p))
+ continue;
+
+ //infostream<<"EmergeThread::Thread(): running"<<std::endl;
+
+ //TimeTaker timer("block emerge");
+
+ /*
+ Try to emerge it from somewhere.
+
+ If it is only wanted as optional, only loading from disk
+ will be allowed.
+ */
+
+ /*
+ Check if any peer wants it as non-optional. In that case it
+ will be generated.
+
+ Also decrement the emerge queue count in clients.
+ */
+
+ bool only_from_disk = true;
+ {
+ core::map<u16, u8>::Iterator i;
+ for (i=q->s.getIterator(); !i.atEnd(); i++) {
+ u8 flags = i.getNode()->getValue();
+ if (!(flags & BLOCK_EMERGE_FLAG_FROMDISK)) {
+ only_from_disk = false;
+ break;
+ }
+ }
+ }
+
+ if (enable_mapgen_debug_info)
+ infostream<<"EmergeThread: p="
+ <<"("<<p.X<<","<<p.Y<<","<<p.Z<<") "
+ <<"only_from_disk="<<only_from_disk<<std::endl;
+
+ MapBlock *block = NULL;
+ bool got_block = true;
+ core::map<v3s16, MapBlock*> modified_blocks;
+
+ /*
+ Try to fetch block from memory or disk.
+ If not found and asked to generate, initialize generator.
+ */
+
+ bool started_generate = false;
+ BlockMakeData data;
+ {
+ JMutexAutoLock envlock(m_server->m_env_mutex);
+
+ // Load sector if it isn't loaded
+ if(map.getSectorNoGenerateNoEx(p2d) == NULL)
+ map.loadSectorMeta(p2d);
+
+ // Attempt to load block
+ block = map.getBlockNoCreateNoEx(p);
+ if(!block || block->isDummy() || !block->isGenerated()) {
+ if(enable_mapgen_debug_info)
+ infostream<<"EmergeThread: not in memory, "
+ <<"attempting to load from disk"<<std::endl;
+
+ block = map.loadBlock(p);
+ }
+
+ // If could not load and allowed to generate, start generation
+ // inside this same envlock
+ if(only_from_disk == false &&
+ (block == NULL || block->isGenerated() == false)){
+ if(enable_mapgen_debug_info)
+ infostream<<"EmergeThread: generating"<<std::endl;
+ started_generate = true;
+
+ map.initBlockMake(&data, p);
+ }
+ }
+
+ /*
+ If generator was initialized, generate now when envlock is free.
+ */
+ if(started_generate) {
+ {
+ ScopeProfiler sp(g_profiler, "EmergeThread: mapgen::make_block",
+ SPT_AVG);
+ TimeTaker t("mapgen::make_block()");
+
+ mapgen->makeChunk(&data);
+
+ if (enable_mapgen_debug_info == false)
+ t.stop(true); // Hide output
+ }
+
+ do{ // enable break
+ // Lock environment again to access the map
+ JMutexAutoLock envlock(m_server->m_env_mutex);
+
+ ScopeProfiler sp(g_profiler, "EmergeThread: after "
+ "mapgen::make_block (envlock)", SPT_AVG);
+
+ // Blit data back on map, update lighting, add mobs and
+ // whatever this does
+ map.finishBlockMake(&data, modified_blocks);
+
+ // Get central block
+ block = map.getBlockNoCreateNoEx(p);
+
+ // If block doesn't exist, don't try doing anything with it
+ // This happens if the block is not in generation boundaries
+ if(!block)
+ break;
+
+ /*
+ Do some post-generate stuff
+ */
+ v3s16 minp = data.blockpos_min * MAP_BLOCKSIZE;
+ v3s16 maxp = data.blockpos_max * MAP_BLOCKSIZE +
+ v3s16(1,1,1) * (MAP_BLOCKSIZE - 1);
+
+ /*
+ Ignore map edit events, they will not need to be
+ sent to anybody because the block hasn't been sent
+ to anybody
+ */
+ MapEditEventAreaIgnorer ign(
+ &m_server->m_ignore_map_edit_events_area,
+ VoxelArea(minp, maxp));
+ {
+ TimeTaker timer("on_generated");
+ scriptapi_environment_on_generated(m_server->m_lua,
