msgstr ""
"Project-Id-Version: minetest\n"
"Report-Msgid-Bugs-To: \n"
-"POT-Creation-Date: 2020-01-18 20:21+0000\n"
+"POT-Creation-Date: 2020-04-03 23:18+0200\n"
"PO-Revision-Date: 2020-03-01 19:51+0000\n"
"Last-Translator: abidin toumi <abidin24@disroot.org>\n"
"Language-Team: Arabic <https://hosted.weblate.org/projects/minetest/minetest/"
msgid "Z spread"
msgstr ""
+#. ~ "absvalue" is a noise parameter flag.
+#. It is short for "absolute value".
+#. It can be enabled in noise settings in
+#. main menu -> "All Settings".
#: builtin/mainmenu/dlg_settings_advanced.lua
msgid "absvalue"
msgstr ""
+#. ~ "defaults" is a noise parameter flag.
+#. It describes the default processing options
+#. for noise settings in main menu -> "All Settings".
#: builtin/mainmenu/dlg_settings_advanced.lua
msgid "defaults"
msgstr "إفتراضي"
+#. ~ "eased" is a noise parameter flag.
+#. It is used to make the map smoother and
+#. can be enabled in noise settings in
+#. main menu -> "All Settings".
#: builtin/mainmenu/dlg_settings_advanced.lua
msgid "eased"
msgstr ""
msgid "Ping"
msgstr ""
+#. ~ PvP = Player versus Player
#: builtin/mainmenu/tab_online.lua builtin/mainmenu/tab_simple_main.lua
msgid "PvP enabled"
msgstr ""
msgid "Provided world path doesn't exist: "
msgstr ""
+#. ~ DO NOT TRANSLATE THIS LITERALLY!
+#. This is a special string. Put either "no" or "yes"
+#. into the translation field (literally).
+#. Choose "yes" if the language requires use of the fallback
+#. font, "no" otherwise.
+#. The fallback font is (normally) required for languages with
+#. non-Latin script, like Chinese.
+#. When in doubt, test your translation.
#: src/client/fontengine.cpp
msgid "needs_fallback_font"
msgstr "yes"
msgid "- Public: "
msgstr ""
+#. ~ PvP = Player versus Player
#: src/client/game.cpp
msgid "- PvP: "
msgstr ""
msgid "Left Windows"
msgstr ""
+#. ~ Key name, common on Windows keyboards
#: src/client/keycode.cpp
msgid "Menu"
msgstr ""
msgid "Play"
msgstr ""
+#. ~ "Print screen" key
#: src/client/keycode.cpp
msgid "Print"
msgstr ""
msgid "Scroll Lock"
msgstr ""
+#. ~ Key name
#: src/client/keycode.cpp
msgid "Select"
msgstr ""
msgid "Sound Volume: "
msgstr ""
+#. ~ Imperative, as in "Enter/type in text".
+#. Don't forget the space.
#: src/gui/modalMenu.cpp
msgid "Enter "
msgstr ""
+#. ~ DO NOT TRANSLATE THIS LITERALLY!
+#. This is a special string which needs to contain the translation's
+#. language code (e.g. "de" for German).
#: src/network/clientpackethandler.cpp src/script/lua_api/l_client.cpp
msgid "LANG_CODE"
msgstr "ar"
#: src/settings_translation_file.cpp
msgid ""
-"Camera 'near clipping plane' distance in nodes, between 0 and 0.5.\n"
-"Most users will not need to change this.\n"
+"Camera 'near clipping plane' distance in nodes, between 0 and 0.25\n"
+"Only works on GLES platforms. Most users will not need to change this.\n"
"Increasing can reduce artifacting on weaker GPUs.\n"
"0.1 = Default, 0.25 = Good value for weaker tablets."
msgstr ""
msgstr ""
#: src/settings_translation_file.cpp
-msgid "Near clipping plane"
+msgid "Near plane"
msgstr ""
#: src/settings_translation_file.cpp
msgstr ""
"Project-Id-Version: Belarusian (Minetest)\n"
"Report-Msgid-Bugs-To: \n"
-"POT-Creation-Date: 2020-01-18 20:21+0000\n"
+"POT-Creation-Date: 2020-04-03 23:18+0200\n"
"PO-Revision-Date: 2019-11-19 23:04+0000\n"
"Last-Translator: Viktar Vauchkevich <victorenator@gmail.com>\n"
"Language-Team: Belarusian <https://hosted.weblate.org/projects/minetest/"
msgid "Z spread"
msgstr "Z распаўсюджвання"
+#. ~ "absvalue" is a noise parameter flag.
+#. It is short for "absolute value".
+#. It can be enabled in noise settings in
+#. main menu -> "All Settings".
#: builtin/mainmenu/dlg_settings_advanced.lua
msgid "absvalue"
msgstr "абсалютная велічыня"
+#. ~ "defaults" is a noise parameter flag.
+#. It describes the default processing options
+#. for noise settings in main menu -> "All Settings".
#: builtin/mainmenu/dlg_settings_advanced.lua
msgid "defaults"
msgstr "прадвызначаны"
+#. ~ "eased" is a noise parameter flag.
+#. It is used to make the map smoother and
+#. can be enabled in noise settings in
+#. main menu -> "All Settings".
#: builtin/mainmenu/dlg_settings_advanced.lua
msgid "eased"
msgstr "паслаблены"
msgid "Ping"
msgstr "Пінг"
+#. ~ PvP = Player versus Player
#: builtin/mainmenu/tab_online.lua builtin/mainmenu/tab_simple_main.lua
msgid "PvP enabled"
msgstr "PvP уключаны"
msgid "Provided world path doesn't exist: "
msgstr "Пададзены шлях не існуе: "
+#. ~ DO NOT TRANSLATE THIS LITERALLY!
+#. This is a special string. Put either "no" or "yes"
+#. into the translation field (literally).
+#. Choose "yes" if the language requires use of the fallback
+#. font, "no" otherwise.
+#. The fallback font is (normally) required for languages with
+#. non-Latin script, like Chinese.
+#. When in doubt, test your translation.
#: src/client/fontengine.cpp
msgid "needs_fallback_font"
msgstr "no"
msgid "- Public: "
msgstr "- Публічны: "
+#. ~ PvP = Player versus Player
#: src/client/game.cpp
msgid "- PvP: "
msgstr "- PvP: "
msgid "Left Windows"
msgstr "Левы Super"
+#. ~ Key name, common on Windows keyboards
#: src/client/keycode.cpp
msgid "Menu"
msgstr "Меню"
msgid "Play"
msgstr "Гуляць"
+#. ~ "Print screen" key
#: src/client/keycode.cpp
msgid "Print"
msgstr "Друкаваць"
msgid "Scroll Lock"
msgstr "Scroll Lock"
+#. ~ Key name
#: src/client/keycode.cpp
msgid "Select"
msgstr "Абраць"
msgid "Sound Volume: "
msgstr "Гучнасць: "
+#. ~ Imperative, as in "Enter/type in text".
+#. Don't forget the space.
#: src/gui/modalMenu.cpp
msgid "Enter "
msgstr "Увод "
+#. ~ DO NOT TRANSLATE THIS LITERALLY!
+#. This is a special string which needs to contain the translation's
+#. language code (e.g. "de" for German).
#: src/network/clientpackethandler.cpp src/script/lua_api/l_client.cpp
msgid "LANG_CODE"
msgstr "be"
msgstr "Рэльефнае тэкстураванне"
#: src/settings_translation_file.cpp
+#, fuzzy
msgid ""
-"Camera 'near clipping plane' distance in nodes, between 0 and 0.5.\n"
-"Most users will not need to change this.\n"
+"Camera 'near clipping plane' distance in nodes, between 0 and 0.25\n"
+"Only works on GLES platforms. Most users will not need to change this.\n"
"Increasing can reduce artifacting on weaker GPUs.\n"
"0.1 = Default, 0.25 = Good value for weaker tablets."
msgstr ""
msgstr "Назва сервера, што будзе паказвацца пры падлучэнні і ў спісе сервераў."
#: src/settings_translation_file.cpp
-msgid "Near clipping plane"
+#, fuzzy
+msgid "Near plane"
msgstr "Блізкая плоскасць адсячэння"
#: src/settings_translation_file.cpp
msgstr "Таймаўт cURL"
#~ msgid ""
-#~ "Map generation attributes specific to Mapgen v5.\n"
-#~ "Flags that are not enabled are not modified from the default.\n"
-#~ "Flags starting with 'no' are used to explicitly disable them."
+#~ "Adjust the gamma encoding for the light tables. Higher numbers are "
+#~ "brighter.\n"
+#~ "This setting is for the client only and is ignored by the server."
#~ msgstr ""
-#~ "Ð\90Ñ\82Ñ\80Ñ\8bбÑ\83Ñ\82Ñ\8b генеÑ\80аÑ\86Ñ\8bÑ\96 мапÑ\8b длÑ\8f генеÑ\80аÑ\82аÑ\80а мапÑ\8b 5.\n"
-#~ "Нявызначаныя атрыбуты прадвызначана не змяняюцца.\n"
-#~ "Ð\90Ñ\82Ñ\80Ñ\8bбÑ\83Ñ\82Ñ\8b, Ñ\88Ñ\82о паÑ\87Ñ\8bнаÑ\8eÑ\86Ñ\86а з 'no' вÑ\8bкаÑ\80Ñ\8bÑ\81Ñ\82оÑ\9eваÑ\8eÑ\86Ñ\86а длÑ\8f Ñ\96Ñ\85 вÑ\8bклÑ\8eÑ\87Ñ\8dннÑ\8f."
+#~ "Ð\9dаладка гама-кадаваннÑ\8f длÑ\8f Ñ\81веÑ\82лавÑ\8bÑ\85 Ñ\82аблÑ\96Ñ\86. Ð\92Ñ\8bÑ\81окÑ\96Ñ\8f знаÑ\87Ñ\8dннÑ\96 â\80\94 болÑ\8cÑ\88 "
+#~ "ярчэйшыя.\n"
+#~ "Ð\93Ñ\8dÑ\82Ñ\8b паÑ\80амеÑ\82Ñ\80 пÑ\80Ñ\8bзнаÑ\87анÑ\8b Ñ\82олÑ\8cкÑ\96 длÑ\8f клÑ\96енÑ\82а Ñ\96 Ñ\96гнаÑ\80Ñ\83еÑ\86Ñ\86а Ñ\81еÑ\80веÑ\80ам."
-#~ msgid "Toggle Cinematic"
-#~ msgstr "Кінематаграфічнасць"
+#~ msgid "Alters how mountain-type floatlands taper above and below midpoint."
+#~ msgstr "Кіруе звужэннем астравоў горнага тыпу ніжэй сярэдняй кропкі."
+
+#~ msgid "Center of light curve mid-boost."
+#~ msgstr "Цэнтр сярэдняга ўздыму крывой святла."
#~ msgid ""
-#~ "Map generation attributes specific to Mapgen Carpathian.\n"
-#~ "Flags that are not enabled are not modified from the default.\n"
-#~ "Flags starting with 'no' are used to explicitly disable them."
+#~ "Controls the density of mountain-type floatlands.\n"
+#~ "Is a noise offset added to the 'mgv7_np_mountain' noise value."
#~ msgstr ""
-#~ "Атрыбуты генерацыі мапы для генератара мапы \"Карпаты\".\n"
-#~ "Нявызначаныя атрыбуты прадвызначана не змяняюцца.\n"
-#~ "Атрыбуты, што пачынаюцца з \"no\", выкарыстоўваюцца для іх выключэння."
-
-#~ msgid "Content Store"
-#~ msgstr "Крама дадаткаў"
-
-#~ msgid "Select Package File:"
-#~ msgstr "Абраць файл пакунка:"
-
-#~ msgid "Y of upper limit of lava in large caves."
-#~ msgstr "Y верхняга ліміту лавы ў шырокіх пячорах."
+#~ "Кіруе шчыльнасцю горнага рэльефу лятучых астравоў.\n"
+#~ "Гэты зрух дадаецца да значэння 'np_mountain'."
-#~ msgid "Waving Water"
-#~ msgstr "Хваляванне вады"
+#~ msgid "Controls width of tunnels, a smaller value creates wider tunnels."
+#~ msgstr ""
+#~ "Кіруе шырынёй тунэляў. Меншае значэнне стварае больш шырокія тунэлі."
-#~ msgid "Whether dungeons occasionally project from the terrain."
-#~ msgstr "Ð\92Ñ\8bÑ\81Ñ\82Ñ\83п падзÑ\8fмеллÑ\8fÑ\9e па-над Ñ\80Ñ\8dлÑ\8cеÑ\84ам."
+#~ msgid "Darkness sharpness"
+#~ msgstr "Ð Ñ\8dзкаÑ\81Ñ\86Ñ\8c Ñ\86емÑ\80Ñ\8b"
#~ msgid ""
-#~ "Map generation attributes specific to Mapgen v7.\n"
-#~ "'ridges' enables the rivers.\n"
-#~ "Flags that are not enabled are not modified from the default.\n"
-#~ "Flags starting with 'no' are used to explicitly disable them."
+#~ "Defines areas of floatland smooth terrain.\n"
+#~ "Smooth floatlands occur when noise > 0."
#~ msgstr ""
-#~ "Атрыбуты генерацыі мапы для генератара мапы 7.\n"
-#~ "Параметр \"ridges\" (хрыбты) ўключае рэкі.\n"
-#~ "Нявызначаныя параметры прадвызначана не змяняюцца.\n"
-#~ "Параметры, што пачынаюцца з \"no\", выкарыстоўваюцца для выключэння."
-
-#~ msgid "Projecting dungeons"
-#~ msgstr "Праектаванне падзямелляў"
+#~ "Вызначае вобласці гладкага рэльефу лятучых астравоў.\n"
+#~ "Гладкая паверхня з'яўляецца, калі шум больш нуля."
#~ msgid ""
-#~ "If enabled together with fly mode, makes move directions relative to the "
-#~ "player's pitch."
+#~ "Deprecated, define and locate cave liquids using biome definitions "
+#~ "instead.\n"
+#~ "Y of upper limit of lava in large caves."
#~ msgstr ""
-#~ "Калі ўключана адначасова з рэжымам палёту, то вызначае напрамак руху "
-#~ "адносна кроку гульца."
-
-#~ msgid "Y-level to which floatland shadows extend."
-#~ msgstr "Y-узровень, да якога распаўсюджваюцца цені лятучых астравоў."
+#~ "Састарэлы. Вызначае і размяшчае пячорныя вадкасці з выкарыстаннем "
+#~ "азначэнняў біёму.\n"
+#~ "Y верхняй мяжы лавы ў вялікіх пячорах."
-#~ msgid "Y-level of floatland midpoint and lake surface."
-#~ msgstr "Y-узровень сярэдняй кропкі і паверхні азёр лятучых астравоў."
+#~ msgid "Enable VBO"
+#~ msgstr "Уключыць VBO"
-#~ msgid "Waving water"
-#~ msgstr "ХвалÑ\8fванне вадÑ\8b"
+#~ msgid "Enables filmic tone mapping"
+#~ msgstr "УклÑ\8eÑ\87ае кÑ\96немаÑ\82агÑ\80аÑ\84Ñ\96Ñ\87нае Ñ\82аналÑ\8cнае адлÑ\8eÑ\81Ñ\82Ñ\80аванне"
-#~ msgid "Variation of hill height and lake depth on floatland smooth terrain."
-#~ msgstr ""
-#~ "Варыяцыя вышыні пагоркаў і глыбінь азёр на гладкай мясцовасці лятучых "
-#~ "астравоў."
+#~ msgid "Floatland base height noise"
+#~ msgstr "Шум базавай вышыні лятучых астравоў"
-#~ msgid ""
-#~ "Typical maximum height, above and below midpoint, of floatland mountains."
-#~ msgstr ""
-#~ "Тыповая максімальная вышыня, вышэй і ніжэй сярэдняй кропкі гор лятучых "
-#~ "астравоў."
+#~ msgid "Floatland base noise"
+#~ msgstr "Базавы шум лятучых астравоў"
-#~ msgid "This font will be used for certain languages."
-#~ msgstr "Ð\93Ñ\8dÑ\82Ñ\8b Ñ\88Ñ\80Ñ\8bÑ\84Ñ\82 бÑ\83дзе вÑ\8bкаÑ\80Ñ\8bÑ\81Ñ\82оÑ\9eваеÑ\86Ñ\86а длÑ\8f некаÑ\82оÑ\80Ñ\8bÑ\85 моÑ\9e."
+#~ msgid "Floatland level"
+#~ msgstr "УзÑ\80овенÑ\8c лÑ\8fÑ\82Ñ\83Ñ\87Ñ\8bÑ\85 аÑ\81Ñ\82Ñ\80авоÑ\9e"
-#~ msgid "Strength of light curve mid-boost."
-#~ msgstr "Ð\9cоÑ\86 Ñ\81Ñ\8fÑ\80Ñ\8dднÑ\8fга Ñ\9eздÑ\8bмÑ\83 кÑ\80Ñ\8bвой Ñ\81вÑ\8fÑ\82ла."
+#~ msgid "Floatland mountain density"
+#~ msgstr "ШÑ\87Ñ\8bлÑ\8cнаÑ\81Ñ\86Ñ\8c гоÑ\80 лÑ\8fÑ\82Ñ\83Ñ\87Ñ\8bÑ\85 аÑ\81Ñ\82Ñ\80авоÑ\9e"
-#~ msgid "Shadow limit"
-#~ msgstr "Ð\9bÑ\96мÑ\96Ñ\82 Ñ\86енÑ\8fў"
+#~ msgid "Floatland mountain exponent"
+#~ msgstr "ШÑ\87Ñ\8bлÑ\8cнаÑ\81Ñ\86Ñ\8c гоÑ\80 лÑ\8fÑ\82Ñ\83Ñ\87Ñ\8bÑ\85 аÑ\81Ñ\82Ñ\80авоў"
-#~ msgid "Path to TrueTypeFont or bitmap."
-#~ msgstr "ШлÑ\8fÑ\85 да TrueTypeFont Ñ\86Ñ\96 Ñ\80аÑ\81Ñ\82Ñ\80авага Ñ\88Ñ\80Ñ\8bÑ\84Ñ\82Ñ\83."
+#~ msgid "Floatland mountain height"
+#~ msgstr "Ð\92Ñ\8bÑ\88Ñ\8bнÑ\8f гоÑ\80 на лÑ\8fÑ\82Ñ\83Ñ\87Ñ\8bÑ\85 аÑ\81Ñ\82Ñ\80авоÑ\9e"
-#~ msgid "Lightness sharpness"
-#~ msgstr "Ð Ñ\8dзкаÑ\81Ñ\86Ñ\8c паваÑ\80оÑ\82лÑ\96ваÑ\81Ñ\86Ñ\96"
+#~ msgid "Font shadow alpha (opaqueness, between 0 and 255)."
+#~ msgstr "Ð\9fÑ\80азÑ\80Ñ\8bÑ\81Ñ\82аÑ\81Ñ\86Ñ\8c Ñ\86енÑ\96 Ñ\88Ñ\80Ñ\8bÑ\84Ñ\82Ñ\83 (ад 0 да 255)."
-#~ msgid "Lava depth"
-#~ msgstr "Ð\93лÑ\8bбÑ\96нÑ\8f лавÑ\8b"
+#~ msgid "Gamma"
+#~ msgstr "Ð\93ама"
#~ msgid "IPv6 support."
#~ msgstr "Падтрымка IPv6."
-#~ msgid "Gamma"
-#~ msgstr "Ð\93ама"
+#~ msgid "Lava depth"
+#~ msgstr "Ð\93лÑ\8bбÑ\96нÑ\8f лавÑ\8b"
-#~ msgid "Font shadow alpha (opaqueness, between 0 and 255)."
-#~ msgstr "Ð\9fÑ\80азÑ\80Ñ\8bÑ\81Ñ\82аÑ\81Ñ\86Ñ\8c Ñ\86енÑ\96 Ñ\88Ñ\80Ñ\8bÑ\84Ñ\82Ñ\83 (ад 0 да 255)."
+#~ msgid "Lightness sharpness"
+#~ msgstr "Ð Ñ\8dзкаÑ\81Ñ\86Ñ\8c паваÑ\80оÑ\82лÑ\96ваÑ\81Ñ\86Ñ\96"
-#~ msgid "Floatland mountain height"
-#~ msgstr "Ð\92Ñ\8bÑ\88Ñ\8bнÑ\8f гоÑ\80 на лÑ\8fÑ\82Ñ\83Ñ\87Ñ\8bÑ\85 аÑ\81Ñ\82Ñ\80авоÑ\9e"
+#~ msgid "Path to TrueTypeFont or bitmap."
+#~ msgstr "ШлÑ\8fÑ\85 да TrueTypeFont Ñ\86Ñ\96 Ñ\80аÑ\81Ñ\82Ñ\80авага Ñ\88Ñ\80Ñ\8bÑ\84Ñ\82Ñ\83."
-#~ msgid "Floatland mountain exponent"
-#~ msgstr "ШÑ\87Ñ\8bлÑ\8cнаÑ\81Ñ\86Ñ\8c гоÑ\80 лÑ\8fÑ\82Ñ\83Ñ\87Ñ\8bÑ\85 аÑ\81Ñ\82Ñ\80авоў"
+#~ msgid "Shadow limit"
+#~ msgstr "Ð\9bÑ\96мÑ\96Ñ\82 Ñ\86енÑ\8fў"
-#~ msgid "Floatland mountain density"
-#~ msgstr "ШÑ\87Ñ\8bлÑ\8cнаÑ\81Ñ\86Ñ\8c гоÑ\80 лÑ\8fÑ\82Ñ\83Ñ\87Ñ\8bÑ\85 аÑ\81Ñ\82Ñ\80авоÑ\9e"
+#~ msgid "Strength of light curve mid-boost."
+#~ msgstr "Ð\9cоÑ\86 Ñ\81Ñ\8fÑ\80Ñ\8dднÑ\8fга Ñ\9eздÑ\8bмÑ\83 кÑ\80Ñ\8bвой Ñ\81вÑ\8fÑ\82ла."
-#~ msgid "Floatland level"
-#~ msgstr "УзÑ\80овенÑ\8c лÑ\8fÑ\82Ñ\83Ñ\87Ñ\8bÑ\85 аÑ\81Ñ\82Ñ\80авоÑ\9e"
+#~ msgid "This font will be used for certain languages."
+#~ msgstr "Ð\93Ñ\8dÑ\82Ñ\8b Ñ\88Ñ\80Ñ\8bÑ\84Ñ\82 бÑ\83дзе вÑ\8bкаÑ\80Ñ\8bÑ\81Ñ\82оÑ\9eваеÑ\86Ñ\86а длÑ\8f некаÑ\82оÑ\80Ñ\8bÑ\85 моÑ\9e."
-#~ msgid "Floatland base noise"
-#~ msgstr "Базавы шум лятучых астравоў"
+#~ msgid ""
+#~ "Typical maximum height, above and below midpoint, of floatland mountains."
+#~ msgstr ""
+#~ "Тыповая максімальная вышыня, вышэй і ніжэй сярэдняй кропкі гор лятучых "
+#~ "астравоў."
-#~ msgid "Floatland base height noise"
-#~ msgstr "Шум базавай вышыні лятучых астравоў"
+#~ msgid "Variation of hill height and lake depth on floatland smooth terrain."
+#~ msgstr ""
+#~ "Варыяцыя вышыні пагоркаў і глыбінь азёр на гладкай мясцовасці лятучых "
+#~ "астравоў."
-#~ msgid "Enables filmic tone mapping"
-#~ msgstr "УклÑ\8eÑ\87ае кÑ\96немаÑ\82агÑ\80аÑ\84Ñ\96Ñ\87нае Ñ\82аналÑ\8cнае адлÑ\8eÑ\81Ñ\82Ñ\80аванне"
+#~ msgid "Waving water"
+#~ msgstr "ХвалÑ\8fванне вадÑ\8b"
-#~ msgid "Enable VBO"
-#~ msgstr "Уключыць VBO"
+#~ msgid "Y-level of floatland midpoint and lake surface."
+#~ msgstr "Y-узровень сярэдняй кропкі і паверхні азёр лятучых астравоў."
+
+#~ msgid "Y-level to which floatland shadows extend."
+#~ msgstr "Y-узровень, да якога распаўсюджваюцца цені лятучых астравоў."
#~ msgid ""
-#~ "Deprecated, define and locate cave liquids using biome definitions "
-#~ "instead.\n"
-#~ "Y of upper limit of lava in large caves."
+#~ "If enabled together with fly mode, makes move directions relative to the "
+#~ "player's pitch."
#~ msgstr ""
-#~ "Састарэлы. Вызначае і размяшчае пячорныя вадкасці з выкарыстаннем "
-#~ "азначэнняў біёму.\n"
-#~ "Y верхняй мяжы лавы ў вялікіх пячорах."
+#~ "Калі ўключана адначасова з рэжымам палёту, то вызначае напрамак руху "
+#~ "адносна кроку гульца."
+
+#~ msgid "Projecting dungeons"
+#~ msgstr "Праектаванне падзямелляў"
#~ msgid ""
-#~ "Defines areas of floatland smooth terrain.\n"
-#~ "Smooth floatlands occur when noise > 0."
+#~ "Map generation attributes specific to Mapgen v7.\n"
+#~ "'ridges' enables the rivers.\n"
+#~ "Flags that are not enabled are not modified from the default.\n"
+#~ "Flags starting with 'no' are used to explicitly disable them."
#~ msgstr ""
-#~ "Вызначае вобласці гладкага рэльефу лятучых астравоў.\n"
-#~ "Гладкая паверхня з'яўляецца, калі шум больш нуля."
+#~ "Атрыбуты генерацыі мапы для генератара мапы 7.\n"
+#~ "Параметр \"ridges\" (хрыбты) ўключае рэкі.\n"
+#~ "Нявызначаныя параметры прадвызначана не змяняюцца.\n"
+#~ "Параметры, што пачынаюцца з \"no\", выкарыстоўваюцца для выключэння."
-#~ msgid "Darkness sharpness"
-#~ msgstr "Ð Ñ\8dзкаÑ\81Ñ\86Ñ\8c Ñ\86емÑ\80Ñ\8b"
+#~ msgid "Whether dungeons occasionally project from the terrain."
+#~ msgstr "Ð\92Ñ\8bÑ\81Ñ\82Ñ\83п падзÑ\8fмеллÑ\8fÑ\9e па-над Ñ\80Ñ\8dлÑ\8cеÑ\84ам."
-#~ msgid "Controls width of tunnels, a smaller value creates wider tunnels."
-#~ msgstr ""
-#~ "Кіруе шырынёй тунэляў. Меншае значэнне стварае больш шырокія тунэлі."
+#~ msgid "Waving Water"
+#~ msgstr "Хваляванне вады"
+
+#~ msgid "Y of upper limit of lava in large caves."
+#~ msgstr "Y верхняга ліміту лавы ў шырокіх пячорах."
+
+#~ msgid "Select Package File:"
+#~ msgstr "Абраць файл пакунка:"
+
+#~ msgid "Content Store"
+#~ msgstr "Крама дадаткаў"
#~ msgid ""
-#~ "Controls the density of mountain-type floatlands.\n"
-#~ "Is a noise offset added to the 'mgv7_np_mountain' noise value."
+#~ "Map generation attributes specific to Mapgen Carpathian.\n"
+#~ "Flags that are not enabled are not modified from the default.\n"
+#~ "Flags starting with 'no' are used to explicitly disable them."
#~ msgstr ""
-#~ "Кіруе шчыльнасцю горнага рэльефу лятучых астравоў.\n"
-#~ "Гэты зрух дадаецца да значэння 'np_mountain'."
-
-#~ msgid "Center of light curve mid-boost."
-#~ msgstr "Цэнтр сярэдняга ўздыму крывой святла."
+#~ "Атрыбуты генерацыі мапы для генератара мапы \"Карпаты\".\n"
+#~ "Нявызначаныя атрыбуты прадвызначана не змяняюцца.\n"
+#~ "Атрыбуты, што пачынаюцца з \"no\", выкарыстоўваюцца для іх выключэння."
-#~ msgid "Alters how mountain-type floatlands taper above and below midpoint."
-#~ msgstr "Кіруе звужэннем астравоў горнага тыпу ніжэй сярэдняй кропкі."
+#~ msgid "Toggle Cinematic"
+#~ msgstr "Кінематаграфічнасць"
#~ msgid ""
-#~ "Adjust the gamma encoding for the light tables. Higher numbers are "
-#~ "brighter.\n"
-#~ "This setting is for the client only and is ignored by the server."
+#~ "Map generation attributes specific to Mapgen v5.\n"
+#~ "Flags that are not enabled are not modified from the default.\n"
+#~ "Flags starting with 'no' are used to explicitly disable them."
#~ msgstr ""
-#~ "Ð\9dаладка гама-кадаваннÑ\8f длÑ\8f Ñ\81веÑ\82лавÑ\8bÑ\85 Ñ\82аблÑ\96Ñ\86. Ð\92Ñ\8bÑ\81окÑ\96Ñ\8f знаÑ\87Ñ\8dннÑ\96 â\80\94 болÑ\8cÑ\88 "
-#~ "ярчэйшыя.\n"
-#~ "Ð\93Ñ\8dÑ\82Ñ\8b паÑ\80амеÑ\82Ñ\80 пÑ\80Ñ\8bзнаÑ\87анÑ\8b Ñ\82олÑ\8cкÑ\96 длÑ\8f клÑ\96енÑ\82а Ñ\96 Ñ\96гнаÑ\80Ñ\83еÑ\86Ñ\86а Ñ\81еÑ\80веÑ\80ам."
+#~ "Ð\90Ñ\82Ñ\80Ñ\8bбÑ\83Ñ\82Ñ\8b генеÑ\80аÑ\86Ñ\8bÑ\96 мапÑ\8b длÑ\8f генеÑ\80аÑ\82аÑ\80а мапÑ\8b 5.\n"
+#~ "Нявызначаныя атрыбуты прадвызначана не змяняюцца.\n"
+#~ "Ð\90Ñ\82Ñ\80Ñ\8bбÑ\83Ñ\82Ñ\8b, Ñ\88Ñ\82о паÑ\87Ñ\8bнаÑ\8eÑ\86Ñ\86а з 'no' вÑ\8bкаÑ\80Ñ\8bÑ\81Ñ\82оÑ\9eваÑ\8eÑ\86Ñ\86а длÑ\8f Ñ\96Ñ\85 вÑ\8bклÑ\8eÑ\87Ñ\8dннÑ\8f."
msgstr ""
"Project-Id-Version: Catalan (Minetest)\n"
"Report-Msgid-Bugs-To: \n"
-"POT-Creation-Date: 2020-01-18 20:21+0000\n"
+"POT-Creation-Date: 2020-04-03 23:18+0200\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: Catalan <https://hosted.weblate.org/projects/minetest/"
msgid "Z spread"
msgstr ""
+#. ~ "absvalue" is a noise parameter flag.
+#. It is short for "absolute value".
+#. It can be enabled in noise settings in
+#. main menu -> "All Settings".
#: builtin/mainmenu/dlg_settings_advanced.lua
msgid "absvalue"
msgstr ""
+#. ~ "defaults" is a noise parameter flag.
+#. It describes the default processing options
+#. for noise settings in main menu -> "All Settings".
#: builtin/mainmenu/dlg_settings_advanced.lua
#, fuzzy
msgid "defaults"
msgstr "Joc per defecte"
+#. ~ "eased" is a noise parameter flag.
+#. It is used to make the map smoother and
+#. can be enabled in noise settings in
+#. main menu -> "All Settings".
#: builtin/mainmenu/dlg_settings_advanced.lua
msgid "eased"
msgstr ""
msgid "Ping"
msgstr "Ping"
+#. ~ PvP = Player versus Player
#: builtin/mainmenu/tab_online.lua builtin/mainmenu/tab_simple_main.lua
msgid "PvP enabled"
msgstr "PvP activat"
msgid "Provided world path doesn't exist: "
msgstr "La ruta del món especificat no existeix: "
+#. ~ DO NOT TRANSLATE THIS LITERALLY!
+#. This is a special string. Put either "no" or "yes"
+#. into the translation field (literally).
+#. Choose "yes" if the language requires use of the fallback
+#. font, "no" otherwise.
+#. The fallback font is (normally) required for languages with
+#. non-Latin script, like Chinese.
+#. When in doubt, test your translation.
#: src/client/fontengine.cpp
msgid "needs_fallback_font"
msgstr "no"
msgid "- Public: "
msgstr "Públic"
+#. ~ PvP = Player versus Player
#: src/client/game.cpp
msgid "- PvP: "
msgstr ""
msgid "Left Windows"
msgstr "Windows esquerre"
+#. ~ Key name, common on Windows keyboards
#: src/client/keycode.cpp
msgid "Menu"
msgstr "Menú"
msgid "Play"
msgstr "Jugar"
+#. ~ "Print screen" key
#: src/client/keycode.cpp
msgid "Print"
msgstr "Imprimir"
msgid "Scroll Lock"
msgstr "Bloq Despl"
+#. ~ Key name
#: src/client/keycode.cpp
msgid "Select"
msgstr "Seleccionar"
msgid "Sound Volume: "
msgstr "Volum de so: "
+#. ~ Imperative, as in "Enter/type in text".
+#. Don't forget the space.
#: src/gui/modalMenu.cpp
msgid "Enter "
msgstr "Introdueix "
+#. ~ DO NOT TRANSLATE THIS LITERALLY!
+#. This is a special string which needs to contain the translation's
+#. language code (e.g. "de" for German).
#: src/network/clientpackethandler.cpp src/script/lua_api/l_client.cpp
msgid "LANG_CODE"
msgstr "ca"
#: src/settings_translation_file.cpp
msgid ""
-"Camera 'near clipping plane' distance in nodes, between 0 and 0.5.\n"
-"Most users will not need to change this.\n"
+"Camera 'near clipping plane' distance in nodes, between 0 and 0.25\n"
+"Only works on GLES platforms. Most users will not need to change this.\n"
"Increasing can reduce artifacting on weaker GPUs.\n"
"0.1 = Default, 0.25 = Good value for weaker tablets."
msgstr ""
msgstr ""
#: src/settings_translation_file.cpp
-msgid "Near clipping plane"
+msgid "Near plane"
msgstr ""
#: src/settings_translation_file.cpp
msgid "cURL timeout"
msgstr ""
-#~ msgid "Toggle Cinematic"
-#~ msgstr "Activar Cinematogràfic"
-
-#, fuzzy
-#~ msgid "Select Package File:"
-#~ msgstr "Selecciona el fitxer del mod:"
-
-#~ msgid "Enable VBO"
-#~ msgstr "Activar VBO"
-
-#~ msgid "Controls width of tunnels, a smaller value creates wider tunnels."
-#~ msgstr ""
-#~ "Controla l'amplada dels túnels, un valor més petit crea túnels més amples."
-
#, fuzzy
#~ msgid ""
#~ "Adjust the gamma encoding for the light tables. Higher numbers are "
#~ "Ajusta la codificació gamma per les taules de llum. Els nombrés nés "
#~ "petits n'augmentaràn la brillantor.\n"
#~ "Aquesta configuració només afecta al client, el servidor l'ignora."
+
+#~ msgid "Controls width of tunnels, a smaller value creates wider tunnels."
+#~ msgstr ""
+#~ "Controla l'amplada dels túnels, un valor més petit crea túnels més amples."
+
+#~ msgid "Enable VBO"
+#~ msgstr "Activar VBO"
+
+#, fuzzy
+#~ msgid "Select Package File:"
+#~ msgstr "Selecciona el fitxer del mod:"
+
+#~ msgid "Toggle Cinematic"
+#~ msgstr "Activar Cinematogràfic"
msgstr ""
"Project-Id-Version: Czech (Minetest)\n"
"Report-Msgid-Bugs-To: \n"
-"POT-Creation-Date: 2020-01-18 20:21+0000\n"
+"POT-Creation-Date: 2020-04-03 23:18+0200\n"
"PO-Revision-Date: 2020-02-24 23:32+0000\n"
"Last-Translator: Vojtěch Šamla <auzkok@seznam.cz>\n"
"Language-Team: Czech <https://hosted.weblate.org/projects/minetest/minetest/"
msgid "Z spread"
msgstr ""
+#. ~ "absvalue" is a noise parameter flag.
+#. It is short for "absolute value".
+#. It can be enabled in noise settings in
+#. main menu -> "All Settings".
#: builtin/mainmenu/dlg_settings_advanced.lua
msgid "absvalue"
msgstr ""
+#. ~ "defaults" is a noise parameter flag.
+#. It describes the default processing options
+#. for noise settings in main menu -> "All Settings".
#: builtin/mainmenu/dlg_settings_advanced.lua
#, fuzzy
msgid "defaults"
msgstr "Výchozí hra"
+#. ~ "eased" is a noise parameter flag.
+#. It is used to make the map smoother and
+#. can be enabled in noise settings in
+#. main menu -> "All Settings".
#: builtin/mainmenu/dlg_settings_advanced.lua
msgid "eased"
msgstr ""
msgid "Ping"
msgstr "Ping"
+#. ~ PvP = Player versus Player
#: builtin/mainmenu/tab_online.lua builtin/mainmenu/tab_simple_main.lua
msgid "PvP enabled"
msgstr "PvP povoleno"
msgid "Provided world path doesn't exist: "
msgstr "Uvedená cesta ke světu neexistuje: "
+#. ~ DO NOT TRANSLATE THIS LITERALLY!
+#. This is a special string. Put either "no" or "yes"
+#. into the translation field (literally).
+#. Choose "yes" if the language requires use of the fallback
+#. font, "no" otherwise.
+#. The fallback font is (normally) required for languages with
+#. non-Latin script, like Chinese.
+#. When in doubt, test your translation.
#: src/client/fontengine.cpp
msgid "needs_fallback_font"
msgstr "no"
msgid "- Public: "
msgstr "- Veřejný: "
+#. ~ PvP = Player versus Player
#: src/client/game.cpp
msgid "- PvP: "
msgstr "- PvP: "
msgid "Left Windows"
msgstr "Levá klávesa Windows"
+#. ~ Key name, common on Windows keyboards
#: src/client/keycode.cpp
msgid "Menu"
msgstr "Nabídka"
msgid "Play"
msgstr "Hrát"
+#. ~ "Print screen" key
#: src/client/keycode.cpp
msgid "Print"
msgstr "Print Screen"
msgid "Scroll Lock"
msgstr "Scroll Lock"
+#. ~ Key name
#: src/client/keycode.cpp
msgid "Select"
msgstr "Vybrat"
msgid "Sound Volume: "
msgstr "Hlasitost: "
+#. ~ Imperative, as in "Enter/type in text".
+#. Don't forget the space.
#: src/gui/modalMenu.cpp
msgid "Enter "
msgstr "Zadejte "
+#. ~ DO NOT TRANSLATE THIS LITERALLY!
+#. This is a special string which needs to contain the translation's
+#. language code (e.g. "de" for German).
#: src/network/clientpackethandler.cpp src/script/lua_api/l_client.cpp
msgid "LANG_CODE"
msgstr "cs"
#: src/settings_translation_file.cpp
msgid ""
-"Camera 'near clipping plane' distance in nodes, between 0 and 0.5.\n"
-"Most users will not need to change this.\n"
+"Camera 'near clipping plane' distance in nodes, between 0 and 0.25\n"
+"Only works on GLES platforms. Most users will not need to change this.\n"
"Increasing can reduce artifacting on weaker GPUs.\n"
"0.1 = Default, 0.25 = Good value for weaker tablets."
msgstr ""
msgstr ""
#: src/settings_translation_file.cpp
-msgid "Near clipping plane"
+msgid "Near plane"
msgstr ""
#: src/settings_translation_file.cpp
msgid "cURL timeout"
msgstr "cURL timeout"
-#~ msgid "Toggle Cinematic"
-#~ msgstr "Plynulá kamera"
+#~ msgid ""
+#~ "Adjust the gamma encoding for the light tables. Higher numbers are "
+#~ "brighter.\n"
+#~ "This setting is for the client only and is ignored by the server."
+#~ msgstr ""
+#~ "Upraví gamma kódování světelných tabulek. Vyšší čísla znamenají světlejší "
+#~ "hodnoty.\n"
+#~ "Toto nastavení ovlivňuje pouze klienta a serverem není použito."
#, fuzzy
-#~ msgid "Select Package File:"
-#~ msgstr "Vybrat soubor s modem:"
+#~ msgid ""
+#~ "Controls the density of mountain-type floatlands.\n"
+#~ "Is a noise offset added to the 'mgv7_np_mountain' noise value."
+#~ msgstr ""
+#~ "Stanovuje hustotu horského terénu na létajících ostrovech.\n"
+#~ "Jedná se o posun přidaný k hodnotě šumu 'np_mountain'."
-#~ msgid "Waving Water"
-#~ msgstr "Vlnění vody"
+#~ msgid "Controls width of tunnels, a smaller value creates wider tunnels."
+#~ msgstr "Ovládá šířku tunelů, menší hodnota vytváří širší tunely."
-#~ msgid "Waving water"
-#~ msgstr "Vlnění vody"
+#~ msgid ""
+#~ "Defines areas of floatland smooth terrain.\n"
+#~ "Smooth floatlands occur when noise > 0."
+#~ msgstr ""
+#~ "Určuje oblasti létajících ostrovů s rovinný terénem.\n"
+#~ "Terén bude rovný v místech, kde hodnota šumu bude větší než 0."
-#, fuzzy
-#~ msgid "Lava depth"
-#~ msgstr "Hloubka velké jeskyně"
+#~ msgid "Enable VBO"
+#~ msgstr "Zapnout VBO"
-#~ msgid "IPv6 support."
-#~ msgstr ""
-#~ "Nastavuje reálnou délku dne.\n"
-#~ "Např.: 72 = 20 minut, 360 = 4 minuty, 1 = 24 hodin, 0 = čas zůstává stále "
-#~ "stejný."
+#~ msgid "Enables filmic tone mapping"
+#~ msgstr "Zapne filmový tone mapping"
-#~ msgid "Gamma"
-#~ msgstr "Gamma"
+#~ msgid "Floatland base height noise"
+#~ msgstr "Šum základní výšky létajících ostrovů"
-#~ msgid "Font shadow alpha (opaqueness, between 0 and 255)."
-#~ msgstr "Neprůhlednost stínu písma (od 0 do 255)."
+#~ msgid "Floatland base noise"
+#~ msgstr "Základní šum létajících ostrovů"
-#~ msgid "Floatland mountain height"
-#~ msgstr "Výška hor na létajících ostrovech"
+#~ msgid "Floatland level"
+#~ msgstr "Výška létajících ostrovů"
-#, fuzzy
-#~ msgid "Floatland mountain exponent"
+#~ msgid "Floatland mountain density"
#~ msgstr "Koncentrace hor na létajících ostrovech"
-#~ msgid "Floatland mountain density"
+#, fuzzy
+#~ msgid "Floatland mountain exponent"
#~ msgstr "Koncentrace hor na létajících ostrovech"
-#~ msgid "Floatland level"
-#~ msgstr "Výška létajících ostrovů"
+#~ msgid "Floatland mountain height"
+#~ msgstr "Výška hor na létajících ostrovech"
-#~ msgid "Floatland base noise"
-#~ msgstr "Základní šum létajících ostrovů"
+#~ msgid "Font shadow alpha (opaqueness, between 0 and 255)."
+#~ msgstr "Neprůhlednost stínu písma (od 0 do 255)."
-#~ msgid "Floatland base height noise"
-#~ msgstr "Šum základní výšky létajících ostrovů"
+#~ msgid "Gamma"
+#~ msgstr "Gamma"
-#~ msgid "Enables filmic tone mapping"
-#~ msgstr "Zapne filmový tone mapping"
+#~ msgid "IPv6 support."
+#~ msgstr ""
+#~ "Nastavuje reálnou délku dne.\n"
+#~ "Např.: 72 = 20 minut, 360 = 4 minuty, 1 = 24 hodin, 0 = čas zůstává stále "
+#~ "stejný."
-#~ msgid "Enable VBO"
-#~ msgstr "Zapnout VBO"
+#, fuzzy
+#~ msgid "Lava depth"
+#~ msgstr "Hloubka velké jeskyně"
-#~ msgid ""
-#~ "Defines areas of floatland smooth terrain.\n"
-#~ "Smooth floatlands occur when noise > 0."
-#~ msgstr ""
-#~ "Určuje oblasti létajících ostrovů s rovinný terénem.\n"
-#~ "Terén bude rovný v místech, kde hodnota šumu bude větší než 0."
+#~ msgid "Waving water"
+#~ msgstr "Vlnění vody"
-#~ msgid "Controls width of tunnels, a smaller value creates wider tunnels."
-#~ msgstr "Ovládá šířku tunelů, menší hodnota vytváří širší tunely."
+#~ msgid "Waving Water"
+#~ msgstr "Vlnění vody"
#, fuzzy
-#~ msgid ""
-#~ "Controls the density of mountain-type floatlands.\n"
-#~ "Is a noise offset added to the 'mgv7_np_mountain' noise value."
-#~ msgstr ""
-#~ "Stanovuje hustotu horského terénu na létajících ostrovech.\n"
-#~ "Jedná se o posun přidaný k hodnotě šumu 'np_mountain'."
+#~ msgid "Select Package File:"
+#~ msgstr "Vybrat soubor s modem:"
-#~ msgid ""
-#~ "Adjust the gamma encoding for the light tables. Higher numbers are "
-#~ "brighter.\n"
-#~ "This setting is for the client only and is ignored by the server."
-#~ msgstr ""
-#~ "Upraví gamma kódování světelných tabulek. Vyšší čísla znamenají světlejší "
-#~ "hodnoty.\n"
-#~ "Toto nastavení ovlivňuje pouze klienta a serverem není použito."
+#~ msgid "Toggle Cinematic"
+#~ msgstr "Plynulá kamera"
msgstr ""
"Project-Id-Version: Danish (Minetest)\n"
"Report-Msgid-Bugs-To: \n"
-"POT-Creation-Date: 2020-01-18 20:21+0000\n"
+"POT-Creation-Date: 2020-04-03 23:18+0200\n"
"PO-Revision-Date: 2020-03-31 10:14+0000\n"
"Last-Translator: sfan5 <sfan5@live.de>\n"
"Language-Team: Danish <https://hosted.weblate.org/projects/minetest/minetest/"
msgid "Z spread"
msgstr "Z spredning"
+#. ~ "absvalue" is a noise parameter flag.
+#. It is short for "absolute value".
+#. It can be enabled in noise settings in
+#. main menu -> "All Settings".
#: builtin/mainmenu/dlg_settings_advanced.lua
msgid "absvalue"
msgstr "Absolut værdi"
+#. ~ "defaults" is a noise parameter flag.
+#. It describes the default processing options
+#. for noise settings in main menu -> "All Settings".
#: builtin/mainmenu/dlg_settings_advanced.lua
msgid "defaults"
msgstr "Standard"
+#. ~ "eased" is a noise parameter flag.
+#. It is used to make the map smoother and
+#. can be enabled in noise settings in
+#. main menu -> "All Settings".
#: builtin/mainmenu/dlg_settings_advanced.lua
msgid "eased"
msgstr ""
msgid "Ping"
msgstr "Ping"
+#. ~ PvP = Player versus Player
#: builtin/mainmenu/tab_online.lua builtin/mainmenu/tab_simple_main.lua
msgid "PvP enabled"
msgstr "Spiller mod spiller aktiveret"
msgid "Provided world path doesn't exist: "
msgstr "Angivne sti til verdenen findes ikke: "
+#. ~ DO NOT TRANSLATE THIS LITERALLY!
+#. This is a special string. Put either "no" or "yes"
+#. into the translation field (literally).
+#. Choose "yes" if the language requires use of the fallback
+#. font, "no" otherwise.
+#. The fallback font is (normally) required for languages with
+#. non-Latin script, like Chinese.
+#. When in doubt, test your translation.
#: src/client/fontengine.cpp
msgid "needs_fallback_font"
msgstr "no"
msgid "- Public: "
msgstr "- Offentlig: "
+#. ~ PvP = Player versus Player
#: src/client/game.cpp
msgid "- PvP: "
msgstr "- Spiller mod spiller (PvP): "
msgid "Left Windows"
msgstr "Venstre meta"
+#. ~ Key name, common on Windows keyboards
#: src/client/keycode.cpp
msgid "Menu"
msgstr "Menu"
msgid "Play"
msgstr "Spil"
+#. ~ "Print screen" key
#: src/client/keycode.cpp
msgid "Print"
msgstr "Udskriv"
msgid "Scroll Lock"
msgstr "Scroll Lock"
+#. ~ Key name
#: src/client/keycode.cpp
msgid "Select"
msgstr "Vælg"
msgid "Sound Volume: "
msgstr "Lydstyrke: "
+#. ~ Imperative, as in "Enter/type in text".
+#. Don't forget the space.
