#active_object_send_range_blocks = 3
#active_block_range = 2
#max_simultaneous_block_sends_per_client = 2
-#max_simultaneous_block_sends_server_total = 8
+#max_simultaneous_block_sends_server_total = 2
#max_block_send_distance = 7
#max_block_generate_distance = 5
#time_send_interval = 20
//settings->setDefault("max_simultaneous_block_sends_per_client", "1");
// This causes frametime jitter on client side, or does it?
settings->setDefault("max_simultaneous_block_sends_per_client", "2");
- settings->setDefault("max_simultaneous_block_sends_server_total", "8");
+ settings->setDefault("max_simultaneous_block_sends_server_total", "2");
settings->setDefault("max_block_send_distance", "7");
settings->setDefault("max_block_generate_distance", "5");
settings->setDefault("time_send_interval", "20");