+ minp, maxp, emerge->getBlockSeed(minp));
+ //int t = timer.stop(true);
+ //dstream<<"on_generated took "<<t<<"ms"<<std::endl;
+ }
+
+ if (enable_mapgen_debug_info)
+ infostream << "EmergeThread: ended up with: "
+ << analyze_block(block) << std::endl;
+
+ // Activate objects and stuff
+ m_server->m_env->activateBlock(block, 0);
+ }while(false);
+ }
+
+ if(block == NULL)
+ got_block = false;
+
+ /*
+ Set sent status of modified blocks on clients
+ */
+
+ // NOTE: Server's clients are also behind the connection mutex
+ JMutexAutoLock lock(m_server->m_con_mutex);
+
+ /*
+ Add the originally fetched block to the modified list
+ */
+ if(got_block)
+ modified_blocks.insert(p, block);
+
+ /*
+ Set the modified blocks unsent for all the clients
+ */
+ for(core::map<u16, RemoteClient*>::Iterator
+ i = m_server->m_clients.getIterator();
+ i.atEnd() == false; i++) {
+ RemoteClient *client = i.getNode()->getValue();
+ if(modified_blocks.size() > 0) {
+ // Remove block from sent history
+ client->SetBlocksNotSent(modified_blocks);
+ }
+ }
+
+
+niters++;
+ }
+ catch (VersionMismatchException &e) {
+ std::ostringstream err;
+ err << "World data version mismatch in MapBlock "<<PP(last_tried_pos)<<std::endl;
+ err << "----"<<std::endl;
+ err << "\""<<e.what()<<"\""<<std::endl;
+ err << "See debug.txt."<<std::endl;
+ err << "World probably saved by a newer version of Minetest."<<std::endl;
+ m_server->setAsyncFatalError(err.str());
+ }
+ catch (SerializationError &e) {
+ std::ostringstream err;
+ err << "Invalid data in MapBlock "<<PP(last_tried_pos)<<std::endl;
+ err << "----"<<std::endl;
+ err << "\""<<e.what()<<"\""<<std::endl;
+ err << "See debug.txt."<<std::endl;
+ err << "You can ignore this using [ignore_world_load_errors = true]."<<std::endl;
+ m_server->setAsyncFatalError(err.str());
+ }
+printf("emergethread iterated %d times\n", niters);
+ END_DEBUG_EXCEPTION_HANDLER(errorstream)
+ log_deregister_thread();
+ return NULL;
+}
+
+#endif
--- /dev/null
+#ifndef EMERGE_HEADER
+#define EMERGE_HEADER
+
+#include <map>
+#include <queue>
+#include "util/thread.h"
+
+#define BLOCK_EMERGE_ALLOWGEN (1<<0)
+
+class Mapgen;
+class MapgenParams;
+class MapgenFactory;
+class Biome;
+class BiomeDefManager;
+class EmergeThread;
+class ManualMapVoxelManipulator;
+//class ServerMap;
+//class MapBlock;
+
+#include "server.h"
+
+struct BlockMakeData {
+ bool no_op;
+ ManualMapVoxelManipulator *vmanip;
+ u64 seed;
+ v3s16 blockpos_min;
+ v3s16 blockpos_max;
+ v3s16 blockpos_requested;
+ UniqueQueue<v3s16> transforming_liquid;
+ INodeDefManager *nodedef;
+
+// BlockMakeData();
+// ~BlockMakeData();
+
+BlockMakeData():
+ no_op(false),
+ vmanip(NULL),
+ seed(0),
+ nodedef(NULL)
+{}
+
+~BlockMakeData()
+{
+ delete vmanip;
+}
+};
+
+class EmergeManager {
+public:
+ std::map<std::string, MapgenFactory *> mglist;
+
+ //settings
+ MapgenParams *params;
+
+ JMutex queuemutex;
+ std::map<v3s16, u8> blocks_enqueued; //change to a hashtable later
+ Mapgen *mapgen;
+ EmergeThread *emergethread;
+
+ //biome manager
+ BiomeDefManager *biomedef;
+
+ EmergeManager(IGameDef *gamedef, BiomeDefManager *bdef);
+ ~EmergeManager();
+
+ void initMapgens(MapgenParams *mgparams);
+ Mapgen *createMapgen(std::string mgname, int mgid,
+ MapgenParams *mgparams, EmergeManager *emerge);