#: src/gui/modalMenu.cpp
msgid "Enter "
msgstr " "
+#. ~ DO NOT TRANSLATE THIS LITERALLY!
+#. This is a special string which needs to contain the translation's
+#. language code (e.g. "de" for German).
#: src/network/clientpackethandler.cpp src/script/lua_api/l_client.cpp
msgid "LANG_CODE"
msgstr "da"
#: src/settings_translation_file.cpp
msgid ""
-"Camera 'near clipping plane' distance in nodes, between 0 and 0.5.\n"
-"Most users will not need to change this.\n"
+"Camera 'near clipping plane' distance in nodes, between 0 and 0.25\n"
+"Only works on GLES platforms. Most users will not need to change this.\n"
"Increasing can reduce artifacting on weaker GPUs.\n"
"0.1 = Default, 0.25 = Good value for weaker tablets."
msgstr ""
msgstr ""
#: src/settings_translation_file.cpp
-msgid "Near clipping plane"
+msgid "Near plane"
msgstr ""
#: src/settings_translation_file.cpp
msgid "cURL timeout"
msgstr "cURL-tidsudløb"
-#~ msgid "Toggle Cinematic"
-#~ msgstr "Aktiver filmisk"
-
-#~ msgid "Select Package File:"
-#~ msgstr "Vælg pakke fil:"
+#~ msgid ""
+#~ "Adjust the gamma encoding for the light tables. Higher numbers are "
+#~ "brighter.\n"
+#~ "This setting is for the client only and is ignored by the server."
+#~ msgstr ""
+#~ "Justér gammakodningen for lystabellerne. Et større tal betyder lysere.\n"
+#~ "Denne indstilling gælder kun for klienten og ignoreres af serveren."
-#, fuzzy
-#~ msgid "Shadow limit"
-#~ msgstr "Skygge grænse"
+#~ msgid "Controls width of tunnels, a smaller value creates wider tunnels."
+#~ msgstr ""
+#~ "Styrer bredden af tunneller. En lavere værdi giver bredere tunneller."
#, fuzzy
-#~ msgid "Lava depth"
-#~ msgstr "Dybde for stor hule"
+#~ msgid "Darkness sharpness"
+#~ msgstr "Søstejlhed"
-#~ msgid "IPv6 support."
-#~ msgstr "Understøttelse af IPv6."
+#~ msgid "Enable VBO"
+#~ msgstr "Aktiver VBO"
-#~ msgid "Gamma"
-#~ msgstr "Gamma"
+#~ msgid "Enables filmic tone mapping"
+#~ msgstr "Aktiverer filmisk toneoversættelse"
-#~ msgid "Font shadow alpha (opaqueness, between 0 and 255)."
-#~ msgstr "Alfa for skrifttypeskygge (uigennemsigtighed, mellem 0 og 255)."
+#~ msgid "Floatland base height noise"
+#~ msgstr "Svævelandsgrundhøjdestøj"
#, fuzzy
#~ msgid "Floatland level"
#~ msgstr "Svævelandsniveau"
-#~ msgid "Floatland base height noise"
-#~ msgstr "Svævelandsgrundhøjdestøj"
+#~ msgid "Font shadow alpha (opaqueness, between 0 and 255)."
+#~ msgstr "Alfa for skrifttypeskygge (uigennemsigtighed, mellem 0 og 255)."
-#~ msgid "Enables filmic tone mapping"
-#~ msgstr "Aktiverer filmisk toneoversættelse"
+#~ msgid "Gamma"
+#~ msgstr "Gamma"
-#~ msgid "Enable VBO"
-#~ msgstr "Aktiver VBO"
+#~ msgid "IPv6 support."
+#~ msgstr "Understøttelse af IPv6."
#, fuzzy
-#~ msgid "Darkness sharpness"
-#~ msgstr "Søstejlhed"
+#~ msgid "Lava depth"
+#~ msgstr "Dybde for stor hule"
-#~ msgid "Controls width of tunnels, a smaller value creates wider tunnels."
-#~ msgstr ""
-#~ "Styrer bredden af tunneller. En lavere værdi giver bredere tunneller."
+#, fuzzy
+#~ msgid "Shadow limit"
+#~ msgstr "Skygge grænse"
-#~ msgid ""
-#~ "Adjust the gamma encoding for the light tables. Higher numbers are "
-#~ "brighter.\n"
-#~ "This setting is for the client only and is ignored by the server."
-#~ msgstr ""
-#~ "Justér gammakodningen for lystabellerne. Et større tal betyder lysere.\n"
-#~ "Denne indstilling gælder kun for klienten og ignoreres af serveren."
+#~ msgid "Select Package File:"
+#~ msgstr "Vælg pakke fil:"
+
+#~ msgid "Toggle Cinematic"
+#~ msgstr "Aktiver filmisk"
msgstr ""
"Project-Id-Version: German (Minetest)\n"
"Report-Msgid-Bugs-To: \n"
-"POT-Creation-Date: 2020-01-18 20:21+0000\n"
+"POT-Creation-Date: 2020-04-03 23:18+0200\n"
"PO-Revision-Date: 2020-03-06 05:32+0000\n"
"Last-Translator: Robin Townsend <iantownsend@disroot.org>\n"
"Language-Team: German <https://hosted.weblate.org/projects/minetest/minetest/"
msgid "Z spread"
msgstr "Z-Ausbreitung"
+#. ~ "absvalue" is a noise parameter flag.
+#. It is short for "absolute value".
+#. It can be enabled in noise settings in
+#. main menu -> "All Settings".
#: builtin/mainmenu/dlg_settings_advanced.lua
msgid "absvalue"
msgstr "Absolutwert"
+#. ~ "defaults" is a noise parameter flag.
+#. It describes the default processing options
+#. for noise settings in main menu -> "All Settings".
#: builtin/mainmenu/dlg_settings_advanced.lua
msgid "defaults"
msgstr "Standardwerte"
+#. ~ "eased" is a noise parameter flag.
+#. It is used to make the map smoother and
+#. can be enabled in noise settings in
+#. main menu -> "All Settings".
#: builtin/mainmenu/dlg_settings_advanced.lua
msgid "eased"
msgstr "weich (eased)"
msgid "Ping"
msgstr "Latenz"
+#. ~ PvP = Player versus Player
#: builtin/mainmenu/tab_online.lua builtin/mainmenu/tab_simple_main.lua
msgid "PvP enabled"
msgstr "Spielerkampf aktiviert"
msgid "Provided world path doesn't exist: "
msgstr "Angegebener Weltpfad existiert nicht: "
+#. ~ DO NOT TRANSLATE THIS LITERALLY!
+#. This is a special string. Put either "no" or "yes"
+#. into the translation field (literally).
+#. Choose "yes" if the language requires use of the fallback
+#. font, "no" otherwise.
+#. The fallback font is (normally) required for languages with
+#. non-Latin script, like Chinese.
+#. When in doubt, test your translation.
#: src/client/fontengine.cpp
msgid "needs_fallback_font"
msgstr "no"
msgid "- Public: "
msgstr "- Öffentlich: "
+#. ~ PvP = Player versus Player
#: src/client/game.cpp
msgid "- PvP: "
msgstr "- Spielerkampf: "
msgid "Left Windows"
msgstr "Win. links"
+#. ~ Key name, common on Windows keyboards
#: src/client/keycode.cpp
msgid "Menu"
msgstr "Menü"
msgid "Play"
msgstr "Spielen"
+#. ~ "Print screen" key
#: src/client/keycode.cpp
msgid "Print"
msgstr "Druck"
msgid "Scroll Lock"
msgstr "Rollen"
+#. ~ Key name
#: src/client/keycode.cpp
msgid "Select"
msgstr "Auswählen"
msgid "Sound Volume: "
msgstr "Tonlautstärke: "
+#. ~ Imperative, as in "Enter/type in text".
+#. Don't forget the space.
#: src/gui/modalMenu.cpp
msgid "Enter "
msgstr "Eingabe "
+#. ~ DO NOT TRANSLATE THIS LITERALLY!
+#. This is a special string which needs to contain the translation's
+#. language code (e.g. "de" for German).
#: src/network/clientpackethandler.cpp src/script/lua_api/l_client.cpp
msgid "LANG_CODE"
msgstr "de"
msgstr "Bumpmapping"
#: src/settings_translation_file.cpp
+#, fuzzy
msgid ""
-"Camera 'near clipping plane' distance in nodes, between 0 and 0.5.\n"
-"Most users will not need to change this.\n"
+"Camera 'near clipping plane' distance in nodes, between 0 and 0.25\n"
+"Only works on GLES platforms. Most users will not need to change this.\n"
"Increasing can reduce artifacting on weaker GPUs.\n"
"0.1 = Default, 0.25 = Good value for weaker tablets."
msgstr ""
"Spieler angezeigt."
#: src/settings_translation_file.cpp
-msgid "Near clipping plane"
+#, fuzzy
+msgid "Near plane"
msgstr "Vordere Clippingebene"
#: src/settings_translation_file.cpp
msgid "cURL timeout"
msgstr "cURL-Zeitüberschreitung"
-#~ msgid "Toggle Cinematic"
-#~ msgstr "Filmmodus umschalten"
-
-#~ msgid "Select Package File:"
-#~ msgstr "Paket-Datei auswählen:"
-
-#~ msgid "Y of upper limit of lava in large caves."
-#~ msgstr "Y-Wert der Obergrenze von Lava in großen Höhlen."
-
-#~ msgid "Waving Water"
-#~ msgstr "Wasserwellen"
+#~ msgid ""
+#~ "Adjust the gamma encoding for the light tables. Higher numbers are "
+#~ "brighter.\n"
+#~ "This setting is for the client only and is ignored by the server."
+#~ msgstr ""
+#~ "Ändert die Gammakodierung der Lichttabellen. Kleinere Werte sind heller.\n"
+#~ "Diese Einstellung ist rein clientseitig und wird vom Server ignoriert."
-#~ msgid "Whether dungeons occasionally project from the terrain."
-#~ msgstr "Ob Verliese manchmal aus dem Gelände herausragen."
+#~ msgid "Alters how mountain-type floatlands taper above and below midpoint."
+#~ msgstr ""
+#~ "Verändert, wie Schwebeländer des Bergtyps sich über und unter dem "
+#~ "Mittelpunkt zuspitzen."
-#~ msgid "Projecting dungeons"
-#~ msgstr "Herausragende Verliese"
+#~ msgid "Center of light curve mid-boost."
+#~ msgstr "Mitte der Lichtkurven-Mittenverstärkung."
-#~ msgid "Y-level to which floatland shadows extend."
-#~ msgstr "Y-Höhe, bis zu der sich die Schatten der Schwebeländer ausbreiten."
+#~ msgid ""
+#~ "Controls the density of mountain-type floatlands.\n"
+#~ "Is a noise offset added to the 'mgv7_np_mountain' noise value."
+#~ msgstr ""
+#~ "Legt die Dichte von Gebirgen in den Schwebeländern fest.\n"
+#~ "Dies ist ein Versatz, der zum Rauschwert „mgv7_np_mountain“ addiert wird."
-#~ msgid "Y-level of floatland midpoint and lake surface."
+#~ msgid "Controls width of tunnels, a smaller value creates wider tunnels."
#~ msgstr ""
-#~ "Y-Höhe vom Mittelpunkt der Schwebeländer sowie\n"
-#~ "des Wasserspiegels von Seen."
+#~ "Legt die Breite von Tunneln fest; ein kleinerer Wert erzeugt breitere "
+#~ "Tunnel."
-#~ msgid "Waving water"
-#~ msgstr "Wasserwellen"
+#~ msgid "Darkness sharpness"
+#~ msgstr "Dunkelheits-Steilheit"
-#~ msgid "Variation of hill height and lake depth on floatland smooth terrain."
+#~ msgid ""
+#~ "Defines areas of floatland smooth terrain.\n"
+#~ "Smooth floatlands occur when noise > 0."
#~ msgstr ""
-#~ "Variierung der Hügelhöhe und Seetiefe in den ruhig verlaufenden\n"
-#~ "Regionen der Schwebeländer."
+#~ "Definiert Gebiete von ruhig verlaufendem\n"
+#~ "Gelände in den Schwebeländern. Weiche\n"
+#~ "Schwebeländer treten auf, wenn der\n"
+#~ "Rauschwert > 0 ist."
#~ msgid ""
-#~ "Typical maximum height, above and below midpoint, of floatland mountains."
+#~ "Deprecated, define and locate cave liquids using biome definitions "
+#~ "instead.\n"
+#~ "Y of upper limit of lava in large caves."
#~ msgstr ""
-#~ "Typische Maximalhöhe, über und unter dem Mittelpunkt von Gebirgen in den\n"
-#~ "Schwebeländern."
+#~ "Misbilligte Einstellung. Definieren/Finden Sie statdessen "
+#~ "Höhlenflüssigkeiten in Biomdefinitionen.\n"
+#~ "Y der Obergrenze von Lava in großen Höhlen."
-#~ msgid "This font will be used for certain languages."
-#~ msgstr "Diese Schrift wird von bestimmten Sprachen benutzt."
+#~ msgid "Enable VBO"
+#~ msgstr "VBO aktivieren"
-#~ msgid "Strength of light curve mid-boost."
-#~ msgstr "Stärke der Lichtkurven-Mittenverstärkung."
+#~ msgid "Enables filmic tone mapping"
+#~ msgstr "Aktiviert filmisches Tone-Mapping"
-#~ msgid "Shadow limit"
-#~ msgstr "Schattenbegrenzung"
+#~ msgid "Floatland base height noise"
+#~ msgstr "Schwebeland-Basishöhenrauschen"
-#~ msgid "Path to TrueTypeFont or bitmap."
-#~ msgstr "Pfad zu einer TrueType- oder Bitmap-Schrift."
+#~ msgid "Floatland base noise"
+#~ msgstr "Schwebelandbasisrauschen"
-#~ msgid "Lightness sharpness"
-#~ msgstr "Helligkeitsschärfe"
+#~ msgid "Floatland level"
+#~ msgstr "Schwebelandhöhe"
-#~ msgid "Lava depth"
-#~ msgstr "Lavatiefe"
+#~ msgid "Floatland mountain density"
+#~ msgstr "Schwebelandbergdichte"
-#~ msgid "IPv6 support."
-#~ msgstr "IPv6-Unterstützung."
+#~ msgid "Floatland mountain exponent"
+#~ msgstr "Schwebelandbergexponent"
-#~ msgid "Gamma"
-#~ msgstr "Gamma"
+#~ msgid "Floatland mountain height"
+#~ msgstr "Schwebelandberghöhe"
#~ msgid "Font shadow alpha (opaqueness, between 0 and 255)."
#~ msgstr ""
#~ "Undurchsichtigkeit des Schattens der Schrift (Wert zwischen 0 und 255)."
-#~ msgid "Floatland mountain height"
-#~ msgstr "Schwebelandberghöhe"
+#~ msgid "Gamma"
+#~ msgstr "Gamma"
-#~ msgid "Floatland mountain exponent"
-#~ msgstr "Schwebelandbergexponent"
+#~ msgid "IPv6 support."
+#~ msgstr "IPv6-Unterstützung."
-#~ msgid "Floatland mountain density"
-#~ msgstr "Schwebelandbergdichte"
+#~ msgid "Lava depth"
+#~ msgstr "Lavatiefe"
-#~ msgid "Floatland level"
-#~ msgstr "Schwebelandhöhe"
+#~ msgid "Lightness sharpness"
+#~ msgstr "Helligkeitsschärfe"
-#~ msgid "Floatland base noise"
-#~ msgstr "Schwebelandbasisrauschen"
+#~ msgid "Path to TrueTypeFont or bitmap."
+#~ msgstr "Pfad zu einer TrueType- oder Bitmap-Schrift."
-#~ msgid "Floatland base height noise"
-#~ msgstr "Schwebeland-Basishöhenrauschen"
+#~ msgid "Shadow limit"
+#~ msgstr "Schattenbegrenzung"
-#~ msgid "Enables filmic tone mapping"
-#~ msgstr "Aktiviert filmisches Tone-Mapping"
+#~ msgid "Strength of light curve mid-boost."
+#~ msgstr "Stärke der Lichtkurven-Mittenverstärkung."
-#~ msgid "Enable VBO"
-#~ msgstr "VBO aktivieren"
+#~ msgid "This font will be used for certain languages."
+#~ msgstr "Diese Schrift wird von bestimmten Sprachen benutzt."
#~ msgid ""
-#~ "Deprecated, define and locate cave liquids using biome definitions "
-#~ "instead.\n"
-#~ "Y of upper limit of lava in large caves."
+#~ "Typical maximum height, above and below midpoint, of floatland mountains."
#~ msgstr ""
-#~ "Misbilligte Einstellung. Definieren/Finden Sie statdessen "
-#~ "Höhlenflüssigkeiten in Biomdefinitionen.\n"
-#~ "Y der Obergrenze von Lava in großen Höhlen."
+#~ "Typische Maximalhöhe, über und unter dem Mittelpunkt von Gebirgen in den\n"
+#~ "Schwebeländern."
-#~ msgid ""
-#~ "Defines areas of floatland smooth terrain.\n"
-#~ "Smooth floatlands occur when noise > 0."
+#~ msgid "Variation of hill height and lake depth on floatland smooth terrain."
#~ msgstr ""
-#~ "Definiert Gebiete von ruhig verlaufendem\n"
-#~ "Gelände in den Schwebeländern. Weiche\n"
-#~ "Schwebeländer treten auf, wenn der\n"
-#~ "Rauschwert > 0 ist."
+#~ "Variierung der Hügelhöhe und Seetiefe in den ruhig verlaufenden\n"
+#~ "Regionen der Schwebeländer."
-#~ msgid "Darkness sharpness"
-#~ msgstr "Dunkelheits-Steilheit"
+#~ msgid "Waving water"
+#~ msgstr "Wasserwellen"
-#~ msgid "Controls width of tunnels, a smaller value creates wider tunnels."
+#~ msgid "Y-level of floatland midpoint and lake surface."
#~ msgstr ""
-#~ "Legt die Breite von Tunneln fest; ein kleinerer Wert erzeugt breitere "
-#~ "Tunnel."
+#~ "Y-Höhe vom Mittelpunkt der Schwebeländer sowie\n"
+#~ "des Wasserspiegels von Seen."
-#~ msgid ""
-#~ "Controls the density of mountain-type floatlands.\n"
-#~ "Is a noise offset added to the 'mgv7_np_mountain' noise value."
-#~ msgstr ""
-#~ "Legt die Dichte von Gebirgen in den Schwebeländern fest.\n"
-#~ "Dies ist ein Versatz, der zum Rauschwert „mgv7_np_mountain“ addiert wird."
+#~ msgid "Y-level to which floatland shadows extend."
+#~ msgstr "Y-Höhe, bis zu der sich die Schatten der Schwebeländer ausbreiten."
-#~ msgid "Center of light curve mid-boost."
-#~ msgstr "Mitte der Lichtkurven-Mittenverstärkung."
+#~ msgid "Projecting dungeons"
+#~ msgstr "Herausragende Verliese"
-#~ msgid "Alters how mountain-type floatlands taper above and below midpoint."
-#~ msgstr ""
-#~ "Verändert, wie Schwebeländer des Bergtyps sich über und unter dem "
-#~ "Mittelpunkt zuspitzen."
+#~ msgid "Whether dungeons occasionally project from the terrain."
+#~ msgstr "Ob Verliese manchmal aus dem Gelände herausragen."
-#~ msgid ""
-#~ "Adjust the gamma encoding for the light tables. Higher numbers are "
-#~ "brighter.\n"
-#~ "This setting is for the client only and is ignored by the server."
-#~ msgstr ""
-#~ "Ändert die Gammakodierung der Lichttabellen. Kleinere Werte sind heller.\n"
-#~ "Diese Einstellung ist rein clientseitig und wird vom Server ignoriert."
+#~ msgid "Waving Water"
+#~ msgstr "Wasserwellen"
+
+#~ msgid "Y of upper limit of lava in large caves."
+#~ msgstr "Y-Wert der Obergrenze von Lava in großen Höhlen."
+
+#~ msgid "Select Package File:"
+#~ msgstr "Paket-Datei auswählen:"
+
+#~ msgid "Toggle Cinematic"
+#~ msgstr "Filmmodus umschalten"
msgstr ""
"Project-Id-Version: Dhivehi (Minetest)\n"
"Report-Msgid-Bugs-To: \n"
-"POT-Creation-Date: 2020-01-18 20:21+0000\n"
+"POT-Creation-Date: 2020-04-03 23:18+0200\n"
"PO-Revision-Date: 2019-11-10 15:04+0000\n"
"Last-Translator: Krock <mk939@ymail.com>\n"
"Language-Team: Dhivehi <https://hosted.weblate.org/projects/minetest/"
msgid "Z spread"
msgstr ""
+#. ~ "absvalue" is a noise parameter flag.
+#. It is short for "absolute value".
+#. It can be enabled in noise settings in
+#. main menu -> "All Settings".
#: builtin/mainmenu/dlg_settings_advanced.lua
msgid "absvalue"
msgstr ""
+#. ~ "defaults" is a noise parameter flag.
+#. It describes the default processing options
+#. for noise settings in main menu -> "All Settings".
#: builtin/mainmenu/dlg_settings_advanced.lua
msgid "defaults"
msgstr ""
+#. ~ "eased" is a noise parameter flag.
+#. It is used to make the map smoother and
+#. can be enabled in noise settings in
+#. main menu -> "All Settings".
#: builtin/mainmenu/dlg_settings_advanced.lua
msgid "eased"
msgstr ""
msgid "Ping"
msgstr ""
+#. ~ PvP = Player versus Player
#: builtin/mainmenu/tab_online.lua builtin/mainmenu/tab_simple_main.lua
msgid "PvP enabled"
msgstr "ޕީ.ވީ.ޕީ ޖައްސާ"
msgid "Provided world path doesn't exist: "
msgstr ""
+#. ~ DO NOT TRANSLATE THIS LITERALLY!
+#. This is a special string. Put either "no" or "yes"
+#. into the translation field (literally).
+#. Choose "yes" if the language requires use of the fallback
+#. font, "no" otherwise.
+#. The fallback font is (normally) required for languages with
+#. non-Latin script, like Chinese.
+#. When in doubt, test your translation.
#: src/client/fontengine.cpp
msgid "needs_fallback_font"
msgstr "yes"
msgid "- Public: "
msgstr ""
+#. ~ PvP = Player versus Player
#: src/client/game.cpp
msgid "- PvP: "
msgstr ""
msgid "Left Windows"
msgstr ""
+#. ~ Key name, common on Windows keyboards
#: src/client/keycode.cpp
msgid "Menu"
msgstr "މެނޫ"
msgid "Play"
msgstr ""
+#. ~ "Print screen" key
#: src/client/keycode.cpp
msgid "Print"
msgstr ""
msgid "Scroll Lock"
msgstr ""
+#. ~ Key name
#: src/client/keycode.cpp
msgid "Select"
msgstr "އިހްތިޔާރުކުރޭ"
msgid "Sound Volume: "
msgstr ""
+#. ~ Imperative, as in "Enter/type in text".
+#. Don't forget the space.
#: src/gui/modalMenu.cpp
msgid "Enter "
msgstr ""
+#. ~ DO NOT TRANSLATE THIS LITERALLY!
+#. This is a special string which needs to contain the translation's
+#. language code (e.g. "de" for German).
#: src/network/clientpackethandler.cpp src/script/lua_api/l_client.cpp
msgid "LANG_CODE"
msgstr "dv"
#: src/settings_translation_file.cpp
msgid ""
-"Camera 'near clipping plane' distance in nodes, between 0 and 0.5.\n"
-"Most users will not need to change this.\n"
+"Camera 'near clipping plane' distance in nodes, between 0 and 0.25\n"
+"Only works on GLES platforms. Most users will not need to change this.\n"
"Increasing can reduce artifacting on weaker GPUs.\n"
"0.1 = Default, 0.25 = Good value for weaker tablets."
msgstr ""
msgstr ""
#: src/settings_translation_file.cpp
-msgid "Near clipping plane"
+msgid "Near plane"
msgstr ""
#: src/settings_translation_file.cpp
msgstr ""
"Project-Id-Version: Greek (Minetest)\n"
"Report-Msgid-Bugs-To: \n"
-"POT-Creation-Date: 2020-01-18 20:21+0000\n"
+"POT-Creation-Date: 2020-04-03 23:18+0200\n"
"PO-Revision-Date: 2020-03-31 20:29+0000\n"
"Last-Translator: THANOS SIOURDAKIS <siourdakisthanos@gmail.com>\n"
"Language-Team: Greek <https://hosted.weblate.org/projects/minetest/minetest/"
msgid "Z spread"
msgstr ""
+#. ~ "absvalue" is a noise parameter flag.
+#. It is short for "absolute value".
+#. It can be enabled in noise settings in
+#. main menu -> "All Settings".
#: builtin/mainmenu/dlg_settings_advanced.lua
msgid "absvalue"
msgstr ""
+#. ~ "defaults" is a noise parameter flag.
+#. It describes the default processing options
+#. for noise settings in main menu -> "All Settings".
#: builtin/mainmenu/dlg_settings_advanced.lua
msgid "defaults"
msgstr ""
+#. ~ "eased" is a noise parameter flag.
+#. It is used to make the map smoother and
+#. can be enabled in noise settings in
+#. main menu -> "All Settings".
#: builtin/mainmenu/dlg_settings_advanced.lua
msgid "eased"
msgstr ""
msgid "Ping"
msgstr ""
+#. ~ PvP = Player versus Player
#: builtin/mainmenu/tab_online.lua builtin/mainmenu/tab_simple_main.lua
msgid "PvP enabled"
msgstr ""
msgid "Provided world path doesn't exist: "
msgstr ""
+#. ~ DO NOT TRANSLATE THIS LITERALLY!
+#. This is a special string. Put either "no" or "yes"
+#. into the translation field (literally).
+#. Choose "yes" if the language requires use of the fallback
+#. font, "no" otherwise.
+#. The fallback font is (normally) required for languages with
+#. non-Latin script, like Chinese.
+#. When in doubt, test your translation.
#: src/client/fontengine.cpp
msgid "needs_fallback_font"
msgstr "yes"
msgid "- Public: "
msgstr ""
+#. ~ PvP = Player versus Player
#: src/client/game.cpp
msgid "- PvP: "
msgstr ""
msgid "Left Windows"
msgstr ""
+#. ~ Key name, common on Windows keyboards
#: src/client/keycode.cpp
msgid "Menu"
msgstr ""
msgid "Play"
msgstr ""
+#. ~ "Print screen" key
#: src/client/keycode.cpp
msgid "Print"
msgstr ""
msgid "Scroll Lock"
msgstr ""
+#. ~ Key name
#: src/client/keycode.cpp
msgid "Select"
msgstr ""
msgid "Sound Volume: "
msgstr ""
+#. ~ Imperative, as in "Enter/type in text".
+#. Don't forget the space.
#: src/gui/modalMenu.cpp
msgid "Enter "
msgstr ""
+#. ~ DO NOT TRANSLATE THIS LITERALLY!
+#. This is a special string which needs to contain the translation's
+#. language code (e.g. "de" for German).
#: src/network/clientpackethandler.cpp src/script/lua_api/l_client.cpp
msgid "LANG_CODE"
msgstr "el"
#: src/settings_translation_file.cpp
msgid ""
-"Camera 'near clipping plane' distance in nodes, between 0 and 0.5.\n"
-"Most users will not need to change this.\n"
+"Camera 'near clipping plane' distance in nodes, between 0 and 0.25\n"
+"Only works on GLES platforms. Most users will not need to change this.\n"
"Increasing can reduce artifacting on weaker GPUs.\n"
"0.1 = Default, 0.25 = Good value for weaker tablets."
msgstr ""
msgstr ""
#: src/settings_translation_file.cpp
-msgid "Near clipping plane"
+msgid "Near plane"
msgstr ""
#: src/settings_translation_file.cpp
msgstr ""
"Project-Id-Version: Esperanto (Minetest)\n"
"Report-Msgid-Bugs-To: \n"
-"POT-Creation-Date: 2020-01-18 20:21+0000\n"
+"POT-Creation-Date: 2020-04-03 23:18+0200\n"
"PO-Revision-Date: 2020-03-31 10:14+0000\n"
"Last-Translator: sfan5 <sfan5@live.de>\n"
"Language-Team: Esperanto <https://hosted.weblate.org/projects/minetest/"
#: builtin/mainmenu/dlg_create_world.lua
msgid "Warning: The minimal development test is meant for developers."
-msgstr "Averto: La minimuma programista testo estas intencita por programistoj."
+msgstr ""
+"Averto: La minimuma programista testo estas intencita por programistoj."
#: builtin/mainmenu/dlg_create_world.lua
msgid "World name"
msgid "Z spread"
msgstr "Z-disiĝo"
+#. ~ "absvalue" is a noise parameter flag.
+#. It is short for "absolute value".
+#. It can be enabled in noise settings in
+#. main menu -> "All Settings".
#: builtin/mainmenu/dlg_settings_advanced.lua
msgid "absvalue"
msgstr "absoluta valoro"
+#. ~ "defaults" is a noise parameter flag.
+#. It describes the default processing options
+#. for noise settings in main menu -> "All Settings".
#: builtin/mainmenu/dlg_settings_advanced.lua
msgid "defaults"
msgstr "normoj"
+#. ~ "eased" is a noise parameter flag.
+#. It is used to make the map smoother and
+#. can be enabled in noise settings in
+#. main menu -> "All Settings".
#: builtin/mainmenu/dlg_settings_advanced.lua
msgid "eased"
msgstr "faciligita"
msgid "Ping"
msgstr "Retprokrasto"
+#. ~ PvP = Player versus Player
#: builtin/mainmenu/tab_online.lua builtin/mainmenu/tab_simple_main.lua
msgid "PvP enabled"
msgstr "Dueloj ŝaltitas"
msgid "Provided world path doesn't exist: "
msgstr "Donita monda dosierindiko ne ekzistas: "
+#. ~ DO NOT TRANSLATE THIS LITERALLY!
+#. This is a special string. Put either "no" or "yes"
+#. into the translation field (literally).
+#. Choose "yes" if the language requires use of the fallback
+#. font, "no" otherwise.
+#. The fallback font is (normally) required for languages with
+#. non-Latin script, like Chinese.
+#. When in doubt, test your translation.
#: src/client/fontengine.cpp
msgid "needs_fallback_font"
msgstr "no"
msgid "- Public: "
msgstr "– Publika: "
+#. ~ PvP = Player versus Player
#: src/client/game.cpp
msgid "- PvP: "
msgstr "– LkL: "
msgid "Left Windows"
msgstr "Maldekstra Vindozo"
+#. ~ Key name, common on Windows keyboards
#: src/client/keycode.cpp
msgid "Menu"
msgstr "Menuo"
msgid "Play"
msgstr "Ludi"
+#. ~ "Print screen" key
#: src/client/keycode.cpp
msgid "Print"
msgstr "Presi"
msgid "Scroll Lock"
msgstr "Ruluma Baskulo"
+#. ~ Key name
#: src/client/keycode.cpp
msgid "Select"
msgstr "Elekti"
msgid "Sound Volume: "
msgstr "Laŭteco: "
+#. ~ Imperative, as in "Enter/type in text".
+#. Don't forget the space.
#: src/gui/modalMenu.cpp
msgid "Enter "
msgstr "Enigi "
+#. ~ DO NOT TRANSLATE THIS LITERALLY!
+#. This is a special string which needs to contain the translation's
+#. language code (e.g. "de" for German).
#: src/network/clientpackethandler.cpp src/script/lua_api/l_client.cpp
msgid "LANG_CODE"
msgstr "eo"
msgstr "Mapado de elstaraĵoj"
#: src/settings_translation_file.cpp
+#, fuzzy
msgid ""
-"Camera 'near clipping plane' distance in nodes, between 0 and 0.5.\n"
-"Most users will not need to change this.\n"
+"Camera 'near clipping plane' distance in nodes, between 0 and 0.25\n"
+"Only works on GLES platforms. Most users will not need to change this.\n"
"Increasing can reduce artifacting on weaker GPUs.\n"
"0.1 = Default, 0.25 = Good value for weaker tablets."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Maximum limit of random number of large caves per mapchunk."
-msgstr "Maksimuma limo de hazarda nombro de grandaj kavernoj en unu mondoparto."
+msgstr ""
+"Maksimuma limo de hazarda nombro de grandaj kavernoj en unu mondoparto."
#: src/settings_translation_file.cpp
msgid "Maximum limit of random number of small caves per mapchunk."
msgstr "Nomo de la servilo, montrota al ludantoj kaj en la listo de serviloj."
#: src/settings_translation_file.cpp
-msgid "Near clipping plane"
+#, fuzzy
+msgid "Near plane"
msgstr "Proksime tonda ebeno"
#: src/settings_translation_file.cpp
msgid "cURL timeout"
msgstr "cURL tempolimo"
-#~ msgid "Toggle Cinematic"
-#~ msgstr "Baskuligi glitan vidpunkton"
-
-#~ msgid "Select Package File:"
-#~ msgstr "Elekti pakaĵan dosieron:"
-
-#, fuzzy
-#~ msgid "Y of upper limit of lava in large caves."
-#~ msgstr "Y de supera limo de grandaj kvazaŭ-hazardaj kavernoj."
+#~ msgid ""
+#~ "Adjust the gamma encoding for the light tables. Higher numbers are "
+#~ "brighter.\n"
+#~ "This setting is for the client only and is ignored by the server."
+#~ msgstr ""
+#~ "Alĝustigi la gamaan kodadon al la lumtabeloj. Pli altaj nombroj estas pli "
+#~ "helaj.\n"
+#~ "Ĉi tiu agordo estas klientflanka, kaj serviloj ĝin malatentos."
-#~ msgid "Waving Water"
-#~ msgstr "Ondanta akvo"
+#~ msgid "Alters how mountain-type floatlands taper above and below midpoint."
+#~ msgstr ""
+#~ "Ŝanĝas kiel montecaj fluginsuloj maldikiĝas super kaj sub la mezpunkto."
-#~ msgid "Projecting dungeons"
-#~ msgstr "Planante forgeskelojn"
+#~ msgid ""
+#~ "Controls the density of mountain-type floatlands.\n"
+#~ "Is a noise offset added to the 'mgv7_np_mountain' noise value."
+#~ msgstr ""
+#~ "Regas densecon de montecaj fluginsuloj.\n"
+#~ "Temas pri deŝovo de la brua valoro «np_mountain»."
-#~ msgid "Y-level to which floatland shadows extend."
-#~ msgstr "Y-nivelo kien etendiĝas ombroj de fluginsuloj."
+#~ msgid "Controls width of tunnels, a smaller value creates wider tunnels."
+#~ msgstr ""
+#~ "Regas larĝecon de tuneloj; pli malgranda valoro kreas pri larĝajn "
+#~ "tunelojn."
-#~ msgid "Waving water"
-#~ msgstr "Ondanta akvo"
+#~ msgid "Darkness sharpness"
+#~ msgstr "Akreco de mallumo"
-#~ msgid "Variation of hill height and lake depth on floatland smooth terrain."
+#~ msgid ""
+#~ "Defines areas of floatland smooth terrain.\n"
+#~ "Smooth floatlands occur when noise > 0."
#~ msgstr ""
-#~ "Variaĵo de alteco de montetoj kaj profundeco de lagoj sur glata tereno de "
-#~ "fluginsuloj."
+#~ "Difinas zonojn de glata tereno sur fluginsuloj.\n"
+#~ "Glataj fluginsuloj okazas kiam bruo superas nulon."
#~ msgid ""
-#~ "Typical maximum height, above and below midpoint, of floatland mountains."
+#~ "Deprecated, define and locate cave liquids using biome definitions "
+#~ "instead.\n"
+#~ "Y of upper limit of lava in large caves."
#~ msgstr ""
-#~ "Ordinara plejalto, super kaj sub la mezpunkto, de fluginsulaj montoj."
+#~ "Evitinda, difini kaj trovi kavernajn fluaĵojn anstataŭe per klimataj "
+#~ "difinoj\n"
+#~ "Y de supra limo de lafo en grandaj kavernoj."
-#~ msgid "This font will be used for certain languages."
-#~ msgstr "Tiu ĉi tiparo uziĝos por iuj lingvoj."
+#~ msgid "Enable VBO"
+#~ msgstr "Ŝalti VBO(Vertex Buffer Object)"
-#~ msgid "Shadow limit"
-#~ msgstr "Limo por ombroj"
+#~ msgid "Floatland base height noise"
+#~ msgstr "Bruo de baza alteco de fluginsuloj"
-#~ msgid "Path to TrueTypeFont or bitmap."
-#~ msgstr "Dosierindiko al tiparo «TrueType» aŭ bitbildo."
+#~ msgid "Floatland base noise"
+#~ msgstr "Baza bruo de fluginsuloj"
-#~ msgid "Lightness sharpness"
-#~ msgstr "Akreco de heleco"
+#~ msgid "Floatland level"
+#~ msgstr "Alteco de fluginsuloj"
-#~ msgid "Lava depth"
-#~ msgstr "Lafo-profundeco"
+#~ msgid "Floatland mountain density"
+#~ msgstr "Denseco de fluginsulaj montoj"
-#~ msgid "IPv6 support."
-#~ msgstr "Subteno de IPv6."
+#~ msgid "Floatland mountain exponent"
+#~ msgstr "Eksponento de fluginsulaj montoj"
-#~ msgid "Gamma"
-#~ msgstr "Helĝustigo"
+#~ msgid "Floatland mountain height"
+#~ msgstr "Alteco de fluginsulaj montoj"
#~ msgid "Font shadow alpha (opaqueness, between 0 and 255)."
#~ msgstr "Maltravidebleco de tipara ombro (inter 0 kaj 255)."
-#~ msgid "Floatland mountain height"
-#~ msgstr "Alteco de fluginsulaj montoj"
+#~ msgid "Gamma"
+#~ msgstr "Helĝustigo"
-#~ msgid "Floatland mountain exponent"
-#~ msgstr "Eksponento de fluginsulaj montoj"
+#~ msgid "IPv6 support."
+#~ msgstr "Subteno de IPv6."
-#~ msgid "Floatland mountain density"
-#~ msgstr "Denseco de fluginsulaj montoj"
+#~ msgid "Lava depth"
+#~ msgstr "Lafo-profundeco"
-#~ msgid "Floatland level"
-#~ msgstr "Alteco de fluginsuloj"
+#~ msgid "Lightness sharpness"
+#~ msgstr "Akreco de heleco"
-#~ msgid "Floatland base noise"
-#~ msgstr "Baza bruo de fluginsuloj"
+#~ msgid "Path to TrueTypeFont or bitmap."
+#~ msgstr "Dosierindiko al tiparo «TrueType» aŭ bitbildo."
-#~ msgid "Floatland base height noise"
-#~ msgstr "Bruo de baza alteco de fluginsuloj"
+#~ msgid "Shadow limit"
+#~ msgstr "Limo por ombroj"
-#~ msgid "Enable VBO"
-#~ msgstr "Ŝalti VBO(Vertex Buffer Object)"
+#~ msgid "This font will be used for certain languages."
+#~ msgstr "Tiu ĉi tiparo uziĝos por iuj lingvoj."
#~ msgid ""
-#~ "Deprecated, define and locate cave liquids using biome definitions "
-#~ "instead.\n"
-#~ "Y of upper limit of lava in large caves."
+#~ "Typical maximum height, above and below midpoint, of floatland mountains."
#~ msgstr ""
-#~ "Evitinda, difini kaj trovi kavernajn fluaĵojn anstataŭe per klimataj "
-#~ "difinoj\n"
-#~ "Y de supra limo de lafo en grandaj kavernoj."
+#~ "Ordinara plejalto, super kaj sub la mezpunkto, de fluginsulaj montoj."
-#~ msgid ""
-#~ "Defines areas of floatland smooth terrain.\n"
-#~ "Smooth floatlands occur when noise > 0."
+#~ msgid "Variation of hill height and lake depth on floatland smooth terrain."
#~ msgstr ""
-#~ "Difinas zonojn de glata tereno sur fluginsuloj.\n"
-#~ "Glataj fluginsuloj okazas kiam bruo superas nulon."
+#~ "Variaĵo de alteco de montetoj kaj profundeco de lagoj sur glata tereno de "
+#~ "fluginsuloj."
-#~ msgid "Darkness sharpness"
-#~ msgstr "Akreco de mallumo"
+#~ msgid "Waving water"
+#~ msgstr "Ondanta akvo"
-#~ msgid "Controls width of tunnels, a smaller value creates wider tunnels."
-#~ msgstr ""
-#~ "Regas larĝecon de tuneloj; pli malgranda valoro kreas pri larĝajn "
-#~ "tunelojn."
+#~ msgid "Y-level to which floatland shadows extend."
+#~ msgstr "Y-nivelo kien etendiĝas ombroj de fluginsuloj."
-#~ msgid ""
-#~ "Controls the density of mountain-type floatlands.\n"
-#~ "Is a noise offset added to the 'mgv7_np_mountain' noise value."
-#~ msgstr ""
-#~ "Regas densecon de montecaj fluginsuloj.\n"
-#~ "Temas pri deŝovo de la brua valoro «np_mountain»."
+#~ msgid "Projecting dungeons"
+#~ msgstr "Planante forgeskelojn"
-#~ msgid "Alters how mountain-type floatlands taper above and below midpoint."
-#~ msgstr ""
-#~ "Ŝanĝas kiel montecaj fluginsuloj maldikiĝas super kaj sub la mezpunkto."
+#~ msgid "Waving Water"
+#~ msgstr "Ondanta akvo"
-#~ msgid ""
-#~ "Adjust the gamma encoding for the light tables. Higher numbers are "
-#~ "brighter.\n"
-#~ "This setting is for the client only and is ignored by the server."
-#~ msgstr ""
-#~ "Alĝustigi la gamaan kodadon al la lumtabeloj. Pli altaj nombroj estas pli "
-#~ "helaj.\n"
-#~ "Ĉi tiu agordo estas klientflanka, kaj serviloj ĝin malatentos."
+#, fuzzy
+#~ msgid "Y of upper limit of lava in large caves."
+#~ msgstr "Y de supera limo de grandaj kvazaŭ-hazardaj kavernoj."
+
+#~ msgid "Select Package File:"
+#~ msgstr "Elekti pakaĵan dosieron:"
+
+#~ msgid "Toggle Cinematic"
+#~ msgstr "Baskuligi glitan vidpunkton"
msgstr ""
"Project-Id-Version: Spanish (Minetest)\n"
"Report-Msgid-Bugs-To: \n"
-"POT-Creation-Date: 2020-01-18 20:21+0000\n"
+"POT-Creation-Date: 2020-04-03 23:18+0200\n"
"PO-Revision-Date: 2020-02-18 06:32+0000\n"
"Last-Translator: JDiaz <runspect@gmail.com>\n"
"Language-Team: Spanish <https://hosted.weblate.org/projects/minetest/"
msgid "Z spread"
msgstr "Propagación Z"
+#. ~ "absvalue" is a noise parameter flag.
+#. It is short for "absolute value".
+#. It can be enabled in noise settings in
+#. main menu -> "All Settings".
#: builtin/mainmenu/dlg_settings_advanced.lua
msgid "absvalue"
msgstr "Valor absoluto"
+#. ~ "defaults" is a noise parameter flag.
+#. It describes the default processing options
+#. for noise settings in main menu -> "All Settings".
#: builtin/mainmenu/dlg_settings_advanced.lua
msgid "defaults"
msgstr "Predeterminados"
+#. ~ "eased" is a noise parameter flag.
+#. It is used to make the map smoother and
+#. can be enabled in noise settings in
+#. main menu -> "All Settings".
#: builtin/mainmenu/dlg_settings_advanced.lua
msgid "eased"
msgstr "Suavizado"
msgid "Ping"
msgstr "Ping"
+#. ~ PvP = Player versus Player
#: builtin/mainmenu/tab_online.lua builtin/mainmenu/tab_simple_main.lua
msgid "PvP enabled"
msgstr "PvP activado"
msgid "Provided world path doesn't exist: "
msgstr "La ruta del mundo especificada no existe: "
+#. ~ DO NOT TRANSLATE THIS LITERALLY!
+#. This is a special string. Put either "no" or "yes"
+#. into the translation field (literally).
+#. Choose "yes" if the language requires use of the fallback
+#. font, "no" otherwise.
+#. The fallback font is (normally) required for languages with
+#. non-Latin script, like Chinese.
+#. When in doubt, test your translation.
#: src/client/fontengine.cpp
msgid "needs_fallback_font"
msgstr "no"
msgid "- Public: "
msgstr "- Público: "
+#. ~ PvP = Player versus Player
#: src/client/game.cpp
msgid "- PvP: "
msgstr "- PvP: "
msgid "Left Windows"
msgstr "Win izq."
+#. ~ Key name, common on Windows keyboards
#: src/client/keycode.cpp
msgid "Menu"
msgstr "Menú"
msgid "Play"
msgstr "Jugar"
+#. ~ "Print screen" key
#: src/client/keycode.cpp
msgid "Print"
msgstr "Captura"
msgid "Scroll Lock"
msgstr "Bloq Despl"
+#. ~ Key name
#: src/client/keycode.cpp
msgid "Select"
msgstr "Seleccionar"
msgid "Sound Volume: "
msgstr "Volumen del sonido: "
+#. ~ Imperative, as in "Enter/type in text".
+#. Don't forget the space.
#: src/gui/modalMenu.cpp
msgid "Enter "
msgstr "Ingresar "
+#. ~ DO NOT TRANSLATE THIS LITERALLY!
+#. This is a special string which needs to contain the translation's
+#. language code (e.g. "de" for German).
#: src/network/clientpackethandler.cpp src/script/lua_api/l_client.cpp
msgid "LANG_CODE"
msgstr "es"
msgstr "Mapeado de relieve"
#: src/settings_translation_file.cpp
+#, fuzzy
msgid ""
-"Camera 'near clipping plane' distance in nodes, between 0 and 0.5.\n"
-"Most users will not need to change this.\n"
+"Camera 'near clipping plane' distance in nodes, between 0 and 0.25\n"
+"Only works on GLES platforms. Most users will not need to change this.\n"
"Increasing can reduce artifacting on weaker GPUs.\n"
"0.1 = Default, 0.25 = Good value for weaker tablets."
msgstr ""
-"Distancia de la cámara 'cerca del plano delimitador' en nodos, entre 0 y 0,5."
-"\n"
+"Distancia de la cámara 'cerca del plano delimitador' en nodos, entre 0 y "
+"0,5.\n"
"La mayoría de los usuarios no necesitarán cambiar esto.\n"
"El aumento puede reducir los artefactos en GPU más débiles.\n"
"0.1 = Predeterminado, 0,25 = Buen valor para comprimidos más débiles."
"Manejo de llamadas a la API de Lua en desuso:\n"
"- legacy: (intentar) imitar el comportamiento antiguo (por defecto para la "
"liberación).\n"
-"- log: imitar y registrar la pista de seguimiento de la llamada en desuso ("
-"predeterminado para la depuración).\n"
+"- log: imitar y registrar la pista de seguimiento de la llamada en desuso "
+"(predeterminado para la depuración).\n"
"- error: abortar el uso de la llamada en desuso (sugerido para "
"desarrolladores de mods)."
"html#a54da2a0e231901735e3da1b0edf72eb3"
msgstr ""
"Tecla para activar/desactivar el modo cinemático.\n"
-"Véase http://irrlicht.sourceforge.net/docu/namespaceirr.html#"
-"a54da2a0e231901735e3da1b0edf72eb3\n"
+"Véase http://irrlicht.sourceforge.net/docu/namespaceirr."
+"html#a54da2a0e231901735e3da1b0edf72eb3\n"
#: src/settings_translation_file.cpp
msgid ""
"html#a54da2a0e231901735e3da1b0edf72eb3"
msgstr ""
"Tecla para activar/desactivar la vista del minimapa.\n"
-"Véase http://irrlicht.sourceforge.net/docu/"
-"namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3"
+"Véase http://irrlicht.sourceforge.net/docu/namespaceirr."
+"html#a54da2a0e231901735e3da1b0edf72eb3"
#: src/settings_translation_file.cpp
msgid ""
"html#a54da2a0e231901735e3da1b0edf72eb3"
msgstr ""
"Tecla para activar/desactivar el modo veloz.\n"
-"Véase http://irrlicht.sourceforge.net/docu/"
-"namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3"
+"Véase http://irrlicht.sourceforge.net/docu/namespaceirr."
+"html#a54da2a0e231901735e3da1b0edf72eb3"
#: src/settings_translation_file.cpp
msgid ""
"html#a54da2a0e231901735e3da1b0edf72eb3"
msgstr ""
"Tecla para activar/desactivar el vuelo.\n"
-"Véase http://irrlicht.sourceforge.net/docu/"
-"namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3"
+"Véase http://irrlicht.sourceforge.net/docu/namespaceirr."
