Fixes #2122
Fixes #1454
Addendum (est31)
According from its docs in android_native_app_glue.h (from the NDK), the
onInputEvent should "Return 1 if you have handled the event, 0 for any
default dispatching". Before, we always returned 1, meaning we blocked
all hardware keys to be given to the OS.
This broke the volume keys and has caused #2122 and #1454.
Although it bases on lots of guesswork, it can probably safely be said that
CGUIEnvironment::postEventFromUser returns true if the event was handled,
and false if not. Therefore, set the status variable depending on what
postEventFromUser returned.
---- irrlicht/source/Irrlicht/Android/CIrrDeviceAndroid.cpp 2014-06-03 20:56:21.289559503 +0200
-+++ irrlicht/source/Irrlicht/Android/CIrrDeviceAndroid.cpp.orig 2014-06-03 20:57:39.281556749 +0200
-@@ -423,6 +423,7 @@
- }\r
- \r
- device->postEventFromUser(event);\r
-+ status = 1;\r
- }\r
- break;\r
- default:\r
-@@ -479,7 +480,7 @@
+--- irrlicht/source/Irrlicht/Android/CIrrDeviceAndroid.cpp.orig 2015-08-29 15:43:09.000000000 +0300
++++ irrlicht/source/Irrlicht/Android/CIrrDeviceAndroid.cpp 2016-05-13 21:36:22.880388505 +0300
+@@ -486,7 +486,7 @@
+ event.KeyInput.Char = 0;
+ }
+
+- device->postEventFromUser(event);
++ status = device->postEventFromUser(event);
+ }
+ break;
+ default:
+@@ -543,7 +543,7 @@
KeyMap[1] = KEY_LBUTTON; // AKEYCODE_SOFT_LEFT\r
KeyMap[2] = KEY_RBUTTON; // AKEYCODE_SOFT_RIGHT\r
KeyMap[3] = KEY_HOME; // AKEYCODE_HOME\r
public void onDestroy() {
super.onDestroy();
}
+
+ @Override
+ public void onBackPressed() {
+ }
public void copyAssets() {