+ MapgenParams *createMapgenParams(std::string mgname);
+ Mapgen *getMapgen();
+ bool enqueueBlockEmerge(u16 peer_id, v3s16 p, bool allow_generate);
+ bool popBlockEmerge(v3s16 *pos, u8 *flags);
+
+ bool registerMapgen(std::string name, MapgenFactory *mgfactory);
+ MapgenParams *getParamsFromSettings(Settings *settings);
+ void setParamsToSettings(Settings *settings);
+
+ //mapgen helper methods
+ Biome *getBiomeAtPoint(v3s16 p);
+ int getGroundLevelAtPoint(v2s16 p);
+ bool isBlockUnderground(v3s16 blockpos);
+ u32 getBlockSeed(v3s16 p);
+};
+
+class EmergeThread : public SimpleThread
+{
+ Server *m_server;
+ ServerMap *map;
+ EmergeManager *emerge;
+ Mapgen *mapgen;
+ bool enable_mapgen_debug_info;
+
+public:
+ Event qevent;
+ std::queue<v3s16> blockqueue;
+
+ EmergeThread(Server *server):
+ SimpleThread(),
+ m_server(server),
+ map(NULL),
+ emerge(NULL),
+ mapgen(NULL)
+ {
+ enable_mapgen_debug_info = g_settings->getBool("enable_mapgen_debug_info");
+ }
+
+ void *Thread();
+
+ void trigger()
+ {
+ setRun(true);
+ if(IsRunning() == false)
+ {
+ Start();
+ }
+ }
+
+ bool getBlockOrStartGen(v3s16 p, MapBlock **b,
+ BlockMakeData *data, bool allow_generate);
+};
+
+#endif
#include "mapnode.h"
#include "mapblock.h"
-class Server;
class ServerEnvironment;
class ActiveBlockModifier;
class ServerActiveObject;
bool initialized;
};
+#ifdef _WIN32
+
+class Event {
+ HANDLE hEvent;
+
+public:
+ Event() {
+ hEvent = CreateEvent(NULL, 0, 0, NULL);
+ }
+
+ ~Event() {
+ CloseHandle(hEvent);
+ }
+
+ void wait() {
+ WaitForSingleObject(hEvent, INFINITE);
+ }
+
+ void signal() {
+ SetEvent(hEvent);
+ }
+}
+
+#else
+
+#include <semaphore.h>
+
+class Event {
+ sem_t sem;
+
+public:
+ Event() {
+ sem_init(&sem, 0, 0);
+ }
+
+ ~Event() {
+ sem_destroy(&sem);
+ }
+
+ void wait() {
+ sem_wait(&sem);
+ }
+
+ void signal() {
+ sem_post(&sem);
+ }
+};
+
+#endif
+
#endif // JMUTEX_H
#include "gamedef.h"
#include "util/directiontables.h"
#include "rollback_interface.h"
+#include "emerge.h"
#include "mapgen_v6.h"
#define PP(x) "("<<(x).X<<","<<(x).Y<<","<<(x).Z<<")"
class NodeMetadata;
class IGameDef;
class IRollbackReportSink;
+class EmergeManager;
+class BlockMakeData;
/*
Blocks are generated by using these and makeBlock().
*/
void initBlockMake(BlockMakeData *data, v3s16 blockpos);
- MapBlock* finishBlockMake(BlockMakeData *data,
+ MapBlock *finishBlockMake(BlockMakeData *data,
core::map<v3s16, MapBlock*> &changed_blocks);
// A non-threaded wrapper to the above - DEFUNCT
};
///////////////////////////////////////////////////////////////////////////////
-/////////////////////////////// Emerge Manager ////////////////////////////////
-
-
-EmergeManager::EmergeManager(IGameDef *gamedef, BiomeDefManager *bdef) {
- //register built-in mapgens
- registerMapgen("v6", new MapgenFactoryV6());
-
- //the order of these assignments is pretty important
- this->biomedef = bdef ? bdef : new BiomeDefManager(gamedef);
- this->params = NULL;
- this->mapgen = NULL;
-}
-
-
-EmergeManager::~EmergeManager() {
- delete biomedef;
- delete mapgen;
- delete params;
-}
-
-
-void EmergeManager::initMapgens(MapgenParams *mgparams) {
- if (mapgen)
- return;
-
- this->params = mgparams;
- this->mapgen = getMapgen(); //only one mapgen for now!