+"html#a54da2a0e231901735e3da1b0edf72eb3"
#: src/settings_translation_file.cpp
msgid ""
"html#a54da2a0e231901735e3da1b0edf72eb3"
msgstr ""
"Tecla para activar/desactivar el modo noclip.\n"
-"Véase http://irrlicht.sourceforge.net/docu/"
-"namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3"
+"Véase http://irrlicht.sourceforge.net/docu/namespaceirr."
+"html#a54da2a0e231901735e3da1b0edf72eb3"
#: src/settings_translation_file.cpp
#, fuzzy
msgstr ""
#: src/settings_translation_file.cpp
-msgid "Near clipping plane"
+msgid "Near plane"
msgstr ""
#: src/settings_translation_file.cpp
msgid "cURL timeout"
msgstr "Tiempo de espera de cURL"
-#~ msgid "Toggle Cinematic"
-#~ msgstr "Activar cinemático"
+#~ msgid ""
+#~ "Adjust the gamma encoding for the light tables. Higher numbers are "
+#~ "brighter.\n"
+#~ "This setting is for the client only and is ignored by the server."
+#~ msgstr ""
+#~ "Ajustar la codificación gamma para las tablas de iluminación. Números "
+#~ "mayores son mas brillantes.\n"
+#~ "Este ajuste es solo para cliente y es ignorado por el servidor."
-#~ msgid "Select Package File:"
-#~ msgstr "Seleccionar el archivo del paquete:"
+#~ msgid "Alters how mountain-type floatlands taper above and below midpoint."
+#~ msgstr ""
+#~ "Modifica cómo las tierras flotantes del tipo montaña aparecen arriba y "
+#~ "abajo del punto medio."
-#~ msgid "Waving Water"
-#~ msgstr "Oleaje"
+#~ msgid ""
+#~ "Controls the density of mountain-type floatlands.\n"
+#~ "Is a noise offset added to the 'mgv7_np_mountain' noise value."
+#~ msgstr ""
+#~ "Controla la densidad del terreno montañoso flotante.\n"
+#~ "Se agrega un desplazamiento al valor de ruido 'mgv7_np_mountain'."
-#~ msgid "Waving water"
-#~ msgstr "Oleaje en el agua"
+#~ msgid "Controls width of tunnels, a smaller value creates wider tunnels."
+#~ msgstr ""
+#~ "Controla el ancho de los túneles, un valor menor crea túneles más anchos."
#, fuzzy
-#~ msgid "Lava depth"
-#~ msgstr "Características de la Lava"
-
-#~ msgid "IPv6 support."
-#~ msgstr "soporte IPv6."
+#~ msgid "Darkness sharpness"
+#~ msgstr "Agudeza de la obscuridad"
-#~ msgid "Gamma"
-#~ msgstr "Gamma"
+#~ msgid ""
+#~ "Defines areas of floatland smooth terrain.\n"
+#~ "Smooth floatlands occur when noise > 0."
+#~ msgstr ""
+#~ "Define áreas de terreno liso flotante.\n"
+#~ "Las zonas flotantes lisas se producen cuando el ruido > 0."
-#~ msgid "Font shadow alpha (opaqueness, between 0 and 255)."
-#~ msgstr "Alfa de sombra de fuentes (opacidad, entre 0 y 255)."
+#~ msgid "Enable VBO"
+#~ msgstr "Activar VBO"
-#~ msgid "Floatland mountain height"
-#~ msgstr "Altura de las montañas en tierras flotantes"
+#~ msgid "Enables filmic tone mapping"
+#~ msgstr "Habilita el mapeado de tonos fílmico"
-#~ msgid "Floatland mountain exponent"
-#~ msgstr "Exponente de las montañas en tierras flotantes"
+#~ msgid "Floatland base height noise"
+#~ msgstr "Ruido de altura base para tierra flotante"
-#~ msgid "Floatland mountain density"
-#~ msgstr "Densidad de las montañas en tierras flotantes"
+#~ msgid "Floatland base noise"
+#~ msgstr "Ruido base para tierra flotante"
#~ msgid "Floatland level"
#~ msgstr "Nivel de tierra flotante"
-#~ msgid "Floatland base noise"
-#~ msgstr "Ruido base para tierra flotante"
+#~ msgid "Floatland mountain density"
+#~ msgstr "Densidad de las montañas en tierras flotantes"
-#~ msgid "Floatland base height noise"
-#~ msgstr "Ruido de altura base para tierra flotante"
+#~ msgid "Floatland mountain exponent"
+#~ msgstr "Exponente de las montañas en tierras flotantes"
-#~ msgid "Enables filmic tone mapping"
-#~ msgstr "Habilita el mapeado de tonos fílmico"
+#~ msgid "Floatland mountain height"
+#~ msgstr "Altura de las montañas en tierras flotantes"
-#~ msgid "Enable VBO"
-#~ msgstr "Activar VBO"
+#~ msgid "Font shadow alpha (opaqueness, between 0 and 255)."
+#~ msgstr "Alfa de sombra de fuentes (opacidad, entre 0 y 255)."
-#~ msgid ""
-#~ "Defines areas of floatland smooth terrain.\n"
-#~ "Smooth floatlands occur when noise > 0."
-#~ msgstr ""
-#~ "Define áreas de terreno liso flotante.\n"
-#~ "Las zonas flotantes lisas se producen cuando el ruido > 0."
+#~ msgid "Gamma"
+#~ msgstr "Gamma"
+
+#~ msgid "IPv6 support."
+#~ msgstr "soporte IPv6."
#, fuzzy
-#~ msgid "Darkness sharpness"
-#~ msgstr "Agudeza de la obscuridad"
+#~ msgid "Lava depth"
+#~ msgstr "Características de la Lava"
-#~ msgid "Controls width of tunnels, a smaller value creates wider tunnels."
-#~ msgstr ""
-#~ "Controla el ancho de los túneles, un valor menor crea túneles más anchos."
+#~ msgid "Waving water"
+#~ msgstr "Oleaje en el agua"
-#~ msgid ""
-#~ "Controls the density of mountain-type floatlands.\n"
-#~ "Is a noise offset added to the 'mgv7_np_mountain' noise value."
-#~ msgstr ""
-#~ "Controla la densidad del terreno montañoso flotante.\n"
-#~ "Se agrega un desplazamiento al valor de ruido 'mgv7_np_mountain'."
+#~ msgid "Waving Water"
+#~ msgstr "Oleaje"
-#~ msgid "Alters how mountain-type floatlands taper above and below midpoint."
-#~ msgstr ""
-#~ "Modifica cómo las tierras flotantes del tipo montaña aparecen arriba y "
-#~ "abajo del punto medio."
+#~ msgid "Select Package File:"
+#~ msgstr "Seleccionar el archivo del paquete:"
-#~ msgid ""
-#~ "Adjust the gamma encoding for the light tables. Higher numbers are "
-#~ "brighter.\n"
-#~ "This setting is for the client only and is ignored by the server."
-#~ msgstr ""
-#~ "Ajustar la codificación gamma para las tablas de iluminación. Números "
-#~ "mayores son mas brillantes.\n"
-#~ "Este ajuste es solo para cliente y es ignorado por el servidor."
+#~ msgid "Toggle Cinematic"
+#~ msgstr "Activar cinemático"
msgstr ""
"Project-Id-Version: Estonian (Minetest)\n"
"Report-Msgid-Bugs-To: \n"
-"POT-Creation-Date: 2020-01-18 20:21+0000\n"
+"POT-Creation-Date: 2020-04-03 23:18+0200\n"
"PO-Revision-Date: 2020-01-13 12:21+0000\n"
"Last-Translator: Evert Prants <evert@lunasqu.ee>\n"
"Language-Team: Estonian <https://hosted.weblate.org/projects/minetest/"
msgid "Z spread"
msgstr "Z levitus"
+#. ~ "absvalue" is a noise parameter flag.
+#. It is short for "absolute value".
+#. It can be enabled in noise settings in
+#. main menu -> "All Settings".
#: builtin/mainmenu/dlg_settings_advanced.lua
msgid "absvalue"
msgstr "absoluutväärtus"
+#. ~ "defaults" is a noise parameter flag.
+#. It describes the default processing options
+#. for noise settings in main menu -> "All Settings".
#: builtin/mainmenu/dlg_settings_advanced.lua
msgid "defaults"
msgstr "vaikesätted"
+#. ~ "eased" is a noise parameter flag.
+#. It is used to make the map smoother and
+#. can be enabled in noise settings in
+#. main menu -> "All Settings".
#: builtin/mainmenu/dlg_settings_advanced.lua
msgid "eased"
msgstr ""
msgid "Ping"
msgstr "Ping"
+#. ~ PvP = Player versus Player
#: builtin/mainmenu/tab_online.lua builtin/mainmenu/tab_simple_main.lua
msgid "PvP enabled"
msgstr "PvP lubatud"
msgid "Provided world path doesn't exist: "
msgstr "Maailma failiteed pole olemas: "
+#. ~ DO NOT TRANSLATE THIS LITERALLY!
+#. This is a special string. Put either "no" or "yes"
+#. into the translation field (literally).
+#. Choose "yes" if the language requires use of the fallback
+#. font, "no" otherwise.
+#. The fallback font is (normally) required for languages with
+#. non-Latin script, like Chinese.
+#. When in doubt, test your translation.
#: src/client/fontengine.cpp
msgid "needs_fallback_font"
msgstr "no"
msgid "- Public: "
msgstr "- Avalik: "
+#. ~ PvP = Player versus Player
#: src/client/game.cpp
msgid "- PvP: "
msgstr "- PvP: "
msgid "Left Windows"
msgstr "Vasak Windowsi nupp"
+#. ~ Key name, common on Windows keyboards
#: src/client/keycode.cpp
msgid "Menu"
msgstr "Menüü"
msgid "Play"
msgstr "Mängi"
+#. ~ "Print screen" key
#: src/client/keycode.cpp
msgid "Print"
msgstr "Prindi"
msgid "Scroll Lock"
msgstr "Scroll lukk"
+#. ~ Key name
#: src/client/keycode.cpp
msgid "Select"
msgstr "Vali"
msgid "Sound Volume: "
msgstr "Hääle Volüüm: "
+#. ~ Imperative, as in "Enter/type in text".
+#. Don't forget the space.
#: src/gui/modalMenu.cpp
msgid "Enter "
msgstr ""
+#. ~ DO NOT TRANSLATE THIS LITERALLY!
+#. This is a special string which needs to contain the translation's
+#. language code (e.g. "de" for German).
#: src/network/clientpackethandler.cpp src/script/lua_api/l_client.cpp
msgid "LANG_CODE"
msgstr "et"
#: src/settings_translation_file.cpp
msgid ""
-"Camera 'near clipping plane' distance in nodes, between 0 and 0.5.\n"
-"Most users will not need to change this.\n"
+"Camera 'near clipping plane' distance in nodes, between 0 and 0.25\n"
+"Only works on GLES platforms. Most users will not need to change this.\n"
"Increasing can reduce artifacting on weaker GPUs.\n"
"0.1 = Default, 0.25 = Good value for weaker tablets."
msgstr ""
msgstr ""
#: src/settings_translation_file.cpp
-msgid "Near clipping plane"
+msgid "Near plane"
msgstr ""
#: src/settings_translation_file.cpp
msgid "cURL timeout"
msgstr ""
-#, fuzzy
-#~ msgid "Toggle Cinematic"
-#~ msgstr "Lülita kiirus sisse"
+#~ msgid "Darkness sharpness"
+#~ msgstr "Pimeduse teravus"
-#, fuzzy
-#~ msgid "Select Package File:"
-#~ msgstr "Vali modifikatsiooni fail:"
+#~ msgid "Enable VBO"
+#~ msgstr "Luba VBO"
#, fuzzy
#~ msgid "Enables filmic tone mapping"
#~ msgstr "Lubab filmic tone mapping"
-#~ msgid "Enable VBO"
-#~ msgstr "Luba VBO"
+#, fuzzy
+#~ msgid "Select Package File:"
+#~ msgstr "Vali modifikatsiooni fail:"
-#~ msgid "Darkness sharpness"
-#~ msgstr "Pimeduse teravus"
+#, fuzzy
+#~ msgid "Toggle Cinematic"
+#~ msgstr "Lülita kiirus sisse"
msgstr ""
"Project-Id-Version: minetest\n"
"Report-Msgid-Bugs-To: \n"
-"POT-Creation-Date: 2020-01-18 20:21+0000\n"
+"POT-Creation-Date: 2020-04-03 23:18+0200\n"
"PO-Revision-Date: 2020-01-11 18:26+0000\n"
"Last-Translator: rubenwardy <rubenwardy@gmail.com>\n"
"Language-Team: Basque <https://hosted.weblate.org/projects/minetest/minetest/"
msgid "Z spread"
msgstr ""
+#. ~ "absvalue" is a noise parameter flag.
+#. It is short for "absolute value".
+#. It can be enabled in noise settings in
+#. main menu -> "All Settings".
#: builtin/mainmenu/dlg_settings_advanced.lua
msgid "absvalue"
msgstr ""
+#. ~ "defaults" is a noise parameter flag.
+#. It describes the default processing options
+#. for noise settings in main menu -> "All Settings".
#: builtin/mainmenu/dlg_settings_advanced.lua
msgid "defaults"
msgstr "lehenespenak"
+#. ~ "eased" is a noise parameter flag.
+#. It is used to make the map smoother and
+#. can be enabled in noise settings in
+#. main menu -> "All Settings".
#: builtin/mainmenu/dlg_settings_advanced.lua
msgid "eased"
msgstr ""
msgid "Ping"
msgstr ""
+#. ~ PvP = Player versus Player
#: builtin/mainmenu/tab_online.lua builtin/mainmenu/tab_simple_main.lua
msgid "PvP enabled"
msgstr ""
msgid "Provided world path doesn't exist: "
msgstr ""
+#. ~ DO NOT TRANSLATE THIS LITERALLY!
+#. This is a special string. Put either "no" or "yes"
+#. into the translation field (literally).
+#. Choose "yes" if the language requires use of the fallback
+#. font, "no" otherwise.
+#. The fallback font is (normally) required for languages with
+#. non-Latin script, like Chinese.
+#. When in doubt, test your translation.
#: src/client/fontengine.cpp
msgid "needs_fallback_font"
msgstr ""
msgid "- Public: "
msgstr ""
+#. ~ PvP = Player versus Player
#: src/client/game.cpp
msgid "- PvP: "
msgstr ""
msgid "Left Windows"
msgstr "Ezkerreko leihoa"
+#. ~ Key name, common on Windows keyboards
#: src/client/keycode.cpp
msgid "Menu"
msgstr ""
msgid "Play"
msgstr ""
+#. ~ "Print screen" key
#: src/client/keycode.cpp
msgid "Print"
msgstr "Inprimatu"
msgid "Scroll Lock"
msgstr ""
+#. ~ Key name
#: src/client/keycode.cpp
msgid "Select"
msgstr "Hautatu"
msgid "Sound Volume: "
msgstr ""
+#. ~ Imperative, as in "Enter/type in text".
+#. Don't forget the space.
#: src/gui/modalMenu.cpp
msgid "Enter "
msgstr ""
+#. ~ DO NOT TRANSLATE THIS LITERALLY!
+#. This is a special string which needs to contain the translation's
+#. language code (e.g. "de" for German).
#: src/network/clientpackethandler.cpp src/script/lua_api/l_client.cpp
msgid "LANG_CODE"
msgstr "eu"
#: src/settings_translation_file.cpp
msgid ""
-"Camera 'near clipping plane' distance in nodes, between 0 and 0.5.\n"
-"Most users will not need to change this.\n"
+"Camera 'near clipping plane' distance in nodes, between 0 and 0.25\n"
+"Only works on GLES platforms. Most users will not need to change this.\n"
"Increasing can reduce artifacting on weaker GPUs.\n"
"0.1 = Default, 0.25 = Good value for weaker tablets."
msgstr ""
msgstr ""
#: src/settings_translation_file.cpp
-msgid "Near clipping plane"
+msgid "Near plane"
msgstr ""
#: src/settings_translation_file.cpp
msgstr ""
"Project-Id-Version: Filipino (Minetest)\n"
"Report-Msgid-Bugs-To: \n"
-"POT-Creation-Date: 2020-01-18 20:21+0000\n"
+"POT-Creation-Date: 2020-04-03 23:18+0200\n"
"PO-Revision-Date: 2020-01-11 18:26+0000\n"
"Last-Translator: rubenwardy <rubenwardy@gmail.com>\n"
"Language-Team: Filipino <https://hosted.weblate.org/projects/minetest/"
msgid "Z spread"
msgstr ""
+#. ~ "absvalue" is a noise parameter flag.
+#. It is short for "absolute value".
+#. It can be enabled in noise settings in
+#. main menu -> "All Settings".
#: builtin/mainmenu/dlg_settings_advanced.lua
msgid "absvalue"
msgstr ""
+#. ~ "defaults" is a noise parameter flag.
+#. It describes the default processing options
+#. for noise settings in main menu -> "All Settings".
#: builtin/mainmenu/dlg_settings_advanced.lua
msgid "defaults"
msgstr ""
+#. ~ "eased" is a noise parameter flag.
+#. It is used to make the map smoother and
+#. can be enabled in noise settings in
+#. main menu -> "All Settings".
#: builtin/mainmenu/dlg_settings_advanced.lua
msgid "eased"
msgstr ""
msgid "Ping"
msgstr ""
+#. ~ PvP = Player versus Player
#: builtin/mainmenu/tab_online.lua builtin/mainmenu/tab_simple_main.lua
msgid "PvP enabled"
msgstr ""
msgid "Provided world path doesn't exist: "
msgstr ""
+#. ~ DO NOT TRANSLATE THIS LITERALLY!
+#. This is a special string. Put either "no" or "yes"
+#. into the translation field (literally).
+#. Choose "yes" if the language requires use of the fallback
+#. font, "no" otherwise.
+#. The fallback font is (normally) required for languages with
+#. non-Latin script, like Chinese.
+#. When in doubt, test your translation.
#: src/client/fontengine.cpp
msgid "needs_fallback_font"
msgstr "yes"
msgid "- Public: "
msgstr ""
+#. ~ PvP = Player versus Player
#: src/client/game.cpp
msgid "- PvP: "
msgstr ""
msgid "Left Windows"
msgstr ""
+#. ~ Key name, common on Windows keyboards
#: src/client/keycode.cpp
msgid "Menu"
msgstr ""
msgid "Play"
msgstr ""
+#. ~ "Print screen" key
#: src/client/keycode.cpp
msgid "Print"
msgstr ""
msgid "Scroll Lock"
msgstr ""
+#. ~ Key name
#: src/client/keycode.cpp
msgid "Select"
msgstr ""
msgid "Sound Volume: "
msgstr ""
+#. ~ Imperative, as in "Enter/type in text".
+#. Don't forget the space.
#: src/gui/modalMenu.cpp
msgid "Enter "
msgstr ""
+#. ~ DO NOT TRANSLATE THIS LITERALLY!
+#. This is a special string which needs to contain the translation's
+#. language code (e.g. "de" for German).
#: src/network/clientpackethandler.cpp src/script/lua_api/l_client.cpp
msgid "LANG_CODE"
msgstr "fil"
#: src/settings_translation_file.cpp
msgid ""
-"Camera 'near clipping plane' distance in nodes, between 0 and 0.5.\n"
-"Most users will not need to change this.\n"
+"Camera 'near clipping plane' distance in nodes, between 0 and 0.25\n"
+"Only works on GLES platforms. Most users will not need to change this.\n"
"Increasing can reduce artifacting on weaker GPUs.\n"
"0.1 = Default, 0.25 = Good value for weaker tablets."
msgstr ""
msgstr ""
#: src/settings_translation_file.cpp
-msgid "Near clipping plane"
+msgid "Near plane"
msgstr ""
#: src/settings_translation_file.cpp
msgstr ""
"Project-Id-Version: French (Minetest)\n"
"Report-Msgid-Bugs-To: \n"
-"POT-Creation-Date: 2020-01-18 20:21+0000\n"
+"POT-Creation-Date: 2020-04-03 23:18+0200\n"
"PO-Revision-Date: 2020-04-03 20:24+0000\n"
"Last-Translator: Allan Nordhøy <epost@anotheragency.no>\n"
"Language-Team: French <https://hosted.weblate.org/projects/minetest/minetest/"
msgid "Z spread"
msgstr "Écart Z"
+#. ~ "absvalue" is a noise parameter flag.
+#. It is short for "absolute value".
+#. It can be enabled in noise settings in
+#. main menu -> "All Settings".
#: builtin/mainmenu/dlg_settings_advanced.lua
msgid "absvalue"
msgstr "Valeur absolue"
+#. ~ "defaults" is a noise parameter flag.
+#. It describes the default processing options
+#. for noise settings in main menu -> "All Settings".
#: builtin/mainmenu/dlg_settings_advanced.lua
msgid "defaults"
msgstr "par défaut"
+#. ~ "eased" is a noise parameter flag.
+#. It is used to make the map smoother and
+#. can be enabled in noise settings in
+#. main menu -> "All Settings".
#: builtin/mainmenu/dlg_settings_advanced.lua
#, fuzzy
msgid "eased"
msgid "Ping"
msgstr "Ping"
+#. ~ PvP = Player versus Player
#: builtin/mainmenu/tab_online.lua builtin/mainmenu/tab_simple_main.lua
msgid "PvP enabled"
msgstr "JcJ activé"
msgid "Provided world path doesn't exist: "
msgstr "Le chemin du monde spécifié n'existe pas : "
+#. ~ DO NOT TRANSLATE THIS LITERALLY!
+#. This is a special string. Put either "no" or "yes"
+#. into the translation field (literally).
+#. Choose "yes" if the language requires use of the fallback
+#. font, "no" otherwise.
+#. The fallback font is (normally) required for languages with
+#. non-Latin script, like Chinese.
+#. When in doubt, test your translation.
#: src/client/fontengine.cpp
msgid "needs_fallback_font"
msgstr "no"
msgid "- Public: "
msgstr "- Public : "
+#. ~ PvP = Player versus Player
#: src/client/game.cpp
msgid "- PvP: "
msgstr "- JcJ : "
msgid "Left Windows"
msgstr "Windows gauche"
+#. ~ Key name, common on Windows keyboards
#: src/client/keycode.cpp
msgid "Menu"
msgstr "Menu"
msgid "Play"
msgstr "Jouer"
+#. ~ "Print screen" key
#: src/client/keycode.cpp
msgid "Print"
msgstr "Capture d'écran"
msgid "Scroll Lock"
msgstr "Verr. défilement"
+#. ~ Key name
#: src/client/keycode.cpp
msgid "Select"
msgstr "Sélectionner"
msgid "Sound Volume: "
msgstr "Volume du son : "
+#. ~ Imperative, as in "Enter/type in text".
+#. Don't forget the space.
#: src/gui/modalMenu.cpp
msgid "Enter "
msgstr "Entrer "
+#. ~ DO NOT TRANSLATE THIS LITERALLY!
+#. This is a special string which needs to contain the translation's
+#. language code (e.g. "de" for German).
#: src/network/clientpackethandler.cpp src/script/lua_api/l_client.cpp
msgid "LANG_CODE"
msgstr "fr"
msgstr "Bump mapping"
#: src/settings_translation_file.cpp
+#, fuzzy
msgid ""
-"Camera 'near clipping plane' distance in nodes, between 0 and 0.5.\n"
-"Most users will not need to change this.\n"
+"Camera 'near clipping plane' distance in nodes, between 0 and 0.25\n"
+"Only works on GLES platforms. Most users will not need to change this.\n"
"Increasing can reduce artifacting on weaker GPUs.\n"
"0.1 = Default, 0.25 = Good value for weaker tablets."
msgstr ""
#: src/settings_translation_file.cpp
#, fuzzy
-msgid "Near clipping plane"
+msgid "Near plane"
msgstr "Plan à proximité"
#: src/settings_translation_file.cpp
msgid "cURL timeout"
msgstr "Délais d'interruption de cURL"
-#~ msgid "Toggle Cinematic"
-#~ msgstr "Mode cinématique"
-
-#~ msgid "Select Package File:"
-#~ msgstr "Sélectionner le fichier du mod :"
-
-#~ msgid "Y of upper limit of lava in large caves."
+#~ msgid ""
+#~ "Adjust the gamma encoding for the light tables. Higher numbers are "
+#~ "brighter.\n"
+#~ "This setting is for the client only and is ignored by the server."
#~ msgstr ""
-#~ "Coordonnée Y de la limite supérieure des grandes grottes pseudo-"
-#~ "aléatoires."
-
-#~ msgid "Waving Water"
-#~ msgstr "Eau ondulante"
-
-#~ msgid "Whether dungeons occasionally project from the terrain."
-#~ msgstr "Si les donjons font parfois saillie du terrain."
-
-#~ msgid "Projecting dungeons"
-#~ msgstr "Projection des donjons"
+#~ "Ajuster la correction gamma. Les valeurs plus basses sont plus claires.\n"
+#~ "Ce paramètre s'applique au client seulement et est ignoré par le serveur."
-#~ msgid "Y-level to which floatland shadows extend."
-#~ msgstr "Hauteur (Y) auquel les ombres portées s’étendent."
+#~ msgid "Alters how mountain-type floatlands taper above and below midpoint."
+#~ msgstr ""
+#~ "Modifie la façon dont les terres flottantes montagneuses s’effilent au-"
+#~ "dessus et au-dessous du point médian."
-#~ msgid "Y-level of floatland midpoint and lake surface."
-#~ msgstr "Hauteur (Y) du point de flottaison et de la surface des lacs."
+#~ msgid "Center of light curve mid-boost."
+#~ msgstr "Milieu de la courbe de lumière mi-boost."
-#~ msgid "Waving water"
-#~ msgstr "Vagues"
+#~ msgid ""
+#~ "Controls the density of mountain-type floatlands.\n"
+#~ "Is a noise offset added to the 'mgv7_np_mountain' noise value."
+#~ msgstr ""
+#~ "Contrôle la densité des terrains montagneux sur les terres flottantes.\n"
+#~ "C'est un décalage ajouté à la valeur du bruit 'mgv7_np_mountain'."
-#~ msgid "Variation of hill height and lake depth on floatland smooth terrain."
+#~ msgid "Controls width of tunnels, a smaller value creates wider tunnels."
#~ msgstr ""
-#~ "Variation de la hauteur des collines et de la profondeur des lacs sur les "
-#~ "terrains plats flottants."
+#~ "Contrôle la largeur des tunnels, une valeur plus petite crée des tunnels "
+#~ "plus larges."
+
+#~ msgid "Darkness sharpness"
+#~ msgstr "Démarcation de l'obscurité"
#~ msgid ""
-#~ "Typical maximum height, above and below midpoint, of floatland mountains."
+#~ "Defines areas of floatland smooth terrain.\n"
+#~ "Smooth floatlands occur when noise > 0."
#~ msgstr ""
-#~ "Hauteur maximum typique, au-dessus et au-dessous du point médian, du "
-#~ "terrain de montagne flottantes."
+#~ "Défini les zones de terrain plat flottant.\n"
+#~ "Des terrains plats flottants apparaissent lorsque le bruit > 0."
-#~ msgid "This font will be used for certain languages."
-#~ msgstr "Cette police sera utilisée pour certaines langues."
+#~ msgid "Enable VBO"
+#~ msgstr "Activer Vertex Buffer Object: objet tampon de vertex"
-#~ msgid "Strength of light curve mid-boost."
-#~ msgstr "Force de la courbe de lumière mi-boost."
+#~ msgid "Enables filmic tone mapping"
+#~ msgstr "Autorise le mappage tonal cinématographique"
-#~ msgid "Shadow limit"
-#~ msgstr "Limite des ombres"
+#~ msgid "Floatland base height noise"
+#~ msgstr "Le bruit de hauteur de base des terres flottantes"
-#~ msgid "Path to TrueTypeFont or bitmap."
-#~ msgstr "Chemin vers police TrueType ou Bitmap."
+#~ msgid "Floatland base noise"
+#~ msgstr "Le bruit de base des terres flottantes"
-#~ msgid "Lightness sharpness"
-#~ msgstr "Démarcation de la luminosité"
+#~ msgid "Floatland level"
+#~ msgstr "Hauteur des terrains flottants"
-#~ msgid "Lava depth"
-#~ msgstr "Profondeur de lave"
+#~ msgid "Floatland mountain density"
+#~ msgstr "Densité des montagnes flottantes"
-#~ msgid "IPv6 support."
-#~ msgstr "Support IPv6."
+#~ msgid "Floatland mountain exponent"
+#~ msgstr "Densité des montagnes flottantes"
-#~ msgid "Gamma"
-#~ msgstr "Gamma"
+#~ msgid "Floatland mountain height"
+#~ msgstr "Hauteur des montagnes flottantes"
#~ msgid "Font shadow alpha (opaqueness, between 0 and 255)."
#~ msgstr "Niveau d'opacité de l'ombre de la police (entre 0 et 255)."
-#~ msgid "Floatland mountain height"
-#~ msgstr "Hauteur des montagnes flottantes"
+#~ msgid "Gamma"
+#~ msgstr "Gamma"
-#~ msgid "Floatland mountain exponent"
-#~ msgstr "Densité des montagnes flottantes"
+#~ msgid "IPv6 support."
+#~ msgstr "Support IPv6."
-#~ msgid "Floatland mountain density"
-#~ msgstr "Densité des montagnes flottantes"
+#~ msgid "Lava depth"
+#~ msgstr "Profondeur de lave"
-#~ msgid "Floatland level"
-#~ msgstr "Hauteur des terrains flottants"
+#~ msgid "Lightness sharpness"
+#~ msgstr "Démarcation de la luminosité"
-#~ msgid "Floatland base noise"
-#~ msgstr "Le bruit de base des terres flottantes"
+#~ msgid "Path to TrueTypeFont or bitmap."
+#~ msgstr "Chemin vers police TrueType ou Bitmap."
-#~ msgid "Floatland base height noise"
-#~ msgstr "Le bruit de hauteur de base des terres flottantes"
+#~ msgid "Shadow limit"
+#~ msgstr "Limite des ombres"
-#~ msgid "Enables filmic tone mapping"
-#~ msgstr "Autorise le mappage tonal cinématographique"
+#~ msgid "Strength of light curve mid-boost."
+#~ msgstr "Force de la courbe de lumière mi-boost."
-#~ msgid "Enable VBO"
-#~ msgstr "Activer Vertex Buffer Object: objet tampon de vertex"
+#~ msgid "This font will be used for certain languages."
+#~ msgstr "Cette police sera utilisée pour certaines langues."
#~ msgid ""
-#~ "Defines areas of floatland smooth terrain.\n"
-#~ "Smooth floatlands occur when noise > 0."
+#~ "Typical maximum height, above and below midpoint, of floatland mountains."
#~ msgstr ""
-#~ "Défini les zones de terrain plat flottant.\n"
-#~ "Des terrains plats flottants apparaissent lorsque le bruit > 0."
-
-#~ msgid "Darkness sharpness"
-#~ msgstr "Démarcation de l'obscurité"
+#~ "Hauteur maximum typique, au-dessus et au-dessous du point médian, du "
+#~ "terrain de montagne flottantes."
-#~ msgid "Controls width of tunnels, a smaller value creates wider tunnels."
+#~ msgid "Variation of hill height and lake depth on floatland smooth terrain."
#~ msgstr ""
-#~ "Contrôle la largeur des tunnels, une valeur plus petite crée des tunnels "
-#~ "plus larges."
+#~ "Variation de la hauteur des collines et de la profondeur des lacs sur les "
+#~ "terrains plats flottants."
-#~ msgid ""
-#~ "Controls the density of mountain-type floatlands.\n"
-#~ "Is a noise offset added to the 'mgv7_np_mountain' noise value."
-#~ msgstr ""
-#~ "Contrôle la densité des terrains montagneux sur les terres flottantes.\n"
-#~ "C'est un décalage ajouté à la valeur du bruit 'mgv7_np_mountain'."
+#~ msgid "Waving water"
+#~ msgstr "Vagues"
-#~ msgid "Center of light curve mid-boost."
-#~ msgstr "Milieu de la courbe de lumière mi-boost."
+#~ msgid "Y-level of floatland midpoint and lake surface."
+#~ msgstr "Hauteur (Y) du point de flottaison et de la surface des lacs."
-#~ msgid "Alters how mountain-type floatlands taper above and below midpoint."
-#~ msgstr ""
-#~ "Modifie la façon dont les terres flottantes montagneuses s’effilent au-"
-#~ "dessus et au-dessous du point médian."
+#~ msgid "Y-level to which floatland shadows extend."
+#~ msgstr "Hauteur (Y) auquel les ombres portées s’étendent."
-#~ msgid ""
-#~ "Adjust the gamma encoding for the light tables. Higher numbers are "
-#~ "brighter.\n"
-#~ "This setting is for the client only and is ignored by the server."
+#~ msgid "Projecting dungeons"
+#~ msgstr "Projection des donjons"
+
+#~ msgid "Whether dungeons occasionally project from the terrain."
+#~ msgstr "Si les donjons font parfois saillie du terrain."
+
+#~ msgid "Waving Water"
+#~ msgstr "Eau ondulante"
+
+#~ msgid "Y of upper limit of lava in large caves."
#~ msgstr ""
-#~ "Ajuster la correction gamma. Les valeurs plus basses sont plus claires.\n"
-#~ "Ce paramètre s'applique au client seulement et est ignoré par le serveur."
+#~ "Coordonnée Y de la limite supérieure des grandes grottes pseudo-"
+#~ "aléatoires."
+
+#~ msgid "Select Package File:"
+#~ msgstr "Sélectionner le fichier du mod :"
+
+#~ msgid "Toggle Cinematic"
+#~ msgstr "Mode cinématique"
msgstr ""
"Project-Id-Version: Hebrew (Minetest)\n"
"Report-Msgid-Bugs-To: \n"
-"POT-Creation-Date: 2020-01-18 20:21+0000\n"
+"POT-Creation-Date: 2020-04-03 23:18+0200\n"
"PO-Revision-Date: 2019-11-10 15:04+0000\n"
"Last-Translator: Krock <mk939@ymail.com>\n"
"Language-Team: Hebrew <https://hosted.weblate.org/projects/minetest/minetest/"
msgid "Z spread"
msgstr ""
+#. ~ "absvalue" is a noise parameter flag.
+#. It is short for "absolute value".
+#. It can be enabled in noise settings in
+#. main menu -> "All Settings".
#: builtin/mainmenu/dlg_settings_advanced.lua
msgid "absvalue"
msgstr ""
+#. ~ "defaults" is a noise parameter flag.
+#. It describes the default processing options
+#. for noise settings in main menu -> "All Settings".
#: builtin/mainmenu/dlg_settings_advanced.lua
msgid "defaults"
msgstr ""
+#. ~ "eased" is a noise parameter flag.
+#. It is used to make the map smoother and
+#. can be enabled in noise settings in
+#. main menu -> "All Settings".
#: builtin/mainmenu/dlg_settings_advanced.lua
msgid "eased"
msgstr ""
msgid "Ping"
msgstr ""
+#. ~ PvP = Player versus Player
#: builtin/mainmenu/tab_online.lua builtin/mainmenu/tab_simple_main.lua
msgid "PvP enabled"
msgstr "PvP אפשר"
msgid "Provided world path doesn't exist: "
msgstr ""
+#. ~ DO NOT TRANSLATE THIS LITERALLY!
+#. This is a special string. Put either "no" or "yes"
+#. into the translation field (literally).
+#. Choose "yes" if the language requires use of the fallback
+#. font, "no" otherwise.
+#. The fallback font is (normally) required for languages with
+#. non-Latin script, like Chinese.
+#. When in doubt, test your translation.
#: src/client/fontengine.cpp
msgid "needs_fallback_font"
msgstr "yes"
msgid "- Public: "
msgstr "ציבורי"
+#. ~ PvP = Player versus Player
#: src/client/game.cpp
msgid "- PvP: "
msgstr ""
msgid "Left Windows"
msgstr ""
+#. ~ Key name, common on Windows keyboards
#: src/client/keycode.cpp
msgid "Menu"
msgstr ""
msgid "Play"
msgstr "שחק"
+#. ~ "Print screen" key
#: src/client/keycode.cpp
msgid "Print"
msgstr ""
msgid "Scroll Lock"
msgstr ""
+#. ~ Key name
#: src/client/keycode.cpp
msgid "Select"
msgstr ""
msgid "Sound Volume: "
msgstr ""
+#. ~ Imperative, as in "Enter/type in text".
+#. Don't forget the space.
#: src/gui/modalMenu.cpp
msgid "Enter "
msgstr ""
+#. ~ DO NOT TRANSLATE THIS LITERALLY!
+#. This is a special string which needs to contain the translation's
+#. language code (e.g. "de" for German).
#: src/network/clientpackethandler.cpp src/script/lua_api/l_client.cpp
msgid "LANG_CODE"
msgstr "he"
#: src/settings_translation_file.cpp
msgid ""
-"Camera 'near clipping plane' distance in nodes, between 0 and 0.5.\n"
-"Most users will not need to change this.\n"
+"Camera 'near clipping plane' distance in nodes, between 0 and 0.25\n"
+"Only works on GLES platforms. Most users will not need to change this.\n"
"Increasing can reduce artifacting on weaker GPUs.\n"
"0.1 = Default, 0.25 = Good value for weaker tablets."
msgstr ""
msgstr ""
#: src/settings_translation_file.cpp
-msgid "Near clipping plane"
+msgid "Near plane"
msgstr ""
#: src/settings_translation_file.cpp
msgstr ""
"Project-Id-Version: Hungarian (Minetest)\n"
"Report-Msgid-Bugs-To: \n"
-"POT-Creation-Date: 2020-01-18 20:21+0000\n"
+"POT-Creation-Date: 2020-04-03 23:18+0200\n"
"PO-Revision-Date: 2020-04-03 20:24+0000\n"
"Last-Translator: sfan5 <sfan5@live.de>\n"
"Language-Team: Hungarian <https://hosted.weblate.org/projects/minetest/"
msgid "Z spread"
msgstr "Z méret"
+#. ~ "absvalue" is a noise parameter flag.
+#. It is short for "absolute value".
+#. It can be enabled in noise settings in
+#. main menu -> "All Settings".
#: builtin/mainmenu/dlg_settings_advanced.lua
#, fuzzy
msgid "absvalue"
msgstr "abszolút érték"
+#. ~ "defaults" is a noise parameter flag.
+#. It describes the default processing options
+#. for noise settings in main menu -> "All Settings".
#: builtin/mainmenu/dlg_settings_advanced.lua
msgid "defaults"
msgstr "alapértelmezések"
+#. ~ "eased" is a noise parameter flag.
+#. It is used to make the map smoother and
+#. can be enabled in noise settings in
+#. main menu -> "All Settings".
#: builtin/mainmenu/dlg_settings_advanced.lua
msgid "eased"
msgstr "könyített"
msgid "Ping"
msgstr "Ping"
+#. ~ PvP = Player versus Player
#: builtin/mainmenu/tab_online.lua builtin/mainmenu/tab_simple_main.lua
msgid "PvP enabled"
msgstr "PvP engedélyezve"
msgid "Provided world path doesn't exist: "
msgstr "A megadott útvonalon nem létezik világ: "
+#. ~ DO NOT TRANSLATE THIS LITERALLY!
+#. This is a special string. Put either "no" or "yes"
+#. into the translation field (literally).
+#. Choose "yes" if the language requires use of the fallback
+#. font, "no" otherwise.
+#. The fallback font is (normally) required for languages with
+#. non-Latin script, like Chinese.
+#. When in doubt, test your translation.
#: src/client/fontengine.cpp
msgid "needs_fallback_font"
msgstr "no"
msgid "- Public: "
msgstr "- Nyilvános: "
+#. ~ PvP = Player versus Player
#: src/client/game.cpp
msgid "- PvP: "
msgstr "- PvP: "
msgid "Left Windows"
msgstr "Bal Windows"
+#. ~ Key name, common on Windows keyboards
#: src/client/keycode.cpp
msgid "Menu"
msgstr "Menü"
msgid "Play"
msgstr "Játék"
+#. ~ "Print screen" key
#: src/client/keycode.cpp
msgid "Print"
msgstr "Nyomtatás"
msgid "Scroll Lock"
msgstr "Scroll Lock"
+#. ~ Key name
#: src/client/keycode.cpp
msgid "Select"
msgstr "Kiválasztás"
msgid "Sound Volume: "
msgstr "Hangerő: "
+#. ~ Imperative, as in "Enter/type in text".
+#. Don't forget the space.
#: src/gui/modalMenu.cpp
msgid "Enter "
msgstr "Belépés "
+#. ~ DO NOT TRANSLATE THIS LITERALLY!
+#. This is a special string which needs to contain the translation's
+#. language code (e.g. "de" for German).
#: src/network/clientpackethandler.cpp src/script/lua_api/l_client.cpp
msgid "LANG_CODE"
msgstr "hu"
#: src/settings_translation_file.cpp
msgid ""
-"Camera 'near clipping plane' distance in nodes, between 0 and 0.5.\n"
-"Most users will not need to change this.\n"
+"Camera 'near clipping plane' distance in nodes, between 0 and 0.25\n"
+"Only works on GLES platforms. Most users will not need to change this.\n"
"Increasing can reduce artifacting on weaker GPUs.\n"
"0.1 = Default, 0.25 = Good value for weaker tablets."
msgstr ""
"csatlakoznak."
#: src/settings_translation_file.cpp
-msgid "Near clipping plane"
+msgid "Near plane"
msgstr ""
#: src/settings_translation_file.cpp
msgid "cURL timeout"
msgstr "cURL időkorlátja"
-#~ msgid "Toggle Cinematic"
-#~ msgstr "Váltás „mozi” módba"
+#~ msgid ""
+#~ "Adjust the gamma encoding for the light tables. Higher numbers are "
+#~ "brighter.\n"
+#~ "This setting is for the client only and is ignored by the server."
+#~ msgstr ""
+#~ "Gamma kódolás beállítása a fényhez. Alacsonyabb számok - nagyobb "
+#~ "fényerő.\n"
+#~ "Ez a beállítás csak a kliensre érvényes, a szerver nem veszi figyelembe."
-#~ msgid "Select Package File:"
-#~ msgstr "csomag fájl kiválasztása:"
+#, fuzzy
+#~ msgid ""
+#~ "Controls the density of mountain-type floatlands.\n"
+#~ "Is a noise offset added to the 'mgv7_np_mountain' noise value."
+#~ msgstr ""
+#~ "A lebegő szigetek hegységeinek sűrűségét szabályozza.\n"
+#~ "Az \"np_mountain\" zaj értékéhez hozzáadott eltolás."
-#~ msgid "Waving Water"
-#~ msgstr "Hullámzó víz"
+#~ msgid "Controls width of tunnels, a smaller value creates wider tunnels."
+#~ msgstr ""
+#~ "A járatok szélességét határozza meg, alacsonyabb érték szélesebb "
+#~ "járatokat hoz létre."
-#~ msgid "Waving water"
-#~ msgstr "Hullámzó víz"
+#~ msgid "Darkness sharpness"
+#~ msgstr "a sötétség élessége"
-#~ msgid "This font will be used for certain languages."
-#~ msgstr "Ezt a betűtípust bizonyos nyelvek használják."
+#~ msgid ""
+#~ "Defines areas of floatland smooth terrain.\n"
+#~ "Smooth floatlands occur when noise > 0."
+#~ msgstr ""
+#~ "A lebegő szigetek sima területeit határozza meg.\n"
+#~ "Lapos szigetek ott fordulnak elő, ahol a zaj értéke pozitív."
-#, fuzzy
-#~ msgid "Shadow limit"
-#~ msgstr "Térképblokk korlát"
+#~ msgid "Enable VBO"
+#~ msgstr "VBO engedélyez"
-#~ msgid "Path to TrueTypeFont or bitmap."
-#~ msgstr "A TrueType betűtípus (ttf) vagy bitmap útvonala."
+#~ msgid "Enables filmic tone mapping"
+#~ msgstr "filmes tónus effektek bekapcsolása"
#, fuzzy
-#~ msgid "Lightness sharpness"
-#~ msgstr "Fényélesség"
+#~ msgid "Floatland base height noise"
+#~ msgstr "A lebegő hegyek alapmagassága"
#, fuzzy
-#~ msgid "Lava depth"
-#~ msgstr "Nagy barlang mélység"
-
-#~ msgid "IPv6 support."
-#~ msgstr "IPv6 támogatás."
+#~ msgid "Floatland base noise"
+#~ msgstr "A lebegő hegyek alapzaja"
-#~ msgid "Gamma"
-#~ msgstr "Gamma"
+#~ msgid "Floatland level"
+#~ msgstr "Lebegő föld szintje"
-#~ msgid "Font shadow alpha (opaqueness, between 0 and 255)."
-#~ msgstr "Betűtípus árnyék alfa (átlátszatlanság, 0 és 255 között)."
+#, fuzzy
+#~ msgid "Floatland mountain density"
+#~ msgstr "Lebegő hegyek sűrűsége"
#, fuzzy
#~ msgid "Floatland mountain height"
#~ msgstr "Lebegő hegyek magassága"
-#, fuzzy
-#~ msgid "Floatland mountain density"
-#~ msgstr "Lebegő hegyek sűrűsége"
+#~ msgid "Font shadow alpha (opaqueness, between 0 and 255)."
+#~ msgstr "Betűtípus árnyék alfa (átlátszatlanság, 0 és 255 között)."
-#~ msgid "Floatland level"
-#~ msgstr "Lebegő föld szintje"
+#~ msgid "Gamma"
+#~ msgstr "Gamma"
+
+#~ msgid "IPv6 support."
+#~ msgstr "IPv6 támogatás."
#, fuzzy
-#~ msgid "Floatland base noise"
-#~ msgstr "A lebegő hegyek alapzaja"
+#~ msgid "Lava depth"
+#~ msgstr "Nagy barlang mélység"
#, fuzzy
-#~ msgid "Floatland base height noise"
-#~ msgstr "A lebegő hegyek alapmagassága"
+#~ msgid "Lightness sharpness"
+#~ msgstr "Fényélesség"
-#~ msgid "Enables filmic tone mapping"
-#~ msgstr "filmes tónus effektek bekapcsolása"
+#~ msgid "Path to TrueTypeFont or bitmap."
+#~ msgstr "A TrueType betűtípus (ttf) vagy bitmap útvonala."
-#~ msgid "Enable VBO"
-#~ msgstr "VBO engedélyez"
+#, fuzzy
+#~ msgid "Shadow limit"
+#~ msgstr "Térképblokk korlát"
-#~ msgid ""
-#~ "Defines areas of floatland smooth terrain.\n"
-#~ "Smooth floatlands occur when noise > 0."
-#~ msgstr ""
-#~ "A lebegő szigetek sima területeit határozza meg.\n"
-#~ "Lapos szigetek ott fordulnak elő, ahol a zaj értéke pozitív."
+#~ msgid "This font will be used for certain languages."
+#~ msgstr "Ezt a betűtípust bizonyos nyelvek használják."
-#~ msgid "Darkness sharpness"
-#~ msgstr "a sötétség élessége"
+#~ msgid "Waving water"
+#~ msgstr "Hullámzó víz"
-#~ msgid "Controls width of tunnels, a smaller value creates wider tunnels."
-#~ msgstr ""
-#~ "A járatok szélességét határozza meg, alacsonyabb érték szélesebb "
-#~ "járatokat hoz létre."
+#~ msgid "Waving Water"
+#~ msgstr "Hullámzó víz"
-#, fuzzy
-#~ msgid ""
-#~ "Controls the density of mountain-type floatlands.\n"
-#~ "Is a noise offset added to the 'mgv7_np_mountain' noise value."
-#~ msgstr ""
-#~ "A lebegő szigetek hegységeinek sűrűségét szabályozza.\n"
-#~ "Az \"np_mountain\" zaj értékéhez hozzáadott eltolás."
+#~ msgid "Select Package File:"
+#~ msgstr "csomag fájl kiválasztása:"
-#~ msgid ""
-#~ "Adjust the gamma encoding for the light tables. Higher numbers are "
-#~ "brighter.\n"
-#~ "This setting is for the client only and is ignored by the server."
-#~ msgstr ""
-#~ "Gamma kódolás beállítása a fényhez. Alacsonyabb számok - nagyobb "
-#~ "fényerő.\n"
-#~ "Ez a beállítás csak a kliensre érvényes, a szerver nem veszi figyelembe."
+#~ msgid "Toggle Cinematic"
+#~ msgstr "Váltás „mozi” módba"
msgstr ""
"Project-Id-Version: Indonesian (Minetest)\n"
"Report-Msgid-Bugs-To: \n"
-"POT-Creation-Date: 2020-01-18 20:21+0000\n"
+"POT-Creation-Date: 2020-04-03 23:18+0200\n"
"PO-Revision-Date: 2020-04-03 20:24+0000\n"
"Last-Translator: Allan Nordhøy <epost@anotheragency.no>\n"
"Language-Team: Indonesian <https://hosted.weblate.org/projects/minetest/"
msgid "Z spread"
msgstr "Persebaran Z"
+#. ~ "absvalue" is a noise parameter flag.
+#. It is short for "absolute value".
+#. It can be enabled in noise settings in
+#. main menu -> "All Settings".
#: builtin/mainmenu/dlg_settings_advanced.lua
msgid "absvalue"
msgstr "Nilai mutlak"
+#. ~ "defaults" is a noise parameter flag.
+#. It describes the default processing options
+#. for noise settings in main menu -> "All Settings".
#: builtin/mainmenu/dlg_settings_advanced.lua
msgid "defaults"
msgstr "bawaan"
+#. ~ "eased" is a noise parameter flag.
+#. It is used to make the map smoother and
+#. can be enabled in noise settings in
+#. main menu -> "All Settings".
#: builtin/mainmenu/dlg_settings_advanced.lua
msgid "eased"
msgstr "kehalusan (eased)"
msgid "Ping"
msgstr "Ping"
+#. ~ PvP = Player versus Player
#: builtin/mainmenu/tab_online.lua builtin/mainmenu/tab_simple_main.lua
msgid "PvP enabled"
msgstr "PvP dinyalakan"
msgid "Provided world path doesn't exist: "
msgstr "Jalur dunia yang diberikan tidak ada: "
+#. ~ DO NOT TRANSLATE THIS LITERALLY!
+#. This is a special string. Put either "no" or "yes"
+#. into the translation field (literally).
+#. Choose "yes" if the language requires use of the fallback
+#. font, "no" otherwise.
+#. The fallback font is (normally) required for languages with
+#. non-Latin script, like Chinese.
+#. When in doubt, test your translation.
#: src/client/fontengine.cpp
msgid "needs_fallback_font"
msgstr "no"
msgid "- Public: "
msgstr "- Publik: "
+#. ~ PvP = Player versus Player
#: src/client/game.cpp
msgid "- PvP: "
msgstr "- PvP: "
msgid "Left Windows"
msgstr "Windows Kiri"
+#. ~ Key name, common on Windows keyboards
#: src/client/keycode.cpp
msgid "Menu"
msgstr "Menu"
msgid "Play"
msgstr "Play"
+#. ~ "Print screen" key
#: src/client/keycode.cpp
msgid "Print"
msgstr "Print"
msgid "Scroll Lock"
msgstr "Scroll Lock"
+#. ~ Key name
#: src/client/keycode.cpp
msgid "Select"
msgstr "Select"
msgstr "Daftar dan gabung"
#: src/gui/guiConfirmRegistration.cpp
-#, c-format, fuzzy
+#, fuzzy, c-format
msgid ""
"You are about to join this server with the name \"%s\" for the first time.\n"
"If you proceed, a new account using your credentials will be created on this "
msgid "Sound Volume: "
msgstr "Volume suara: "
+#. ~ Imperative, as in "Enter/type in text".
+#. Don't forget the space.
#: src/gui/modalMenu.cpp
msgid "Enter "
msgstr "Masuk "
+#. ~ DO NOT TRANSLATE THIS LITERALLY!
+#. This is a special string which needs to contain the translation's
+#. language code (e.g. "de" for German).
#: src/network/clientpackethandler.cpp src/script/lua_api/l_client.cpp
msgid "LANG_CODE"
msgstr "id"
#: src/settings_translation_file.cpp
#, fuzzy
msgid ""
-"Camera 'near clipping plane' distance in nodes, between 0 and 0.5.\n"
-"Most users will not need to change this.\n"
+"Camera 'near clipping plane' distance in nodes, between 0 and 0.25\n"
+"Only works on GLES platforms. Most users will not need to change this.\n"
"Increasing can reduce artifacting on weaker GPUs.\n"
"0.1 = Default, 0.25 = Good value for weaker tablets."
msgstr ""
#: src/settings_translation_file.cpp
#, fuzzy
-msgid "Near clipping plane"
+msgid "Near plane"
msgstr "Bidang dekat"
#: src/settings_translation_file.cpp
msgid "cURL timeout"
msgstr "Waktu habis untuk cURL"
-#~ msgid "Toggle Cinematic"
-#~ msgstr "Mode sinema"
-
-#~ msgid "Select Package File:"
-#~ msgstr "Pilih berkas paket:"
-
-#~ msgid "Y of upper limit of lava in large caves."
-#~ msgstr "Batas atas Y untuk lava dalam gua besar."
-
-#~ msgid "Waving Water"
-#~ msgstr "Air Berombak"
-
-#~ msgid "Whether dungeons occasionally project from the terrain."
-#~ msgstr "Apakah dungeon terkadang muncul dari medan."
-
-#~ msgid "Projecting dungeons"
-#~ msgstr "Dungeon yang menonjol"
+#~ msgid ""
+#~ "Adjust the gamma encoding for the light tables. Higher numbers are "
+#~ "brighter.\n"
+#~ "This setting is for the client only and is ignored by the server."
+#~ msgstr ""
+#~ "Sesuaikan pengodean gamma untuk tabel cahaya.\n"
+#~ "Angka yang lebih tinggi lebih terang.\n"
+#~ "Pengaturan ini untuk klien saja dan diabaikan oleh peladen."
-#~ msgid "Y-level to which floatland shadows extend."
-#~ msgstr "Ketinggian Y tempat bayangan floatland diperpanjang."
+#~ msgid "Alters how mountain-type floatlands taper above and below midpoint."
+#~ msgstr ""
+#~ "Ubah cara gunung floatland meramping di atas dan di bawah titik tengah."
-#~ msgid "Y-level of floatland midpoint and lake surface."
-#~ msgstr "Ketinggian Y dari titik tengah floatland dan permukaan danau."
+#~ msgid "Center of light curve mid-boost."
+#~ msgstr "Titik tengah penguatan tengah kurva cahaya."
-#~ msgid "Waving water"
-#~ msgstr "Air berombak"
+#~ msgid ""
+#~ "Controls the density of mountain-type floatlands.\n"
+#~ "Is a noise offset added to the 'mgv7_np_mountain' noise value."
+#~ msgstr ""
+#~ "Atur kepadatan floatland berbentuk gunung.\n"
+#~ "Merupakan pergeseran yang ditambahkan ke nilai noise \"mgv7_np_mountain\"."
-#~ msgid "Variation of hill height and lake depth on floatland smooth terrain."
+#~ msgid "Controls width of tunnels, a smaller value creates wider tunnels."
#~ msgstr ""
-#~ "Variasi dari ketinggian bukit dan kedalaman danau pada medan halus "
-#~ "floatland."
+#~ "Mengatur lebar terowongan, nilai lebih kecil terowongan semakin lebar."
+
+#~ msgid "Darkness sharpness"
+#~ msgstr "Kecuraman kegelapan"
#~ msgid ""
-#~ "Typical maximum height, above and below midpoint, of floatland mountains."
+#~ "Defines areas of floatland smooth terrain.\n"
+#~ "Smooth floatlands occur when noise > 0."
#~ msgstr ""
-#~ "Ketinggian maksimum secara umum, di atas dan di bawah titik tengah, dari "
-#~ "gunung floatland."
+#~ "Mengatur daerah dari medan halus floatland.\n"
+#~ "Floatland halus muncul saat noise > 0."
-#~ msgid "This font will be used for certain languages."
-#~ msgstr "Fon ini akan digunakan pada bahasa tertentu."
+#~ msgid "Enable VBO"
+#~ msgstr "Gunakan VBO"
-#~ msgid "Strength of light curve mid-boost."
-#~ msgstr "Kekuatan penguatan tengah kurva cahaya."
+#~ msgid "Enables filmic tone mapping"
+#~ msgstr "Gunakan pemetaan suasana (tone mapping) filmis"
-#~ msgid "Shadow limit"
-#~ msgstr "Batas bayangan"
+#~ msgid "Floatland base height noise"
+#~ msgstr "Noise ketinggian dasar floatland"
-#~ msgid "Path to TrueTypeFont or bitmap."
-#~ msgstr "Jalur ke TrueTypeFont atau bitmap."
+#~ msgid "Floatland base noise"
+#~ msgstr "Noise dasar floatland"
-#~ msgid "Lightness sharpness"
-#~ msgstr "Kecuraman keterangan"
+#~ msgid "Floatland level"
+#~ msgstr "Ketinggian floatland"
-#~ msgid "Lava depth"
-#~ msgstr "Kedalaman lava"
+#~ msgid "Floatland mountain density"
+#~ msgstr "Kepadatan gunung floatland"
-#~ msgid "IPv6 support."
-#~ msgstr "Dukungan IPv6."
+#~ msgid "Floatland mountain exponent"
+#~ msgstr "Pangkat gunung floatland"
-#~ msgid "Gamma"
-#~ msgstr "Gamma"
+#~ msgid "Floatland mountain height"
+#~ msgstr "Ketinggian gunung floatland"
#~ msgid "Font shadow alpha (opaqueness, between 0 and 255)."
#~ msgstr "Keburaman bayangan fon (keopakan, dari 0 sampai 255)."
-#~ msgid "Floatland mountain height"
-#~ msgstr "Ketinggian gunung floatland"
+#~ msgid "Gamma"
+#~ msgstr "Gamma"
-#~ msgid "Floatland mountain exponent"
-#~ msgstr "Pangkat gunung floatland"
+#~ msgid "IPv6 support."
+#~ msgstr "Dukungan IPv6."
-#~ msgid "Floatland mountain density"
-#~ msgstr "Kepadatan gunung floatland"
+#~ msgid "Lava depth"
+#~ msgstr "Kedalaman lava"
-#~ msgid "Floatland level"
-#~ msgstr "Ketinggian floatland"
+#~ msgid "Lightness sharpness"
+#~ msgstr "Kecuraman keterangan"
-#~ msgid "Floatland base noise"
-#~ msgstr "Noise dasar floatland"
+#~ msgid "Path to TrueTypeFont or bitmap."
+#~ msgstr "Jalur ke TrueTypeFont atau bitmap."
-#~ msgid "Floatland base height noise"
-#~ msgstr "Noise ketinggian dasar floatland"
+#~ msgid "Shadow limit"
+#~ msgstr "Batas bayangan"
-#~ msgid "Enables filmic tone mapping"
-#~ msgstr "Gunakan pemetaan suasana (tone mapping) filmis"
+#~ msgid "Strength of light curve mid-boost."
+#~ msgstr "Kekuatan penguatan tengah kurva cahaya."
-#~ msgid "Enable VBO"
-#~ msgstr "Gunakan VBO"
+#~ msgid "This font will be used for certain languages."
+#~ msgstr "Fon ini akan digunakan pada bahasa tertentu."
#~ msgid ""
-#~ "Defines areas of floatland smooth terrain.\n"
-#~ "Smooth floatlands occur when noise > 0."
+#~ "Typical maximum height, above and below midpoint, of floatland mountains."
#~ msgstr ""
-#~ "Mengatur daerah dari medan halus floatland.\n"
-#~ "Floatland halus muncul saat noise > 0."
-
-#~ msgid "Darkness sharpness"
-#~ msgstr "Kecuraman kegelapan"
+#~ "Ketinggian maksimum secara umum, di atas dan di bawah titik tengah, dari "
+#~ "gunung floatland."
-#~ msgid "Controls width of tunnels, a smaller value creates wider tunnels."
+#~ msgid "Variation of hill height and lake depth on floatland smooth terrain."
#~ msgstr ""
-#~ "Mengatur lebar terowongan, nilai lebih kecil terowongan semakin lebar."
+#~ "Variasi dari ketinggian bukit dan kedalaman danau pada medan halus "
+#~ "floatland."
-#~ msgid ""
-#~ "Controls the density of mountain-type floatlands.\n"
-#~ "Is a noise offset added to the 'mgv7_np_mountain' noise value."
-#~ msgstr ""
-#~ "Atur kepadatan floatland berbentuk gunung.\n"
-#~ "Merupakan pergeseran yang ditambahkan ke nilai noise \"mgv7_np_mountain\"."
+#~ msgid "Waving water"
+#~ msgstr "Air berombak"
-#~ msgid "Center of light curve mid-boost."
-#~ msgstr "Titik tengah penguatan tengah kurva cahaya."
+#~ msgid "Y-level of floatland midpoint and lake surface."
+#~ msgstr "Ketinggian Y dari titik tengah floatland dan permukaan danau."
-#~ msgid "Alters how mountain-type floatlands taper above and below midpoint."
-#~ msgstr ""
-#~ "Ubah cara gunung floatland meramping di atas dan di bawah titik tengah."
+#~ msgid "Y-level to which floatland shadows extend."
+#~ msgstr "Ketinggian Y tempat bayangan floatland diperpanjang."
-#~ msgid ""
-#~ "Adjust the gamma encoding for the light tables. Higher numbers are "
-#~ "brighter.\n"
-#~ "This setting is for the client only and is ignored by the server."
-#~ msgstr ""
-#~ "Sesuaikan pengodean gamma untuk tabel cahaya.\n"
-#~ "Angka yang lebih tinggi lebih terang.\n"
-#~ "Pengaturan ini untuk klien saja dan diabaikan oleh peladen."
+#~ msgid "Projecting dungeons"
+#~ msgstr "Dungeon yang menonjol"
+
+#~ msgid "Whether dungeons occasionally project from the terrain."
+#~ msgstr "Apakah dungeon terkadang muncul dari medan."
+
+#~ msgid "Waving Water"
+#~ msgstr "Air Berombak"
+
+#~ msgid "Y of upper limit of lava in large caves."
+#~ msgstr "Batas atas Y untuk lava dalam gua besar."
+
+#~ msgid "Select Package File:"
+#~ msgstr "Pilih berkas paket:"
+
+#~ msgid "Toggle Cinematic"
+#~ msgstr "Mode sinema"
msgstr ""
"Project-Id-Version: Italian (Minetest)\n"
"Report-Msgid-Bugs-To: \n"
-"POT-Creation-Date: 2020-01-18 20:21+0000\n"
+"POT-Creation-Date: 2020-04-03 23:18+0200\n"
"PO-Revision-Date: 2019-11-13 16:04+0000\n"
"Last-Translator: Jacques Lagrange <Jacques.Reads@gmail.com>\n"
"Language-Team: Italian <https://hosted.weblate.org/projects/minetest/"
msgid "Z spread"
msgstr "Propagazione Z"
+#. ~ "absvalue" is a noise parameter flag.
+#. It is short for "absolute value".
+#. It can be enabled in noise settings in
+#. main menu -> "All Settings".
#: builtin/mainmenu/dlg_settings_advanced.lua
msgid "absvalue"
msgstr "'absvalue'"
+#. ~ "defaults" is a noise parameter flag.
+#. It describes the default processing options
+#. for noise settings in main menu -> "All Settings".
#: builtin/mainmenu/dlg_settings_advanced.lua
msgid "defaults"
msgstr "'defaults'"
+#. ~ "eased" is a noise parameter flag.
+#. It is used to make the map smoother and
+#. can be enabled in noise settings in
+#. main menu -> "All Settings".
#: builtin/mainmenu/dlg_settings_advanced.lua
msgid "eased"
msgstr "'eased'"
msgid "Ping"
msgstr "Ping"
+#. ~ PvP = Player versus Player
#: builtin/mainmenu/tab_online.lua builtin/mainmenu/tab_simple_main.lua
msgid "PvP enabled"
msgstr "PvP abilitato"
msgid "Provided world path doesn't exist: "
msgstr "Il percorso fornito per il mondo non esiste: "
+#. ~ DO NOT TRANSLATE THIS LITERALLY!
+#. This is a special string. Put either "no" or "yes"
+#. into the translation field (literally).
+#. Choose "yes" if the language requires use of the fallback
+#. font, "no" otherwise.
+#. The fallback font is (normally) required for languages with
+#. non-Latin script, like Chinese.
+#. When in doubt, test your translation.
#: src/client/fontengine.cpp
msgid "needs_fallback_font"
msgstr "no"
msgid "- Public: "
msgstr "- Pubblico: "
+#. ~ PvP = Player versus Player
#: src/client/game.cpp
msgid "- PvP: "
msgstr "- PvP: "
msgid "Left Windows"
msgstr "Windows sinistro"
+#. ~ Key name, common on Windows keyboards
#: src/client/keycode.cpp
msgid "Menu"
msgstr "Menu"
msgid "Play"
msgstr "Play"
+#. ~ "Print screen" key
#: src/client/keycode.cpp
msgid "Print"
msgstr "Stampa"
msgid "Scroll Lock"
msgstr "Scroll Lock"
+#. ~ Key name
#: src/client/keycode.cpp
msgid "Select"
msgstr "Selezione"
msgid "Sound Volume: "
msgstr "Volume suono: "
+#. ~ Imperative, as in "Enter/type in text".
+#. Don't forget the space.
#: src/gui/modalMenu.cpp
msgid "Enter "
msgstr "Inserisci "
+#. ~ DO NOT TRANSLATE THIS LITERALLY!
+#. This is a special string which needs to contain the translation's
+#. language code (e.g. "de" for German).
#: src/network/clientpackethandler.cpp src/script/lua_api/l_client.cpp
msgid "LANG_CODE"
msgstr "it"
msgstr "Bumpmapping"
#: src/settings_translation_file.cpp
+#, fuzzy
msgid ""
-"Camera 'near clipping plane' distance in nodes, between 0 and 0.5.\n"
-"Most users will not need to change this.\n"
+"Camera 'near clipping plane' distance in nodes, between 0 and 0.25\n"
+"Only works on GLES platforms. Most users will not need to change this.\n"
"Increasing can reduce artifacting on weaker GPUs.\n"
"0.1 = Default, 0.25 = Good value for weaker tablets."
msgstr ""
"dei server."
#: src/settings_translation_file.cpp
-msgid "Near clipping plane"
+#, fuzzy
+msgid "Near plane"
msgstr "Piano di ritaglio vicino"
#: src/settings_translation_file.cpp
msgid "cURL timeout"
msgstr "Scadenza cURL"
-#~ msgid "Toggle Cinematic"
-#~ msgstr "Scegli cinematica"
-
-#~ msgid "Select Package File:"
-#~ msgstr "Seleziona pacchetto file:"
-
-#~ msgid "Y of upper limit of lava in large caves."
-#~ msgstr "Y del limite superiore della lava nelle caverne grandi."
-
-#~ msgid "Waving Water"
-#~ msgstr "Acqua ondeggiante"
+#~ msgid ""
+#~ "Adjust the gamma encoding for the light tables. Higher numbers are "
+#~ "brighter.\n"
+#~ "This setting is for the client only and is ignored by the server."
+#~ msgstr ""
+#~ "Regola la codifica della gamma per le tabelle della luce. Numeri maggiori "
+#~ "sono più chiari.\n"
+#~ "Questa impostazione è solo per il client ed è ignorata dal server."
-#~ msgid "Whether dungeons occasionally project from the terrain."
-#~ msgstr "Se i sotterranei saltuariamente si protendono dal terreno."
+#~ msgid "Alters how mountain-type floatlands taper above and below midpoint."
+#~ msgstr ""
+#~ "Modifica il restringimento superiore e inferiore rispetto al punto "
+#~ "mediano delle terre fluttuanti di tipo montagnoso."
-#~ msgid "Projecting dungeons"
-#~ msgstr "Sotterranei protundenti"
+#~ msgid "Center of light curve mid-boost."
+#~ msgstr "Centro dell'aumento mediano della curva della luce."
-#~ msgid "Y-level to which floatland shadows extend."
-#~ msgstr "Livello Y a cui si estendono le ombre delle terre fluttuanti."
+#~ msgid ""
+#~ "Controls the density of mountain-type floatlands.\n"
+#~ "Is a noise offset added to the 'mgv7_np_mountain' noise value."
+#~ msgstr ""
+#~ "Controlla la densità delle terre fluttuanti di tipo montuoso.\n"
+#~ "È uno spostamento di rumore aggiunto al valore del rumore "
+#~ "'mgv7_np_mountain'."
-#~ msgid "Y-level of floatland midpoint and lake surface."
+#~ msgid "Controls width of tunnels, a smaller value creates wider tunnels."
#~ msgstr ""
-#~ "Livello Y del punto medio delle terre fluttuanti e della superficie dei "
-#~ "laghi."
+#~ "Controlla la larghezza delle gallerie, un valore più piccolo crea "
+#~ "gallerie più larghe."
-#~ msgid "Waving water"
-#~ msgstr "Acqua ondeggiante"
+#~ msgid "Darkness sharpness"
+#~ msgstr "Nitidezza dell'oscurità"
-#~ msgid "Variation of hill height and lake depth on floatland smooth terrain."
+#~ msgid ""
+#~ "Defines areas of floatland smooth terrain.\n"
+#~ "Smooth floatlands occur when noise > 0."
#~ msgstr ""
-#~ "Variazione dell'altezza delle colline, e della profondità dei laghi sul\n"
-#~ "terreno uniforme delle terre fluttuanti."
+#~ "Definisce aree di terreno uniforme nelle terre fluttuanti.\n"
+#~ "Le terre fluttuanti uniformi avvengono quando il rumore è > 0."
#~ msgid ""
-#~ "Typical maximum height, above and below midpoint, of floatland mountains."
+#~ "Deprecated, define and locate cave liquids using biome definitions "
+#~ "instead.\n"
+#~ "Y of upper limit of lava in large caves."
#~ msgstr ""
-#~ "Altezza massima tipica, sopra e sotto il punto medio, delle montagne dei "
-#~ "terreni fluttuanti."
+#~ "Sconsigliato, va usata la definizione del bioma per definire e "
+#~ "posizionare le caverne di liquido.\n"
+#~ "Limite verticale della lava nelle caverne grandi."
-#~ msgid "This font will be used for certain languages."
-#~ msgstr "Questo carattere sarà usato per certe Lingue."
+#~ msgid "Enable VBO"
+#~ msgstr "Abilitare i VBO"
-#~ msgid "Strength of light curve mid-boost."
-#~ msgstr "Intensità dell'aumento mediano della curva di luce."
+#~ msgid "Enables filmic tone mapping"
+#~ msgstr "Attiva il filmic tone mapping"
-#~ msgid "Shadow limit"
-#~ msgstr "Limite dell'ombra"
+#~ msgid "Floatland base height noise"
+#~ msgstr "Rumore base dell'altezza delle terre fluttuanti"
-#~ msgid "Path to TrueTypeFont or bitmap."
-#~ msgstr "Percorso del carattere TrueType o bitmap."
+#~ msgid "Floatland base noise"
+#~ msgstr "Rumore base delle terre fluttuanti"
-#~ msgid "Lightness sharpness"
-#~ msgstr "Nitidezza della luminosità"
+#~ msgid "Floatland level"
+#~ msgstr "Livello delle terre fluttuanti"
-#~ msgid "Lava depth"
-#~ msgstr "Profondità della lava"
+#~ msgid "Floatland mountain density"
+#~ msgstr "Densità montuosa delle terre fluttuanti"
-#~ msgid "IPv6 support."
-#~ msgstr "Supporto IPv6."
+#~ msgid "Floatland mountain exponent"
+#~ msgstr "Densità montuosa delle terre fluttuanti"
-#~ msgid "Gamma"
-#~ msgstr "Gamma"
+#~ msgid "Floatland mountain height"
+#~ msgstr "Altezza delle montagne delle terre fluttuanti"
#~ msgid "Font shadow alpha (opaqueness, between 0 and 255)."
#~ msgstr "Trasparenza ombreggiatura carattere (opacità, tra 0 e 255)."
-#~ msgid "Floatland mountain height"
-#~ msgstr "Altezza delle montagne delle terre fluttuanti"
+#~ msgid "Gamma"
+#~ msgstr "Gamma"
-#~ msgid "Floatland mountain exponent"
-#~ msgstr "Densità montuosa delle terre fluttuanti"
+#~ msgid "IPv6 support."
+#~ msgstr "Supporto IPv6."
-#~ msgid "Floatland mountain density"
-#~ msgstr "Densità montuosa delle terre fluttuanti"
+#~ msgid "Lava depth"
+#~ msgstr "Profondità della lava"
-#~ msgid "Floatland level"
-#~ msgstr "Livello delle terre fluttuanti"
+#~ msgid "Lightness sharpness"
+#~ msgstr "Nitidezza della luminosità"
-#~ msgid "Floatland base noise"
-#~ msgstr "Rumore base delle terre fluttuanti"
+#~ msgid "Path to TrueTypeFont or bitmap."
+#~ msgstr "Percorso del carattere TrueType o bitmap."
-#~ msgid "Floatland base height noise"
-#~ msgstr "Rumore base dell'altezza delle terre fluttuanti"
+#~ msgid "Shadow limit"
+#~ msgstr "Limite dell'ombra"
-#~ msgid "Enables filmic tone mapping"
-#~ msgstr "Attiva il filmic tone mapping"
+#~ msgid "Strength of light curve mid-boost."
+#~ msgstr "Intensità dell'aumento mediano della curva di luce."
-#~ msgid "Enable VBO"
-#~ msgstr "Abilitare i VBO"
+#~ msgid "This font will be used for certain languages."
+#~ msgstr "Questo carattere sarà usato per certe Lingue."
#~ msgid ""
-#~ "Deprecated, define and locate cave liquids using biome definitions "
-#~ "instead.\n"
-#~ "Y of upper limit of lava in large caves."
+#~ "Typical maximum height, above and below midpoint, of floatland mountains."
#~ msgstr ""
-#~ "Sconsigliato, va usata la definizione del bioma per definire e "
-#~ "posizionare le caverne di liquido.\n"
-#~ "Limite verticale della lava nelle caverne grandi."
+#~ "Altezza massima tipica, sopra e sotto il punto medio, delle montagne dei "
+#~ "terreni fluttuanti."
-#~ msgid ""
-#~ "Defines areas of floatland smooth terrain.\n"
-#~ "Smooth floatlands occur when noise > 0."
+#~ msgid "Variation of hill height and lake depth on floatland smooth terrain."
#~ msgstr ""
-#~ "Definisce aree di terreno uniforme nelle terre fluttuanti.\n"
-#~ "Le terre fluttuanti uniformi avvengono quando il rumore è > 0."
+#~ "Variazione dell'altezza delle colline, e della profondità dei laghi sul\n"
+#~ "terreno uniforme delle terre fluttuanti."
-#~ msgid "Darkness sharpness"
-#~ msgstr "Nitidezza dell'oscurità"
+#~ msgid "Waving water"
+#~ msgstr "Acqua ondeggiante"
-#~ msgid "Controls width of tunnels, a smaller value creates wider tunnels."
+#~ msgid "Y-level of floatland midpoint and lake surface."
#~ msgstr ""
-#~ "Controlla la larghezza delle gallerie, un valore più piccolo crea "
-#~ "gallerie più larghe."
+#~ "Livello Y del punto medio delle terre fluttuanti e della superficie dei "
+#~ "laghi."
-#~ msgid ""
-#~ "Controls the density of mountain-type floatlands.\n"
-#~ "Is a noise offset added to the 'mgv7_np_mountain' noise value."
-#~ msgstr ""
-#~ "Controlla la densità delle terre fluttuanti di tipo montuoso.\n"
-#~ "È uno spostamento di rumore aggiunto al valore del rumore "
-#~ "'mgv7_np_mountain'."
+#~ msgid "Y-level to which floatland shadows extend."
+#~ msgstr "Livello Y a cui si estendono le ombre delle terre fluttuanti."
-#~ msgid "Center of light curve mid-boost."
-#~ msgstr "Centro dell'aumento mediano della curva della luce."
+#~ msgid "Projecting dungeons"
+#~ msgstr "Sotterranei protundenti"
-#~ msgid "Alters how mountain-type floatlands taper above and below midpoint."
-#~ msgstr ""
-#~ "Modifica il restringimento superiore e inferiore rispetto al punto "
-#~ "mediano delle terre fluttuanti di tipo montagnoso."
+#~ msgid "Whether dungeons occasionally project from the terrain."
+#~ msgstr "Se i sotterranei saltuariamente si protendono dal terreno."
-#~ msgid ""
-#~ "Adjust the gamma encoding for the light tables. Higher numbers are "
-#~ "brighter.\n"
-#~ "This setting is for the client only and is ignored by the server."
-#~ msgstr ""
-#~ "Regola la codifica della gamma per le tabelle della luce. Numeri maggiori "
-#~ "sono più chiari.\n"
-#~ "Questa impostazione è solo per il client ed è ignorata dal server."
+#~ msgid "Waving Water"
+#~ msgstr "Acqua ondeggiante"
+
+#~ msgid "Y of upper limit of lava in large caves."
+#~ msgstr "Y del limite superiore della lava nelle caverne grandi."
+
+#~ msgid "Select Package File:"
+#~ msgstr "Seleziona pacchetto file:"
+
+#~ msgid "Toggle Cinematic"
+#~ msgstr "Scegli cinematica"
msgstr ""
"Project-Id-Version: Japanese (Minetest)\n"
"Report-Msgid-Bugs-To: \n"
-"POT-Creation-Date: 2020-01-18 20:21+0000\n"
+"POT-Creation-Date: 2020-04-03 23:18+0200\n"
"PO-Revision-Date: 2020-01-27 13:21+0000\n"
"Last-Translator: BreadW <toshiharu.uno@gmail.com>\n"
"Language-Team: Japanese <https://hosted.weblate.org/projects/minetest/"
msgid "Z spread"
msgstr "Zの広がり"
+#. ~ "absvalue" is a noise parameter flag.
+#. It is short for "absolute value".
+#. It can be enabled in noise settings in
+#. main menu -> "All Settings".
#: builtin/mainmenu/dlg_settings_advanced.lua
msgid "absvalue"
msgstr "絶対値"
+#. ~ "defaults" is a noise parameter flag.
+#. It describes the default processing options
+#. for noise settings in main menu -> "All Settings".
#: builtin/mainmenu/dlg_settings_advanced.lua
msgid "defaults"
msgstr "既定値"
+#. ~ "eased" is a noise parameter flag.
+#. It is used to make the map smoother and
+#. can be enabled in noise settings in
+#. main menu -> "All Settings".
#: builtin/mainmenu/dlg_settings_advanced.lua
msgid "eased"
msgstr "緩和する"
msgid "Ping"
msgstr "応答速度"
+#. ~ PvP = Player versus Player
#: builtin/mainmenu/tab_online.lua builtin/mainmenu/tab_simple_main.lua
msgid "PvP enabled"
msgstr "PvP有効"
msgid "Provided world path doesn't exist: "
msgstr "ワールドが存在しません: "
+#. ~ DO NOT TRANSLATE THIS LITERALLY!
+#. This is a special string. Put either "no" or "yes"
+#. into the translation field (literally).
+#. Choose "yes" if the language requires use of the fallback
+#. font, "no" otherwise.
+#. The fallback font is (normally) required for languages with
+#. non-Latin script, like Chinese.
+#. When in doubt, test your translation.
#: src/client/fontengine.cpp
msgid "needs_fallback_font"
msgstr "yes"
msgid "- Public: "
msgstr "- 公開サーバ: "
+#. ~ PvP = Player versus Player
#: src/client/game.cpp
msgid "- PvP: "
msgstr "- PvP: "
msgid "Left Windows"
msgstr "左Windows"
+#. ~ Key name, common on Windows keyboards
#: src/client/keycode.cpp
msgid "Menu"
msgstr "Alt"
msgid "Play"
msgstr "Play"
+#. ~ "Print screen" key
#: src/client/keycode.cpp
msgid "Print"
msgstr "Print"
msgid "Scroll Lock"
msgstr "Scroll Lock"
+#. ~ Key name
#: src/client/keycode.cpp
msgid "Select"
msgstr "Select"
msgid "Sound Volume: "
msgstr "音量: "
+#. ~ Imperative, as in "Enter/type in text".
+#. Don't forget the space.
#: src/gui/modalMenu.cpp
msgid "Enter "
msgstr "エンター "
+#. ~ DO NOT TRANSLATE THIS LITERALLY!
+#. This is a special string which needs to contain the translation's
+#. language code (e.g. "de" for German).
#: src/network/clientpackethandler.cpp src/script/lua_api/l_client.cpp
msgid "LANG_CODE"
msgstr "ja"
msgstr "バンプマッピング"
#: src/settings_translation_file.cpp
+#, fuzzy
msgid ""
-"Camera 'near clipping plane' distance in nodes, between 0 and 0.5.\n"
-"Most users will not need to change this.\n"
+"Camera 'near clipping plane' distance in nodes, between 0 and 0.25\n"
+"Only works on GLES platforms. Most users will not need to change this.\n"
"Increasing can reduce artifacting on weaker GPUs.\n"
"0.1 = Default, 0.25 = Good value for weaker tablets."
msgstr ""
msgstr ""
"廃止予定のLua API呼び出しの処理:\n"
"- legacy: 古い振る舞いを模倣する(試みる) (リリース版の既定値)。\n"
-"- log: 廃止予定の呼び出しを模倣してバックトレースを記録 (デバッグ版の既定値)。\n"
+"- log: 廃止予定の呼び出しを模倣してバックトレースを記録 (デバッグ版の既定"
+"値)。\n"
"- error: 廃止予定の呼び出しの使用を中止する (Mod開発者向けに推奨)。"
#: src/settings_translation_file.cpp
msgstr "プレイヤーが参加したときにサーバ一覧に表示されるサーバの名前。"
#: src/settings_translation_file.cpp
-msgid "Near clipping plane"
+#, fuzzy
+msgid "Near plane"
msgstr "クリッピング面付近"
#: src/settings_translation_file.cpp
"unavailable."
msgstr ""
"フォールバックフォントのパス。\n"
-"「フリータイプフォント」が有効な場合:TrueTypeフォントでなければなりません。\n"
+"「フリータイプフォント」が有効な場合:TrueTypeフォントでなければなりませ"
+"ん。\n"
"「フリータイプフォント」が無効な場合:ビットマップまたはXMLベクターフォント\n"
"でなければなりません。\n"
"このフォントは特定の言語で使用されるか、規定のフォントが使用できない\n"
"The fallback font will be used if the font cannot be loaded."
msgstr ""
"既定のフォントのパス。\n"
-"「フリータイプフォント」が有効な場合:TrueTypeフォントでなければなりません。\n"
+"「フリータイプフォント」が有効な場合:TrueTypeフォントでなければなりませ"
+"ん。\n"
"「フリータイプフォント」が無効な場合:ビットマップまたはXMLベクターフォント\n"
"でなければなりません。\n"
"このフォールバックフォントはフォントが読み込めないときに使用されます。"
"This font is used for e.g. the console and profiler screen."
msgstr ""
"固定幅フォントのパス。\n"
-"「フリータイプフォント」が有効な場合:TrueTypeフォントでなければなりません。\n"
+"「フリータイプフォント」が有効な場合:TrueTypeフォントでなければなりませ"
+"ん。\n"
"「フリータイプフォント」が無効な場合:ビットマップまたはXMLベクターフォント\n"
"でなければなりません。\n"
"このフォントはコンソールや観測記録画面などで使用されます。"
msgid ""
"Shadow offset (in pixels) of the default font. If 0, then shadow will not be "
"drawn."
-msgstr "既定のフォントの影のオフセット(ピクセル単位)。 0の場合、影は描画されません。"
+msgstr ""
+"既定のフォントの影のオフセット(ピクセル単位)。 0の場合、影は描画されませ"
+"ん。"
#: src/settings_translation_file.cpp
msgid ""
msgstr ""
"フリータイプフォントを使用するかどうかは、フリータイプをサポートして\n"
"コンパイルされている必要があります。 \n"
-"無効にした場合、代わりにビットマップおよび XML ベクターフォントが使用されます。"
+"無効にした場合、代わりにビットマップおよび XML ベクターフォントが使用されま"
+"す。"
#: src/settings_translation_file.cpp
msgid "Whether node texture animations should be desynchronized per mapblock."
msgid "cURL timeout"
msgstr "cURLタイムアウト"
-#~ msgid "Toggle Cinematic"
-#~ msgstr "映画風モード切替"
-
-#~ msgid "Select Package File:"
-#~ msgstr "パッケージファイルを選択:"
-
-#~ msgid "Y of upper limit of lava in large caves."
-#~ msgstr "大きな洞窟内の溶岩のY高さ上限。"
-
-#~ msgid "Waving Water"
-#~ msgstr "揺れる水"
+#~ msgid ""
+#~ "Adjust the gamma encoding for the light tables. Higher numbers are "
+#~ "brighter.\n"
+#~ "This setting is for the client only and is ignored by the server."
+#~ msgstr ""
+#~ "ライトテーブルのガンマ補正を調整します。数値が大きいほど明るくなります。\n"
+#~ "この設定はクライアント専用であり、サーバでは無視されます。"
-#~ msgid "Whether dungeons occasionally project from the terrain."
-#~ msgstr "ダンジョンが時折地形から突出するかどうか。"
+#~ msgid "Alters how mountain-type floatlands taper above and below midpoint."
+#~ msgstr "山型浮遊大陸が中間点の上下でどのように先細くなるかを変更します。"
-#~ msgid "Projecting dungeons"
-#~ msgstr "突出するダンジョン"
+#~ msgid "Center of light curve mid-boost."
+#~ msgstr "光度曲線ミッドブーストの中心。"
-#~ msgid "Y-level to which floatland shadows extend."
-#~ msgstr "浮遊大陸の影が広がるYレベル。"
+#~ msgid ""
+#~ "Controls the density of mountain-type floatlands.\n"
+#~ "Is a noise offset added to the 'mgv7_np_mountain' noise value."
+#~ msgstr ""
+#~ "山型浮遊大陸の密度を制御します。\n"
+#~ "ノイズのオフセットは、'mgv7_np_mountain' ノイズ値に追加されます。"
-#~ msgid "Y-level of floatland midpoint and lake surface."
-#~ msgstr "浮遊大陸の中間点と湖面のYレベル。"
+#~ msgid "Controls width of tunnels, a smaller value creates wider tunnels."
+#~ msgstr "トンネルの幅を制御、小さい方の値ほど広いトンネルを生成します。"
-#~ msgid "Waving water"
-#~ msgstr "æ\8fºã\82\8cã\82\8bæ°´"
+#~ msgid "Darkness sharpness"
+#~ msgstr "æ\9a\97ã\81\95ã\81®é\8bã\81\95"
-#~ msgid "Variation of hill height and lake depth on floatland smooth terrain."
-#~ msgstr "浮遊大陸の滑らかな地形における丘の高さと湖の深さの変動。"
+#~ msgid ""
+#~ "Defines areas of floatland smooth terrain.\n"
+#~ "Smooth floatlands occur when noise > 0."
+#~ msgstr ""
+#~ "浮遊大陸の滑らかな地形の地域を定義します。\n"
+#~ "ノイズが 0 より大きいとき、滑らかな浮遊大陸になります。"
#~ msgid ""
-#~ "Typical maximum height, above and below midpoint, of floatland mountains."
-#~ msgstr "浮遊大陸の山の中間点の上と下の典型的な最大高さ。"
+#~ "Deprecated, define and locate cave liquids using biome definitions "
+#~ "instead.\n"
+#~ "Y of upper limit of lava in large caves."
+#~ msgstr ""
+#~ "廃止予定、代わりにバイオーム定義を使用して洞窟の液体を定義および特定しま"
+#~ "す。\n"
+#~ "大きな洞窟内の溶岩のY高さ上限。"
-#~ msgid "This font will be used for certain languages."
-#~ msgstr "このフォントは特定の言語で使用されます。"
+#~ msgid "Enable VBO"
+#~ msgstr "VBOを有効化"
-#~ msgid "Strength of light curve mid-boost."
-#~ msgstr "光度曲線ミッドブーストの強さ。"
+#~ msgid "Enables filmic tone mapping"
+#~ msgstr "フィルム調トーンマッピング有効にする"
-#~ msgid "Shadow limit"
-#~ msgstr "影の制限"
+#~ msgid "Floatland base height noise"
+#~ msgstr "浮遊大陸の基準高さノイズ"
-#~ msgid "Path to TrueTypeFont or bitmap."
-#~ msgstr "TrueTypeフォントまたはビットマップへのパス。"
+#~ msgid "Floatland base noise"
+#~ msgstr "浮遊大陸の基準ノイズ"
-#~ msgid "Lightness sharpness"
-#~ msgstr "æ\98\8eã\82\8bã\81\95ã\81®é\8bã\81\95"
+#~ msgid "Floatland level"
+#~ msgstr "æµ®é\81\8a大é\99¸ã\81®æ°´ä½\8d"
-#~ msgid "Lava depth"
-#~ msgstr "溶岩ã\81®æ·±ã\81\95"
+#~ msgid "Floatland mountain density"
+#~ msgstr "æµ®é\81\8a大é\99¸ã\81®å±±ã\81®å¯\86度"
-#~ msgid "IPv6 support."
-#~ msgstr "IPv6 サポート。"
+#~ msgid "Floatland mountain exponent"
+#~ msgstr "浮遊大陸の山指数"
-#~ msgid "Gamma"
-#~ msgstr "ガンマ"
+#~ msgid "Floatland mountain height"
+#~ msgstr "浮遊大陸の山の高さ"
#~ msgid "Font shadow alpha (opaqueness, between 0 and 255)."
#~ msgstr "フォントの影の透過 (不透明、0~255の間)。"
-#~ msgid "Floatland mountain height"
-#~ msgstr "浮遊大陸の山の高さ"
+#~ msgid "Gamma"
+#~ msgstr "ガンマ"
-#~ msgid "Floatland mountain exponent"
-#~ msgstr "浮遊大陸の山指数"
+#~ msgid "IPv6 support."
+#~ msgstr "IPv6 サポート。"
-#~ msgid "Floatland mountain density"
-#~ msgstr "æµ®é\81\8a大é\99¸ã\81®å±±ã\81®å¯\86度"
+#~ msgid "Lava depth"
+#~ msgstr "溶岩ã\81®æ·±ã\81\95"
-#~ msgid "Floatland level"
-#~ msgstr "æµ®é\81\8a大é\99¸ã\81®æ°´ä½\8d"
+#~ msgid "Lightness sharpness"
+#~ msgstr "æ\98\8eã\82\8bã\81\95ã\81®é\8bã\81\95"
-#~ msgid "Floatland base noise"
-#~ msgstr "浮遊大陸の基準ノイズ"
+#~ msgid "Path to TrueTypeFont or bitmap."
+#~ msgstr "TrueTypeフォントまたはビットマップへのパス。"
-#~ msgid "Floatland base height noise"
-#~ msgstr "浮遊大陸の基準高さノイズ"
+#~ msgid "Shadow limit"
+#~ msgstr "影の制限"
-#~ msgid "Enables filmic tone mapping"
-#~ msgstr "フィルム調トーンマッピング有効にする"
+#~ msgid "Strength of light curve mid-boost."
+#~ msgstr "光度曲線ミッドブーストの強さ。"
-#~ msgid "Enable VBO"
-#~ msgstr "VBOを有効化"
+#~ msgid "This font will be used for certain languages."
+#~ msgstr "このフォントは特定の言語で使用されます。"
#~ msgid ""
-#~ "Deprecated, define and locate cave liquids using biome definitions "
-#~ "instead.\n"
-#~ "Y of upper limit of lava in large caves."
-#~ msgstr ""
-#~ "廃止予定、代わりにバイオーム定義を使用して洞窟の液体を定義および特定しま"
-#~ "す。\n"
-#~ "大きな洞窟内の溶岩のY高さ上限。"
+#~ "Typical maximum height, above and below midpoint, of floatland mountains."
+#~ msgstr "浮遊大陸の山の中間点の上と下の典型的な最大高さ。"
-#~ msgid ""
-#~ "Defines areas of floatland smooth terrain.\n"
-#~ "Smooth floatlands occur when noise > 0."
-#~ msgstr ""
-#~ "浮遊大陸の滑らかな地形の地域を定義します。\n"
-#~ "ノイズが 0 より大きいとき、滑らかな浮遊大陸になります。"
+#~ msgid "Variation of hill height and lake depth on floatland smooth terrain."
+#~ msgstr "浮遊大陸の滑らかな地形における丘の高さと湖の深さの変動。"
-#~ msgid "Darkness sharpness"
-#~ msgstr "æ\9a\97ã\81\95ã\81®é\8bã\81\95"
+#~ msgid "Waving water"
+#~ msgstr "æ\8fºã\82\8cã\82\8bæ°´"
-#~ msgid "Controls width of tunnels, a smaller value creates wider tunnels."
-#~ msgstr "トンネルの幅を制御、小さい方の値ほど広いトンネルを生成します。"
+#~ msgid "Y-level of floatland midpoint and lake surface."
+#~ msgstr "浮遊大陸の中間点と湖面のYレベル。"
-#~ msgid ""
-#~ "Controls the density of mountain-type floatlands.\n"
-#~ "Is a noise offset added to the 'mgv7_np_mountain' noise value."
-#~ msgstr ""
-#~ "山型浮遊大陸の密度を制御します。\n"
-#~ "ノイズのオフセットは、'mgv7_np_mountain' ノイズ値に追加されます。"
+#~ msgid "Y-level to which floatland shadows extend."
+#~ msgstr "浮遊大陸の影が広がるYレベル。"
-#~ msgid "Center of light curve mid-boost."
-#~ msgstr "光度曲線ミッドブーストの中心。"
+#~ msgid "Projecting dungeons"
+#~ msgstr "突出するダンジョン"
-#~ msgid "Alters how mountain-type floatlands taper above and below midpoint."
-#~ msgstr "山型浮遊大陸が中間点の上下でどのように先細くなるかを変更します。"
+#~ msgid "Whether dungeons occasionally project from the terrain."
+#~ msgstr "ダンジョンが時折地形から突出するかどうか。"
-#~ msgid ""
-#~ "Adjust the gamma encoding for the light tables. Higher numbers are "
-#~ "brighter.\n"
-#~ "This setting is for the client only and is ignored by the server."
-#~ msgstr ""
-#~ "ライトテーブルのガンマ補正を調整します。数値が大きいほど明るくなります。\n"
-#~ "この設定はクライアント専用であり、サーバでは無視されます。"
+#~ msgid "Waving Water"
+#~ msgstr "揺れる水"
+
+#~ msgid "Y of upper limit of lava in large caves."
+#~ msgstr "大きな洞窟内の溶岩のY高さ上限。"
+
+#~ msgid "Select Package File:"
+#~ msgstr "パッケージファイルを選択:"
+
+#~ msgid "Toggle Cinematic"
+#~ msgstr "映画風モード切替"
msgstr ""
"Project-Id-Version: Japanese (Kansai) (Minetest)\n"
"Report-Msgid-Bugs-To: \n"
-"POT-Creation-Date: 2020-01-18 20:21+0000\n"
+"POT-Creation-Date: 2020-04-03 23:18+0200\n"
"PO-Revision-Date: 2020-01-11 18:26+0000\n"
"Last-Translator: rubenwardy <rubenwardy@gmail.com>\n"
"Language-Team: Japanese (Kansai) <https://hosted.weblate.org/projects/"
msgid "Z spread"
msgstr ""
+#. ~ "absvalue" is a noise parameter flag.
+#. It is short for "absolute value".
+#. It can be enabled in noise settings in
+#. main menu -> "All Settings".
#: builtin/mainmenu/dlg_settings_advanced.lua
msgid "absvalue"
msgstr ""
+#. ~ "defaults" is a noise parameter flag.
+#. It describes the default processing options
+#. for noise settings in main menu -> "All Settings".
#: builtin/mainmenu/dlg_settings_advanced.lua
msgid "defaults"
msgstr ""
+#. ~ "eased" is a noise parameter flag.
+#. It is used to make the map smoother and
+#. can be enabled in noise settings in
+#. main menu -> "All Settings".
#: builtin/mainmenu/dlg_settings_advanced.lua
msgid "eased"
msgstr ""
msgid "Ping"
msgstr ""
+#. ~ PvP = Player versus Player
#: builtin/mainmenu/tab_online.lua builtin/mainmenu/tab_simple_main.lua
msgid "PvP enabled"
msgstr ""
msgid "Provided world path doesn't exist: "
msgstr ""
+#. ~ DO NOT TRANSLATE THIS LITERALLY!
+#. This is a special string. Put either "no" or "yes"
+#. into the translation field (literally).
+#. Choose "yes" if the language requires use of the fallback
+#. font, "no" otherwise.
+#. The fallback font is (normally) required for languages with
+#. non-Latin script, like Chinese.
+#. When in doubt, test your translation.
#: src/client/fontengine.cpp
msgid "needs_fallback_font"
msgstr "yes"
msgid "- Public: "
msgstr ""
+#. ~ PvP = Player versus Player
#: src/client/game.cpp
msgid "- PvP: "
msgstr ""
msgid "Left Windows"
msgstr ""
+#. ~ Key name, common on Windows keyboards
#: src/client/keycode.cpp
msgid "Menu"
msgstr ""
msgid "Play"
msgstr ""
+#. ~ "Print screen" key
#: src/client/keycode.cpp
msgid "Print"
msgstr ""
msgid "Scroll Lock"
msgstr ""
+#. ~ Key name
#: src/client/keycode.cpp
msgid "Select"
msgstr ""
msgid "Sound Volume: "
msgstr ""
+#. ~ Imperative, as in "Enter/type in text".