-}
-
-
-Mapgen *EmergeManager::getMapgen() {
- if (!mapgen) {
- mapgen = createMapgen(params->mg_name, 0, params, this);
- if (!mapgen) {
- infostream << "EmergeManager: falling back to mapgen v6" << std::endl;
- delete params;
- params = createMapgenParams("v6");
- mapgen = createMapgen("v6", 0, params, this);
- }
- }
- return mapgen;
-}
-
-void EmergeManager::addBlockToQueue() {
- //STUB
-}
-
-
-int EmergeManager::getGroundLevelAtPoint(v2s16 p) {
- if (!mapgen)
- return 0;
- return mapgen->getGroundLevelAtPoint(p);
-}
-
-
-bool EmergeManager::isBlockUnderground(v3s16 blockpos) {
- /*
- v2s16 p = v2s16((blockpos.X * MAP_BLOCKSIZE) + MAP_BLOCKSIZE / 2,
- (blockpos.Y * MAP_BLOCKSIZE) + MAP_BLOCKSIZE / 2);
- int ground_level = getGroundLevelAtPoint(p);
- return blockpos.Y * (MAP_BLOCKSIZE + 1) <= min(water_level, ground_level);
- */
-
- //yuck, but then again, should i bother being accurate?
- //the height of the nodes in a single block is quite variable
- return blockpos.Y * (MAP_BLOCKSIZE + 1) <= params->water_level;
-}
-
-
-u32 EmergeManager::getBlockSeed(v3s16 p) {
- return (u32)(params->seed & 0xFFFFFFFF) +
- p.Z * 38134234 +
- p.Y * 42123 +
- p.Y * 23;
-}
-
-
-Mapgen *EmergeManager::createMapgen(std::string mgname, int mgid,
- MapgenParams *mgparams, EmergeManager *emerge) {
- std::map<std::string, MapgenFactory *>::const_iterator iter = mglist.find(mgname);
- if (iter == mglist.end()) {
- errorstream << "EmergeManager; mapgen " << mgname <<
- " not registered" << std::endl;
- return NULL;
- }
-
- MapgenFactory *mgfactory = iter->second;
- return mgfactory->createMapgen(mgid, mgparams, emerge);
-}
-
-
-MapgenParams *EmergeManager::createMapgenParams(std::string mgname) {
- std::map<std::string, MapgenFactory *>::const_iterator iter = mglist.find(mgname);
- if (iter == mglist.end()) {
- errorstream << "EmergeManager: mapgen " << mgname <<
- " not registered" << std::endl;
- return NULL;
- }
-
- MapgenFactory *mgfactory = iter->second;
- return mgfactory->createMapgenParams();
-}
-
-
-MapgenParams *EmergeManager::getParamsFromSettings(Settings *settings) {
- std::string mg_name = settings->get("mg_name");
- MapgenParams *mgparams = createMapgenParams(mg_name);
-
- mgparams->mg_name = mg_name;
- mgparams->seed = settings->getU64(settings == g_settings ? "fixed_map_seed" : "seed");
- mgparams->water_level = settings->getS16("water_level");
- mgparams->chunksize = settings->getS16("chunksize");
- mgparams->flags = settings->getFlagStr("mg_flags", flagdesc_mapgen);
-
- if (!mgparams->readParams(settings)) {
- delete mgparams;
- return NULL;
- }
- return mgparams;
-}
-
-
-void EmergeManager::setParamsToSettings(Settings *settings) {
- settings->set("mg_name", params->mg_name);
- settings->setU64("seed", params->seed);
- settings->setS16("water_level", params->water_level);
- settings->setS16("chunksize", params->chunksize);
- settings->setFlagStr("mg_flags", params->flags, flagdesc_mapgen);
-
- params->writeParams(settings);
-}
-
-
-void EmergeManager::registerMapgen(std::string mgname, MapgenFactory *mgfactory) {
- mglist.insert(std::make_pair(mgname, mgfactory));
- infostream << "EmergeManager: registered mapgen " << mgname << std::endl;
-}
-
/////////////////////
#endif ///BIG COMMENT
-BlockMakeData::BlockMakeData():
- no_op(false),
- vmanip(NULL),
- seed(0),
- nodedef(NULL)
-{}
-
-BlockMakeData::~BlockMakeData()
-{
- delete vmanip;
-}
-
-//}; // namespace mapgen
-
-
#include "mapnode.h"
#include "noise.h"
#include "settings.h"
+//#include "emerge.h"
#include <map>
/////////////////// Mapgen flags
#define MGV6_BIOME_BLEND 0x10
#define MG_FLAT 0x20
+extern FlagDesc flagdesc_mapgen[];
+
class BiomeDefManager;
class Biome;
class EmergeManager;
class ManualMapVoxelManipulator;
class VoxelManipulator;
class INodeDefManager;
-
-struct BlockMakeData {
- bool no_op;
- ManualMapVoxelManipulator *vmanip;
- u64 seed;
- v3s16 blockpos_min;
- v3s16 blockpos_max;
- v3s16 blockpos_requested;
- UniqueQueue<v3s16> transforming_liquid;
- INodeDefManager *nodedef;
-
- BlockMakeData();
- ~BlockMakeData();
-};
+class BlockMakeData;
struct MapgenParams {
std::string mg_name;
virtual MapgenParams *createMapgenParams() = 0;
};
-class EmergeManager {
-public:
- std::map<std::string, MapgenFactory *> mglist;
-
- //settings
- MapgenParams *params;
-
- //mapgen objects here
- Mapgen *mapgen;
-
- //biome manager
- BiomeDefManager *biomedef;
-
- EmergeManager(IGameDef *gamedef, BiomeDefManager *bdef);
- ~EmergeManager();
-
- void initMapgens(MapgenParams *mgparams);
- Mapgen *createMapgen(std::string mgname, int mgid,
- MapgenParams *mgparams, EmergeManager *emerge);
- MapgenParams *createMapgenParams(std::string mgname);
- Mapgen *getMapgen();
- void addBlockToQueue();
-
- void registerMapgen(std::string name, MapgenFactory *mgfactory);
- MapgenParams *getParamsFromSettings(Settings *settings);
- void setParamsToSettings(Settings *settings);
-
- //mapgen helper methods
- Biome *getBiomeAtPoint(v3s16 p);
- int getGroundLevelAtPoint(v2s16 p);
- bool isBlockUnderground(v3s16 blockpos);
- u32 getBlockSeed(v3s16 p);
-};
-
#endif
#include "profiler.h"
#include "settings.h" // For g_settings
#include "main.h" // For g_profiler
+#include "emerge.h"
#include "mapgen_v6.h"
/////////////////// Mapgen V6 perlin noise default values
#include "nodedef.h"
#include "itemdef.h"
#include "craftdef.h"
+#include "emerge.h"
#include "mapgen.h"
#include "biome.h"
#include "content_mapnode.h"
#include "rollback.h"
#include "util/serialize.h"
-#define PP(x) "("<<(x).X<<","<<(x).Y<<","<<(x).Z<<")"
-
-#define BLOCK_EMERGE_FLAG_FROMDISK (1<<0)
-
-class MapEditEventIgnorer
-{
-public:
- MapEditEventIgnorer(bool *flag):
- m_flag(flag)
- {
- if(*m_flag == false)
- *m_flag = true;
- else
- m_flag = NULL;
- }
-
- ~MapEditEventIgnorer()
- {
- if(m_flag)
- {
- assert(*m_flag);
- *m_flag = false;
- }
- }
-
-private:
- bool *m_flag;
-};
-
-class MapEditEventAreaIgnorer
-{
-public:
- MapEditEventAreaIgnorer(VoxelArea *ignorevariable, const VoxelArea &a):
- m_ignorevariable(ignorevariable)
- {
- if(m_ignorevariable->getVolume() == 0)
- *m_ignorevariable = a;
- else
- m_ignorevariable = NULL;
- }
-
- ~MapEditEventAreaIgnorer()
- {
- if(m_ignorevariable)
- {
- assert(m_ignorevariable->getVolume() != 0);
- *m_ignorevariable = VoxelArea();
- }
- }
-
-private:
- VoxelArea *m_ignorevariable;
-};
-
void * ServerThread::Thread()
{
ThreadStarted();
return NULL;
}
-void * EmergeThread::Thread()
-{
- ThreadStarted();
-
- log_register_thread("EmergeThread");
-
- DSTACK(__FUNCTION_NAME);
-
- BEGIN_DEBUG_EXCEPTION_HANDLER
-
- bool enable_mapgen_debug_info = g_settings->getBool("enable_mapgen_debug_info");
-
- v3s16 last_tried_pos(-32768,-32768,-32768); // For error output
-
- ServerMap &map = ((ServerMap&)m_server->m_env->getMap());
- EmergeManager *emerge = m_server->m_emerge;
- Mapgen *mapgen = emerge->getMapgen();
-
- /*
- Get block info from queue, emerge them and send them
- to clients.