+#. Don't forget the space.
#: src/gui/modalMenu.cpp
msgid "Enter "
msgstr ""
+#. ~ DO NOT TRANSLATE THIS LITERALLY!
+#. This is a special string which needs to contain the translation's
+#. language code (e.g. "de" for German).
#: src/network/clientpackethandler.cpp src/script/lua_api/l_client.cpp
msgid "LANG_CODE"
msgstr "ja_KS"
#: src/settings_translation_file.cpp
msgid ""
-"Camera 'near clipping plane' distance in nodes, between 0 and 0.5.\n"
-"Most users will not need to change this.\n"
+"Camera 'near clipping plane' distance in nodes, between 0 and 0.25\n"
+"Only works on GLES platforms. Most users will not need to change this.\n"
"Increasing can reduce artifacting on weaker GPUs.\n"
"0.1 = Default, 0.25 = Good value for weaker tablets."
msgstr ""
msgstr ""
#: src/settings_translation_file.cpp
-msgid "Near clipping plane"
+msgid "Near plane"
msgstr ""
#: src/settings_translation_file.cpp
msgstr ""
"Project-Id-Version: Lojban (Minetest)\n"
"Report-Msgid-Bugs-To: \n"
-"POT-Creation-Date: 2020-01-18 20:21+0000\n"
+"POT-Creation-Date: 2020-04-03 23:18+0200\n"
"PO-Revision-Date: 2020-03-15 18:36+0000\n"
"Last-Translator: Robin Townsend <iantownsend@disroot.org>\n"
"Language-Team: Lojban <https://hosted.weblate.org/projects/minetest/minetest/"
msgid "Z spread"
msgstr ""
+#. ~ "absvalue" is a noise parameter flag.
+#. It is short for "absolute value".
+#. It can be enabled in noise settings in
+#. main menu -> "All Settings".
#: builtin/mainmenu/dlg_settings_advanced.lua
msgid "absvalue"
msgstr ""
+#. ~ "defaults" is a noise parameter flag.
+#. It describes the default processing options
+#. for noise settings in main menu -> "All Settings".
#: builtin/mainmenu/dlg_settings_advanced.lua
msgid "defaults"
msgstr ""
+#. ~ "eased" is a noise parameter flag.
+#. It is used to make the map smoother and
+#. can be enabled in noise settings in
+#. main menu -> "All Settings".
#: builtin/mainmenu/dlg_settings_advanced.lua
msgid "eased"
msgstr ""
msgid "Ping"
msgstr ".pin. temci"
+#. ~ PvP = Player versus Player
#: builtin/mainmenu/tab_online.lua builtin/mainmenu/tab_simple_main.lua
msgid "PvP enabled"
msgstr ""
msgid "Provided world path doesn't exist: "
msgstr ""
+#. ~ DO NOT TRANSLATE THIS LITERALLY!
+#. This is a special string. Put either "no" or "yes"
+#. into the translation field (literally).
+#. Choose "yes" if the language requires use of the fallback
+#. font, "no" otherwise.
+#. The fallback font is (normally) required for languages with
+#. non-Latin script, like Chinese.
+#. When in doubt, test your translation.
#: src/client/fontengine.cpp
msgid "needs_fallback_font"
msgstr "no"
msgid "- Public: "
msgstr "- gubni: "
+#. ~ PvP = Player versus Player
#: src/client/game.cpp
#, fuzzy
msgid "- PvP: "
msgid "Left Windows"
msgstr ""
+#. ~ Key name, common on Windows keyboards
#: src/client/keycode.cpp
msgid "Menu"
msgstr ""
msgid "Play"
msgstr ""
+#. ~ "Print screen" key
#: src/client/keycode.cpp
msgid "Print"
msgstr ""
msgid "Scroll Lock"
msgstr ""
+#. ~ Key name
#: src/client/keycode.cpp
msgid "Select"
msgstr ""
msgid "Sound Volume: "
msgstr "lo ni sance "
+#. ~ Imperative, as in "Enter/type in text".
+#. Don't forget the space.
#: src/gui/modalMenu.cpp
msgid "Enter "
msgstr ""
+#. ~ DO NOT TRANSLATE THIS LITERALLY!
+#. This is a special string which needs to contain the translation's
+#. language code (e.g. "de" for German).
#: src/network/clientpackethandler.cpp src/script/lua_api/l_client.cpp
msgid "LANG_CODE"
msgstr "jbo"
#: src/settings_translation_file.cpp
msgid ""
-"Camera 'near clipping plane' distance in nodes, between 0 and 0.5.\n"
-"Most users will not need to change this.\n"
+"Camera 'near clipping plane' distance in nodes, between 0 and 0.25\n"
+"Only works on GLES platforms. Most users will not need to change this.\n"
"Increasing can reduce artifacting on weaker GPUs.\n"
"0.1 = Default, 0.25 = Good value for weaker tablets."
msgstr ""
msgstr ""
#: src/settings_translation_file.cpp
-msgid "Near clipping plane"
+msgid "Near plane"
msgstr ""
#: src/settings_translation_file.cpp
msgstr ""
"Project-Id-Version: Kazakh (Minetest)\n"
"Report-Msgid-Bugs-To: \n"
-"POT-Creation-Date: 2020-01-18 20:21+0000\n"
+"POT-Creation-Date: 2020-04-03 23:18+0200\n"
"PO-Revision-Date: 2020-01-11 18:26+0000\n"
"Last-Translator: rubenwardy <rubenwardy@gmail.com>\n"
"Language-Team: Kazakh <https://hosted.weblate.org/projects/minetest/minetest/"
msgid "Z spread"
msgstr ""
+#. ~ "absvalue" is a noise parameter flag.
+#. It is short for "absolute value".
+#. It can be enabled in noise settings in
+#. main menu -> "All Settings".
#: builtin/mainmenu/dlg_settings_advanced.lua
msgid "absvalue"
msgstr ""
+#. ~ "defaults" is a noise parameter flag.
+#. It describes the default processing options
+#. for noise settings in main menu -> "All Settings".
#: builtin/mainmenu/dlg_settings_advanced.lua
msgid "defaults"
msgstr ""
+#. ~ "eased" is a noise parameter flag.
+#. It is used to make the map smoother and
+#. can be enabled in noise settings in
+#. main menu -> "All Settings".
#: builtin/mainmenu/dlg_settings_advanced.lua
msgid "eased"
msgstr ""
msgid "Ping"
msgstr ""
+#. ~ PvP = Player versus Player
#: builtin/mainmenu/tab_online.lua builtin/mainmenu/tab_simple_main.lua
msgid "PvP enabled"
msgstr ""
msgid "Provided world path doesn't exist: "
msgstr ""
+#. ~ DO NOT TRANSLATE THIS LITERALLY!
+#. This is a special string. Put either "no" or "yes"
+#. into the translation field (literally).
+#. Choose "yes" if the language requires use of the fallback
+#. font, "no" otherwise.
+#. The fallback font is (normally) required for languages with
+#. non-Latin script, like Chinese.
+#. When in doubt, test your translation.
#: src/client/fontengine.cpp
msgid "needs_fallback_font"
msgstr "yes"
msgid "- Public: "
msgstr ""
+#. ~ PvP = Player versus Player
#: src/client/game.cpp
msgid "- PvP: "
msgstr ""
msgid "Left Windows"
msgstr ""
+#. ~ Key name, common on Windows keyboards
#: src/client/keycode.cpp
msgid "Menu"
msgstr ""
msgid "Play"
msgstr ""
+#. ~ "Print screen" key
#: src/client/keycode.cpp
msgid "Print"
msgstr ""
msgid "Scroll Lock"
msgstr ""
+#. ~ Key name
#: src/client/keycode.cpp
msgid "Select"
msgstr ""
msgid "Sound Volume: "
msgstr ""
+#. ~ Imperative, as in "Enter/type in text".
+#. Don't forget the space.
#: src/gui/modalMenu.cpp
msgid "Enter "
msgstr ""
+#. ~ DO NOT TRANSLATE THIS LITERALLY!
+#. This is a special string which needs to contain the translation's
+#. language code (e.g. "de" for German).
#: src/network/clientpackethandler.cpp src/script/lua_api/l_client.cpp
msgid "LANG_CODE"
msgstr "kk"
#: src/settings_translation_file.cpp
msgid ""
-"Camera 'near clipping plane' distance in nodes, between 0 and 0.5.\n"
-"Most users will not need to change this.\n"
+"Camera 'near clipping plane' distance in nodes, between 0 and 0.25\n"
+"Only works on GLES platforms. Most users will not need to change this.\n"
"Increasing can reduce artifacting on weaker GPUs.\n"
"0.1 = Default, 0.25 = Good value for weaker tablets."
msgstr ""
msgstr ""
#: src/settings_translation_file.cpp
-msgid "Near clipping plane"
+msgid "Near plane"
msgstr ""
#: src/settings_translation_file.cpp
msgstr ""
"Project-Id-Version: Kannada (Minetest)\n"
"Report-Msgid-Bugs-To: \n"
-"POT-Creation-Date: 2020-01-18 20:21+0000\n"
+"POT-Creation-Date: 2020-04-03 23:18+0200\n"
"PO-Revision-Date: 2019-11-10 15:04+0000\n"
"Last-Translator: Krock <mk939@ymail.com>\n"
"Language-Team: Kannada <https://hosted.weblate.org/projects/minetest/"
msgid "Z spread"
msgstr ""
+#. ~ "absvalue" is a noise parameter flag.
+#. It is short for "absolute value".
+#. It can be enabled in noise settings in
+#. main menu -> "All Settings".
#: builtin/mainmenu/dlg_settings_advanced.lua
msgid "absvalue"
msgstr ""
+#. ~ "defaults" is a noise parameter flag.
+#. It describes the default processing options
+#. for noise settings in main menu -> "All Settings".
#: builtin/mainmenu/dlg_settings_advanced.lua
msgid "defaults"
msgstr ""
+#. ~ "eased" is a noise parameter flag.
+#. It is used to make the map smoother and
+#. can be enabled in noise settings in
+#. main menu -> "All Settings".
#: builtin/mainmenu/dlg_settings_advanced.lua
msgid "eased"
msgstr ""
msgid "Ping"
msgstr ""
+#. ~ PvP = Player versus Player
#: builtin/mainmenu/tab_online.lua builtin/mainmenu/tab_simple_main.lua
msgid "PvP enabled"
msgstr ""
msgid "Provided world path doesn't exist: "
msgstr ""
+#. ~ DO NOT TRANSLATE THIS LITERALLY!
+#. This is a special string. Put either "no" or "yes"
+#. into the translation field (literally).
+#. Choose "yes" if the language requires use of the fallback
+#. font, "no" otherwise.
+#. The fallback font is (normally) required for languages with
+#. non-Latin script, like Chinese.
+#. When in doubt, test your translation.
#: src/client/fontengine.cpp
msgid "needs_fallback_font"
msgstr "yes"
msgid "- Public: "
msgstr ""
+#. ~ PvP = Player versus Player
#: src/client/game.cpp
msgid "- PvP: "
msgstr ""
msgid "Left Windows"
msgstr ""
+#. ~ Key name, common on Windows keyboards
#: src/client/keycode.cpp
msgid "Menu"
msgstr ""
msgid "Play"
msgstr ""
+#. ~ "Print screen" key
#: src/client/keycode.cpp
msgid "Print"
msgstr ""
msgid "Scroll Lock"
msgstr ""
+#. ~ Key name
#: src/client/keycode.cpp
msgid "Select"
msgstr ""
msgid "Sound Volume: "
msgstr ""
+#. ~ Imperative, as in "Enter/type in text".
+#. Don't forget the space.
#: src/gui/modalMenu.cpp
msgid "Enter "
msgstr ""
+#. ~ DO NOT TRANSLATE THIS LITERALLY!
+#. This is a special string which needs to contain the translation's
+#. language code (e.g. "de" for German).
#: src/network/clientpackethandler.cpp src/script/lua_api/l_client.cpp
msgid "LANG_CODE"
msgstr "kn"
#: src/settings_translation_file.cpp
msgid ""
-"Camera 'near clipping plane' distance in nodes, between 0 and 0.5.\n"
-"Most users will not need to change this.\n"
+"Camera 'near clipping plane' distance in nodes, between 0 and 0.25\n"
+"Only works on GLES platforms. Most users will not need to change this.\n"
"Increasing can reduce artifacting on weaker GPUs.\n"
"0.1 = Default, 0.25 = Good value for weaker tablets."
msgstr ""
msgstr ""
#: src/settings_translation_file.cpp
-msgid "Near clipping plane"
+msgid "Near plane"
msgstr ""
#: src/settings_translation_file.cpp
msgstr ""
"Project-Id-Version: Korean (Minetest)\n"
"Report-Msgid-Bugs-To: \n"
-"POT-Creation-Date: 2020-01-18 20:21+0000\n"
+"POT-Creation-Date: 2020-04-03 23:18+0200\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: Korean <https://hosted.weblate.org/projects/minetest/minetest/"
msgid "Z spread"
msgstr ""
+#. ~ "absvalue" is a noise parameter flag.
+#. It is short for "absolute value".
+#. It can be enabled in noise settings in
+#. main menu -> "All Settings".
#: builtin/mainmenu/dlg_settings_advanced.lua
msgid "absvalue"
msgstr ""
+#. ~ "defaults" is a noise parameter flag.
+#. It describes the default processing options
+#. for noise settings in main menu -> "All Settings".
#: builtin/mainmenu/dlg_settings_advanced.lua
#, fuzzy
msgid "defaults"
msgstr "기본 게임"
+#. ~ "eased" is a noise parameter flag.
+#. It is used to make the map smoother and
+#. can be enabled in noise settings in
+#. main menu -> "All Settings".
#: builtin/mainmenu/dlg_settings_advanced.lua
msgid "eased"
msgstr ""
msgid "Ping"
msgstr "핑"
+#. ~ PvP = Player versus Player
#: builtin/mainmenu/tab_online.lua builtin/mainmenu/tab_simple_main.lua
msgid "PvP enabled"
msgstr "PvP 가능"
msgid "Provided world path doesn't exist: "
msgstr "월드 경로가 존재하지 않습니다: "
+#. ~ DO NOT TRANSLATE THIS LITERALLY!
+#. This is a special string. Put either "no" or "yes"
+#. into the translation field (literally).
+#. Choose "yes" if the language requires use of the fallback
+#. font, "no" otherwise.
+#. The fallback font is (normally) required for languages with
+#. non-Latin script, like Chinese.
+#. When in doubt, test your translation.
#: src/client/fontengine.cpp
msgid "needs_fallback_font"
msgstr "yes"
msgid "- Public: "
msgstr "일반"
+#. ~ PvP = Player versus Player
#: src/client/game.cpp
msgid "- PvP: "
msgstr "- PvP: "
msgid "Left Windows"
msgstr "왼쪽 창"
+#. ~ Key name, common on Windows keyboards
#: src/client/keycode.cpp
msgid "Menu"
msgstr "메뉴"
msgid "Play"
msgstr "시작"
+#. ~ "Print screen" key
#: src/client/keycode.cpp
#, fuzzy
msgid "Print"
msgid "Scroll Lock"
msgstr "스크롤 락"
+#. ~ Key name
#: src/client/keycode.cpp
msgid "Select"
msgstr "선택"
msgid "Sound Volume: "
msgstr "볼륨 조절: "
+#. ~ Imperative, as in "Enter/type in text".
+#. Don't forget the space.
#: src/gui/modalMenu.cpp
msgid "Enter "
msgstr "들어가기 "
+#. ~ DO NOT TRANSLATE THIS LITERALLY!
+#. This is a special string which needs to contain the translation's
+#. language code (e.g. "de" for German).
#: src/network/clientpackethandler.cpp src/script/lua_api/l_client.cpp
msgid "LANG_CODE"
msgstr "ko"
#: src/settings_translation_file.cpp
msgid ""
-"Camera 'near clipping plane' distance in nodes, between 0 and 0.5.\n"
-"Most users will not need to change this.\n"
+"Camera 'near clipping plane' distance in nodes, between 0 and 0.25\n"
+"Only works on GLES platforms. Most users will not need to change this.\n"
"Increasing can reduce artifacting on weaker GPUs.\n"
"0.1 = Default, 0.25 = Good value for weaker tablets."
msgstr ""
msgstr "서버이름은 플레이어가 서버 리스트에 들어갈 때 나타납니다."
#: src/settings_translation_file.cpp
-msgid "Near clipping plane"
+msgid "Near plane"
msgstr ""
#: src/settings_translation_file.cpp
msgid "cURL timeout"
msgstr ""
-#~ msgid "Toggle Cinematic"
-#~ msgstr "시네마틱 스위치"
+#~ msgid "Controls width of tunnels, a smaller value creates wider tunnels."
+#~ msgstr "터널 너비를 조절, 작은 수치는 넓은 터널을 만듭니다."
-#, fuzzy
-#~ msgid "Select Package File:"
-#~ msgstr "선택한 모드 파일:"
+#~ msgid "Enable VBO"
+#~ msgstr "VBO 적용"
-#~ msgid "Waving Water"
-#~ msgstr "물결 효과"
+#~ msgid "Floatland level"
+#~ msgstr "Floatland의 높이"
-#~ msgid "Waving water"
-#~ msgstr "물결 효과"
+#~ msgid "Floatland mountain density"
+#~ msgstr "Floatland의 산 밀집도"
-#~ msgid "This font will be used for certain languages."
-#~ msgstr "이 글꼴은 특정 언어에 사용 됩니다."
+#, fuzzy
+#~ msgid "Floatland mountain exponent"
+#~ msgstr "Floatland의 산 밀집도"
-#~ msgid "Shadow limit"
-#~ msgstr "그림자 제한"
+#~ msgid "Floatland mountain height"
+#~ msgstr "Floatland의 산 높이"
-#~ msgid "Path to TrueTypeFont or bitmap."
-#~ msgstr "TrueTypeFont 또는 비트맵의 경로입니다."
+#~ msgid "Font shadow alpha (opaqueness, between 0 and 255)."
+#~ msgstr "글꼴 그림자 투명도 (불투명 함, 0과 255 사이)."
+
+#~ msgid "Gamma"
+#~ msgstr "감마"
#, fuzzy
#~ msgid "Lava depth"
#~ msgstr "큰 동굴 깊이"
-#~ msgid "Gamma"
-#~ msgstr "감마"
-
-#~ msgid "Font shadow alpha (opaqueness, between 0 and 255)."
-#~ msgstr "글꼴 그림자 투명도 (불투명 함, 0과 255 사이)."
+#~ msgid "Path to TrueTypeFont or bitmap."
+#~ msgstr "TrueTypeFont 또는 비트맵의 경로입니다."
-#~ msgid "Floatland mountain height"
-#~ msgstr "Floatland의 산 높이"
+#~ msgid "Shadow limit"
+#~ msgstr "그림자 제한"
-#, fuzzy
-#~ msgid "Floatland mountain exponent"
-#~ msgstr "Floatland의 산 밀집도"
+#~ msgid "This font will be used for certain languages."
+#~ msgstr "이 글꼴은 특정 언어에 사용 됩니다."
-#~ msgid "Floatland mountain density"
-#~ msgstr "Floatland의 산 밀집도"
+#~ msgid "Waving water"
+#~ msgstr "물결 효과"
-#~ msgid "Floatland level"
-#~ msgstr "Floatland의 높이"
+#~ msgid "Waving Water"
+#~ msgstr "물결 효과"
-#~ msgid "Enable VBO"
-#~ msgstr "VBO 적용"
+#, fuzzy
+#~ msgid "Select Package File:"
+#~ msgstr "선택한 모드 파일:"
-#~ msgid "Controls width of tunnels, a smaller value creates wider tunnels."
-#~ msgstr "터널 너비를 조절, 작은 수치는 넓은 터널을 만듭니다."
+#~ msgid "Toggle Cinematic"
+#~ msgstr "시네마틱 스위치"
msgstr ""
"Project-Id-Version: Kyrgyz (Minetest)\n"
"Report-Msgid-Bugs-To: \n"
-"POT-Creation-Date: 2020-01-18 20:21+0000\n"
+"POT-Creation-Date: 2020-04-03 23:18+0200\n"
"PO-Revision-Date: 2019-11-10 15:04+0000\n"
"Last-Translator: Krock <mk939@ymail.com>\n"
"Language-Team: Kyrgyz <https://hosted.weblate.org/projects/minetest/minetest/"
msgid "Z spread"
msgstr ""
+#. ~ "absvalue" is a noise parameter flag.
+#. It is short for "absolute value".
+#. It can be enabled in noise settings in
+#. main menu -> "All Settings".
#: builtin/mainmenu/dlg_settings_advanced.lua
msgid "absvalue"
msgstr ""
+#. ~ "defaults" is a noise parameter flag.
+#. It describes the default processing options
+#. for noise settings in main menu -> "All Settings".
#: builtin/mainmenu/dlg_settings_advanced.lua
msgid "defaults"
msgstr ""
+#. ~ "eased" is a noise parameter flag.
+#. It is used to make the map smoother and
+#. can be enabled in noise settings in
+#. main menu -> "All Settings".
#: builtin/mainmenu/dlg_settings_advanced.lua
msgid "eased"
msgstr ""
msgid "Ping"
msgstr ""
+#. ~ PvP = Player versus Player
#: builtin/mainmenu/tab_online.lua builtin/mainmenu/tab_simple_main.lua
#, fuzzy
msgid "PvP enabled"
msgid "Provided world path doesn't exist: "
msgstr ""
+#. ~ DO NOT TRANSLATE THIS LITERALLY!
+#. This is a special string. Put either "no" or "yes"
+#. into the translation field (literally).
+#. Choose "yes" if the language requires use of the fallback
+#. font, "no" otherwise.
+#. The fallback font is (normally) required for languages with
+#. non-Latin script, like Chinese.
+#. When in doubt, test your translation.
#: src/client/fontengine.cpp
msgid "needs_fallback_font"
msgstr "yes"
msgid "- Public: "
msgstr "Жалпылык"
+#. ~ PvP = Player versus Player
#: src/client/game.cpp
msgid "- PvP: "
msgstr ""
msgid "Left Windows"
msgstr "Сол Windows"
+#. ~ Key name, common on Windows keyboards
#: src/client/keycode.cpp
msgid "Menu"
msgstr "Меню"
msgid "Play"
msgstr "Ойноо"
+#. ~ "Print screen" key
#: src/client/keycode.cpp
msgid "Print"
msgstr "Басма"
msgid "Scroll Lock"
msgstr "Scroll Lock"
+#. ~ Key name
#: src/client/keycode.cpp
msgid "Select"
msgstr "Тандоо"
msgid "Sound Volume: "
msgstr "Үн көлөмү: "
+#. ~ Imperative, as in "Enter/type in text".
+#. Don't forget the space.
#: src/gui/modalMenu.cpp
msgid "Enter "
msgstr ""
+#. ~ DO NOT TRANSLATE THIS LITERALLY!
+#. This is a special string which needs to contain the translation's
+#. language code (e.g. "de" for German).
#: src/network/clientpackethandler.cpp src/script/lua_api/l_client.cpp
msgid "LANG_CODE"
msgstr "ky"
#: src/settings_translation_file.cpp
msgid ""
-"Camera 'near clipping plane' distance in nodes, between 0 and 0.5.\n"
-"Most users will not need to change this.\n"
+"Camera 'near clipping plane' distance in nodes, between 0 and 0.25\n"
+"Only works on GLES platforms. Most users will not need to change this.\n"
"Increasing can reduce artifacting on weaker GPUs.\n"
"0.1 = Default, 0.25 = Good value for weaker tablets."
msgstr ""
msgstr ""
#: src/settings_translation_file.cpp
-msgid "Near clipping plane"
+msgid "Near plane"
msgstr ""
#: src/settings_translation_file.cpp
msgstr ""
#, fuzzy
-#~ msgid "Toggle Cinematic"
-#~ msgstr "Тез басууга которуу"
-
-#, fuzzy
-#~ msgid "Select Package File:"
-#~ msgstr "Дүйнөнү тандаңыз:"
+#~ msgid "Enable VBO"
+#~ msgstr "Баарын күйгүзүү"
#, fuzzy
#~ msgid "Enables filmic tone mapping"
#~ msgstr "Убалды күйгүзүү"
#, fuzzy
-#~ msgid "Enable VBO"
-#~ msgstr "Баарын күйгүзүү"
+#~ msgid "Select Package File:"
+#~ msgstr "Дүйнөнү тандаңыз:"
+
+#, fuzzy
+#~ msgid "Toggle Cinematic"
+#~ msgstr "Тез басууга которуу"
msgstr ""
"Project-Id-Version: Lao (Minetest)\n"
"Report-Msgid-Bugs-To: \n"
-"POT-Creation-Date: 2020-01-18 20:21+0000\n"
+"POT-Creation-Date: 2020-04-03 23:18+0200\n"
"PO-Revision-Date: 2020-01-11 18:26+0000\n"
"Last-Translator: rubenwardy <rubenwardy@gmail.com>\n"
"Language-Team: Lao <https://hosted.weblate.org/projects/minetest/minetest/lo/"
msgid "Z spread"
msgstr ""
+#. ~ "absvalue" is a noise parameter flag.
+#. It is short for "absolute value".
+#. It can be enabled in noise settings in
+#. main menu -> "All Settings".
#: builtin/mainmenu/dlg_settings_advanced.lua
msgid "absvalue"
msgstr ""
+#. ~ "defaults" is a noise parameter flag.
+#. It describes the default processing options
+#. for noise settings in main menu -> "All Settings".
#: builtin/mainmenu/dlg_settings_advanced.lua
msgid "defaults"
msgstr ""
+#. ~ "eased" is a noise parameter flag.
+#. It is used to make the map smoother and
+#. can be enabled in noise settings in
+#. main menu -> "All Settings".
#: builtin/mainmenu/dlg_settings_advanced.lua
msgid "eased"
msgstr ""
msgid "Ping"
msgstr ""
+#. ~ PvP = Player versus Player
#: builtin/mainmenu/tab_online.lua builtin/mainmenu/tab_simple_main.lua
msgid "PvP enabled"
msgstr ""
msgid "Provided world path doesn't exist: "
msgstr ""
+#. ~ DO NOT TRANSLATE THIS LITERALLY!
+#. This is a special string. Put either "no" or "yes"
+#. into the translation field (literally).
+#. Choose "yes" if the language requires use of the fallback
+#. font, "no" otherwise.
+#. The fallback font is (normally) required for languages with
+#. non-Latin script, like Chinese.
+#. When in doubt, test your translation.
#: src/client/fontengine.cpp
msgid "needs_fallback_font"
msgstr "yes"
msgid "- Public: "
msgstr ""
+#. ~ PvP = Player versus Player
#: src/client/game.cpp
msgid "- PvP: "
msgstr ""
msgid "Left Windows"
msgstr ""
+#. ~ Key name, common on Windows keyboards
#: src/client/keycode.cpp
msgid "Menu"
msgstr ""
msgid "Play"
msgstr ""
+#. ~ "Print screen" key
#: src/client/keycode.cpp
msgid "Print"
msgstr ""
msgid "Scroll Lock"
msgstr ""
+#. ~ Key name
#: src/client/keycode.cpp
msgid "Select"
msgstr ""
msgid "Sound Volume: "
msgstr ""
+#. ~ Imperative, as in "Enter/type in text".
+#. Don't forget the space.
#: src/gui/modalMenu.cpp
msgid "Enter "
msgstr ""
+#. ~ DO NOT TRANSLATE THIS LITERALLY!
+#. This is a special string which needs to contain the translation's
+#. language code (e.g. "de" for German).
#: src/network/clientpackethandler.cpp src/script/lua_api/l_client.cpp
msgid "LANG_CODE"
msgstr "lo"
#: src/settings_translation_file.cpp
msgid ""
-"Camera 'near clipping plane' distance in nodes, between 0 and 0.5.\n"
-"Most users will not need to change this.\n"
+"Camera 'near clipping plane' distance in nodes, between 0 and 0.25\n"
+"Only works on GLES platforms. Most users will not need to change this.\n"
"Increasing can reduce artifacting on weaker GPUs.\n"
"0.1 = Default, 0.25 = Good value for weaker tablets."
msgstr ""
msgstr ""
#: src/settings_translation_file.cpp
-msgid "Near clipping plane"
+msgid "Near plane"
msgstr ""
#: src/settings_translation_file.cpp
msgstr ""
"Project-Id-Version: Lithuanian (Minetest)\n"
"Report-Msgid-Bugs-To: \n"
-"POT-Creation-Date: 2020-01-18 20:21+0000\n"
+"POT-Creation-Date: 2020-04-03 23:18+0200\n"
"PO-Revision-Date: 2020-02-22 19:27+0000\n"
"Last-Translator: An0n3m0us <an0n3m0us@hotmail.com>\n"
"Language-Team: Lithuanian <https://hosted.weblate.org/projects/minetest/"
msgid "Z spread"
msgstr ""
+#. ~ "absvalue" is a noise parameter flag.
+#. It is short for "absolute value".
+#. It can be enabled in noise settings in
+#. main menu -> "All Settings".
#: builtin/mainmenu/dlg_settings_advanced.lua
msgid "absvalue"
msgstr ""
+#. ~ "defaults" is a noise parameter flag.
+#. It describes the default processing options
+#. for noise settings in main menu -> "All Settings".
#: builtin/mainmenu/dlg_settings_advanced.lua
#, fuzzy
msgid "defaults"
msgstr "keisti žaidimą"
+#. ~ "eased" is a noise parameter flag.
+#. It is used to make the map smoother and
+#. can be enabled in noise settings in
+#. main menu -> "All Settings".
#: builtin/mainmenu/dlg_settings_advanced.lua
msgid "eased"
msgstr ""
msgid "Ping"
msgstr ""
+#. ~ PvP = Player versus Player
#: builtin/mainmenu/tab_online.lua builtin/mainmenu/tab_simple_main.lua
msgid "PvP enabled"
msgstr "PvP įjungtas"
msgid "Provided world path doesn't exist: "
msgstr "Pateiktas pasaulio kelias neegzistuoja: "
+#. ~ DO NOT TRANSLATE THIS LITERALLY!
+#. This is a special string. Put either "no" or "yes"
+#. into the translation field (literally).
+#. Choose "yes" if the language requires use of the fallback
+#. font, "no" otherwise.
+#. The fallback font is (normally) required for languages with
+#. non-Latin script, like Chinese.
+#. When in doubt, test your translation.
#: src/client/fontengine.cpp
msgid "needs_fallback_font"
msgstr "no"
msgid "- Public: "
msgstr "Viešas"
+#. ~ PvP = Player versus Player
#: src/client/game.cpp
msgid "- PvP: "
msgstr ""
msgid "Left Windows"
msgstr "Kairieji langai"
+#. ~ Key name, common on Windows keyboards
#: src/client/keycode.cpp
msgid "Menu"
msgstr "Meniu"
msgid "Play"
msgstr "Žaisti"
+#. ~ "Print screen" key
#: src/client/keycode.cpp
msgid "Print"
msgstr "Spausdinti"
msgid "Scroll Lock"
msgstr "Scroll Lock"
+#. ~ Key name
#: src/client/keycode.cpp
msgid "Select"
msgstr "Pasirinkti"
msgid "Sound Volume: "
msgstr "Garso lygis: "
+#. ~ Imperative, as in "Enter/type in text".
+#. Don't forget the space.
#: src/gui/modalMenu.cpp
msgid "Enter "
msgstr "Įvesti"
+#. ~ DO NOT TRANSLATE THIS LITERALLY!
+#. This is a special string which needs to contain the translation's
+#. language code (e.g. "de" for German).
#: src/network/clientpackethandler.cpp src/script/lua_api/l_client.cpp
msgid "LANG_CODE"
msgstr "lt"
#: src/settings_translation_file.cpp
msgid ""
-"Camera 'near clipping plane' distance in nodes, between 0 and 0.5.\n"
-"Most users will not need to change this.\n"
+"Camera 'near clipping plane' distance in nodes, between 0 and 0.25\n"
+"Only works on GLES platforms. Most users will not need to change this.\n"
"Increasing can reduce artifacting on weaker GPUs.\n"
"0.1 = Default, 0.25 = Good value for weaker tablets."
msgstr ""
msgstr ""
#: src/settings_translation_file.cpp
-msgid "Near clipping plane"
+msgid "Near plane"
msgstr ""
#: src/settings_translation_file.cpp
msgid "cURL timeout"
msgstr ""
-#~ msgid "Toggle Cinematic"
-#~ msgstr "Įjungti kinematografinį"
-
#, fuzzy
-#~ msgid "Select Package File:"
-#~ msgstr "Pasirinkite papildinio failą:"
+#~ msgid "Enable VBO"
+#~ msgstr "Įjungti papildinį"
#, fuzzy
#~ msgid "Enables filmic tone mapping"
#~ msgstr "Leisti sužeidimus"
#, fuzzy
-#~ msgid "Enable VBO"
-#~ msgstr "Įjungti papildinį"
+#~ msgid "Select Package File:"
+#~ msgstr "Pasirinkite papildinio failą:"
+
+#~ msgid "Toggle Cinematic"
+#~ msgstr "Įjungti kinematografinį"
msgstr ""
"Project-Id-Version: minetest\n"
"Report-Msgid-Bugs-To: \n"
-"POT-Creation-Date: 2020-01-18 20:21+0000\n"
+"POT-Creation-Date: 2020-04-03 23:18+0200\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
msgid "Lacunarity"
msgstr ""
+#. ~ "defaults" is a noise parameter flag.
+#. It describes the default processing options
+#. for noise settings in main menu -> "All Settings".
#: builtin/mainmenu/dlg_settings_advanced.lua
msgid "defaults"
msgstr ""
+#. ~ "eased" is a noise parameter flag.
+#. It is used to make the map smoother and
+#. can be enabled in noise settings in
+#. main menu -> "All Settings".
#: builtin/mainmenu/dlg_settings_advanced.lua
msgid "eased"
msgstr ""
+#. ~ "absvalue" is a noise parameter flag.
+#. It is short for "absolute value".
+#. It can be enabled in noise settings in
+#. main menu -> "All Settings".
#: builtin/mainmenu/dlg_settings_advanced.lua
msgid "absvalue"
msgstr ""
msgid "Damage enabled"
msgstr ""
+#. ~ PvP = Player versus Player
#: builtin/mainmenu/tab_online.lua builtin/mainmenu/tab_simple_main.lua
msgid "PvP enabled"
msgstr ""
msgid "Invalid gamespec."
msgstr ""
+#. ~ DO NOT TRANSLATE THIS LITERALLY!
+#. This is a special string. Put either "no" or "yes"
+#. into the translation field (literally).
+#. Choose "yes" if the language requires use of the fallback
+#. font, "no" otherwise.
+#. The fallback font is (normally) required for languages with
+#. non-Latin script, like Chinese.
+#. When in doubt, test your translation.
#: src/client/fontengine.cpp
msgid "needs_fallback_font"
msgstr ""
msgid "- Creative Mode: "
msgstr ""
+#. ~ PvP = Player versus Player
#: src/client/game.cpp
msgid "- PvP: "
msgstr ""
msgid "Control"
msgstr ""
+#. ~ Key name, common on Windows keyboards
#: src/client/keycode.cpp
msgid "Menu"
msgstr ""
msgid "Down"
msgstr ""
+#. ~ Key name
#: src/client/keycode.cpp
msgid "Select"
msgstr ""
+#. ~ "Print screen" key
#: src/client/keycode.cpp
msgid "Print"
msgstr ""
msgid "Muted"
msgstr ""
+#. ~ Imperative, as in "Enter/type in text".
+#. Don't forget the space.
#: src/gui/modalMenu.cpp
msgid "Enter "
msgstr ""
+#. ~ DO NOT TRANSLATE THIS LITERALLY!
+#. This is a special string which needs to contain the translation's
+#. language code (e.g. "de" for German).
#: src/network/clientpackethandler.cpp src/script/lua_api/l_client.cpp
msgid "LANG_CODE"
msgstr ""
msgstr ""
#: src/settings_translation_file.cpp
-msgid "Near clipping plane"
+msgid "Near plane"
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
-"Camera 'near clipping plane' distance in nodes, between 0 and 0.5.\n"
-"Most users will not need to change this.\n"
+"Camera 'near clipping plane' distance in nodes, between 0 and 0.25\n"
+"Only works on GLES platforms. Most users will not need to change this.\n"
"Increasing can reduce artifacting on weaker GPUs.\n"
"0.1 = Default, 0.25 = Good value for weaker tablets."
msgstr ""
msgstr ""
"Project-Id-Version: Malay (Minetest)\n"
"Report-Msgid-Bugs-To: \n"
-"POT-Creation-Date: 2020-01-18 20:21+0000\n"
+"POT-Creation-Date: 2020-04-03 23:18+0200\n"
"PO-Revision-Date: 2020-02-18 06:32+0000\n"
"Last-Translator: Muhammad Nur Hidayat Yasuyoshi <mnh48mail@gmail.com>\n"
"Language-Team: Malay <https://hosted.weblate.org/projects/minetest/minetest/"
msgid "Z spread"
msgstr "Sebaran Z"
+#. ~ "absvalue" is a noise parameter flag.
+#. It is short for "absolute value".
+#. It can be enabled in noise settings in
+#. main menu -> "All Settings".
#: builtin/mainmenu/dlg_settings_advanced.lua
msgid "absvalue"
msgstr "Nilai mutlak"
+#. ~ "defaults" is a noise parameter flag.
+#. It describes the default processing options
+#. for noise settings in main menu -> "All Settings".
#: builtin/mainmenu/dlg_settings_advanced.lua
msgid "defaults"
msgstr "lalai"
+#. ~ "eased" is a noise parameter flag.
+#. It is used to make the map smoother and
+#. can be enabled in noise settings in
+#. main menu -> "All Settings".
#: builtin/mainmenu/dlg_settings_advanced.lua
msgid "eased"
msgstr "tumpul"
msgid "Ping"
msgstr "Ping"
+#. ~ PvP = Player versus Player
#: builtin/mainmenu/tab_online.lua builtin/mainmenu/tab_simple_main.lua
msgid "PvP enabled"
msgstr "Boleh Berlawan PvP"
msgid "Provided world path doesn't exist: "
msgstr "Laluan dunia diberi tidak wujud: "
+#. ~ DO NOT TRANSLATE THIS LITERALLY!
+#. This is a special string. Put either "no" or "yes"
+#. into the translation field (literally).
+#. Choose "yes" if the language requires use of the fallback
+#. font, "no" otherwise.
+#. The fallback font is (normally) required for languages with
+#. non-Latin script, like Chinese.
+#. When in doubt, test your translation.
#: src/client/fontengine.cpp
msgid "needs_fallback_font"
msgstr "no"
msgid "- Public: "
msgstr "- Awam: "
+#. ~ PvP = Player versus Player
#: src/client/game.cpp
msgid "- PvP: "
msgstr "- PvP: "
msgid "Left Windows"
msgstr "Windows Kiri"
+#. ~ Key name, common on Windows keyboards
#: src/client/keycode.cpp
msgid "Menu"
msgstr "Menu"
msgid "Play"
msgstr "Mula Main"
+#. ~ "Print screen" key
#: src/client/keycode.cpp
msgid "Print"
msgstr "Cetak"
msgid "Scroll Lock"
msgstr "Scroll Lock"
+#. ~ Key name
#: src/client/keycode.cpp
msgid "Select"
msgstr "Pilih kekunci"
msgid "Sound Volume: "
msgstr "Kekuatan Bunyi: "
+#. ~ Imperative, as in "Enter/type in text".
+#. Don't forget the space.
#: src/gui/modalMenu.cpp
msgid "Enter "
msgstr "Masuk "
+#. ~ DO NOT TRANSLATE THIS LITERALLY!
+#. This is a special string which needs to contain the translation's
+#. language code (e.g. "de" for German).
#: src/network/clientpackethandler.cpp src/script/lua_api/l_client.cpp
msgid "LANG_CODE"
msgstr "ms"
msgstr "Pemetaan timbul"
#: src/settings_translation_file.cpp
+#, fuzzy
msgid ""
-"Camera 'near clipping plane' distance in nodes, between 0 and 0.5.\n"
-"Most users will not need to change this.\n"
+"Camera 'near clipping plane' distance in nodes, between 0 and 0.25\n"
+"Only works on GLES platforms. Most users will not need to change this.\n"
"Increasing can reduce artifacting on weaker GPUs.\n"
"0.1 = Default, 0.25 = Good value for weaker tablets."
msgstr ""
"Cara pengendalian panggilan API Lua yang terkecam:\n"
"- legacy: (cuba untuk) meniru tingkah laku yang lama (lalai untuk "
"terbitan).\n"
-"- log: meniru dan menulis log runut balik kesemua panggilan terkecam ("
-"lalai untuk nyahpepijat).\n"
+"- log: meniru dan menulis log runut balik kesemua panggilan terkecam "
+"(lalai untuk nyahpepijat).\n"
"- error: gugurkan penggunaan panggilan terkecam (dicadangkan untuk "
"pembangun mods)."
"senarai pelayan."
#: src/settings_translation_file.cpp
-msgid "Near clipping plane"
+#, fuzzy
+msgid "Near plane"
msgstr "Satah dekat ketipan"
#: src/settings_translation_file.cpp
msgid "cURL timeout"
msgstr "Had masa cURL"
-#~ msgid "Toggle Cinematic"
-#~ msgstr "Togol Sinematik"
-
-#~ msgid "Select Package File:"
-#~ msgstr "Pilih Fail Pakej:"
-
-#~ msgid "Y of upper limit of lava in large caves."
-#~ msgstr "Had Y pengatas lava dalam gua besar."
-
-#~ msgid "Waving Water"
-#~ msgstr "Air Bergelora"
+#~ msgid ""
+#~ "Adjust the gamma encoding for the light tables. Higher numbers are "
+#~ "brighter.\n"
+#~ "This setting is for the client only and is ignored by the server."
+#~ msgstr ""
+#~ "Laraskan pengekodan gama untuk jadual cahaya. Nombor lebih tinggi lebih "
+#~ "cerah.\n"
+#~ "Tetapan ini hanya untuk klien dan diabaikan oleh pelayan permainan."
-#~ msgid "Whether dungeons occasionally project from the terrain."
+#~ msgid "Alters how mountain-type floatlands taper above and below midpoint."
#~ msgstr ""
-#~ "Sama ada kurungan bawah tanah kadang-kala terlunjur daripada rupa bumi."
+#~ "Ubah cara tanah terapung jenis gunung menirus di atas dan bawah titik "
+#~ "tengah."
-#~ msgid "Projecting dungeons"
-#~ msgstr "Kurungan bawah tanah melunjur"
+#~ msgid "Center of light curve mid-boost."
+#~ msgstr "Titik tengah tolakan-tengah lengkung cahaya."
-#~ msgid "Y-level to which floatland shadows extend."
-#~ msgstr "Aras Y di mana bayang tanah terapung diperluaskan."
+#~ msgid ""
+#~ "Controls the density of mountain-type floatlands.\n"
+#~ "Is a noise offset added to the 'mgv7_np_mountain' noise value."
+#~ msgstr ""
+#~ "Mengawal ketumpatan rupa bumi tanah terapung bergunung.\n"
+#~ "Nilainya ialah ofset yang menambah kepada nilai hingar 'mgv7_np_mountain'."
-#~ msgid "Y-level of floatland midpoint and lake surface."
-#~ msgstr "Aras Y untuk titik tengah tanah terapung dan permukaan tasik."
+#~ msgid "Controls width of tunnels, a smaller value creates wider tunnels."
+#~ msgstr ""
+#~ "Mengawal lebar terowong, nilai lebih kecil mencipta terowong lebih lebar."
-#~ msgid "Waving water"
-#~ msgstr "Air bergelora"
+#~ msgid "Darkness sharpness"
+#~ msgstr "Ketajaman kegelapan"
-#~ msgid "Variation of hill height and lake depth on floatland smooth terrain."
+#~ msgid ""
+#~ "Defines areas of floatland smooth terrain.\n"
+#~ "Smooth floatlands occur when noise > 0."
#~ msgstr ""
-#~ "Variasi ketinggian bukit dan kedalaman tasik rupa bumi lembut tanah "
-#~ "terapung."
+#~ "Mentakrifkan kawasan rupa bumi lembut tanah terapung.\n"
+#~ "Tanag terapung lembut berlaku apabila hingar > 0."
#~ msgid ""
-#~ "Typical maximum height, above and below midpoint, of floatland mountains."
+#~ "Deprecated, define and locate cave liquids using biome definitions "
+#~ "instead.\n"
+#~ "Y of upper limit of lava in large caves."
#~ msgstr ""
-#~ "Ketinggian maksimum biasa, di atas dan bawah titik tengah, untuk gunung "
-#~ "tanah terapung."
+#~ "Tetapan terkecam, mentakrifkan dan menetapkan cecair gua menggunakan "
+#~ "pentakrifan biom menggantikan cara asal.\n"
+#~ "Had Y atasan lava di gua-gua besar."
-#~ msgid "This font will be used for certain languages."
-#~ msgstr "Fon ini akan digunakan untuk sesetengah bahasa."
+#~ msgid "Enable VBO"
+#~ msgstr "Membolehkan VBO"
-#~ msgid "Strength of light curve mid-boost."
-#~ msgstr "Kekuatan tolakan tengah lengkung cahaya."
+#~ msgid "Enables filmic tone mapping"
+#~ msgstr "Membolehkan pemetaan tona sinematik"
-#~ msgid "Shadow limit"
-#~ msgstr "Had bayang"
+#~ msgid "Floatland base height noise"
+#~ msgstr "Hingar ketinggian asas tanah terapung"
-#~ msgid "Path to TrueTypeFont or bitmap."
-#~ msgstr "Laluan ke fon TrueType atau peta bit."
+#~ msgid "Floatland base noise"
+#~ msgstr "Hingar asas tanah terapung"
-#~ msgid "Lightness sharpness"
-#~ msgstr "Ketajaman pencahayaan"
+#~ msgid "Floatland level"
+#~ msgstr "Aras tanah terapung"
-#~ msgid "Lava depth"
-#~ msgstr "Kedalaman lava"
+#~ msgid "Floatland mountain density"
+#~ msgstr "Ketumpatan gunung tanah terapung"
-#~ msgid "IPv6 support."
-#~ msgstr "Sokongan IPv6."
+#~ msgid "Floatland mountain exponent"
+#~ msgstr "Eksponen gunung tanah terapung"
-#~ msgid "Gamma"
-#~ msgstr "Gama"
+#~ msgid "Floatland mountain height"
+#~ msgstr "Ketinggian gunung tanah terapung"
#~ msgid "Font shadow alpha (opaqueness, between 0 and 255)."
#~ msgstr "Nilai alfa bayang fon (kelegapan, antara 0 dan 255)."
-#~ msgid "Floatland mountain height"
-#~ msgstr "Ketinggian gunung tanah terapung"
+#~ msgid "Gamma"
+#~ msgstr "Gama"
-#~ msgid "Floatland mountain exponent"
-#~ msgstr "Eksponen gunung tanah terapung"
+#~ msgid "IPv6 support."
+#~ msgstr "Sokongan IPv6."
-#~ msgid "Floatland mountain density"
-#~ msgstr "Ketumpatan gunung tanah terapung"
+#~ msgid "Lava depth"
+#~ msgstr "Kedalaman lava"
-#~ msgid "Floatland level"
-#~ msgstr "Aras tanah terapung"
+#~ msgid "Lightness sharpness"
+#~ msgstr "Ketajaman pencahayaan"
-#~ msgid "Floatland base noise"
-#~ msgstr "Hingar asas tanah terapung"
+#~ msgid "Path to TrueTypeFont or bitmap."
+#~ msgstr "Laluan ke fon TrueType atau peta bit."
-#~ msgid "Floatland base height noise"
-#~ msgstr "Hingar ketinggian asas tanah terapung"
+#~ msgid "Shadow limit"
+#~ msgstr "Had bayang"
-#~ msgid "Enables filmic tone mapping"
-#~ msgstr "Membolehkan pemetaan tona sinematik"
+#~ msgid "Strength of light curve mid-boost."
+#~ msgstr "Kekuatan tolakan tengah lengkung cahaya."
-#~ msgid "Enable VBO"
-#~ msgstr "Membolehkan VBO"
+#~ msgid "This font will be used for certain languages."
+#~ msgstr "Fon ini akan digunakan untuk sesetengah bahasa."
#~ msgid ""
-#~ "Deprecated, define and locate cave liquids using biome definitions "
-#~ "instead.\n"
-#~ "Y of upper limit of lava in large caves."
+#~ "Typical maximum height, above and below midpoint, of floatland mountains."