-
- After queue is empty, exit.
- */
- while(getRun())
- try{
- QueuedBlockEmerge *qptr = m_server->m_emerge_queue.pop();
- if(qptr == NULL)
- break;
-
- SharedPtr<QueuedBlockEmerge> q(qptr);
-
- v3s16 &p = q->pos;
- v2s16 p2d(p.X,p.Z);
-
- last_tried_pos = p;
-
- /*
- Do not generate over-limit
- */
- if(blockpos_over_limit(p))
- continue;
-
- //infostream<<"EmergeThread::Thread(): running"<<std::endl;
-
- //TimeTaker timer("block emerge");
-
- /*
- Try to emerge it from somewhere.
-
- If it is only wanted as optional, only loading from disk
- will be allowed.
- */
-
- /*
- Check if any peer wants it as non-optional. In that case it
- will be generated.
-
- Also decrement the emerge queue count in clients.
- */
-
- bool only_from_disk = true;
-
- {
- core::map<u16, u8>::Iterator i;
- for(i=q->peer_ids.getIterator(); i.atEnd()==false; i++)
- {
- //u16 peer_id = i.getNode()->getKey();
-
- // Check flags
- u8 flags = i.getNode()->getValue();
- if((flags & BLOCK_EMERGE_FLAG_FROMDISK) == false)
- only_from_disk = false;
-
- }
- }
-
- if(enable_mapgen_debug_info)
- infostream<<"EmergeThread: p="
- <<"("<<p.X<<","<<p.Y<<","<<p.Z<<") "
- <<"only_from_disk="<<only_from_disk<<std::endl;
-
-
-
- MapBlock *block = NULL;
- bool got_block = true;
- core::map<v3s16, MapBlock*> modified_blocks;
-
- /*
- Try to fetch block from memory or disk.
- If not found and asked to generate, initialize generator.
- */
-
- bool started_generate = false;
- BlockMakeData data;
-
- {
- JMutexAutoLock envlock(m_server->m_env_mutex);
-
- // Load sector if it isn't loaded
- if(map.getSectorNoGenerateNoEx(p2d) == NULL)
- map.loadSectorMeta(p2d);
-
- // Attempt to load block
- block = map.getBlockNoCreateNoEx(p);
- if(!block || block->isDummy() || !block->isGenerated())
- {
- if(enable_mapgen_debug_info)
- infostream<<"EmergeThread: not in memory, "
- <<"attempting to load from disk"<<std::endl;
-
- block = map.loadBlock(p);
- }
-
- // If could not load and allowed to generate, start generation
- // inside this same envlock
- if(only_from_disk == false &&
- (block == NULL || block->isGenerated() == false)){
- if(enable_mapgen_debug_info)
- infostream<<"EmergeThread: generating"<<std::endl;
- started_generate = true;
-
- map.initBlockMake(&data, p);
- }
- }
-
- /*
- If generator was initialized, generate now when envlock is free.