#~ msgstr ""
-#~ "Tetapan terkecam, mentakrifkan dan menetapkan cecair gua menggunakan "
-#~ "pentakrifan biom menggantikan cara asal.\n"
-#~ "Had Y atasan lava di gua-gua besar."
+#~ "Ketinggian maksimum biasa, di atas dan bawah titik tengah, untuk gunung "
+#~ "tanah terapung."
-#~ msgid ""
-#~ "Defines areas of floatland smooth terrain.\n"
-#~ "Smooth floatlands occur when noise > 0."
+#~ msgid "Variation of hill height and lake depth on floatland smooth terrain."
#~ msgstr ""
-#~ "Mentakrifkan kawasan rupa bumi lembut tanah terapung.\n"
-#~ "Tanag terapung lembut berlaku apabila hingar > 0."
+#~ "Variasi ketinggian bukit dan kedalaman tasik rupa bumi lembut tanah "
+#~ "terapung."
-#~ msgid "Darkness sharpness"
-#~ msgstr "Ketajaman kegelapan"
+#~ msgid "Waving water"
+#~ msgstr "Air bergelora"
-#~ msgid "Controls width of tunnels, a smaller value creates wider tunnels."
-#~ msgstr ""
-#~ "Mengawal lebar terowong, nilai lebih kecil mencipta terowong lebih lebar."
+#~ msgid "Y-level of floatland midpoint and lake surface."
+#~ msgstr "Aras Y untuk titik tengah tanah terapung dan permukaan tasik."
-#~ msgid ""
-#~ "Controls the density of mountain-type floatlands.\n"
-#~ "Is a noise offset added to the 'mgv7_np_mountain' noise value."
-#~ msgstr ""
-#~ "Mengawal ketumpatan rupa bumi tanah terapung bergunung.\n"
-#~ "Nilainya ialah ofset yang menambah kepada nilai hingar 'mgv7_np_mountain'."
+#~ msgid "Y-level to which floatland shadows extend."
+#~ msgstr "Aras Y di mana bayang tanah terapung diperluaskan."
-#~ msgid "Center of light curve mid-boost."
-#~ msgstr "Titik tengah tolakan-tengah lengkung cahaya."
+#~ msgid "Projecting dungeons"
+#~ msgstr "Kurungan bawah tanah melunjur"
-#~ msgid "Alters how mountain-type floatlands taper above and below midpoint."
+#~ msgid "Whether dungeons occasionally project from the terrain."
#~ msgstr ""
-#~ "Ubah cara tanah terapung jenis gunung menirus di atas dan bawah titik "
-#~ "tengah."
+#~ "Sama ada kurungan bawah tanah kadang-kala terlunjur daripada rupa bumi."
-#~ msgid ""
-#~ "Adjust the gamma encoding for the light tables. Higher numbers are "
-#~ "brighter.\n"
-#~ "This setting is for the client only and is ignored by the server."
-#~ msgstr ""
-#~ "Laraskan pengekodan gama untuk jadual cahaya. Nombor lebih tinggi lebih "
-#~ "cerah.\n"
-#~ "Tetapan ini hanya untuk klien dan diabaikan oleh pelayan permainan."
+#~ msgid "Waving Water"
+#~ msgstr "Air Bergelora"
+
+#~ msgid "Y of upper limit of lava in large caves."
+#~ msgstr "Had Y pengatas lava dalam gua besar."
+
+#~ msgid "Select Package File:"
+#~ msgstr "Pilih Fail Pakej:"
+
+#~ msgid "Toggle Cinematic"
+#~ msgstr "Togol Sinematik"
msgstr ""
"Project-Id-Version: Burmese (Minetest)\n"
"Report-Msgid-Bugs-To: \n"
-"POT-Creation-Date: 2020-01-18 20:21+0000\n"
+"POT-Creation-Date: 2020-04-03 23:18+0200\n"
"PO-Revision-Date: 2020-01-11 18:26+0000\n"
"Last-Translator: rubenwardy <rubenwardy@gmail.com>\n"
"Language-Team: Burmese <https://hosted.weblate.org/projects/minetest/"
msgid "Z spread"
msgstr ""
+#. ~ "absvalue" is a noise parameter flag.
+#. It is short for "absolute value".
+#. It can be enabled in noise settings in
+#. main menu -> "All Settings".
#: builtin/mainmenu/dlg_settings_advanced.lua
msgid "absvalue"
msgstr ""
+#. ~ "defaults" is a noise parameter flag.
+#. It describes the default processing options
+#. for noise settings in main menu -> "All Settings".
#: builtin/mainmenu/dlg_settings_advanced.lua
msgid "defaults"
msgstr ""
+#. ~ "eased" is a noise parameter flag.
+#. It is used to make the map smoother and
+#. can be enabled in noise settings in
+#. main menu -> "All Settings".
#: builtin/mainmenu/dlg_settings_advanced.lua
msgid "eased"
msgstr ""
msgid "Ping"
msgstr ""
+#. ~ PvP = Player versus Player
#: builtin/mainmenu/tab_online.lua builtin/mainmenu/tab_simple_main.lua
msgid "PvP enabled"
msgstr ""
msgid "Provided world path doesn't exist: "
msgstr ""
+#. ~ DO NOT TRANSLATE THIS LITERALLY!
+#. This is a special string. Put either "no" or "yes"
+#. into the translation field (literally).
+#. Choose "yes" if the language requires use of the fallback
+#. font, "no" otherwise.
+#. The fallback font is (normally) required for languages with
+#. non-Latin script, like Chinese.
+#. When in doubt, test your translation.
#: src/client/fontengine.cpp
msgid "needs_fallback_font"
msgstr "yes"
msgid "- Public: "
msgstr ""
+#. ~ PvP = Player versus Player
#: src/client/game.cpp
msgid "- PvP: "
msgstr ""
msgid "Left Windows"
msgstr ""
+#. ~ Key name, common on Windows keyboards
#: src/client/keycode.cpp
msgid "Menu"
msgstr ""
msgid "Play"
msgstr ""
+#. ~ "Print screen" key
#: src/client/keycode.cpp
msgid "Print"
msgstr ""
msgid "Scroll Lock"
msgstr ""
+#. ~ Key name
#: src/client/keycode.cpp
msgid "Select"
msgstr ""
msgid "Sound Volume: "
msgstr ""
+#. ~ Imperative, as in "Enter/type in text".
+#. Don't forget the space.
#: src/gui/modalMenu.cpp
msgid "Enter "
msgstr ""
+#. ~ DO NOT TRANSLATE THIS LITERALLY!
+#. This is a special string which needs to contain the translation's
+#. language code (e.g. "de" for German).
#: src/network/clientpackethandler.cpp src/script/lua_api/l_client.cpp
msgid "LANG_CODE"
msgstr "my"
#: src/settings_translation_file.cpp
msgid ""
-"Camera 'near clipping plane' distance in nodes, between 0 and 0.5.\n"
-"Most users will not need to change this.\n"
+"Camera 'near clipping plane' distance in nodes, between 0 and 0.25\n"
+"Only works on GLES platforms. Most users will not need to change this.\n"
"Increasing can reduce artifacting on weaker GPUs.\n"
"0.1 = Default, 0.25 = Good value for weaker tablets."
msgstr ""
msgstr ""
#: src/settings_translation_file.cpp
-msgid "Near clipping plane"
+msgid "Near plane"
msgstr ""
#: src/settings_translation_file.cpp
msgstr ""
"Project-Id-Version: Norwegian Bokmål (Minetest)\n"
"Report-Msgid-Bugs-To: \n"
-"POT-Creation-Date: 2020-01-18 20:21+0000\n"
+"POT-Creation-Date: 2020-04-03 23:18+0200\n"
"PO-Revision-Date: 2020-03-31 10:14+0000\n"
"Last-Translator: Liet Kynes <sissi90@gmail.com>\n"
"Language-Team: Norwegian Bokmål <https://hosted.weblate.org/projects/"
msgid "Z spread"
msgstr "Z-spredning"
+#. ~ "absvalue" is a noise parameter flag.
+#. It is short for "absolute value".
+#. It can be enabled in noise settings in
+#. main menu -> "All Settings".
#: builtin/mainmenu/dlg_settings_advanced.lua
msgid "absvalue"
msgstr "Absoluttverdi"
+#. ~ "defaults" is a noise parameter flag.
+#. It describes the default processing options
+#. for noise settings in main menu -> "All Settings".
#: builtin/mainmenu/dlg_settings_advanced.lua
msgid "defaults"
msgstr "Forvalg"
+#. ~ "eased" is a noise parameter flag.
+#. It is used to make the map smoother and
+#. can be enabled in noise settings in
+#. main menu -> "All Settings".
#: builtin/mainmenu/dlg_settings_advanced.lua
msgid "eased"
msgstr "myknet"
msgid "Ping"
msgstr "Latens"
+#. ~ PvP = Player versus Player
#: builtin/mainmenu/tab_online.lua builtin/mainmenu/tab_simple_main.lua
msgid "PvP enabled"
msgstr "Alle mot alle er på"
msgid "Provided world path doesn't exist: "
msgstr "Angitt sti til verdenen finnes ikke: "
+#. ~ DO NOT TRANSLATE THIS LITERALLY!
+#. This is a special string. Put either "no" or "yes"
+#. into the translation field (literally).
+#. Choose "yes" if the language requires use of the fallback
+#. font, "no" otherwise.
+#. The fallback font is (normally) required for languages with
+#. non-Latin script, like Chinese.
+#. When in doubt, test your translation.
#: src/client/fontengine.cpp
msgid "needs_fallback_font"
msgstr "no"
msgid "- Public: "
msgstr "- Offentlig: "
+#. ~ PvP = Player versus Player
#: src/client/game.cpp
msgid "- PvP: "
msgstr "- Alle mot alle (PvP): "
msgid "Left Windows"
msgstr "Venstre Super"
+#. ~ Key name, common on Windows keyboards
#: src/client/keycode.cpp
msgid "Menu"
msgstr "Meny"
msgid "Play"
msgstr "Spill"
+#. ~ "Print screen" key
#: src/client/keycode.cpp
msgid "Print"
msgstr "Skriv ut"
msgid "Scroll Lock"
msgstr "Scroll Lock"
+#. ~ Key name
#: src/client/keycode.cpp
msgid "Select"
msgstr "Velg"
msgid "Sound Volume: "
msgstr "Lydstyrke: "
+#. ~ Imperative, as in "Enter/type in text".
+#. Don't forget the space.
#: src/gui/modalMenu.cpp
msgid "Enter "
msgstr "Enter "
+#. ~ DO NOT TRANSLATE THIS LITERALLY!
+#. This is a special string which needs to contain the translation's
+#. language code (e.g. "de" for German).
#: src/network/clientpackethandler.cpp src/script/lua_api/l_client.cpp
msgid "LANG_CODE"
msgstr "nb"
#: src/settings_translation_file.cpp
msgid "3D noise for mountain overhangs, cliffs, etc. Usually small variations."
-msgstr "3D-støytall for fjelloverheng, klipper o. l. Vanligvis små variasjoner."
+msgstr ""
+"3D-støytall for fjelloverheng, klipper o. l. Vanligvis små variasjoner."
#: src/settings_translation_file.cpp
msgid "3D noise that determines number of dungeons per mapchunk."
"For øyeblikket støttes følgende alternativer:\n"
"- none: Ingen 3D-utdata.\n"
"- anaglyph: Cyan/magenta farge-3D.\n"
-"- interlaced: Skjermstøtte for partall/oddetall-linjebasert polarisering."
-"\n"
+"- interlaced: Skjermstøtte for partall/oddetall-linjebasert "
+"polarisering.\n"
"- topbottom: Del skjermen i topp og bunn.\n"
"- sidebyside: Del skjermen side om side.\n"
"- crossview: Skjele-3d\n"
#: src/settings_translation_file.cpp
#, fuzzy
msgid ""
-"Camera 'near clipping plane' distance in nodes, between 0 and 0.5.\n"
-"Most users will not need to change this.\n"
+"Camera 'near clipping plane' distance in nodes, between 0 and 0.25\n"
+"Only works on GLES platforms. Most users will not need to change this.\n"
"Increasing can reduce artifacting on weaker GPUs.\n"
"0.1 = Default, 0.25 = Good value for weaker tablets."
msgstr ""
"Sniketast.\n"
"Brukes også for å gå ned på stiger og i vann dersom aux1_descends ikke "
"brukes.\n"
-"See http://irrlicht.sourceforge.net/docu/"
-"namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3"
+"See http://irrlicht.sourceforge.net/docu/namespaceirr."
+"html#a54da2a0e231901735e3da1b0edf72eb3"
#: src/settings_translation_file.cpp
msgid ""
msgstr ""
#: src/settings_translation_file.cpp
-msgid "Near clipping plane"
+msgid "Near plane"
msgstr ""
#: src/settings_translation_file.cpp
msgid "cURL timeout"
msgstr "cURL-tidsgrense"
-#~ msgid "Select Package File:"
-#~ msgstr "Velg pakkefil:"
-
-#~ msgid "Y of upper limit of lava in large caves."
-#~ msgstr "Y-verdi for øvre grense for lava i store grotter."
+#~ msgid "Enable VBO"
+#~ msgstr "Aktiver VBO"
-#~ msgid "Y-level to which floatland shadows extend."
-#~ msgstr "Hvilket Y-nivå som skyggen til luftøyer når."
+#~ msgid "Enables filmic tone mapping"
+#~ msgstr "Aktiver filmatisk toneoversettelse"
#~ msgid "IPv6 support."
#~ msgstr "IPv6-støtte."
-#~ msgid "Enables filmic tone mapping"
-#~ msgstr "Aktiver filmatisk toneoversettelse"
+#~ msgid "Y-level to which floatland shadows extend."
+#~ msgstr "Hvilket Y-nivå som skyggen til luftøyer når."
-#~ msgid "Enable VBO"
-#~ msgstr "Aktiver VBO"
+#~ msgid "Y of upper limit of lava in large caves."
+#~ msgstr "Y-verdi for øvre grense for lava i store grotter."
+
+#~ msgid "Select Package File:"
+#~ msgstr "Velg pakkefil:"
msgstr ""
"Project-Id-Version: Dutch (Minetest)\n"
"Report-Msgid-Bugs-To: \n"
-"POT-Creation-Date: 2020-01-18 20:21+0000\n"
+"POT-Creation-Date: 2020-04-03 23:18+0200\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: Dutch <https://hosted.weblate.org/projects/minetest/minetest/"
msgid "Z spread"
msgstr "Z spreiding"
+#. ~ "absvalue" is a noise parameter flag.
+#. It is short for "absolute value".
+#. It can be enabled in noise settings in
+#. main menu -> "All Settings".
#: builtin/mainmenu/dlg_settings_advanced.lua
msgid "absvalue"
msgstr ""
+#. ~ "defaults" is a noise parameter flag.
+#. It describes the default processing options
+#. for noise settings in main menu -> "All Settings".
#: builtin/mainmenu/dlg_settings_advanced.lua
msgid "defaults"
msgstr "Standaard"
+#. ~ "eased" is a noise parameter flag.
+#. It is used to make the map smoother and
+#. can be enabled in noise settings in
+#. main menu -> "All Settings".
#: builtin/mainmenu/dlg_settings_advanced.lua
msgid "eased"
msgstr "makkelijker"
msgid "Ping"
msgstr "Ping"
+#. ~ PvP = Player versus Player
#: builtin/mainmenu/tab_online.lua builtin/mainmenu/tab_simple_main.lua
msgid "PvP enabled"
msgstr "Spelergevechten aangeschakeld"
msgid "Provided world path doesn't exist: "
msgstr "Het gespecificeerde wereld-pad bestaat niet: "
+#. ~ DO NOT TRANSLATE THIS LITERALLY!
+#. This is a special string. Put either "no" or "yes"
+#. into the translation field (literally).
+#. Choose "yes" if the language requires use of the fallback
+#. font, "no" otherwise.
+#. The fallback font is (normally) required for languages with
+#. non-Latin script, like Chinese.
+#. When in doubt, test your translation.
#: src/client/fontengine.cpp
#, fuzzy
msgid "needs_fallback_font"
msgid "- Public: "
msgstr "- Publiek: "
+#. ~ PvP = Player versus Player
#: src/client/game.cpp
msgid "- PvP: "
msgstr "- PvP: "
msgid "Left Windows"
msgstr "Linker Windowstoets"
+#. ~ Key name, common on Windows keyboards
#: src/client/keycode.cpp
msgid "Menu"
msgstr "Menu"
msgid "Play"
msgstr "Spelen"
+#. ~ "Print screen" key
#: src/client/keycode.cpp
msgid "Print"
msgstr "Print"
msgid "Scroll Lock"
msgstr "Scroll Lock"
+#. ~ Key name
#: src/client/keycode.cpp
msgid "Select"
msgstr "Selecteren"
msgid "Sound Volume: "
msgstr "Geluidsvolume: "
+#. ~ Imperative, as in "Enter/type in text".
+#. Don't forget the space.
#: src/gui/modalMenu.cpp
msgid "Enter "
msgstr "Enter "
+#. ~ DO NOT TRANSLATE THIS LITERALLY!
+#. This is a special string which needs to contain the translation's
+#. language code (e.g. "de" for German).
#: src/network/clientpackethandler.cpp src/script/lua_api/l_client.cpp
msgid "LANG_CODE"
msgstr "nl"
#: src/settings_translation_file.cpp
msgid ""
-"Camera 'near clipping plane' distance in nodes, between 0 and 0.5.\n"
-"Most users will not need to change this.\n"
+"Camera 'near clipping plane' distance in nodes, between 0 and 0.25\n"
+"Only works on GLES platforms. Most users will not need to change this.\n"
"Increasing can reduce artifacting on weaker GPUs.\n"
"0.1 = Default, 0.25 = Good value for weaker tablets."
msgstr ""
"inloggen."
#: src/settings_translation_file.cpp
-msgid "Near clipping plane"
+msgid "Near plane"
msgstr ""
#: src/settings_translation_file.cpp
msgid "cURL timeout"
msgstr "cURL timeout"
-#~ msgid "Toggle Cinematic"
-#~ msgstr "Cinematic modus aan/uit"
-
#, fuzzy
-#~ msgid "Select Package File:"
-#~ msgstr "Selecteer Modbestand:"
+#~ msgid ""
+#~ "Adjust the gamma encoding for the light tables. Higher numbers are "
+#~ "brighter.\n"
+#~ "This setting is for the client only and is ignored by the server."
+#~ msgstr ""
+#~ "Aangepaste gamma voor de licht-tabellen. Lagere waardes zijn helderder.\n"
+#~ "Deze instelling wordt enkel gebruikt door de cliënt, en wordt genegeerd "
+#~ "door de server."
#, fuzzy
-#~ msgid "Y of upper limit of lava in large caves."
-#~ msgstr "Minimale diepte van grote semi-willekeurige grotten."
-
-#~ msgid "Waving Water"
-#~ msgstr "Golvend water"
-
-#~ msgid "Y-level to which floatland shadows extend."
-#~ msgstr "Y-niveau tot waar de schaduw van drijvend land reikt."
-
-#~ msgid "Y-level of floatland midpoint and lake surface."
-#~ msgstr "Y-niveau van drijvend land middelpunt en vijver oppervlak."
-
-#~ msgid "Waving water"
-#~ msgstr "Golvend water"
+#~ msgid ""
+#~ "Controls the density of mountain-type floatlands.\n"
+#~ "Is a noise offset added to the 'mgv7_np_mountain' noise value."
+#~ msgstr ""
+#~ "Bepaalt de dichtheid van drijvende bergen.\n"
+#~ "Dit wordt bijgevoegd bij de 'np_mountain' ruis waarde."
-#~ msgid "Variation of hill height and lake depth on floatland smooth terrain."
+#~ msgid "Controls width of tunnels, a smaller value creates wider tunnels."
#~ msgstr ""
-#~ "Variatie van de heuvel hoogte en vijver diepte op drijvend egaal terrein."
+#~ "Bepaalt breedte van tunnels, een kleinere waarde maakt bredere tunnels."
#, fuzzy
+#~ msgid "Darkness sharpness"
+#~ msgstr "Steilheid Van de meren"
+
#~ msgid ""
-#~ "Typical maximum height, above and below midpoint, of floatland mountains."
+#~ "Defines areas of floatland smooth terrain.\n"
+#~ "Smooth floatlands occur when noise > 0."
#~ msgstr ""
-#~ "Typisch maximum hoogte, boven en onder het middelpunt van drijvend berg "
-#~ "terrein."
+#~ "Bepaalt gebieden van drijvend glijdend terrein.\n"
+#~ "Drijvend glijdend terrein ontstaat wanneer ruis > 0."
-#~ msgid "This font will be used for certain languages."
-#~ msgstr "Dit font wordt gebruikt voor bepaalde talen."
+#~ msgid "Enable VBO"
+#~ msgstr "VBO aanzetten"
-#~ msgid "Shadow limit"
-#~ msgstr "Schaduw limiet"
+#~ msgid "Enables filmic tone mapping"
+#~ msgstr "Schakelt filmisch tone-mapping in"
-#~ msgid "Path to TrueTypeFont or bitmap."
-#~ msgstr "Pad van TrueType font of bitmap."
+#~ msgid "Floatland base height noise"
+#~ msgstr "Drijvend land basis hoogte ruis"
+
+#~ msgid "Floatland base noise"
+#~ msgstr "Drijvend land basis ruis"
#, fuzzy
-#~ msgid "Lava depth"
-#~ msgstr "Diepte van grote grotten"
+#~ msgid "Floatland level"
+#~ msgstr "Waterniveau"
-#~ msgid "IPv6 support."
-#~ msgstr "IPv6 ondersteuning."
+#~ msgid "Floatland mountain density"
+#~ msgstr "Drijvend gebergte dichtheid"
#, fuzzy
-#~ msgid "Gamma"
-#~ msgstr "Gamma"
-
-#~ msgid "Font shadow alpha (opaqueness, between 0 and 255)."
-#~ msgstr "Fontschaduw alphawaarde (ondoorzichtigheid, tussen 0 en 255)."
+#~ msgid "Floatland mountain exponent"
+#~ msgstr "Drijvend gebergte dichtheid"
#~ msgid "Floatland mountain height"
#~ msgstr "Drijvend gebergte hoogte"
+#~ msgid "Font shadow alpha (opaqueness, between 0 and 255)."
+#~ msgstr "Fontschaduw alphawaarde (ondoorzichtigheid, tussen 0 en 255)."
+
#, fuzzy
-#~ msgid "Floatland mountain exponent"
-#~ msgstr "Drijvend gebergte dichtheid"
+#~ msgid "Gamma"
+#~ msgstr "Gamma"
-#~ msgid "Floatland mountain density"
-#~ msgstr "Drijvend gebergte dichtheid"
+#~ msgid "IPv6 support."
+#~ msgstr "IPv6 ondersteuning."
#, fuzzy
-#~ msgid "Floatland level"
-#~ msgstr "Waterniveau"
-
-#~ msgid "Floatland base noise"
-#~ msgstr "Drijvend land basis ruis"
+#~ msgid "Lava depth"
+#~ msgstr "Diepte van grote grotten"
-#~ msgid "Floatland base height noise"
-#~ msgstr "Drijvend land basis hoogte ruis"
+#~ msgid "Path to TrueTypeFont or bitmap."
+#~ msgstr "Pad van TrueType font of bitmap."
-#~ msgid "Enables filmic tone mapping"
-#~ msgstr "Schakelt filmisch tone-mapping in"
+#~ msgid "Shadow limit"
+#~ msgstr "Schaduw limiet"
-#~ msgid "Enable VBO"
-#~ msgstr "VBO aanzetten"
+#~ msgid "This font will be used for certain languages."
+#~ msgstr "Dit font wordt gebruikt voor bepaalde talen."
+#, fuzzy
#~ msgid ""
-#~ "Defines areas of floatland smooth terrain.\n"
-#~ "Smooth floatlands occur when noise > 0."
+#~ "Typical maximum height, above and below midpoint, of floatland mountains."
#~ msgstr ""
-#~ "Bepaalt gebieden van drijvend glijdend terrein.\n"
-#~ "Drijvend glijdend terrein ontstaat wanneer ruis > 0."
-
-#, fuzzy
-#~ msgid "Darkness sharpness"
-#~ msgstr "Steilheid Van de meren"
+#~ "Typisch maximum hoogte, boven en onder het middelpunt van drijvend berg "
+#~ "terrein."
-#~ msgid "Controls width of tunnels, a smaller value creates wider tunnels."
+#~ msgid "Variation of hill height and lake depth on floatland smooth terrain."
#~ msgstr ""
-#~ "Bepaalt breedte van tunnels, een kleinere waarde maakt bredere tunnels."
+#~ "Variatie van de heuvel hoogte en vijver diepte op drijvend egaal terrein."
+
+#~ msgid "Waving water"
+#~ msgstr "Golvend water"
+
+#~ msgid "Y-level of floatland midpoint and lake surface."
+#~ msgstr "Y-niveau van drijvend land middelpunt en vijver oppervlak."
+
+#~ msgid "Y-level to which floatland shadows extend."
+#~ msgstr "Y-niveau tot waar de schaduw van drijvend land reikt."
+
+#~ msgid "Waving Water"
+#~ msgstr "Golvend water"
#, fuzzy
-#~ msgid ""
-#~ "Controls the density of mountain-type floatlands.\n"
-#~ "Is a noise offset added to the 'mgv7_np_mountain' noise value."
-#~ msgstr ""
-#~ "Bepaalt de dichtheid van drijvende bergen.\n"
-#~ "Dit wordt bijgevoegd bij de 'np_mountain' ruis waarde."
+#~ msgid "Y of upper limit of lava in large caves."
+#~ msgstr "Minimale diepte van grote semi-willekeurige grotten."
#, fuzzy
-#~ msgid ""
-#~ "Adjust the gamma encoding for the light tables. Higher numbers are "
-#~ "brighter.\n"
-#~ "This setting is for the client only and is ignored by the server."
-#~ msgstr ""
-#~ "Aangepaste gamma voor de licht-tabellen. Lagere waardes zijn helderder.\n"
-#~ "Deze instelling wordt enkel gebruikt door de cliënt, en wordt genegeerd "
-#~ "door de server."
+#~ msgid "Select Package File:"
+#~ msgstr "Selecteer Modbestand:"
+
+#~ msgid "Toggle Cinematic"
+#~ msgstr "Cinematic modus aan/uit"
msgstr ""
"Project-Id-Version: Norwegian Nynorsk (Minetest)\n"
"Report-Msgid-Bugs-To: \n"
-"POT-Creation-Date: 2020-01-18 20:21+0000\n"
+"POT-Creation-Date: 2020-04-03 23:18+0200\n"
"PO-Revision-Date: 2020-03-31 10:14+0000\n"
"Last-Translator: sfan5 <sfan5@live.de>\n"
"Language-Team: Norwegian Nynorsk <https://hosted.weblate.org/projects/"
msgid "Z spread"
msgstr "Z spreiing"
+#. ~ "absvalue" is a noise parameter flag.
+#. It is short for "absolute value".
+#. It can be enabled in noise settings in
+#. main menu -> "All Settings".
#: builtin/mainmenu/dlg_settings_advanced.lua
msgid "absvalue"
msgstr "Absolutt verdi"
+#. ~ "defaults" is a noise parameter flag.
+#. It describes the default processing options
+#. for noise settings in main menu -> "All Settings".
#: builtin/mainmenu/dlg_settings_advanced.lua
msgid "defaults"
msgstr "Standard"
+#. ~ "eased" is a noise parameter flag.
+#. It is used to make the map smoother and
+#. can be enabled in noise settings in
+#. main menu -> "All Settings".
#: builtin/mainmenu/dlg_settings_advanced.lua
msgid "eased"
msgstr "letta"
msgid "Ping"
msgstr "Ping"
+#. ~ PvP = Player versus Player
#: builtin/mainmenu/tab_online.lua builtin/mainmenu/tab_simple_main.lua
msgid "PvP enabled"
msgstr "Spelar mot spelar aktivert"
msgid "Provided world path doesn't exist: "
msgstr "Verds-ruta du ga finnes ikkje: "
+#. ~ DO NOT TRANSLATE THIS LITERALLY!
+#. This is a special string. Put either "no" or "yes"
+#. into the translation field (literally).
+#. Choose "yes" if the language requires use of the fallback
+#. font, "no" otherwise.
+#. The fallback font is (normally) required for languages with
+#. non-Latin script, like Chinese.
+#. When in doubt, test your translation.
#: src/client/fontengine.cpp
msgid "needs_fallback_font"
msgstr "no"
msgid "- Public: "
msgstr "- Offentleg: "
+#. ~ PvP = Player versus Player
#: src/client/game.cpp
msgid "- PvP: "
msgstr "- Spelar mot spelar (PvP): "
msgid "Left Windows"
msgstr "Venstre, meta knapp"
+#. ~ Key name, common on Windows keyboards
#: src/client/keycode.cpp
msgid "Menu"
msgstr "Meny"
msgid "Play"
msgstr "Spel"
+#. ~ "Print screen" key
#: src/client/keycode.cpp
msgid "Print"
msgstr "Skriv ut"
msgid "Scroll Lock"
msgstr "Skrolle feste"
+#. ~ Key name
#: src/client/keycode.cpp
msgid "Select"
msgstr "Velj"
msgid "Sound Volume: "
msgstr "Lydstyrke: "
+#. ~ Imperative, as in "Enter/type in text".
+#. Don't forget the space.
#: src/gui/modalMenu.cpp
msgid "Enter "
msgstr "Gå "
+#. ~ DO NOT TRANSLATE THIS LITERALLY!
+#. This is a special string which needs to contain the translation's
+#. language code (e.g. "de" for German).
#: src/network/clientpackethandler.cpp src/script/lua_api/l_client.cpp
msgid "LANG_CODE"
msgstr "nn-NO"
#: src/settings_translation_file.cpp
msgid ""
-"Camera 'near clipping plane' distance in nodes, between 0 and 0.5.\n"
-"Most users will not need to change this.\n"
+"Camera 'near clipping plane' distance in nodes, between 0 and 0.25\n"
+"Only works on GLES platforms. Most users will not need to change this.\n"
"Increasing can reduce artifacting on weaker GPUs.\n"
"0.1 = Default, 0.25 = Good value for weaker tablets."
msgstr ""
msgstr ""
#: src/settings_translation_file.cpp
-msgid "Near clipping plane"
+msgid "Near plane"
msgstr ""
#: src/settings_translation_file.cpp
msgid "cURL timeout"
msgstr ""
-#~ msgid "Toggle Cinematic"
-#~ msgstr "Slå på/av kameramodus"
-
#~ msgid "Select Package File:"
#~ msgstr "Velje eit pakke dokument:"
+
+#~ msgid "Toggle Cinematic"
+#~ msgstr "Slå på/av kameramodus"
msgstr ""
"Project-Id-Version: Polish (Minetest)\n"
"Report-Msgid-Bugs-To: \n"
-"POT-Creation-Date: 2020-01-18 20:21+0000\n"
+"POT-Creation-Date: 2020-04-03 23:18+0200\n"
"PO-Revision-Date: 2020-03-31 10:14+0000\n"
"Last-Translator: sfan5 <sfan5@live.de>\n"
"Language-Team: Polish <https://hosted.weblate.org/projects/minetest/minetest/"
msgid "Z spread"
msgstr "Rozrzut Z"
+#. ~ "absvalue" is a noise parameter flag.
+#. It is short for "absolute value".
+#. It can be enabled in noise settings in
+#. main menu -> "All Settings".
#: builtin/mainmenu/dlg_settings_advanced.lua
msgid "absvalue"
msgstr "wartość bezwzględna"
+#. ~ "defaults" is a noise parameter flag.
+#. It describes the default processing options
+#. for noise settings in main menu -> "All Settings".
#: builtin/mainmenu/dlg_settings_advanced.lua
msgid "defaults"
msgstr "domyślne"
+#. ~ "eased" is a noise parameter flag.
+#. It is used to make the map smoother and
+#. can be enabled in noise settings in
+#. main menu -> "All Settings".
#: builtin/mainmenu/dlg_settings_advanced.lua
msgid "eased"
msgstr "wygładzony"
msgid "Ping"
msgstr "Ping"
+#. ~ PvP = Player versus Player
#: builtin/mainmenu/tab_online.lua builtin/mainmenu/tab_simple_main.lua
msgid "PvP enabled"
msgstr "PvP włączone"
msgid "Provided world path doesn't exist: "
msgstr "Podana ścieżka świata nie istnieje: "
+#. ~ DO NOT TRANSLATE THIS LITERALLY!
+#. This is a special string. Put either "no" or "yes"
+#. into the translation field (literally).
+#. Choose "yes" if the language requires use of the fallback
+#. font, "no" otherwise.
+#. The fallback font is (normally) required for languages with
+#. non-Latin script, like Chinese.
+#. When in doubt, test your translation.
#: src/client/fontengine.cpp
msgid "needs_fallback_font"
msgstr "no"
msgid "- Public: "
msgstr "- Publiczne: "
+#. ~ PvP = Player versus Player
#: src/client/game.cpp
msgid "- PvP: "
msgstr "Gracz przeciwko graczowi: "
msgid "Left Windows"
msgstr "Lewy Windows"
+#. ~ Key name, common on Windows keyboards
#: src/client/keycode.cpp
msgid "Menu"
msgstr "Menu"
msgid "Play"
msgstr "Graj"
+#. ~ "Print screen" key
#: src/client/keycode.cpp
msgid "Print"
msgstr "Drukuj"
msgid "Scroll Lock"
msgstr "Scroll Lock"
+#. ~ Key name
#: src/client/keycode.cpp
msgid "Select"
msgstr "Wybierz"
msgid "Sound Volume: "
msgstr "Głośność: "
+#. ~ Imperative, as in "Enter/type in text".
+#. Don't forget the space.
#: src/gui/modalMenu.cpp
msgid "Enter "
msgstr "Enter "
+#. ~ DO NOT TRANSLATE THIS LITERALLY!
+#. This is a special string which needs to contain the translation's
+#. language code (e.g. "de" for German).
#: src/network/clientpackethandler.cpp src/script/lua_api/l_client.cpp
msgid "LANG_CODE"
msgstr "pl"
#: src/settings_translation_file.cpp
#, fuzzy
msgid ""
-"Camera 'near clipping plane' distance in nodes, between 0 and 0.5.\n"
-"Most users will not need to change this.\n"
+"Camera 'near clipping plane' distance in nodes, between 0 and 0.25\n"
+"Only works on GLES platforms. Most users will not need to change this.\n"
"Increasing can reduce artifacting on weaker GPUs.\n"
"0.1 = Default, 0.25 = Good value for weaker tablets."
msgstr ""
#: src/settings_translation_file.cpp
#, fuzzy
-msgid "Near clipping plane"
+msgid "Near plane"
msgstr "Najbliższy wymiar"
#: src/settings_translation_file.cpp
msgid "cURL timeout"
msgstr "Limit czasu cURL"
-#~ msgid "Toggle Cinematic"
-#~ msgstr "Przełącz na tryb Cinematic"
-
-#~ msgid "Select Package File:"
-#~ msgstr "Wybierz plik paczki:"
-
-#~ msgid "Y of upper limit of lava in large caves."
-#~ msgstr "Y górnej granicy lawy dużych jaskiń."
-
-#~ msgid "Waving Water"
-#~ msgstr "Falująca woda"
-
-#~ msgid "Whether dungeons occasionally project from the terrain."
-#~ msgstr "Określa czy lochy mają być czasem przez generowane teren."
+#~ msgid ""
+#~ "Adjust the gamma encoding for the light tables. Higher numbers are "
+#~ "brighter.\n"
+#~ "This setting is for the client only and is ignored by the server."
+#~ msgstr ""
+#~ "Ustaw kodowanie gamma dla tablic świateł. Wyższe wartości to większa "
+#~ "jasność.\n"
+#~ "To ustawienie jest tylko dla klientów, ignorowane przez serwer."
-#~ msgid "Projecting dungeons"
-#~ msgstr "Projekcja lochów"
+#~ msgid "Alters how mountain-type floatlands taper above and below midpoint."
+#~ msgstr ""
+#~ "Zmienia sposób w jaki podobne do gór latające wyspy zwężają się ku "
+#~ "środkowi nad i pod punktem środkowym."
-#~ msgid "Y-level to which floatland shadows extend."
-#~ msgstr "Wysokość do której rozciągają się cienie wznoszącego terenu."
+#~ msgid "Center of light curve mid-boost."
+#~ msgstr "Centrum przyśpieszenia środkowego krzywej światła."
-#~ msgid "Y-level of floatland midpoint and lake surface."
+#~ msgid ""
+#~ "Controls the density of mountain-type floatlands.\n"
+#~ "Is a noise offset added to the 'mgv7_np_mountain' noise value."
#~ msgstr ""
-#~ "Wysokość średniego punktu wznoszącego się terenu oraz powierzchni jezior."
-
-#~ msgid "Waving water"
-#~ msgstr "Falująca woda"
+#~ "Kontroluje gęstość wznoszącego się terenu górzystego.\n"
+#~ "Jest to wartość dodana do wartość szumu 'np_mountain'."
-#~ msgid "Variation of hill height and lake depth on floatland smooth terrain."
+#~ msgid "Controls width of tunnels, a smaller value creates wider tunnels."
#~ msgstr ""
-#~ "Zmienność wysokości wzgórz oraz głębokości jezior na gładkim terenie "
-#~ "wznoszącym się."
+#~ "Kontroluje szerokość tuneli, mniejsze wartości tworzą szersze tunele."
+
+#~ msgid "Darkness sharpness"
+#~ msgstr "Ostrość ciemności"
#~ msgid ""
-#~ "Typical maximum height, above and below midpoint, of floatland mountains."
+#~ "Defines areas of floatland smooth terrain.\n"
+#~ "Smooth floatlands occur when noise > 0."
#~ msgstr ""
-#~ "Maksymalna, standardowa wysokość, powyżej lub poniżej średniego punktu "
-#~ "górzystego terenu."
+#~ "Określa obszary wznoszącego się gładkiego terenu.\n"
+#~ "Wygładzone powierzchnie pojawiają się gdy szum > 0."
-#~ msgid "This font will be used for certain languages."
-#~ msgstr "Ta czcionka zostanie użyta w niektórych językach."
+#~ msgid "Enable VBO"
+#~ msgstr "Włącz VBO"
-#~ msgid "Strength of light curve mid-boost."
-#~ msgstr "Siłą przyśpieszenia środkowego krzywej światła."
+#~ msgid "Enables filmic tone mapping"
+#~ msgstr "Włącz filmic tone mapping"
-#~ msgid "Shadow limit"
-#~ msgstr "Limit cieni"
+#~ msgid "Floatland base height noise"
+#~ msgstr "Podstawowy szum wysokości wznoszącego się terenu"
-#~ msgid "Path to TrueTypeFont or bitmap."
-#~ msgstr "Ścieżka do pliku .ttf lub bitmapy."
+#~ msgid "Floatland base noise"
+#~ msgstr "Podstawowy szum wznoszącego się terenu"
-#~ msgid "Lightness sharpness"
-#~ msgstr "Ostrość naświetlenia"
+#~ msgid "Floatland level"
+#~ msgstr "Poziom wznoszonego terenu"
-#, fuzzy
-#~ msgid "Lava depth"
-#~ msgstr "Głębia dużej jaskini"
+#~ msgid "Floatland mountain density"
+#~ msgstr "Gęstość gór na latających wyspach"
-#~ msgid "IPv6 support."
-#~ msgstr "Wsparcie IPv6."
+#, fuzzy
+#~ msgid "Floatland mountain exponent"
+#~ msgstr "Gęstość gór na latających wyspach"
-#~ msgid "Gamma"
-#~ msgstr "Gamma"
+#~ msgid "Floatland mountain height"
+#~ msgstr "Wysokość gór latających wysp"
#~ msgid "Font shadow alpha (opaqueness, between 0 and 255)."
#~ msgstr "Kanał alfa cienia czcionki (nieprzeźroczystość, od 0 do 255)."
-#~ msgid "Floatland mountain height"
-#~ msgstr "Wysokość gór latających wysp"
+#~ msgid "Gamma"
+#~ msgstr "Gamma"
-#, fuzzy
-#~ msgid "Floatland mountain exponent"
-#~ msgstr "Gęstość gór na latających wyspach"
+#~ msgid "IPv6 support."
+#~ msgstr "Wsparcie IPv6."
-#~ msgid "Floatland mountain density"
-#~ msgstr "Gęstość gór na latających wyspach"
+#, fuzzy
+#~ msgid "Lava depth"
+#~ msgstr "Głębia dużej jaskini"
-#~ msgid "Floatland level"
-#~ msgstr "Poziom wznoszonego terenu"
+#~ msgid "Lightness sharpness"
+#~ msgstr "Ostrość naświetlenia"
-#~ msgid "Floatland base noise"
-#~ msgstr "Podstawowy szum wznoszącego się terenu"
+#~ msgid "Path to TrueTypeFont or bitmap."
+#~ msgstr "Ścieżka do pliku .ttf lub bitmapy."
-#~ msgid "Floatland base height noise"
-#~ msgstr "Podstawowy szum wysokości wznoszącego się terenu"
+#~ msgid "Shadow limit"
+#~ msgstr "Limit cieni"
-#~ msgid "Enables filmic tone mapping"
-#~ msgstr "Włącz filmic tone mapping"
+#~ msgid "Strength of light curve mid-boost."
+#~ msgstr "Siłą przyśpieszenia środkowego krzywej światła."
-#~ msgid "Enable VBO"
-#~ msgstr "Włącz VBO"
+#~ msgid "This font will be used for certain languages."
+#~ msgstr "Ta czcionka zostanie użyta w niektórych językach."
#~ msgid ""
-#~ "Defines areas of floatland smooth terrain.\n"
-#~ "Smooth floatlands occur when noise > 0."
+#~ "Typical maximum height, above and below midpoint, of floatland mountains."
#~ msgstr ""
-#~ "Określa obszary wznoszącego się gładkiego terenu.\n"
-#~ "Wygładzone powierzchnie pojawiają się gdy szum > 0."
-
-#~ msgid "Darkness sharpness"
-#~ msgstr "Ostrość ciemności"
+#~ "Maksymalna, standardowa wysokość, powyżej lub poniżej średniego punktu "
+#~ "górzystego terenu."
-#~ msgid "Controls width of tunnels, a smaller value creates wider tunnels."
+#~ msgid "Variation of hill height and lake depth on floatland smooth terrain."
#~ msgstr ""
-#~ "Kontroluje szerokość tuneli, mniejsze wartości tworzą szersze tunele."
+#~ "Zmienność wysokości wzgórz oraz głębokości jezior na gładkim terenie "
+#~ "wznoszącym się."
-#~ msgid ""
-#~ "Controls the density of mountain-type floatlands.\n"
-#~ "Is a noise offset added to the 'mgv7_np_mountain' noise value."
+#~ msgid "Waving water"
+#~ msgstr "Falująca woda"
+
+#~ msgid "Y-level of floatland midpoint and lake surface."
#~ msgstr ""
-#~ "Kontroluje gęstość wznoszącego się terenu górzystego.\n"
-#~ "Jest to wartość dodana do wartość szumu 'np_mountain'."
+#~ "Wysokość średniego punktu wznoszącego się terenu oraz powierzchni jezior."
-#~ msgid "Center of light curve mid-boost."
-#~ msgstr "Centrum przyśpieszenia środkowego krzywej światła."
+#~ msgid "Y-level to which floatland shadows extend."
+#~ msgstr "Wysokość do której rozciągają się cienie wznoszącego terenu."
-#~ msgid "Alters how mountain-type floatlands taper above and below midpoint."
-#~ msgstr ""
-#~ "Zmienia sposób w jaki podobne do gór latające wyspy zwężają się ku "
-#~ "środkowi nad i pod punktem środkowym."
+#~ msgid "Projecting dungeons"
+#~ msgstr "Projekcja lochów"
-#~ msgid ""
-#~ "Adjust the gamma encoding for the light tables. Higher numbers are "
-#~ "brighter.\n"
-#~ "This setting is for the client only and is ignored by the server."
-#~ msgstr ""
-#~ "Ustaw kodowanie gamma dla tablic świateł. Wyższe wartości to większa "
-#~ "jasność.\n"
-#~ "To ustawienie jest tylko dla klientów, ignorowane przez serwer."
+#~ msgid "Whether dungeons occasionally project from the terrain."
+#~ msgstr "Określa czy lochy mają być czasem przez generowane teren."
+
+#~ msgid "Waving Water"
+#~ msgstr "Falująca woda"
+
+#~ msgid "Y of upper limit of lava in large caves."
+#~ msgstr "Y górnej granicy lawy dużych jaskiń."
+
+#~ msgid "Select Package File:"
+#~ msgstr "Wybierz plik paczki:"
+
+#~ msgid "Toggle Cinematic"
+#~ msgstr "Przełącz na tryb Cinematic"
msgstr ""
"Project-Id-Version: Portuguese (Minetest)\n"
"Report-Msgid-Bugs-To: \n"
-"POT-Creation-Date: 2020-01-18 20:21+0000\n"
+"POT-Creation-Date: 2020-04-03 23:18+0200\n"
"PO-Revision-Date: 2020-03-31 10:14+0000\n"
"Last-Translator: ssantos <ssantos@web.de>\n"
"Language-Team: Portuguese <https://hosted.weblate.org/projects/minetest/"
msgid "Z spread"
msgstr "amplitude Z"
+#. ~ "absvalue" is a noise parameter flag.
+#. It is short for "absolute value".
+#. It can be enabled in noise settings in
+#. main menu -> "All Settings".
#: builtin/mainmenu/dlg_settings_advanced.lua
msgid "absvalue"
msgstr "valor absoluto"
+#. ~ "defaults" is a noise parameter flag.
+#. It describes the default processing options
+#. for noise settings in main menu -> "All Settings".
#: builtin/mainmenu/dlg_settings_advanced.lua
msgid "defaults"
msgstr "Padrões"
+#. ~ "eased" is a noise parameter flag.
+#. It is used to make the map smoother and
+#. can be enabled in noise settings in
+#. main menu -> "All Settings".
#: builtin/mainmenu/dlg_settings_advanced.lua
msgid "eased"
msgstr "amenizado"
msgid "Ping"
msgstr "Ping"
+#. ~ PvP = Player versus Player
#: builtin/mainmenu/tab_online.lua builtin/mainmenu/tab_simple_main.lua
msgid "PvP enabled"
msgstr "PvP ativado"
msgid "Provided world path doesn't exist: "
msgstr "O caminho fornecido do mundo não existe: "
+#. ~ DO NOT TRANSLATE THIS LITERALLY!
+#. This is a special string. Put either "no" or "yes"
+#. into the translation field (literally).
+#. Choose "yes" if the language requires use of the fallback
+#. font, "no" otherwise.
+#. The fallback font is (normally) required for languages with
+#. non-Latin script, like Chinese.
+#. When in doubt, test your translation.
#: src/client/fontengine.cpp
msgid "needs_fallback_font"
msgstr "no"
msgid "- Public: "
msgstr "- Público: "
+#. ~ PvP = Player versus Player
#: src/client/game.cpp
msgid "- PvP: "
msgstr "- PvP: "
msgid "Left Windows"
msgstr "Tecla WINDOWS esquerda"
+#. ~ Key name, common on Windows keyboards
#: src/client/keycode.cpp
msgid "Menu"
msgstr "Menu"
msgid "Play"
msgstr "Jogar"
+#. ~ "Print screen" key
#: src/client/keycode.cpp
msgid "Print"
msgstr "Tecla Print Screen"
msgid "Scroll Lock"
msgstr "Scroll Lock"
+#. ~ Key name
#: src/client/keycode.cpp
msgid "Select"
msgstr "Seleccionar"
msgid "Sound Volume: "
msgstr "Volume do som: "
+#. ~ Imperative, as in "Enter/type in text".
+#. Don't forget the space.
#: src/gui/modalMenu.cpp
msgid "Enter "
msgstr "Enter "
+#. ~ DO NOT TRANSLATE THIS LITERALLY!
+#. This is a special string which needs to contain the translation's
+#. language code (e.g. "de" for German).
#: src/network/clientpackethandler.cpp src/script/lua_api/l_client.cpp
msgid "LANG_CODE"
msgstr "pt"
msgstr "Bump mapping"
#: src/settings_translation_file.cpp
+#, fuzzy
msgid ""
-"Camera 'near clipping plane' distance in nodes, between 0 and 0.5.\n"
-"Most users will not need to change this.\n"
+"Camera 'near clipping plane' distance in nodes, between 0 and 0.25\n"
+"Only works on GLES platforms. Most users will not need to change this.\n"
"Increasing can reduce artifacting on weaker GPUs.\n"
"0.1 = Default, 0.25 = Good value for weaker tablets."
msgstr ""
"servidores."
#: src/settings_translation_file.cpp
-msgid "Near clipping plane"
+#, fuzzy
+msgid "Near plane"
msgstr "Plano de corte próximo"
#: src/settings_translation_file.cpp
msgid "cURL timeout"
msgstr "Tempo limite de cURL"
-#~ msgid "Toggle Cinematic"
-#~ msgstr "Ativar/Desativar câmera cinemática"
-
-#~ msgid "Select Package File:"
-#~ msgstr "Selecionar o ficheiro do pacote:"
-
-#~ msgid "Y of upper limit of lava in large caves."
-#~ msgstr "Limite Y máximo de lava em grandes cavernas."
-
-#~ msgid "Waving Water"
-#~ msgstr "Água ondulante"
-
-#~ msgid "Whether dungeons occasionally project from the terrain."
-#~ msgstr "Se dungeons ocasionalmente se projetam do terreno."
+#~ msgid ""
+#~ "Adjust the gamma encoding for the light tables. Higher numbers are "
+#~ "brighter.\n"
+#~ "This setting is for the client only and is ignored by the server."
+#~ msgstr ""
+#~ "Ajustar a gama de codificação para a tabela de claridade. Os números mais "
+#~ "elevados são mais brilhantes.\n"
+#~ "Esta configuração é somente para o cliente e é ignorada pelo servidor."
-#~ msgid "Projecting dungeons"
-#~ msgstr "Projetando dungeons"
+#~ msgid "Alters how mountain-type floatlands taper above and below midpoint."
+#~ msgstr ""
+#~ "Altera como terras flutuantes montanhosas afunilam acima e abaixo do "
+#~ "ponto médio."
-#~ msgid "Y-level to which floatland shadows extend."
-#~ msgstr "Nível Y para o qual as sombras de ilhas flutuantes se estendem."
+#~ msgid "Center of light curve mid-boost."
+#~ msgstr "Centro do aumento da curva de luz."
-#~ msgid "Y-level of floatland midpoint and lake surface."
+#~ msgid ""
+#~ "Controls the density of mountain-type floatlands.\n"
+#~ "Is a noise offset added to the 'mgv7_np_mountain' noise value."
#~ msgstr ""
-#~ "Nível em Y do ponto médio da montanha flutuante e da superfície do lago."
+#~ "Controla a densidade do terreno montanhoso nas ilhas flutuantes.\n"
+#~ "É um parâmetro adicionado ao valor de ruído 'mgv7_np_mountain'."
-#~ msgid "Waving water"
-#~ msgstr "Balançar das Ondas"
+#~ msgid "Controls width of tunnels, a smaller value creates wider tunnels."
+#~ msgstr "Controla a largura dos túneis, um valor menor cria túneis maiores."
-#~ msgid "Variation of hill height and lake depth on floatland smooth terrain."
+#~ msgid "Darkness sharpness"
+#~ msgstr "Nitidez da escuridão"
+
+#~ msgid ""
+#~ "Defines areas of floatland smooth terrain.\n"
+#~ "Smooth floatlands occur when noise > 0."
#~ msgstr ""
-#~ "Variação da altura da colina e profundidade do lago no terreno liso da "
-#~ "Terra Flutuante."
+#~ "Define áreas de terra flutuante em terreno suavizado.\n"
+#~ "Terrenos suavizados ocorrem quando o ruído é menor que zero."
#~ msgid ""
-#~ "Typical maximum height, above and below midpoint, of floatland mountains."
+#~ "Deprecated, define and locate cave liquids using biome definitions "
+#~ "instead.\n"
+#~ "Y of upper limit of lava in large caves."
#~ msgstr ""
-#~ "Altura máxima típica, acima e abaixo do ponto médio, do terreno da "
-#~ "montanha flutuante."
+#~ "Depreciar, definir e localizar líquidos de cavernas usando definições de "
+#~ "biomas.\n"
+#~ "Y do limite superior de lava em grandes cavernas."
-#~ msgid "This font will be used for certain languages."
-#~ msgstr "Esta fonte será usada para determinados idiomas."
+#~ msgid "Enable VBO"
+#~ msgstr "Ativar VBO"
-#~ msgid "Strength of light curve mid-boost."
-#~ msgstr "Força do aumento médio da curva de luz."
+#~ msgid "Enables filmic tone mapping"
+#~ msgstr "Ativa mapeamento de tons fílmico"
-#~ msgid "Shadow limit"
-#~ msgstr "Limite de mapblock"
+#~ msgid "Floatland base height noise"
+#~ msgstr "Altura base de ruído de terra flutuante"
-#~ msgid "Path to TrueTypeFont or bitmap."
-#~ msgstr "Caminho para TrueTypeFont ou bitmap."
+#~ msgid "Floatland base noise"
+#~ msgstr "Ruído base de terra flutuante"
-#~ msgid "Lightness sharpness"
-#~ msgstr "Nitidez da iluminação"
+#~ msgid "Floatland level"
+#~ msgstr "Nível de água"
-#~ msgid "Lava depth"
-#~ msgstr "Profundidade da lava"
+#~ msgid "Floatland mountain density"
+#~ msgstr "Densidade da terra flutuante montanhosa"
-#~ msgid "IPv6 support."
-#~ msgstr "Suporte IPv6."
+#~ msgid "Floatland mountain exponent"
+#~ msgstr "Expoente de terras flutuantes montanhosas"
-#~ msgid "Gamma"
-#~ msgstr "Gama"
+#~ msgid "Floatland mountain height"
+#~ msgstr "Altura da terra flutuante montanhosa"
#~ msgid "Font shadow alpha (opaqueness, between 0 and 255)."
#~ msgstr "Opacidade da sombra da fonte (entre 0 e 255)."
-#~ msgid "Floatland mountain height"
-#~ msgstr "Altura da terra flutuante montanhosa"
+#~ msgid "Gamma"
+#~ msgstr "Gama"
-#~ msgid "Floatland mountain exponent"
-#~ msgstr "Expoente de terras flutuantes montanhosas"
+#~ msgid "IPv6 support."
+#~ msgstr "Suporte IPv6."
-#~ msgid "Floatland mountain density"
-#~ msgstr "Densidade da terra flutuante montanhosa"
+#~ msgid "Lava depth"
+#~ msgstr "Profundidade da lava"
-#~ msgid "Floatland level"
-#~ msgstr "Nível de água"
+#~ msgid "Lightness sharpness"
+#~ msgstr "Nitidez da iluminação"
-#~ msgid "Floatland base noise"
-#~ msgstr "Ruído base de terra flutuante"
+#~ msgid "Path to TrueTypeFont or bitmap."
+#~ msgstr "Caminho para TrueTypeFont ou bitmap."
-#~ msgid "Floatland base height noise"
-#~ msgstr "Altura base de ruído de terra flutuante"
+#~ msgid "Shadow limit"
+#~ msgstr "Limite de mapblock"
-#~ msgid "Enables filmic tone mapping"
-#~ msgstr "Ativa mapeamento de tons fílmico"
+#~ msgid "Strength of light curve mid-boost."
+#~ msgstr "Força do aumento médio da curva de luz."
-#~ msgid "Enable VBO"
-#~ msgstr "Ativar VBO"
+#~ msgid "This font will be used for certain languages."
+#~ msgstr "Esta fonte será usada para determinados idiomas."
#~ msgid ""
-#~ "Deprecated, define and locate cave liquids using biome definitions "
-#~ "instead.\n"
-#~ "Y of upper limit of lava in large caves."
+#~ "Typical maximum height, above and below midpoint, of floatland mountains."
#~ msgstr ""
-#~ "Depreciar, definir e localizar líquidos de cavernas usando definições de "
-#~ "biomas.\n"
-#~ "Y do limite superior de lava em grandes cavernas."
+#~ "Altura máxima típica, acima e abaixo do ponto médio, do terreno da "
+#~ "montanha flutuante."
-#~ msgid ""
-#~ "Defines areas of floatland smooth terrain.\n"
-#~ "Smooth floatlands occur when noise > 0."
+#~ msgid "Variation of hill height and lake depth on floatland smooth terrain."
#~ msgstr ""
-#~ "Define áreas de terra flutuante em terreno suavizado.\n"
-#~ "Terrenos suavizados ocorrem quando o ruído é menor que zero."
-
-#~ msgid "Darkness sharpness"
-#~ msgstr "Nitidez da escuridão"
+#~ "Variação da altura da colina e profundidade do lago no terreno liso da "
+#~ "Terra Flutuante."
-#~ msgid "Controls width of tunnels, a smaller value creates wider tunnels."
-#~ msgstr "Controla a largura dos túneis, um valor menor cria túneis maiores."
+#~ msgid "Waving water"
+#~ msgstr "Balançar das Ondas"
-#~ msgid ""
-#~ "Controls the density of mountain-type floatlands.\n"
-#~ "Is a noise offset added to the 'mgv7_np_mountain' noise value."
+#~ msgid "Y-level of floatland midpoint and lake surface."
#~ msgstr ""
-#~ "Controla a densidade do terreno montanhoso nas ilhas flutuantes.\n"
-#~ "É um parâmetro adicionado ao valor de ruído 'mgv7_np_mountain'."
+#~ "Nível em Y do ponto médio da montanha flutuante e da superfície do lago."
-#~ msgid "Center of light curve mid-boost."
-#~ msgstr "Centro do aumento da curva de luz."
+#~ msgid "Y-level to which floatland shadows extend."
+#~ msgstr "Nível Y para o qual as sombras de ilhas flutuantes se estendem."
-#~ msgid "Alters how mountain-type floatlands taper above and below midpoint."
-#~ msgstr ""
-#~ "Altera como terras flutuantes montanhosas afunilam acima e abaixo do "
-#~ "ponto médio."
+#~ msgid "Projecting dungeons"
+#~ msgstr "Projetando dungeons"
-#~ msgid ""
-#~ "Adjust the gamma encoding for the light tables. Higher numbers are "
-#~ "brighter.\n"
-#~ "This setting is for the client only and is ignored by the server."
-#~ msgstr ""
-#~ "Ajustar a gama de codificação para a tabela de claridade. Os números mais "
-#~ "elevados são mais brilhantes.\n"
-#~ "Esta configuração é somente para o cliente e é ignorada pelo servidor."
+#~ msgid "Whether dungeons occasionally project from the terrain."
+#~ msgstr "Se dungeons ocasionalmente se projetam do terreno."
+
+#~ msgid "Waving Water"
+#~ msgstr "Água ondulante"
+
+#~ msgid "Y of upper limit of lava in large caves."
+#~ msgstr "Limite Y máximo de lava em grandes cavernas."
+
+#~ msgid "Select Package File:"
+#~ msgstr "Selecionar o ficheiro do pacote:"
+
+#~ msgid "Toggle Cinematic"
+#~ msgstr "Ativar/Desativar câmera cinemática"
msgstr ""
"Project-Id-Version: Portuguese (Brazil) (Minetest)\n"
"Report-Msgid-Bugs-To: \n"
-"POT-Creation-Date: 2020-01-18 20:21+0000\n"
+"POT-Creation-Date: 2020-04-03 23:18+0200\n"
"PO-Revision-Date: 2019-12-11 13:36+0000\n"
"Last-Translator: ramon.venson <ramon.venson@gmail.com>\n"
"Language-Team: Portuguese (Brazil) <https://hosted.weblate.org/projects/"
msgid "Z spread"
msgstr "amplitude Z"
+#. ~ "absvalue" is a noise parameter flag.
+#. It is short for "absolute value".
+#. It can be enabled in noise settings in
+#. main menu -> "All Settings".
#: builtin/mainmenu/dlg_settings_advanced.lua
msgid "absvalue"
msgstr "valor absoluto"
+#. ~ "defaults" is a noise parameter flag.
+#. It describes the default processing options
+#. for noise settings in main menu -> "All Settings".
#: builtin/mainmenu/dlg_settings_advanced.lua
msgid "defaults"
msgstr "Padrões"
+#. ~ "eased" is a noise parameter flag.
+#. It is used to make the map smoother and
+#. can be enabled in noise settings in
+#. main menu -> "All Settings".
#: builtin/mainmenu/dlg_settings_advanced.lua
msgid "eased"
msgstr "amenizado"
msgid "Ping"
msgstr "Ping"
+#. ~ PvP = Player versus Player
#: builtin/mainmenu/tab_online.lua builtin/mainmenu/tab_simple_main.lua
msgid "PvP enabled"
msgstr "PvP habilitado"
msgid "Provided world path doesn't exist: "
msgstr "O caminho do mundo providenciado não existe. "
+#. ~ DO NOT TRANSLATE THIS LITERALLY!
+#. This is a special string. Put either "no" or "yes"
+#. into the translation field (literally).
+#. Choose "yes" if the language requires use of the fallback
+#. font, "no" otherwise.
+#. The fallback font is (normally) required for languages with
+#. non-Latin script, like Chinese.
+#. When in doubt, test your translation.
#: src/client/fontengine.cpp
msgid "needs_fallback_font"
msgstr "no"
msgid "- Public: "
msgstr "- Público: "
+#. ~ PvP = Player versus Player
#: src/client/game.cpp
msgid "- PvP: "
msgstr "- PvP: "
msgid "Left Windows"
msgstr "Windows esquerdo"
+#. ~ Key name, common on Windows keyboards
#: src/client/keycode.cpp
msgid "Menu"
msgstr "Menu"
msgid "Play"
msgstr "Jogar"
+#. ~ "Print screen" key
#: src/client/keycode.cpp
msgid "Print"
msgstr "Print Screen"
msgid "Scroll Lock"
msgstr "Scroll Lock"
+#. ~ Key name
#: src/client/keycode.cpp
msgid "Select"
msgstr "Tecla Select"
msgid "Sound Volume: "
msgstr "Volume do som: "
+#. ~ Imperative, as in "Enter/type in text".
+#. Don't forget the space.
#: src/gui/modalMenu.cpp
msgid "Enter "
msgstr "Entrar "
+#. ~ DO NOT TRANSLATE THIS LITERALLY!
+#. This is a special string which needs to contain the translation's
+#. language code (e.g. "de" for German).
#: src/network/clientpackethandler.cpp src/script/lua_api/l_client.cpp
msgid "LANG_CODE"
msgstr "pt_BR"
#: src/settings_translation_file.cpp
#, fuzzy
msgid ""
-"Camera 'near clipping plane' distance in nodes, between 0 and 0.5.\n"
-"Most users will not need to change this.\n"
+"Camera 'near clipping plane' distance in nodes, between 0 and 0.25\n"
+"Only works on GLES platforms. Most users will not need to change this.\n"
"Increasing can reduce artifacting on weaker GPUs.\n"
"0.1 = Default, 0.25 = Good value for weaker tablets."
msgstr ""
#: src/settings_translation_file.cpp
#, fuzzy
-msgid "Near clipping plane"
+msgid "Near plane"
msgstr "plano próximo"
#: src/settings_translation_file.cpp
msgid "cURL timeout"
msgstr "Tempo limite de cURL"
-#~ msgid "Toggle Cinematic"
-#~ msgstr "Alternar modo de câmera cinemática"
-
-#~ msgid "Select Package File:"
-#~ msgstr "Selecionar o arquivo do pacote:"
-
-#~ msgid "Y of upper limit of lava in large caves."
-#~ msgstr "Limite Y máximo de lava em grandes cavernas."
-
-#~ msgid "Waving Water"
-#~ msgstr "Ondas na água"
-
-#~ msgid "Whether dungeons occasionally project from the terrain."
-#~ msgstr "Se dungeons ocasionalmente se projetam do terreno."
+#~ msgid ""
+#~ "Adjust the gamma encoding for the light tables. Higher numbers are "
+#~ "brighter.\n"
+#~ "This setting is for the client only and is ignored by the server."
+#~ msgstr ""
+#~ "Ajustar a gama de codificação para a tabela de claridade. Os números mais "
+#~ "elevados são mais brilhantes.\n"
+#~ "Esta configuração é somente para o cliente e é ignorada pelo servidor."
-#~ msgid "Projecting dungeons"
-#~ msgstr "Projetando dungeons"
+#~ msgid "Alters how mountain-type floatlands taper above and below midpoint."
+#~ msgstr ""
+#~ "Altera como terras flutuantes montanhosas afunilam acima e abaixo do "
+#~ "ponto médio."
-#~ msgid "Y-level to which floatland shadows extend."
-#~ msgstr "Nível Y para o qual as sombras de ilhas flutuantes se estendem."
+#~ msgid "Center of light curve mid-boost."
+#~ msgstr "Centro do aumento da curva de luz."
-#~ msgid "Y-level of floatland midpoint and lake surface."
+#~ msgid ""
+#~ "Controls the density of mountain-type floatlands.\n"
+#~ "Is a noise offset added to the 'mgv7_np_mountain' noise value."
#~ msgstr ""
-#~ "Nível em Y do ponto médio da montanha flutuante e da superfície do lago."
-
-#~ msgid "Waving water"
-#~ msgstr "Balanço da água"
+#~ "Controla a densidade do terreno montanhoso nas ilhas flutuantes.\n"
+#~ "É um parâmetro adicionado ao valor de ruído 'mgv7_np_mountain'."
-#~ msgid "Variation of hill height and lake depth on floatland smooth terrain."
+#~ msgid "Controls width of tunnels, a smaller value creates wider tunnels."
#~ msgstr ""
-#~ "Variação da altura da colina e profundidade do lago no terreno liso da "
-#~ "Terra Flutuante."
+#~ "Controla a largura dos túneis, um valor menor cria túneis mais largos."
+
+#~ msgid "Darkness sharpness"
+#~ msgstr "Nitidez da escuridão"
#~ msgid ""
-#~ "Typical maximum height, above and below midpoint, of floatland mountains."
+#~ "Defines areas of floatland smooth terrain.\n"
+#~ "Smooth floatlands occur when noise > 0."
#~ msgstr ""
-#~ "Altura máxima típica, acima e abaixo do ponto médio, do terreno da "
-#~ "montanha flutuante."
+#~ "Define áreas de Ilha Flutuante em terreno suavizado.\n"
+#~ "Terrenos suavizados ocorrem quando o ruído é menor que zero."
-#~ msgid "This font will be used for certain languages."
-#~ msgstr "Esta fonte será usada para determinados idiomas."
+#~ msgid "Enable VBO"
+#~ msgstr "Habilitar VBO"
-#~ msgid "Strength of light curve mid-boost."
-#~ msgstr "Força do aumento médio da curva de luz."
+#~ msgid "Enables filmic tone mapping"
+#~ msgstr "Habilitar efeito \"filmic tone mapping\""
-#~ msgid "Shadow limit"
-#~ msgstr "Limite de mapblock"
+#~ msgid "Floatland base height noise"
+#~ msgstr "Altura base de ruído de Ilha Flutuante"
-#~ msgid "Path to TrueTypeFont or bitmap."
-#~ msgstr "Caminho para TrueTypeFont ou bitmap."
+#~ msgid "Floatland base noise"
+#~ msgstr "Ruído base de Ilha Flutuante"
-#~ msgid "Lightness sharpness"
-#~ msgstr "Nitidez da iluminação"
+#~ msgid "Floatland level"
+#~ msgstr "Nível de água"
-#~ msgid "Lava depth"
-#~ msgstr "Profundidade da lava"
+#~ msgid "Floatland mountain density"
+#~ msgstr "Densidade da Ilha Flutuante montanhosa"
-#~ msgid "IPv6 support."
-#~ msgstr "Suporte a IPv6."
+#~ msgid "Floatland mountain exponent"
+#~ msgstr "Expoente de terras flutuantes montanhosas"
-#~ msgid "Gamma"
-#~ msgstr "Gama"
+#~ msgid "Floatland mountain height"
+#~ msgstr "Altura da Ilha Flutuante montanhosa"
#~ msgid "Font shadow alpha (opaqueness, between 0 and 255)."
#~ msgstr "Fonte alpha de sombra (opacidade, entre 0 e 255)."
-#~ msgid "Floatland mountain height"
-#~ msgstr "Altura da Ilha Flutuante montanhosa"
+#~ msgid "Gamma"
+#~ msgstr "Gama"
-#~ msgid "Floatland mountain exponent"
-#~ msgstr "Expoente de terras flutuantes montanhosas"
+#~ msgid "IPv6 support."
+#~ msgstr "Suporte a IPv6."
-#~ msgid "Floatland mountain density"
-#~ msgstr "Densidade da Ilha Flutuante montanhosa"
+#~ msgid "Lava depth"
+#~ msgstr "Profundidade da lava"
-#~ msgid "Floatland level"
-#~ msgstr "Nível de água"
+#~ msgid "Lightness sharpness"
+#~ msgstr "Nitidez da iluminação"
-#~ msgid "Floatland base noise"
-#~ msgstr "Ruído base de Ilha Flutuante"
+#~ msgid "Path to TrueTypeFont or bitmap."
+#~ msgstr "Caminho para TrueTypeFont ou bitmap."
-#~ msgid "Floatland base height noise"
-#~ msgstr "Altura base de ruído de Ilha Flutuante"
+#~ msgid "Shadow limit"
+#~ msgstr "Limite de mapblock"
-#~ msgid "Enables filmic tone mapping"
-#~ msgstr "Habilitar efeito \"filmic tone mapping\""
+#~ msgid "Strength of light curve mid-boost."
+#~ msgstr "Força do aumento médio da curva de luz."
-#~ msgid "Enable VBO"
-#~ msgstr "Habilitar VBO"
+#~ msgid "This font will be used for certain languages."
+#~ msgstr "Esta fonte será usada para determinados idiomas."
#~ msgid ""
-#~ "Defines areas of floatland smooth terrain.\n"
-#~ "Smooth floatlands occur when noise > 0."
+#~ "Typical maximum height, above and below midpoint, of floatland mountains."
#~ msgstr ""
-#~ "Define áreas de Ilha Flutuante em terreno suavizado.\n"
-#~ "Terrenos suavizados ocorrem quando o ruído é menor que zero."
-
-#~ msgid "Darkness sharpness"
-#~ msgstr "Nitidez da escuridão"
+#~ "Altura máxima típica, acima e abaixo do ponto médio, do terreno da "
+#~ "montanha flutuante."
-#~ msgid "Controls width of tunnels, a smaller value creates wider tunnels."
+#~ msgid "Variation of hill height and lake depth on floatland smooth terrain."
#~ msgstr ""
-#~ "Controla a largura dos túneis, um valor menor cria túneis mais largos."
+#~ "Variação da altura da colina e profundidade do lago no terreno liso da "
+#~ "Terra Flutuante."
-#~ msgid ""
-#~ "Controls the density of mountain-type floatlands.\n"
-#~ "Is a noise offset added to the 'mgv7_np_mountain' noise value."
+#~ msgid "Waving water"
+#~ msgstr "Balanço da água"
+
+#~ msgid "Y-level of floatland midpoint and lake surface."
#~ msgstr ""
-#~ "Controla a densidade do terreno montanhoso nas ilhas flutuantes.\n"
-#~ "É um parâmetro adicionado ao valor de ruído 'mgv7_np_mountain'."
+#~ "Nível em Y do ponto médio da montanha flutuante e da superfície do lago."
-#~ msgid "Center of light curve mid-boost."
-#~ msgstr "Centro do aumento da curva de luz."
+#~ msgid "Y-level to which floatland shadows extend."
+#~ msgstr "Nível Y para o qual as sombras de ilhas flutuantes se estendem."
-#~ msgid "Alters how mountain-type floatlands taper above and below midpoint."
-#~ msgstr ""
-#~ "Altera como terras flutuantes montanhosas afunilam acima e abaixo do "
-#~ "ponto médio."
+#~ msgid "Projecting dungeons"
+#~ msgstr "Projetando dungeons"
-#~ msgid ""
-#~ "Adjust the gamma encoding for the light tables. Higher numbers are "
-#~ "brighter.\n"
-#~ "This setting is for the client only and is ignored by the server."
-#~ msgstr ""
-#~ "Ajustar a gama de codificação para a tabela de claridade. Os números mais "
-#~ "elevados são mais brilhantes.\n"
-#~ "Esta configuração é somente para o cliente e é ignorada pelo servidor."
+#~ msgid "Whether dungeons occasionally project from the terrain."
+#~ msgstr "Se dungeons ocasionalmente se projetam do terreno."
+
+#~ msgid "Waving Water"
+#~ msgstr "Ondas na água"
+
+#~ msgid "Y of upper limit of lava in large caves."
+#~ msgstr "Limite Y máximo de lava em grandes cavernas."
+
+#~ msgid "Select Package File:"
+#~ msgstr "Selecionar o arquivo do pacote:"
+
+#~ msgid "Toggle Cinematic"
+#~ msgstr "Alternar modo de câmera cinemática"
msgstr ""
"Project-Id-Version: Romanian (Minetest)\n"
"Report-Msgid-Bugs-To: \n"
-"POT-Creation-Date: 2020-01-18 20:21+0000\n"
+"POT-Creation-Date: 2020-04-03 23:18+0200\n"
"PO-Revision-Date: 2020-03-14 10:32+0000\n"
"Last-Translator: Gmail a - 2 - a Boxa <daniel.r.stancu@gmail.com>\n"
"Language-Team: Romanian <https://hosted.weblate.org/projects/minetest/"
#: builtin/mainmenu/dlg_create_world.lua
msgid "Warning: The minimal development test is meant for developers."
-msgstr "Avertisment: Testul de dezvoltare minimă este destinat dezvoltatorilor."
+msgstr ""
+"Avertisment: Testul de dezvoltare minimă este destinat dezvoltatorilor."
#: builtin/mainmenu/dlg_create_world.lua
msgid "World name"
msgid "Z spread"
msgstr "Z răspândit"
+#. ~ "absvalue" is a noise parameter flag.
+#. It is short for "absolute value".
+#. It can be enabled in noise settings in
+#. main menu -> "All Settings".
#: builtin/mainmenu/dlg_settings_advanced.lua
msgid "absvalue"
msgstr ""
+#. ~ "defaults" is a noise parameter flag.
+#. It describes the default processing options
+#. for noise settings in main menu -> "All Settings".
#: builtin/mainmenu/dlg_settings_advanced.lua
msgid "defaults"
msgstr "implicite"
+#. ~ "eased" is a noise parameter flag.
+#. It is used to make the map smoother and
+#. can be enabled in noise settings in
+#. main menu -> "All Settings".
#: builtin/mainmenu/dlg_settings_advanced.lua
msgid "eased"
msgstr "uşura"
msgid "Ping"
msgstr ""
+#. ~ PvP = Player versus Player
#: builtin/mainmenu/tab_online.lua builtin/mainmenu/tab_simple_main.lua
msgid "PvP enabled"
msgstr "PvP activat"
msgid "Provided world path doesn't exist: "
msgstr ""
+#. ~ DO NOT TRANSLATE THIS LITERALLY!
+#. This is a special string. Put either "no" or "yes"
+#. into the translation field (literally).
+#. Choose "yes" if the language requires use of the fallback
+#. font, "no" otherwise.
+#. The fallback font is (normally) required for languages with
+#. non-Latin script, like Chinese.
+#. When in doubt, test your translation.
#: src/client/fontengine.cpp
msgid "needs_fallback_font"
msgstr "no"
msgid "- Public: "
msgstr "Public"
+#. ~ PvP = Player versus Player
#: src/client/game.cpp
msgid "- PvP: "
msgstr ""
msgid "Left Windows"
msgstr "Windows Stânga"
+#. ~ Key name, common on Windows keyboards
#: src/client/keycode.cpp
msgid "Menu"
msgstr "Meniu"
msgid "Play"
msgstr "Joacă"
+#. ~ "Print screen" key
#: src/client/keycode.cpp
msgid "Print"
msgstr "Print"
msgid "Scroll Lock"
msgstr "Scroll Lock"
+#. ~ Key name
#: src/client/keycode.cpp
msgid "Select"
msgstr "Selectează"
msgid "Sound Volume: "
msgstr "Volum sunet: "
+#. ~ Imperative, as in "Enter/type in text".
+#. Don't forget the space.
#: src/gui/modalMenu.cpp
msgid "Enter "
msgstr ""
+#. ~ DO NOT TRANSLATE THIS LITERALLY!
+#. This is a special string which needs to contain the translation's
+#. language code (e.g. "de" for German).
#: src/network/clientpackethandler.cpp src/script/lua_api/l_client.cpp
msgid "LANG_CODE"
msgstr "ro"
#: src/settings_translation_file.cpp
msgid ""
-"Camera 'near clipping plane' distance in nodes, between 0 and 0.5.\n"
-"Most users will not need to change this.\n"
+"Camera 'near clipping plane' distance in nodes, between 0 and 0.25\n"
+"Only works on GLES platforms. Most users will not need to change this.\n"
"Increasing can reduce artifacting on weaker GPUs.\n"
"0.1 = Default, 0.25 = Good value for weaker tablets."
msgstr ""
msgstr ""
#: src/settings_translation_file.cpp
-msgid "Near clipping plane"
+msgid "Near plane"
msgstr ""
#: src/settings_translation_file.cpp
msgstr ""
#, fuzzy
-#~ msgid "Toggle Cinematic"
-#~ msgstr "Intră pe rapid"
+#~ msgid "Darkness sharpness"
+#~ msgstr "Mapgen"
#, fuzzy
-#~ msgid "Select Package File:"
-#~ msgstr "Selectează Fișierul Modului:"
+#~ msgid "Enable VBO"
+#~ msgstr "Activează MP"
#, fuzzy
#~ msgid "Enables filmic tone mapping"
#~ msgstr "Activează Daune"
#, fuzzy
-#~ msgid "Enable VBO"
-#~ msgstr "Activează MP"
+#~ msgid "Select Package File:"
+#~ msgstr "Selectează Fișierul Modului:"
#, fuzzy
-#~ msgid "Darkness sharpness"
-#~ msgstr "Mapgen"
+#~ msgid "Toggle Cinematic"
+#~ msgstr "Intră pe rapid"
msgstr ""
"Project-Id-Version: Russian (Minetest)\n"
"Report-Msgid-Bugs-To: \n"
-"POT-Creation-Date: 2020-01-18 20:21+0000\n"
+"POT-Creation-Date: 2020-04-03 23:18+0200\n"
"PO-Revision-Date: 2020-04-02 14:09+0000\n"
"Last-Translator: Tiller Luna <t.luna@protonmail.com>\n"
"Language-Team: Russian <https://hosted.weblate.org/projects/minetest/"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
-"Plural-Forms: nplurals=3; plural=n%10==1 && n%100!=11 ? 0 : n%10>=2 && n%10<="
-"4 && (n%100<10 || n%100>=20) ? 1 : 2;\n"
+"Plural-Forms: nplurals=3; plural=n%10==1 && n%100!=11 ? 0 : n%10>=2 && n"
+"%10<=4 && (n%100<10 || n%100>=20) ? 1 : 2;\n"
"X-Generator: Weblate 4.0-dev\n"
#: builtin/client/death_formspec.lua src/client/game.cpp
msgid "Z spread"
msgstr "Разброс по Z"
+#. ~ "absvalue" is a noise parameter flag.
+#. It is short for "absolute value".
+#. It can be enabled in noise settings in
+#. main menu -> "All Settings".
#: builtin/mainmenu/dlg_settings_advanced.lua
msgid "absvalue"
msgstr "абсолютная величина"
+#. ~ "defaults" is a noise parameter flag.
+#. It describes the default processing options
+#. for noise settings in main menu -> "All Settings".
#: builtin/mainmenu/dlg_settings_advanced.lua
msgid "defaults"
msgstr "стандартные"
+#. ~ "eased" is a noise parameter flag.
+#. It is used to make the map smoother and
+#. can be enabled in noise settings in
+#. main menu -> "All Settings".
#: builtin/mainmenu/dlg_settings_advanced.lua
msgid "eased"
msgstr "облегчённый"
msgid "Ping"
msgstr "Пинг"
+#. ~ PvP = Player versus Player
#: builtin/mainmenu/tab_online.lua builtin/mainmenu/tab_simple_main.lua
msgid "PvP enabled"
msgstr "PvP разрешён"
msgid "Provided world path doesn't exist: "
msgstr "По этому пути мира нет: "
+#. ~ DO NOT TRANSLATE THIS LITERALLY!
+#. This is a special string. Put either "no" or "yes"
+#. into the translation field (literally).
+#. Choose "yes" if the language requires use of the fallback
+#. font, "no" otherwise.
+#. The fallback font is (normally) required for languages with
+#. non-Latin script, like Chinese.
+#. When in doubt, test your translation.
#: src/client/fontengine.cpp
msgid "needs_fallback_font"
msgstr "no"
msgid "- Public: "
msgstr "- Публичность: "
+#. ~ PvP = Player versus Player
#: src/client/game.cpp
msgid "- PvP: "
msgstr "- PvP: "
msgid "Left Windows"
msgstr "Левый Win"
+#. ~ Key name, common on Windows keyboards
#: src/client/keycode.cpp
msgid "Menu"
msgstr "Menu"
msgid "Play"
msgstr "Играть"
+#. ~ "Print screen" key
#: src/client/keycode.cpp
msgid "Print"
msgstr "Print"
msgid "Scroll Lock"
msgstr "Scroll Lock"
+#. ~ Key name
#: src/client/keycode.cpp
msgid "Select"
msgstr "Выбор"
msgid "Sound Volume: "
msgstr "Громкость звука: "
+#. ~ Imperative, as in "Enter/type in text".
+#. Don't forget the space.
#: src/gui/modalMenu.cpp
msgid "Enter "
msgstr "Введите "
+#. ~ DO NOT TRANSLATE THIS LITERALLY!
+#. This is a special string which needs to contain the translation's
+#. language code (e.g. "de" for German).
#: src/network/clientpackethandler.cpp src/script/lua_api/l_client.cpp
msgid "LANG_CODE"
msgstr "ru"
msgstr "Бампмаппинг"
#: src/settings_translation_file.cpp
+#, fuzzy
msgid ""
-"Camera 'near clipping plane' distance in nodes, between 0 and 0.5.\n"
-"Most users will not need to change this.\n"
+"Camera 'near clipping plane' distance in nodes, between 0 and 0.25\n"
+"Only works on GLES platforms. Most users will not need to change this.\n"
"Increasing can reduce artifacting on weaker GPUs.\n"
"0.1 = Default, 0.25 = Good value for weaker tablets."
msgstr ""
msgstr "Имя сервера, отображаемое при входе и в списке серверов."
#: src/settings_translation_file.cpp
-msgid "Near clipping plane"
+#, fuzzy
+msgid "Near plane"
msgstr "Близкая плоскость отсечения"
#: src/settings_translation_file.cpp
msgid "cURL timeout"
msgstr "cURL тайм-аут"
-#~ msgid "Toggle Cinematic"
-#~ msgstr "Кино"
-
-#~ msgid "Select Package File:"
-#~ msgstr "Выберите файл дополнения:"
-
-#, fuzzy
-#~ msgid "Y of upper limit of lava in large caves."
-#~ msgstr "Верхний предел по Y для больших псевдослучайных пещер."
+#~ msgid ""
+#~ "Adjust the gamma encoding for the light tables. Higher numbers are "
+#~ "brighter.\n"
+#~ "This setting is for the client only and is ignored by the server."
+#~ msgstr ""
+#~ "Регулирует гамма-кодировку таблиц освещения. Более высокие значения "
+#~ "ярче.\n"
+#~ "Этот параметр предназначен только для клиента и игнорируется сервером."
-#~ msgid "Waving Water"
-#~ msgstr "Ð\92олнÑ\8b на воде"
+#~ msgid "Alters how mountain-type floatlands taper above and below midpoint."
+#~ msgstr "УпÑ\80авлÑ\8fеÑ\82 Ñ\81Ñ\83жением оÑ\81Ñ\82Ñ\80овов гоÑ\80ного Ñ\82ипа ниже Ñ\81Ñ\80едней Ñ\82оÑ\87ки."
-#~ msgid "Projecting dungeons"
-#~ msgstr "Ð\9fÑ\80оÑ\81Ñ\82Ñ\83паÑ\8eÑ\89ие подземелÑ\8cÑ\8f"
+#~ msgid "Center of light curve mid-boost."
+#~ msgstr "ЦенÑ\82Ñ\80 Ñ\81Ñ\80еднего подÑ\8aÑ\91ма кÑ\80ивой Ñ\81веÑ\82а."
-#~ msgid "Y-level to which floatland shadows extend."
-#~ msgstr "Y-уровень, на который распространяются тени с плавающей точкой."
+#~ msgid ""
+#~ "Controls the density of mountain-type floatlands.\n"
+#~ "Is a noise offset added to the 'mgv7_np_mountain' noise value."
+#~ msgstr ""
+#~ "Контролирует плотность горной местности парящих островов.\n"
+#~ "Является смещением, добавляемым к значению шума 'mgv7_np_mountain'."
-#~ msgid "Y-level of floatland midpoint and lake surface."
-#~ msgstr "Y-уровень середины поплавка и поверхности озера."
+#~ msgid "Controls width of tunnels, a smaller value creates wider tunnels."
+#~ msgstr ""
+#~ "Контролирует ширину тоннелей. Меньшие значения создают более широкие "
+#~ "тоннели."
-#~ msgid "Waving water"
-#~ msgstr "Ð\92олнÑ\8b на воде"
+#~ msgid "Darkness sharpness"
+#~ msgstr "РезкоÑ\81Ñ\82Ñ\8c Ñ\82емноÑ\82Ñ\8b"
-#~ msgid "Variation of hill height and lake depth on floatland smooth terrain."
+#~ msgid ""
+#~ "Defines areas of floatland smooth terrain.\n"
+#~ "Smooth floatlands occur when noise > 0."
#~ msgstr ""
-#~ "Ð\92аÑ\80иаÑ\86иÑ\8f вÑ\8bÑ\81оÑ\82Ñ\8b Ñ\85олмов и глÑ\83бин озÑ\91Ñ\80 на гладкой меÑ\81Ñ\82ноÑ\81Ñ\82и паÑ\80Ñ\8fÑ\89иÑ\85 "
-#~ "оÑ\81Ñ\82Ñ\80овов."
+#~ "Ð\9eпÑ\80еделÑ\8fеÑ\82 облаÑ\81Ñ\82и гладкой повеÑ\80Ñ\85ноÑ\81Ñ\82и на паÑ\80Ñ\8fÑ\89иÑ\85 оÑ\81Ñ\82Ñ\80оваÑ\85.\n"
+#~ "Ð\93ладкие паÑ\80Ñ\8fÑ\89ие оÑ\81Ñ\82Ñ\80ова поÑ\8fвлÑ\8fÑ\8eÑ\82Ñ\81Ñ\8f, когда Ñ\88Ñ\83м болÑ\8cÑ\88е нолÑ\8f."
#~ msgid ""
-#~ "Typical maximum height, above and below midpoint, of floatland mountains."
+#~ "Deprecated, define and locate cave liquids using biome definitions "
+#~ "instead.\n"
+#~ "Y of upper limit of lava in large caves."
#~ msgstr ""
-#~ "Типичная максимальная высота, выше и ниже средней точки гор парящих "
-#~ "островов."
+#~ "Устарело, определяет и располагает жидкости в пещерах с использованием "
+#~ "определений биома.\n"
+#~ "Y верхней границы лавы в больших пещерах."
-#~ msgid "This font will be used for certain languages."
-#~ msgstr "ÐÑ\82оÑ\82 Ñ\88Ñ\80иÑ\84Ñ\82 бÑ\83деÑ\82 иÑ\81полÑ\8cзован длÑ\8f некоÑ\82оÑ\80Ñ\8bÑ\85 Ñ\8fзÑ\8bков."
+#~ msgid "Enable VBO"
+#~ msgstr "Ð\92клÑ\8eÑ\87иÑ\82Ñ\8c обÑ\8aекÑ\82Ñ\8b бÑ\83Ñ\84еÑ\80а веÑ\80Ñ\88ин (VBO)"
-#~ msgid "Strength of light curve mid-boost."
-#~ msgstr "Сила Ñ\81Ñ\80еднего подÑ\8aÑ\91ма кÑ\80ивой Ñ\81веÑ\82а."
+#~ msgid "Enables filmic tone mapping"
+#~ msgstr "Ð\92клÑ\8eÑ\87иÑ\82Ñ\8c кинемаÑ\82огÑ\80аÑ\84иÑ\87еÑ\81кое Ñ\82оналÑ\8cное оÑ\82обÑ\80ажение"
-#~ msgid "Shadow limit"
-#~ msgstr "Ð\9bимиÑ\82 Ñ\82еней"
+#~ msgid "Floatland base height noise"
+#~ msgstr "ШÑ\83м базовой вÑ\8bÑ\81оÑ\82Ñ\8b паÑ\80Ñ\8fÑ\89иÑ\85 оÑ\81Ñ\82Ñ\80овов"
-#~ msgid "Path to TrueTypeFont or bitmap."
-#~ msgstr "Ð\9fÑ\83Ñ\82Ñ\8c к Ñ\88Ñ\80иÑ\84Ñ\82Ñ\83 TrueType или каÑ\80Ñ\82инке Ñ\81о Ñ\88Ñ\80иÑ\84Ñ\82ом."
+#~ msgid "Floatland base noise"
+#~ msgstr "Ð\91азовÑ\8bй Ñ\88Ñ\83м паÑ\80Ñ\8fÑ\89иÑ\85 оÑ\81Ñ\82Ñ\80овов"
-#~ msgid "Lightness sharpness"
-#~ msgstr "РезкоÑ\81Ñ\82Ñ\8c оÑ\81веÑ\89Ñ\91нноÑ\81Ñ\82и"
+#~ msgid "Floatland level"
+#~ msgstr "УÑ\80овенÑ\8c паÑ\80Ñ\8fÑ\89иÑ\85 оÑ\81Ñ\82Ñ\80овов"
-#~ msgid "Lava depth"
-#~ msgstr "Ð\93лÑ\83бина лавÑ\8b"
+#~ msgid "Floatland mountain density"
+#~ msgstr "Ð\9fлоÑ\82ноÑ\81Ñ\82Ñ\8c гоÑ\80 на паÑ\80Ñ\8fÑ\89иÑ\85 оÑ\81Ñ\82Ñ\80оваÑ\85"
-#~ msgid "IPv6 support."
-#~ msgstr "Ð\9fоддеÑ\80жка IPv6."
+#~ msgid "Floatland mountain exponent"
+#~ msgstr "ÐкÑ\81поненÑ\82а гоÑ\80 на паÑ\80Ñ\8fÑ\89иÑ\85 оÑ\81Ñ\82Ñ\80оваÑ\85"
-#~ msgid "Gamma"
-#~ msgstr "Ð\93амма"
+#~ msgid "Floatland mountain height"
+#~ msgstr "Ð\92Ñ\8bÑ\81оÑ\82а гоÑ\80 на паÑ\80Ñ\8fÑ\89иÑ\85 оÑ\81Ñ\82Ñ\80оваÑ\85"
#~ msgid "Font shadow alpha (opaqueness, between 0 and 255)."
#~ msgstr "Прозрачность тени шрифта (непрозрачность от 0 до 255)."
-#~ msgid "Floatland mountain height"
-#~ msgstr "Ð\92Ñ\8bÑ\81оÑ\82а гоÑ\80 на паÑ\80Ñ\8fÑ\89иÑ\85 оÑ\81Ñ\82Ñ\80оваÑ\85"
+#~ msgid "Gamma"
+#~ msgstr "Ð\93амма"
-#~ msgid "Floatland mountain exponent"
-#~ msgstr "ÐкÑ\81поненÑ\82а гоÑ\80 на паÑ\80Ñ\8fÑ\89иÑ\85 оÑ\81Ñ\82Ñ\80оваÑ\85"
+#~ msgid "IPv6 support."
+#~ msgstr "Ð\9fоддеÑ\80жка IPv6."
-#~ msgid "Floatland mountain density"
-#~ msgstr "Ð\9fлоÑ\82ноÑ\81Ñ\82Ñ\8c гоÑ\80 на паÑ\80Ñ\8fÑ\89иÑ\85 оÑ\81Ñ\82Ñ\80оваÑ\85"
+#~ msgid "Lava depth"
+#~ msgstr "Ð\93лÑ\83бина лавÑ\8b"
-#~ msgid "Floatland level"
-#~ msgstr "УÑ\80овенÑ\8c паÑ\80Ñ\8fÑ\89иÑ\85 оÑ\81Ñ\82Ñ\80овов"
+#~ msgid "Lightness sharpness"
+#~ msgstr "РезкоÑ\81Ñ\82Ñ\8c оÑ\81веÑ\89Ñ\91нноÑ\81Ñ\82и"
-#~ msgid "Floatland base noise"
-#~ msgstr "Ð\91азовÑ\8bй Ñ\88Ñ\83м паÑ\80Ñ\8fÑ\89иÑ\85 оÑ\81Ñ\82Ñ\80овов"
+#~ msgid "Path to TrueTypeFont or bitmap."
+#~ msgstr "Ð\9fÑ\83Ñ\82Ñ\8c к Ñ\88Ñ\80иÑ\84Ñ\82Ñ\83 TrueType или каÑ\80Ñ\82инке Ñ\81о Ñ\88Ñ\80иÑ\84Ñ\82ом."
-#~ msgid "Floatland base height noise"
-#~ msgstr "ШÑ\83м базовой вÑ\8bÑ\81оÑ\82Ñ\8b паÑ\80Ñ\8fÑ\89иÑ\85 оÑ\81Ñ\82Ñ\80овов"
+#~ msgid "Shadow limit"
+#~ msgstr "Ð\9bимиÑ\82 Ñ\82еней"
-#~ msgid "Enables filmic tone mapping"
-#~ msgstr "Ð\92клÑ\8eÑ\87иÑ\82Ñ\8c кинемаÑ\82огÑ\80аÑ\84иÑ\87еÑ\81кое Ñ\82оналÑ\8cное оÑ\82обÑ\80ажение"
+#~ msgid "Strength of light curve mid-boost."
+#~ msgstr "Сила Ñ\81Ñ\80еднего подÑ\8aÑ\91ма кÑ\80ивой Ñ\81веÑ\82а."
-#~ msgid "Enable VBO"
-#~ msgstr "Ð\92клÑ\8eÑ\87иÑ\82Ñ\8c обÑ\8aекÑ\82Ñ\8b бÑ\83Ñ\84еÑ\80а веÑ\80Ñ\88ин (VBO)"
+#~ msgid "This font will be used for certain languages."
+#~ msgstr "ÐÑ\82оÑ\82 Ñ\88Ñ\80иÑ\84Ñ\82 бÑ\83деÑ\82 иÑ\81полÑ\8cзован длÑ\8f некоÑ\82оÑ\80Ñ\8bÑ\85 Ñ\8fзÑ\8bков."
#~ msgid ""
-#~ "Deprecated, define and locate cave liquids using biome definitions "
-#~ "instead.\n"
-#~ "Y of upper limit of lava in large caves."
+#~ "Typical maximum height, above and below midpoint, of floatland mountains."
#~ msgstr ""
-#~ "Устарело, определяет и располагает жидкости в пещерах с использованием "
-#~ "определений биома.\n"
-#~ "Y верхней границы лавы в больших пещерах."
+#~ "Типичная максимальная высота, выше и ниже средней точки гор парящих "
+#~ "островов."
-#~ msgid ""
-#~ "Defines areas of floatland smooth terrain.\n"
-#~ "Smooth floatlands occur when noise > 0."
+#~ msgid "Variation of hill height and lake depth on floatland smooth terrain."
#~ msgstr ""
-#~ "Ð\9eпÑ\80еделÑ\8fеÑ\82 облаÑ\81Ñ\82и гладкой повеÑ\80Ñ\85ноÑ\81Ñ\82и на паÑ\80Ñ\8fÑ\89иÑ\85 оÑ\81Ñ\82Ñ\80оваÑ\85.\n"
-#~ "Ð\93ладкие паÑ\80Ñ\8fÑ\89ие оÑ\81Ñ\82Ñ\80ова поÑ\8fвлÑ\8fÑ\8eÑ\82Ñ\81Ñ\8f, когда Ñ\88Ñ\83м болÑ\8cÑ\88е нолÑ\8f."
+#~ "Ð\92аÑ\80иаÑ\86иÑ\8f вÑ\8bÑ\81оÑ\82Ñ\8b Ñ\85олмов и глÑ\83бин озÑ\91Ñ\80 на гладкой меÑ\81Ñ\82ноÑ\81Ñ\82и паÑ\80Ñ\8fÑ\89иÑ\85 "
+#~ "оÑ\81Ñ\82Ñ\80овов."
-#~ msgid "Darkness sharpness"
-#~ msgstr "РезкоÑ\81Ñ\82Ñ\8c Ñ\82емноÑ\82Ñ\8b"
+#~ msgid "Waving water"
+#~ msgstr "Ð\92олнÑ\8b на воде"
-#~ msgid "Controls width of tunnels, a smaller value creates wider tunnels."
-#~ msgstr ""
-#~ "Контролирует ширину тоннелей. Меньшие значения создают более широкие "
-#~ "тоннели."
+#~ msgid "Y-level of floatland midpoint and lake surface."
+#~ msgstr "Y-уровень середины поплавка и поверхности озера."