- */
- if(started_generate)
- {
- {
- ScopeProfiler sp(g_profiler, "EmergeThread: mapgen::make_block",
- SPT_AVG);
- TimeTaker t("mapgen::make_block()");
-
- mapgen->makeChunk(&data);
- //mapgen::make_block(&data);
-
- if(enable_mapgen_debug_info == false)
- t.stop(true); // Hide output
- }
-
- do{ // enable break
- // Lock environment again to access the map
- JMutexAutoLock envlock(m_server->m_env_mutex);
-
- ScopeProfiler sp(g_profiler, "EmergeThread: after "
- "mapgen::make_block (envlock)", SPT_AVG);
-
- // Blit data back on map, update lighting, add mobs and
- // whatever this does
- map.finishBlockMake(&data, modified_blocks);
-
- // Get central block
- block = map.getBlockNoCreateNoEx(p);
-
- // If block doesn't exist, don't try doing anything with it
- // This happens if the block is not in generation boundaries
- if(!block)
- break;
-
- /*
- Do some post-generate stuff
- */
-
- v3s16 minp = data.blockpos_min*MAP_BLOCKSIZE;
- v3s16 maxp = data.blockpos_max*MAP_BLOCKSIZE +
- v3s16(1,1,1)*(MAP_BLOCKSIZE-1);
-
- /*
- Ignore map edit events, they will not need to be
- sent to anybody because the block hasn't been sent
- to anybody
- */
- //MapEditEventIgnorer ign(&m_server->m_ignore_map_edit_events);
- MapEditEventAreaIgnorer ign(
- &m_server->m_ignore_map_edit_events_area,
- VoxelArea(minp, maxp));
- {
- TimeTaker timer("on_generated");
- scriptapi_environment_on_generated(m_server->m_lua,
- minp, maxp, emerge->getBlockSeed(minp));
- /*int t = timer.stop(true);
- dstream<<"on_generated took "<<t<<"ms"<<std::endl;*/
- }
-
- if(enable_mapgen_debug_info)
- infostream<<"EmergeThread: ended up with: "
- <<analyze_block(block)<<std::endl;
-
- // Activate objects and stuff
- m_server->m_env->activateBlock(block, 0);
- }while(false);
- }
-
- if(block == NULL)
- got_block = false;
-
- /*
- Set sent status of modified blocks on clients
- */
-
- // NOTE: Server's clients are also behind the connection mutex
- JMutexAutoLock lock(m_server->m_con_mutex);
-
- /*
- Add the originally fetched block to the modified list
- */
- if(got_block)
- {
- modified_blocks.insert(p, block);
- }
-
- /*
- Set the modified blocks unsent for all the clients
- */
-
- for(core::map<u16, RemoteClient*>::Iterator
- i = m_server->m_clients.getIterator();
- i.atEnd() == false; i++)
- {
- RemoteClient *client = i.getNode()->getValue();
-
- if(modified_blocks.size() > 0)
- {
- // Remove block from sent history
- client->SetBlocksNotSent(modified_blocks);
- }
- }
- }
- catch(VersionMismatchException &e)
- {
- std::ostringstream err;
- err<<"World data version mismatch in MapBlock "<<PP(last_tried_pos)<<std::endl;
- err<<"----"<<std::endl;
- err<<"\""<<e.what()<<"\""<<std::endl;
- err<<"See debug.txt."<<std::endl;
- err<<"World probably saved by a newer version of Minetest."<<std::endl;
- m_server->setAsyncFatalError(err.str());
- }
- catch(SerializationError &e)
- {
- std::ostringstream err;
- err<<"Invalid data in MapBlock "<<PP(last_tried_pos)<<std::endl;
- err<<"----"<<std::endl;
- err<<"\""<<e.what()<<"\""<<std::endl;
- err<<"See debug.txt."<<std::endl;
- err<<"You can ignore this using [ignore_world_load_errors = true]."<<std::endl;
- m_server->setAsyncFatalError(err.str());
- }
-
- END_DEBUG_EXCEPTION_HANDLER(errorstream)
-
- log_deregister_thread();
-
- return NULL;
-}
-
v3f ServerSoundParams::getPos(ServerEnvironment *env, bool *pos_exists) const
{
if(pos_exists) *pos_exists = false;
*/
if(block == NULL || surely_not_found_on_disk || block_is_invalid)
{
- //TODO: Get value from somewhere
+ /* //TODO: Get value from somewhere
// Allow only one block in emerge queue
//if(server->m_emerge_queue.peerItemCount(peer_id) < 1)
// Allow two blocks in queue per client
nearest_emergefull_d = d;
goto queue_full_break;
}
+ */
+ if (server->m_emerge->enqueueBlockEmerge(peer_id, p, generate)) {
+ if (nearest_emerged_d == -1)
+ nearest_emerged_d = d;
+ } else {
+ if (nearest_emergefull_d == -1)
+ nearest_emergefull_d = d;
+ goto queue_full_break;
+ }
+
// get next one.
continue;
}
m_craftdef(createCraftDefManager()),
m_event(new EventManager()),
m_thread(this),
- m_emergethread(this),
+ //m_emergethread(this),
m_time_of_day_send_timer(0),
m_uptime(0),
m_shutdown_requested(false),
// Stop threads (set run=false first so both start stopping)
m_thread.setRun(false);
- m_emergethread.setRun(false);
+ //m_emergethread.setRun(false);
m_thread.stop();
- m_emergethread.stop();
+ //m_emergethread.stop();
infostream<<"Server: Threads stopped"<<std::endl;
}
{
counter = 0.0;
- m_emergethread.trigger();
+ m_emerge->emergethread->trigger();
// Update m_enable_rollback_recording here too
m_enable_rollback_recording =
infostream<<"Server: Not punching: Node not found."
<<" Adding block to emerge queue."
<<std::endl;
- m_emerge_queue.addBlock(peer_id,
- getNodeBlockPos(p_above), BLOCK_EMERGE_FLAG_FROMDISK);
+ m_emerge->enqueueBlockEmerge(peer_id, getNodeBlockPos(p_above), false);
}
if(n.getContent() != CONTENT_IGNORE)
scriptapi_node_on_punch(m_lua, p_under, n, playersao);
infostream<<"Server: Not finishing digging: Node not found."
<<" Adding block to emerge queue."
<<std::endl;
- m_emerge_queue.addBlock(peer_id,
- getNodeBlockPos(p_above), BLOCK_EMERGE_FLAG_FROMDISK);
+ m_emerge->enqueueBlockEmerge(peer_id, getNodeBlockPos(p_above), false);
}
/* Cheat prevention */
void Server::queueBlockEmerge(v3s16 blockpos, bool allow_generate)
{
- u8 flags = 0;
- if(!allow_generate)
- flags |= BLOCK_EMERGE_FLAG_FROMDISK;
- m_emerge_queue.addBlock(PEER_ID_INEXISTENT, blockpos, flags);
+ m_emerge->enqueueBlockEmerge(PEER_ID_INEXISTENT, blockpos, allow_generate);
}
Inventory* Server::createDetachedInventory(const std::string &name)
#include "rollback_interface.h" // Needed for rollbackRevertActions()
#include <list> // Needed for rollbackRevertActions()
+#define PP(x) "("<<(x).X<<","<<(x).Y<<","<<(x).Z<<")"
+
struct LuaState;
typedef struct lua_State lua_State;
class IWritableItemDefManager;
class EventManager;
class PlayerSAO;
class IRollbackManager;
+class EmergeManager;
class ServerError : public std::exception
{
If it is, update the peer to it and quit.
*/
core::list<QueuedBlockEmerge*>::Iterator i;
- for(i=m_queue.begin(); i!=m_queue.end(); i++)
- {
+ for(i=m_queue.begin(); i!=m_queue.end(); i++) {
QueuedBlockEmerge *q = *i;
- if(q->pos == pos)
- {
+ if (q->pos == pos) {
q->peer_ids[peer_id] = flags;
return;
}
*/
QueuedBlockEmerge *q = new QueuedBlockEmerge;
q->pos = pos;
- if(peer_id != 0)
+ if (peer_id != 0)
q->peer_ids[peer_id] = flags;
m_queue.push_back(q);
}
void * Thread();
};
-class EmergeThread : public SimpleThread
-{
- Server *m_server;
-
-public:
-
- EmergeThread(Server *server):
- SimpleThread(),
- m_server(server)
- {
- }
-
- void * Thread();
-
- void trigger()
- {
- setRun(true);
- if(IsRunning() == false)
- {
- Start();
- }
- }
-};
-
struct PlayerInfo
{
u16 id;
// The server mainly operates in this thread
ServerThread m_thread;
// This thread fetches and generates map
- EmergeThread m_emergethread;
+ //EmergeThread m_emergethread;
// Queue of block coordinates to be processed by the emerge thread
- BlockEmergeQueue m_emerge_queue;
+ //BlockEmergeQueue m_emerge_queue;
/*
Time related stuff