-#~ msgid ""
-#~ "Controls the density of mountain-type floatlands.\n"
-#~ "Is a noise offset added to the 'mgv7_np_mountain' noise value."
-#~ msgstr ""
-#~ "Контролирует плотность горной местности парящих островов.\n"
-#~ "Является смещением, добавляемым к значению шума 'mgv7_np_mountain'."
+#~ msgid "Y-level to which floatland shadows extend."
+#~ msgstr "Y-уровень, на который распространяются тени с плавающей точкой."
-#~ msgid "Center of light curve mid-boost."
-#~ msgstr "ЦенÑ\82Ñ\80 Ñ\81Ñ\80еднего подÑ\8aÑ\91ма кÑ\80ивой Ñ\81веÑ\82а."
+#~ msgid "Projecting dungeons"
+#~ msgstr "Ð\9fÑ\80оÑ\81Ñ\82Ñ\83паÑ\8eÑ\89ие подземелÑ\8cÑ\8f"
-#~ msgid "Alters how mountain-type floatlands taper above and below midpoint."
-#~ msgstr "УпÑ\80авлÑ\8fеÑ\82 Ñ\81Ñ\83жением оÑ\81Ñ\82Ñ\80овов гоÑ\80ного Ñ\82ипа ниже Ñ\81Ñ\80едней Ñ\82оÑ\87ки."
+#~ msgid "Waving Water"
+#~ msgstr "Ð\92олнÑ\8b на воде"
-#~ msgid ""
-#~ "Adjust the gamma encoding for the light tables. Higher numbers are "
-#~ "brighter.\n"
-#~ "This setting is for the client only and is ignored by the server."
-#~ msgstr ""
-#~ "Регулирует гамма-кодировку таблиц освещения. Более высокие значения "
-#~ "ярче.\n"
-#~ "Этот параметр предназначен только для клиента и игнорируется сервером."
+#, fuzzy
+#~ msgid "Y of upper limit of lava in large caves."
+#~ msgstr "Верхний предел по Y для больших псевдослучайных пещер."
+
+#~ msgid "Select Package File:"
+#~ msgstr "Выберите файл дополнения:"
+
+#~ msgid "Toggle Cinematic"
+#~ msgstr "Кино"
msgstr ""
"Project-Id-Version: Slovenian (Minetest)\n"
"Report-Msgid-Bugs-To: \n"
-"POT-Creation-Date: 2020-01-18 20:21+0000\n"
+"POT-Creation-Date: 2020-04-03 23:18+0200\n"
"PO-Revision-Date: 2019-11-29 23:04+0000\n"
"Last-Translator: Matej Mlinar <mlinar.matej@gmail.com>\n"
"Language-Team: Slovenian <https://hosted.weblate.org/projects/minetest/"
msgid "Z spread"
msgstr "Z širjenje"
+#. ~ "absvalue" is a noise parameter flag.
+#. It is short for "absolute value".
+#. It can be enabled in noise settings in
+#. main menu -> "All Settings".
#: builtin/mainmenu/dlg_settings_advanced.lua
msgid "absvalue"
msgstr "Absolutna vrednost"
+#. ~ "defaults" is a noise parameter flag.
+#. It describes the default processing options
+#. for noise settings in main menu -> "All Settings".
#: builtin/mainmenu/dlg_settings_advanced.lua
msgid "defaults"
msgstr "Privzeta/standardna vrednost (defaults)"
+#. ~ "eased" is a noise parameter flag.
+#. It is used to make the map smoother and
+#. can be enabled in noise settings in
+#. main menu -> "All Settings".
#: builtin/mainmenu/dlg_settings_advanced.lua
msgid "eased"
msgstr ""
msgid "Ping"
msgstr "Ping"
+#. ~ PvP = Player versus Player
#: builtin/mainmenu/tab_online.lua builtin/mainmenu/tab_simple_main.lua
msgid "PvP enabled"
msgstr "Igra PvP je omogočena"
msgid "Provided world path doesn't exist: "
msgstr "Podana pot do sveta ne obstaja: "
+#. ~ DO NOT TRANSLATE THIS LITERALLY!
+#. This is a special string. Put either "no" or "yes"
+#. into the translation field (literally).
+#. Choose "yes" if the language requires use of the fallback
+#. font, "no" otherwise.
+#. The fallback font is (normally) required for languages with
+#. non-Latin script, like Chinese.
+#. When in doubt, test your translation.
#: src/client/fontengine.cpp
msgid "needs_fallback_font"
msgstr "no"
msgid "- Public: "
msgstr "– Javno: "
+#. ~ PvP = Player versus Player
#: src/client/game.cpp
msgid "- PvP: "
msgstr "– Igra PvP: "
msgid "Left Windows"
msgstr "Leva tipka Win"
+#. ~ Key name, common on Windows keyboards
#: src/client/keycode.cpp
msgid "Menu"
msgstr "Meni"
msgid "Play"
msgstr "Igraj"
+#. ~ "Print screen" key
#: src/client/keycode.cpp
msgid "Print"
msgstr "Natisni"
msgid "Scroll Lock"
msgstr "Tipka zaklepa drsnika"
+#. ~ Key name
#: src/client/keycode.cpp
msgid "Select"
msgstr "Izberi"
msgid "Sound Volume: "
msgstr "Glasnost zvoka: "
+#. ~ Imperative, as in "Enter/type in text".
+#. Don't forget the space.
#: src/gui/modalMenu.cpp
msgid "Enter "
msgstr "Vpis "
+#. ~ DO NOT TRANSLATE THIS LITERALLY!
+#. This is a special string which needs to contain the translation's
+#. language code (e.g. "de" for German).
#: src/network/clientpackethandler.cpp src/script/lua_api/l_client.cpp
msgid "LANG_CODE"
msgstr "sl"
#: src/settings_translation_file.cpp
msgid ""
-"Camera 'near clipping plane' distance in nodes, between 0 and 0.5.\n"
-"Most users will not need to change this.\n"
+"Camera 'near clipping plane' distance in nodes, between 0 and 0.25\n"
+"Only works on GLES platforms. Most users will not need to change this.\n"
"Increasing can reduce artifacting on weaker GPUs.\n"
"0.1 = Default, 0.25 = Good value for weaker tablets."
msgstr ""
msgstr ""
#: src/settings_translation_file.cpp
-msgid "Near clipping plane"
+msgid "Near plane"
msgstr ""
#: src/settings_translation_file.cpp
msgid "cURL timeout"
msgstr ""
-#~ msgid "Toggle Cinematic"
-#~ msgstr "Preklopi gladek pogled"
+#~ msgid "Darkness sharpness"
+#~ msgstr "Ostrina teme"
-#~ msgid "Select Package File:"
-#~ msgstr "Izberi datoteko paketa:"
+#, fuzzy
+#~ msgid "Enable VBO"
+#~ msgstr "Omogoči VBO"
#~ msgid "IPv6 support."
#~ msgstr "IPv6 podpora."
-#, fuzzy
-#~ msgid "Enable VBO"
-#~ msgstr "Omogoči VBO"
+#~ msgid "Select Package File:"
+#~ msgstr "Izberi datoteko paketa:"
-#~ msgid "Darkness sharpness"
-#~ msgstr "Ostrina teme"
+#~ msgid "Toggle Cinematic"
+#~ msgstr "Preklopi gladek pogled"
msgstr ""
"Project-Id-Version: Serbian (cyrillic) (Minetest)\n"
"Report-Msgid-Bugs-To: \n"
-"POT-Creation-Date: 2020-01-18 20:21+0000\n"
+"POT-Creation-Date: 2020-04-03 23:18+0200\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: Serbian (cyrillic) <https://hosted.weblate.org/projects/"
msgid "Z spread"
msgstr ""
+#. ~ "absvalue" is a noise parameter flag.
+#. It is short for "absolute value".
+#. It can be enabled in noise settings in
+#. main menu -> "All Settings".
#: builtin/mainmenu/dlg_settings_advanced.lua
msgid "absvalue"
msgstr ""
+#. ~ "defaults" is a noise parameter flag.
+#. It describes the default processing options
+#. for noise settings in main menu -> "All Settings".
#: builtin/mainmenu/dlg_settings_advanced.lua
#, fuzzy
msgid "defaults"
msgstr "Уобичајена игра"
+#. ~ "eased" is a noise parameter flag.
+#. It is used to make the map smoother and
+#. can be enabled in noise settings in
+#. main menu -> "All Settings".
#: builtin/mainmenu/dlg_settings_advanced.lua
msgid "eased"
msgstr ""
msgid "Ping"
msgstr "Одзив"
+#. ~ PvP = Player versus Player
#: builtin/mainmenu/tab_online.lua builtin/mainmenu/tab_simple_main.lua
msgid "PvP enabled"
msgstr "Туча омогућена"
msgid "Provided world path doesn't exist: "
msgstr "Дата локација света не постоји: "
+#. ~ DO NOT TRANSLATE THIS LITERALLY!
+#. This is a special string. Put either "no" or "yes"
+#. into the translation field (literally).
+#. Choose "yes" if the language requires use of the fallback
+#. font, "no" otherwise.
+#. The fallback font is (normally) required for languages with
+#. non-Latin script, like Chinese.
+#. When in doubt, test your translation.
#: src/client/fontengine.cpp
msgid "needs_fallback_font"
msgstr ""
msgid "- Public: "
msgstr "- Јавни: "
+#. ~ PvP = Player versus Player
#: src/client/game.cpp
msgid "- PvP: "
msgstr "- Играч против играча: "
msgid "Left Windows"
msgstr "Леви Windows"
+#. ~ Key name, common on Windows keyboards
#: src/client/keycode.cpp
msgid "Menu"
msgstr "Мени"
msgid "Play"
msgstr "Играј"
+#. ~ "Print screen" key
#: src/client/keycode.cpp
msgid "Print"
msgstr "Прикажи"
msgid "Scroll Lock"
msgstr "Закључавање скроловања"
+#. ~ Key name
#: src/client/keycode.cpp
msgid "Select"
msgstr "Одабери"
msgid "Sound Volume: "
msgstr "Јачина звука: "
+#. ~ Imperative, as in "Enter/type in text".
+#. Don't forget the space.
#: src/gui/modalMenu.cpp
msgid "Enter "
msgstr "Уреду "
+#. ~ DO NOT TRANSLATE THIS LITERALLY!
+#. This is a special string which needs to contain the translation's
+#. language code (e.g. "de" for German).
#: src/network/clientpackethandler.cpp src/script/lua_api/l_client.cpp
msgid "LANG_CODE"
msgstr "sr_Cyrl"
#: src/settings_translation_file.cpp
msgid ""
-"Camera 'near clipping plane' distance in nodes, between 0 and 0.5.\n"
-"Most users will not need to change this.\n"
+"Camera 'near clipping plane' distance in nodes, between 0 and 0.25\n"
+"Only works on GLES platforms. Most users will not need to change this.\n"
"Increasing can reduce artifacting on weaker GPUs.\n"
"0.1 = Default, 0.25 = Good value for weaker tablets."
msgstr ""
msgstr ""
#: src/settings_translation_file.cpp
-msgid "Near clipping plane"
+msgid "Near plane"
msgstr ""
#: src/settings_translation_file.cpp
msgid "cURL timeout"
msgstr ""
-#~ msgid "Toggle Cinematic"
-#~ msgstr "Укључи/Искључи Cinematic мод"
-
-#, fuzzy
-#~ msgid "Select Package File:"
-#~ msgstr "Изаберите фајл мода:"
-
-#~ msgid "Controls width of tunnels, a smaller value creates wider tunnels."
-#~ msgstr "Контролише ширину тунела, мања вредност ствара шире тунеле."
+#~ msgid ""
+#~ "Adjust the gamma encoding for the light tables. Higher numbers are "
+#~ "brighter.\n"
+#~ "This setting is for the client only and is ignored by the server."
+#~ msgstr ""
+#~ "Подеси осветљење унутар игре. Веће вредности су светлије.\n"
+#~ "Ово подешавање је само за клијента, сервер га игнорише."
#, fuzzy
#~ msgid ""
#~ "Контролише густину планинског терена на лебдећим острвима.\n"
#~ "Као одступање се додаје на вредност 'np_mountain' семена."
-#~ msgid ""
-#~ "Adjust the gamma encoding for the light tables. Higher numbers are "
-#~ "brighter.\n"
-#~ "This setting is for the client only and is ignored by the server."
-#~ msgstr ""
-#~ "Подеси осветљење унутар игре. Веће вредности су светлије.\n"
-#~ "Ово подешавање је само за клијента, сервер га игнорише."
+#~ msgid "Controls width of tunnels, a smaller value creates wider tunnels."
+#~ msgstr "Контролише ширину тунела, мања вредност ствара шире тунеле."
+
+#, fuzzy
+#~ msgid "Select Package File:"
+#~ msgstr "Изаберите фајл мода:"
+
+#~ msgid "Toggle Cinematic"
+#~ msgstr "Укључи/Искључи Cinematic мод"
msgstr ""
"Project-Id-Version: Swedish (Minetest)\n"
"Report-Msgid-Bugs-To: \n"
-"POT-Creation-Date: 2020-01-18 20:21+0000\n"
+"POT-Creation-Date: 2020-04-03 23:18+0200\n"
"PO-Revision-Date: 2020-03-31 10:14+0000\n"
"Last-Translator: sfan5 <sfan5@live.de>\n"
"Language-Team: Swedish <https://hosted.weblate.org/projects/minetest/"
msgid "Z spread"
msgstr "Z-spridning"
+#. ~ "absvalue" is a noise parameter flag.
+#. It is short for "absolute value".
+#. It can be enabled in noise settings in
+#. main menu -> "All Settings".
#: builtin/mainmenu/dlg_settings_advanced.lua
msgid "absvalue"
msgstr ""
+#. ~ "defaults" is a noise parameter flag.
+#. It describes the default processing options
+#. for noise settings in main menu -> "All Settings".
#: builtin/mainmenu/dlg_settings_advanced.lua
#, fuzzy
msgid "defaults"
msgstr "Standardspel"
+#. ~ "eased" is a noise parameter flag.
+#. It is used to make the map smoother and
+#. can be enabled in noise settings in
+#. main menu -> "All Settings".
#: builtin/mainmenu/dlg_settings_advanced.lua
msgid "eased"
msgstr ""
msgid "Ping"
msgstr "Ping"
+#. ~ PvP = Player versus Player
#: builtin/mainmenu/tab_online.lua builtin/mainmenu/tab_simple_main.lua
msgid "PvP enabled"
msgstr "PvP aktiverat"
msgid "Provided world path doesn't exist: "
msgstr "Den angivna sökvägen för världen existerar inte: "
+#. ~ DO NOT TRANSLATE THIS LITERALLY!
+#. This is a special string. Put either "no" or "yes"
+#. into the translation field (literally).
+#. Choose "yes" if the language requires use of the fallback
+#. font, "no" otherwise.
+#. The fallback font is (normally) required for languages with
+#. non-Latin script, like Chinese.
+#. When in doubt, test your translation.
#: src/client/fontengine.cpp
msgid "needs_fallback_font"
msgstr "no"
msgid "- Public: "
msgstr "Offentlig "
+#. ~ PvP = Player versus Player
#: src/client/game.cpp
msgid "- PvP: "
msgstr "- PvP: "
msgid "Left Windows"
msgstr "Vänster Windowstangent"
+#. ~ Key name, common on Windows keyboards
#: src/client/keycode.cpp
msgid "Menu"
msgstr "Meny"
msgid "Play"
msgstr "Spela"
+#. ~ "Print screen" key
#: src/client/keycode.cpp
msgid "Print"
msgstr "Skriv ut"
msgid "Scroll Lock"
msgstr "Scroll Lock"
+#. ~ Key name
#: src/client/keycode.cpp
msgid "Select"
msgstr "Välj"
msgid "Sound Volume: "
msgstr "Ljudvolym: "
+#. ~ Imperative, as in "Enter/type in text".
+#. Don't forget the space.
#: src/gui/modalMenu.cpp
msgid "Enter "
msgstr "Enter "
+#. ~ DO NOT TRANSLATE THIS LITERALLY!
+#. This is a special string which needs to contain the translation's
+#. language code (e.g. "de" for German).
#: src/network/clientpackethandler.cpp src/script/lua_api/l_client.cpp
msgid "LANG_CODE"
msgstr "sv"
#: src/settings_translation_file.cpp
msgid ""
-"Camera 'near clipping plane' distance in nodes, between 0 and 0.5.\n"
-"Most users will not need to change this.\n"
+"Camera 'near clipping plane' distance in nodes, between 0 and 0.25\n"
+"Only works on GLES platforms. Most users will not need to change this.\n"
"Increasing can reduce artifacting on weaker GPUs.\n"
"0.1 = Default, 0.25 = Good value for weaker tablets."
msgstr ""
msgstr ""
#: src/settings_translation_file.cpp
-msgid "Near clipping plane"
+msgid "Near plane"
msgstr ""
#: src/settings_translation_file.cpp
msgid "cURL timeout"
msgstr "cURL-timeout"
-#~ msgid "Toggle Cinematic"
-#~ msgstr "Slå av/på Filmisk Kamera"
+#~ msgid ""
+#~ "Adjust the gamma encoding for the light tables. Higher numbers are "
+#~ "brighter.\n"
+#~ "This setting is for the client only and is ignored by the server."
+#~ msgstr ""
+#~ "Justera gammakodningen för ljustabeller. Högre tal är ljusare.\n"
+#~ "Denna inställning påverkar endast klienten och ignoreras av servern."
#, fuzzy
-#~ msgid "Select Package File:"
-#~ msgstr "Välj modfil:"
+#~ msgid ""
+#~ "Controls the density of mountain-type floatlands.\n"
+#~ "Is a noise offset added to the 'mgv7_np_mountain' noise value."
+#~ msgstr ""
+#~ "Kontrollerar densiteten av luftöars bergsterräng.\n"
+#~ "Är en förskjutning adderad till oljudsvärdet för 'np_mountain'."
-#~ msgid "Y-level to which floatland shadows extend."
-#~ msgstr "Y-nivå till vilket luftöars skuggor når."
+#~ msgid "Controls width of tunnels, a smaller value creates wider tunnels."
+#~ msgstr ""
+#~ "Kontrollerar bredd av tunnlar, mindre värden skapar bredare tunnlar."
#~ msgid ""
#~ "Defines areas of floatland smooth terrain.\n"
#~ "Definierar områden för luftöars jämna terräng.\n"
#~ "Jämna luftöar förekommer när oljud > 0."
-#~ msgid "Controls width of tunnels, a smaller value creates wider tunnels."
-#~ msgstr ""
-#~ "Kontrollerar bredd av tunnlar, mindre värden skapar bredare tunnlar."
+#~ msgid "Y-level to which floatland shadows extend."
+#~ msgstr "Y-nivå till vilket luftöars skuggor når."
#, fuzzy
-#~ msgid ""
-#~ "Controls the density of mountain-type floatlands.\n"
-#~ "Is a noise offset added to the 'mgv7_np_mountain' noise value."
-#~ msgstr ""
-#~ "Kontrollerar densiteten av luftöars bergsterräng.\n"
-#~ "Är en förskjutning adderad till oljudsvärdet för 'np_mountain'."
+#~ msgid "Select Package File:"
+#~ msgstr "Välj modfil:"
-#~ msgid ""
-#~ "Adjust the gamma encoding for the light tables. Higher numbers are "
-#~ "brighter.\n"
-#~ "This setting is for the client only and is ignored by the server."
-#~ msgstr ""
-#~ "Justera gammakodningen för ljustabeller. Högre tal är ljusare.\n"
-#~ "Denna inställning påverkar endast klienten och ignoreras av servern."
+#~ msgid "Toggle Cinematic"
+#~ msgstr "Slå av/på Filmisk Kamera"
msgstr ""
"Project-Id-Version: Swahili (Minetest)\n"
"Report-Msgid-Bugs-To: \n"
-"POT-Creation-Date: 2020-01-18 20:21+0000\n"
+"POT-Creation-Date: 2020-04-03 23:18+0200\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: Swahili <https://hosted.weblate.org/projects/minetest/"
msgid "Z spread"
msgstr ""
+#. ~ "absvalue" is a noise parameter flag.
+#. It is short for "absolute value".
+#. It can be enabled in noise settings in
+#. main menu -> "All Settings".
#: builtin/mainmenu/dlg_settings_advanced.lua
msgid "absvalue"
msgstr ""
+#. ~ "defaults" is a noise parameter flag.
+#. It describes the default processing options
+#. for noise settings in main menu -> "All Settings".
#: builtin/mainmenu/dlg_settings_advanced.lua
#, fuzzy
msgid "defaults"
msgstr "Chaguo-msingi mchezo"
+#. ~ "eased" is a noise parameter flag.
+#. It is used to make the map smoother and
+#. can be enabled in noise settings in
+#. main menu -> "All Settings".
#: builtin/mainmenu/dlg_settings_advanced.lua
msgid "eased"
msgstr ""
msgid "Ping"
msgstr ""
+#. ~ PvP = Player versus Player
#: builtin/mainmenu/tab_online.lua builtin/mainmenu/tab_simple_main.lua
msgid "PvP enabled"
msgstr "PvP kuwezeshwa"
msgid "Provided world path doesn't exist: "
msgstr "Njia ya dunia iliyotolewa haipo:"
+#. ~ DO NOT TRANSLATE THIS LITERALLY!
+#. This is a special string. Put either "no" or "yes"
+#. into the translation field (literally).
+#. Choose "yes" if the language requires use of the fallback
+#. font, "no" otherwise.
+#. The fallback font is (normally) required for languages with
+#. non-Latin script, like Chinese.
+#. When in doubt, test your translation.
#: src/client/fontengine.cpp
msgid "needs_fallback_font"
msgstr "no"
msgid "- Public: "
msgstr "Umma"
+#. ~ PvP = Player versus Player
#: src/client/game.cpp
msgid "- PvP: "
msgstr ""
msgid "Left Windows"
msgstr "Windows kushoto"
+#. ~ Key name, common on Windows keyboards
#: src/client/keycode.cpp
msgid "Menu"
msgstr "Menyu"
msgid "Play"
msgstr "Kucheza"
+#. ~ "Print screen" key
#: src/client/keycode.cpp
msgid "Print"
msgstr "Chapa"
msgid "Scroll Lock"
msgstr "Scroll Lock"
+#. ~ Key name
#: src/client/keycode.cpp
msgid "Select"
msgstr "Teua"
msgid "Sound Volume: "
msgstr "Kiwango sauti:"
+#. ~ Imperative, as in "Enter/type in text".
+#. Don't forget the space.
#: src/gui/modalMenu.cpp
msgid "Enter "
msgstr "Ingiza"
+#. ~ DO NOT TRANSLATE THIS LITERALLY!
+#. This is a special string which needs to contain the translation's
+#. language code (e.g. "de" for German).
#: src/network/clientpackethandler.cpp src/script/lua_api/l_client.cpp
msgid "LANG_CODE"
msgstr "sw"
#: src/settings_translation_file.cpp
msgid ""
-"Camera 'near clipping plane' distance in nodes, between 0 and 0.5.\n"
-"Most users will not need to change this.\n"
+"Camera 'near clipping plane' distance in nodes, between 0 and 0.25\n"
+"Only works on GLES platforms. Most users will not need to change this.\n"
"Increasing can reduce artifacting on weaker GPUs.\n"
"0.1 = Default, 0.25 = Good value for weaker tablets."
msgstr ""
"Jina la seva, kuonyeshwa wakati wachezaji kujiunga na katika serverlist ya."
#: src/settings_translation_file.cpp
-msgid "Near clipping plane"
+msgid "Near plane"
msgstr ""
#: src/settings_translation_file.cpp
msgid "cURL timeout"
msgstr "muda wa kuisha wa cURL"
-#~ msgid "Toggle Cinematic"
-#~ msgstr "Togoa Cinematic"
-
#, fuzzy
-#~ msgid "Select Package File:"
-#~ msgstr "Teua faili ya Moduli:"
+#~ msgid ""
+#~ "Adjust the gamma encoding for the light tables. Higher numbers are "
+#~ "brighter.\n"
+#~ "This setting is for the client only and is ignored by the server."
+#~ msgstr ""
+#~ "Rekebisha simbiko gamma kwa majedwali mwanga. Idadi ya chini ni mkali.\n"
+#~ "Kipimo hiki ni kwa ajili ya mteja tu na ni kupuuzwa na seva."
-#, fuzzy
-#~ msgid "Y of upper limit of lava in large caves."
-#~ msgstr "Y ya upper kikomo ya kubwa pseudorandom cellars."
+#~ msgid "Controls width of tunnels, a smaller value creates wider tunnels."
+#~ msgstr ""
+#~ "Vidhibiti vya upana wa vichuguu, thamani ndogo huunda vichuguu pana."
-#~ msgid "Waving Water"
-#~ msgstr "Waving maji"
+#, fuzzy
+#~ msgid "Darkness sharpness"
+#~ msgstr "Mwandishi ramani ziwa gorofa mwinuko"
-#~ msgid "Waving water"
-#~ msgstr "Waving maji"
+#~ msgid "Enable VBO"
+#~ msgstr "Wezesha VBO"
-#~ msgid "This font will be used for certain languages."
-#~ msgstr "Fonti hii itatumika kwa lugha fulani."
+#~ msgid "Enables filmic tone mapping"
+#~ msgstr "Huwezesha toni filmic ramani"
#, fuzzy
-#~ msgid "Shadow limit"
-#~ msgstr "Kikomo cha Mapblock"
+#~ msgid "Floatland level"
+#~ msgstr "Kiwango cha maji"
-#~ msgid "Path to TrueTypeFont or bitmap."
-#~ msgstr "Njia ya TrueTypeFont au vitone michoro."
+#~ msgid "Font shadow alpha (opaqueness, between 0 and 255)."
+#~ msgstr "Fonti kivuli Alfa (opaqueness kati ya 0 na 255)."
-#, fuzzy
-#~ msgid "Lava depth"
-#~ msgstr "Kina ya pango kubwa"
+#~ msgid "Gamma"
+#~ msgstr "Gamma"
#~ msgid "IPv6 support."
#~ msgstr "IPv6 msaada."
-#~ msgid "Gamma"
-#~ msgstr "Gamma"
+#, fuzzy
+#~ msgid "Lava depth"
+#~ msgstr "Kina ya pango kubwa"
-#~ msgid "Font shadow alpha (opaqueness, between 0 and 255)."
-#~ msgstr "Fonti kivuli Alfa (opaqueness kati ya 0 na 255)."
+#~ msgid "Path to TrueTypeFont or bitmap."
+#~ msgstr "Njia ya TrueTypeFont au vitone michoro."
#, fuzzy
-#~ msgid "Floatland level"
-#~ msgstr "Kiwango cha maji"
+#~ msgid "Shadow limit"
+#~ msgstr "Kikomo cha Mapblock"
-#~ msgid "Enables filmic tone mapping"
-#~ msgstr "Huwezesha toni filmic ramani"
+#~ msgid "This font will be used for certain languages."
+#~ msgstr "Fonti hii itatumika kwa lugha fulani."
-#~ msgid "Enable VBO"
-#~ msgstr "Wezesha VBO"
+#~ msgid "Waving water"
+#~ msgstr "Waving maji"
-#, fuzzy
-#~ msgid "Darkness sharpness"
-#~ msgstr "Mwandishi ramani ziwa gorofa mwinuko"
+#~ msgid "Waving Water"
+#~ msgstr "Waving maji"
-#~ msgid "Controls width of tunnels, a smaller value creates wider tunnels."
-#~ msgstr ""
-#~ "Vidhibiti vya upana wa vichuguu, thamani ndogo huunda vichuguu pana."
+#, fuzzy
+#~ msgid "Y of upper limit of lava in large caves."
+#~ msgstr "Y ya upper kikomo ya kubwa pseudorandom cellars."
#, fuzzy
-#~ msgid ""
-#~ "Adjust the gamma encoding for the light tables. Higher numbers are "
-#~ "brighter.\n"
-#~ "This setting is for the client only and is ignored by the server."
-#~ msgstr ""
-#~ "Rekebisha simbiko gamma kwa majedwali mwanga. Idadi ya chini ni mkali.\n"
-#~ "Kipimo hiki ni kwa ajili ya mteja tu na ni kupuuzwa na seva."
+#~ msgid "Select Package File:"
+#~ msgstr "Teua faili ya Moduli:"
+
+#~ msgid "Toggle Cinematic"
+#~ msgstr "Togoa Cinematic"
msgstr ""
"Project-Id-Version: Thai (Minetest)\n"
"Report-Msgid-Bugs-To: \n"
-"POT-Creation-Date: 2020-01-18 20:21+0000\n"
+"POT-Creation-Date: 2020-04-03 23:18+0200\n"
"PO-Revision-Date: 2020-01-11 18:26+0000\n"
"Last-Translator: rubenwardy <rubenwardy@gmail.com>\n"
"Language-Team: Thai <https://hosted.weblate.org/projects/minetest/minetest/"
msgid "Z spread"
msgstr "Z กระจาย"
+#. ~ "absvalue" is a noise parameter flag.
+#. It is short for "absolute value".
+#. It can be enabled in noise settings in
+#. main menu -> "All Settings".
#: builtin/mainmenu/dlg_settings_advanced.lua
msgid "absvalue"
msgstr "ค่าผันแปรการสุ่มสร้างแผนที่"
+#. ~ "defaults" is a noise parameter flag.
+#. It describes the default processing options
+#. for noise settings in main menu -> "All Settings".
#: builtin/mainmenu/dlg_settings_advanced.lua
msgid "defaults"
msgstr "เริ่มต้น"
+#. ~ "eased" is a noise parameter flag.
+#. It is used to make the map smoother and
+#. can be enabled in noise settings in
+#. main menu -> "All Settings".
#: builtin/mainmenu/dlg_settings_advanced.lua
msgid "eased"
msgstr "ความนุ่มนวลของพื้นผิวบนทางลาด"
msgid "Ping"
msgstr "เวลาตอบสนอง"
+#. ~ PvP = Player versus Player
#: builtin/mainmenu/tab_online.lua builtin/mainmenu/tab_simple_main.lua
msgid "PvP enabled"
msgstr "PvP เปิดใช้งาน"
msgid "Provided world path doesn't exist: "
msgstr "โลกมีเส้นไม่มี: "
+#. ~ DO NOT TRANSLATE THIS LITERALLY!
+#. This is a special string. Put either "no" or "yes"
+#. into the translation field (literally).
+#. Choose "yes" if the language requires use of the fallback
+#. font, "no" otherwise.
+#. The fallback font is (normally) required for languages with
+#. non-Latin script, like Chinese.
+#. When in doubt, test your translation.
#: src/client/fontengine.cpp
msgid "needs_fallback_font"
msgstr "yes"
msgid "- Public: "
msgstr "-ประชาชน: "
+#. ~ PvP = Player versus Player
#: src/client/game.cpp
#, fuzzy
msgid "- PvP: "
msgid "Left Windows"
msgstr "หน้าต่างซ้าย"
+#. ~ Key name, common on Windows keyboards
#: src/client/keycode.cpp
msgid "Menu"
msgstr "เมนู"
msgid "Play"
msgstr "เล่น"
+#. ~ "Print screen" key
#: src/client/keycode.cpp
msgid "Print"
msgstr "พิมพ์"
msgid "Scroll Lock"
msgstr "Scroll Lock"
+#. ~ Key name
#: src/client/keycode.cpp
msgid "Select"
msgstr "เลือก"
msgid "Sound Volume: "
msgstr "ระดับเสียง "
+#. ~ Imperative, as in "Enter/type in text".
+#. Don't forget the space.
#: src/gui/modalMenu.cpp
msgid "Enter "
msgstr "ป้อน "
+#. ~ DO NOT TRANSLATE THIS LITERALLY!
+#. This is a special string which needs to contain the translation's
+#. language code (e.g. "de" for German).
#: src/network/clientpackethandler.cpp src/script/lua_api/l_client.cpp
msgid "LANG_CODE"
msgstr "th"
#: src/settings_translation_file.cpp
#, fuzzy
msgid ""
-"Camera 'near clipping plane' distance in nodes, between 0 and 0.5.\n"
-"Most users will not need to change this.\n"
+"Camera 'near clipping plane' distance in nodes, between 0 and 0.25\n"
+"Only works on GLES platforms. Most users will not need to change this.\n"
"Increasing can reduce artifacting on weaker GPUs.\n"
"0.1 = Default, 0.25 = Good value for weaker tablets."
msgstr ""
#: src/settings_translation_file.cpp
#, fuzzy
-msgid "Near clipping plane"
+msgid "Near plane"
msgstr "ใกล้เครื่องบิน"
#: src/settings_translation_file.cpp
msgid "cURL timeout"
msgstr ""
-#~ msgid "Toggle Cinematic"
-#~ msgstr "สลับโรงภาพยนตร์"
+#~ msgid ""
+#~ "Adjust the gamma encoding for the light tables. Higher numbers are "
+#~ "brighter.\n"
+#~ "This setting is for the client only and is ignored by the server."
+#~ msgstr ""
+#~ "ปรับการเข้ารหัสแกมม่าสำหรับตารางแสง ตัวเลขที่สูงกว่านั้นจะสว่างกว่า\n"
+#~ "การตั้งค่านี้มีไว้สำหรับไคลเอ็นต์เท่านั้นและเซิร์ฟเวอร์จะเพิกเฉย"
-#~ msgid "Select Package File:"
-#~ msgstr "à¹\80ลืà¸à¸\81à¹\81à¸\9fà¹\89มà¹\81à¸\9eà¸\84à¹\80à¸\81à¸\88:"
+#~ msgid "Center of light curve mid-boost."
+#~ msgstr "à¸\81ึà¹\88à¸\87à¸\81ลาà¸\87à¸\82à¸à¸\87à¹\80สà¹\89à¸\99à¹\82à¸\84à¹\89à¸\87à¹\81สà¸\87 - à¸\81ลาà¸\87à¹\80à¸\9eิà¹\88ม"
-#~ msgid "Waving Water"
-#~ msgstr "à¸\99à¹\89ำà¹\82à¸\9aà¸\81"
+#~ msgid "Darkness sharpness"
+#~ msgstr "à¸\84วามมืà¸\94มิà¸\94"
-#~ msgid "Waving water"
-#~ msgstr "à¹\82à¸\9aà¸\81à¸\99à¹\89ำ"
+#~ msgid "Enable VBO"
+#~ msgstr "à¸\97ำà¹\83หà¹\89สามารà¸\96 VBO"
-#~ msgid "This font will be used for certain languages."
-#~ msgstr "à¹\81à¸\9aà¸\9aà¸à¸±à¸\81ษรà¸\99ีà¹\89à¸\88ะà¹\83à¸\8aà¹\89สำหรัà¸\9aà¸\9aาà¸\87ภาษา"
+#~ msgid "Enables filmic tone mapping"
+#~ msgstr "à¹\80à¸\9bิà¸\94à¹\83à¸\8aà¹\89à¸\87าà¸\99à¸\81ารà¸\88ัà¸\9aà¸\84ูà¹\88à¹\82à¸\97à¸\99ภาà¸\9eยà¸\99à¸\95รà¹\8c"
-#~ msgid "Strength of light curve mid-boost."
-#~ msgstr "à¸\84วามà¹\81à¸\82à¹\87à¸\87à¹\81รà¸\87à¸\82à¸à¸\87à¹\81สà¸\87à¹\82à¸\84à¹\89à¸\87à¸\81ลาà¸\87 - à¹\80à¸\9eิà¹\88ม"
+#~ msgid "Font shadow alpha (opaqueness, between 0 and 255)."
+#~ msgstr "à¸\95ัวà¸à¸±à¸\81ษรà¹\80à¸\87าà¸à¸±à¸¥à¸\9fา (à¸\84วามà¸\97ึà¸\9aระหวà¹\88าà¸\87 0 à¹\81ละ 255)."
-#~ msgid "Path to TrueTypeFont or bitmap."
-#~ msgstr "à¹\80สà¹\89à¸\99à¸\97าà¸\87à¹\81à¸\9aà¸\9aà¸à¸±à¸\81ษร."
+#~ msgid "Gamma"
+#~ msgstr "à¹\81à¸\81มมา"
#~ msgid "Lightness sharpness"
#~ msgstr "ความคมชัดของแสง"
-#~ msgid "Gamma"
-#~ msgstr "à¹\81à¸\81มมา"
+#~ msgid "Path to TrueTypeFont or bitmap."
+#~ msgstr "à¹\80สà¹\89à¸\99à¸\97าà¸\87à¹\81à¸\9aà¸\9aà¸à¸±à¸\81ษร."
-#~ msgid "Font shadow alpha (opaqueness, between 0 and 255)."
-#~ msgstr "à¸\95ัวà¸à¸±à¸\81ษรà¹\80à¸\87าà¸à¸±à¸¥à¸\9fา (à¸\84วามà¸\97ึà¸\9aระหวà¹\88าà¸\87 0 à¹\81ละ 255)."
+#~ msgid "Strength of light curve mid-boost."
+#~ msgstr "à¸\84วามà¹\81à¸\82à¹\87à¸\87à¹\81รà¸\87à¸\82à¸à¸\87à¹\81สà¸\87à¹\82à¸\84à¹\89à¸\87à¸\81ลาà¸\87 - à¹\80à¸\9eิà¹\88ม"
-#~ msgid "Enables filmic tone mapping"
-#~ msgstr "à¹\80à¸\9bิà¸\94à¹\83à¸\8aà¹\89à¸\87าà¸\99à¸\81ารà¸\88ัà¸\9aà¸\84ูà¹\88à¹\82à¸\97à¸\99ภาà¸\9eยà¸\99à¸\95รà¹\8c"
+#~ msgid "This font will be used for certain languages."
+#~ msgstr "à¹\81à¸\9aà¸\9aà¸à¸±à¸\81ษรà¸\99ีà¹\89à¸\88ะà¹\83à¸\8aà¹\89สำหรัà¸\9aà¸\9aาà¸\87ภาษา"
-#~ msgid "Enable VBO"
-#~ msgstr "à¸\97ำà¹\83หà¹\89สามารà¸\96 VBO"
+#~ msgid "Waving water"
+#~ msgstr "à¹\82à¸\9aà¸\81à¸\99à¹\89ำ"
-#~ msgid "Darkness sharpness"
-#~ msgstr "à¸\84วามมืà¸\94มิà¸\94"
+#~ msgid "Waving Water"
+#~ msgstr "à¸\99à¹\89ำà¹\82à¸\9aà¸\81"
-#~ msgid "Center of light curve mid-boost."
-#~ msgstr "à¸\81ึà¹\88à¸\87à¸\81ลาà¸\87à¸\82à¸à¸\87à¹\80สà¹\89à¸\99à¹\82à¸\84à¹\89à¸\87à¹\81สà¸\87 - à¸\81ลาà¸\87à¹\80à¸\9eิà¹\88ม"
+#~ msgid "Select Package File:"
+#~ msgstr "à¹\80ลืà¸à¸\81à¹\81à¸\9fà¹\89มà¹\81à¸\9eà¸\84à¹\80à¸\81à¸\88:"
-#~ msgid ""
-#~ "Adjust the gamma encoding for the light tables. Higher numbers are "
-#~ "brighter.\n"
-#~ "This setting is for the client only and is ignored by the server."
-#~ msgstr ""
-#~ "ปรับการเข้ารหัสแกมม่าสำหรับตารางแสง ตัวเลขที่สูงกว่านั้นจะสว่างกว่า\n"
-#~ "การตั้งค่านี้มีไว้สำหรับไคลเอ็นต์เท่านั้นและเซิร์ฟเวอร์จะเพิกเฉย"
+#~ msgid "Toggle Cinematic"
+#~ msgstr "สลับโรงภาพยนตร์"
msgstr ""
"Project-Id-Version: Turkish (Minetest)\n"
"Report-Msgid-Bugs-To: \n"
-"POT-Creation-Date: 2020-01-18 20:21+0000\n"
+"POT-Creation-Date: 2020-04-03 23:18+0200\n"
"PO-Revision-Date: 2020-01-27 13:21+0000\n"
"Last-Translator: monolifed <monolifed@protonmail.com>\n"
"Language-Team: Turkish <https://hosted.weblate.org/projects/minetest/"
msgid "Z spread"
msgstr "Z yayılması"
+#. ~ "absvalue" is a noise parameter flag.
+#. It is short for "absolute value".
+#. It can be enabled in noise settings in
+#. main menu -> "All Settings".
#: builtin/mainmenu/dlg_settings_advanced.lua
msgid "absvalue"
msgstr "mutlak değer"
+#. ~ "defaults" is a noise parameter flag.
+#. It describes the default processing options
+#. for noise settings in main menu -> "All Settings".
#: builtin/mainmenu/dlg_settings_advanced.lua
msgid "defaults"
msgstr "öntanımlılar"
+#. ~ "eased" is a noise parameter flag.
+#. It is used to make the map smoother and
+#. can be enabled in noise settings in
+#. main menu -> "All Settings".
#: builtin/mainmenu/dlg_settings_advanced.lua
msgid "eased"
msgstr "rahat"
msgid "Ping"
msgstr "Ping"
+#. ~ PvP = Player versus Player
#: builtin/mainmenu/tab_online.lua builtin/mainmenu/tab_simple_main.lua
msgid "PvP enabled"
msgstr "Savaş etkin"
msgid "Provided world path doesn't exist: "
msgstr "Belirtilen dünya konumu yok: "
+#. ~ DO NOT TRANSLATE THIS LITERALLY!
+#. This is a special string. Put either "no" or "yes"
+#. into the translation field (literally).
+#. Choose "yes" if the language requires use of the fallback
+#. font, "no" otherwise.
+#. The fallback font is (normally) required for languages with
+#. non-Latin script, like Chinese.
+#. When in doubt, test your translation.
#: src/client/fontengine.cpp
msgid "needs_fallback_font"
msgstr "no"
msgid "- Public: "
msgstr "- Herkes: "
+#. ~ PvP = Player versus Player
#: src/client/game.cpp
msgid "- PvP: "
msgstr "- Savaş: "
msgid "Left Windows"
msgstr "Sol Windows"
+#. ~ Key name, common on Windows keyboards
#: src/client/keycode.cpp
msgid "Menu"
msgstr "Menü"
msgid "Play"
msgstr "Oyna"
+#. ~ "Print screen" key
#: src/client/keycode.cpp
msgid "Print"
msgstr "Yazdır"
msgid "Scroll Lock"
msgstr "Scroll Lock"
+#. ~ Key name
#: src/client/keycode.cpp
msgid "Select"
msgstr "Seç"
msgid "Sound Volume: "
msgstr "Ses Seviyesi: "
+#. ~ Imperative, as in "Enter/type in text".
+#. Don't forget the space.
#: src/gui/modalMenu.cpp
msgid "Enter "
msgstr "Gir "
+#. ~ DO NOT TRANSLATE THIS LITERALLY!
+#. This is a special string which needs to contain the translation's
+#. language code (e.g. "de" for German).
#: src/network/clientpackethandler.cpp src/script/lua_api/l_client.cpp
msgid "LANG_CODE"
msgstr "tr"
msgstr "Tümsek eşleme"
#: src/settings_translation_file.cpp
+#, fuzzy
msgid ""
-"Camera 'near clipping plane' distance in nodes, between 0 and 0.5.\n"
-"Most users will not need to change this.\n"
+"Camera 'near clipping plane' distance in nodes, between 0 and 0.25\n"
+"Only works on GLES platforms. Most users will not need to change this.\n"
"Increasing can reduce artifacting on weaker GPUs.\n"
"0.1 = Default, 0.25 = Good value for weaker tablets."
msgstr ""
"Oyuncular katılındığında ve sunucu listesinde görüntülenecek sunucu adı."
#: src/settings_translation_file.cpp
-msgid "Near clipping plane"
+#, fuzzy
+msgid "Near plane"
msgstr "Yakın kırpma düzlemi"
#: src/settings_translation_file.cpp
msgid "cURL timeout"
msgstr "cURL zaman aşımı"
-#~ msgid "Toggle Cinematic"
-#~ msgstr "Sinematik Aç/Kapa"
-
-#~ msgid "Select Package File:"
-#~ msgstr "Paket Dosyası Seç:"
-
-#~ msgid "Y of upper limit of lava in large caves."
-#~ msgstr "Büyük mağaralardaki lavın üst sınırının Y'si."
-
-#~ msgid "Waving Water"
-#~ msgstr "Dalgalanan Su"
+#~ msgid ""
+#~ "Adjust the gamma encoding for the light tables. Higher numbers are "
+#~ "brighter.\n"
+#~ "This setting is for the client only and is ignored by the server."
+#~ msgstr ""
+#~ "Işık tabloları için gama kodlamayı ayarlayın. Daha yüksek sayılar daha "
+#~ "aydınlıktır.\n"
+#~ "Bu ayar yalnızca istemci içindir ve sunucu tarafından yok sayılır."
-#~ msgid "Whether dungeons occasionally project from the terrain."
-#~ msgstr "Zindanların bazen araziden yansıyıp yansımayacağı."
+#~ msgid "Alters how mountain-type floatlands taper above and below midpoint."
+#~ msgstr ""
+#~ "Dağ-türü yüzerkaraların orta noktanın üstünde ve altında nasıl "
+#~ "konikleştiğini değiştirir."
-#~ msgid "Projecting dungeons"
-#~ msgstr "İzdüşüm zindanlar"
+#~ msgid "Center of light curve mid-boost."
+#~ msgstr "Işık eğrisi orta-artırmanın merkezi."
-#~ msgid "Y-level to which floatland shadows extend."
-#~ msgstr "Yüzenkara gölgelerinin uzanacağı Y-seviyesi."
+#~ msgid ""
+#~ "Controls the density of mountain-type floatlands.\n"
+#~ "Is a noise offset added to the 'mgv7_np_mountain' noise value."
+#~ msgstr ""
+#~ "Dağ-türü yüzenkaraların yoğunluğunu denetler.\n"
+#~ "'mgv7_np_mountain' gürültü değerine eklenen bir gürültü kaydırmadır."
-#~ msgid "Y-level of floatland midpoint and lake surface."
-#~ msgstr "Yüzenkara orta noktasının ve göl yüzeyinin Y-seviyesi."
+#~ msgid "Controls width of tunnels, a smaller value creates wider tunnels."
+#~ msgstr ""
+#~ "Tünellerin genişliğini denetler, daha küçük bir değer daha geniş tüneller "
+#~ "yaratır."
-#~ msgid "Waving water"
-#~ msgstr "Dalgalanan su"
+#~ msgid "Darkness sharpness"
+#~ msgstr "Karanlık keskinliği"
-#~ msgid "Variation of hill height and lake depth on floatland smooth terrain."
+#~ msgid ""
+#~ "Defines areas of floatland smooth terrain.\n"
+#~ "Smooth floatlands occur when noise > 0."
#~ msgstr ""
-#~ "Tepe yüksekliğinin ve göl derinliğinin yüzenkara düz arazide değişimi."
+#~ "Yüzenkara düz arazilerin alanlarını belirler.\n"
+#~ "Gürültü > 0 iken düz yüzenkaralar oluşur."
#~ msgid ""
-#~ "Typical maximum height, above and below midpoint, of floatland mountains."
+#~ "Deprecated, define and locate cave liquids using biome definitions "
+#~ "instead.\n"
+#~ "Y of upper limit of lava in large caves."
#~ msgstr ""
-#~ "Yüzenkara dağların, orta noktanın altındaki ve üstündeki, tipik maksimum "
-#~ "yüksekliği."
+#~ "Kullanılmıyor, bunun yerine biyom tanımlarını kullanarak mağara "
+#~ "sıvılarını tanımlayın ve bulun.\n"
+#~ "Büyük mağaralarda lav üst sınırının Y'si."
-#~ msgid "This font will be used for certain languages."
-#~ msgstr "Belirli diller için bu yazı tipi kullanılacak."
+#~ msgid "Enable VBO"
+#~ msgstr "VBO'yu etkinleştir"
-#~ msgid "Strength of light curve mid-boost."
-#~ msgstr "Işık eğrisi orta-artırmanın kuvveti."
+#~ msgid "Enables filmic tone mapping"
+#~ msgstr "Filmsel ton eşlemeyi etkinleştirir"
-#~ msgid "Shadow limit"
-#~ msgstr "Gölge sınırı"
+#~ msgid "Floatland base height noise"
+#~ msgstr "Yüzenkara taban yükseklik gürültüsü"
-#~ msgid "Path to TrueTypeFont or bitmap."
-#~ msgstr "TrueTypeFont veya bitmap konumu."
+#~ msgid "Floatland base noise"
+#~ msgstr "Yüzenkara taban gürültüsü"
-#~ msgid "Lightness sharpness"
-#~ msgstr "Aydınlık keskinliği"
+#~ msgid "Floatland level"
+#~ msgstr "Yüzenkara seviyesi"
-#~ msgid "Lava depth"
-#~ msgstr "Lav derinliği"
+#~ msgid "Floatland mountain density"
+#~ msgstr "Yüzenkara dağ yoğunluğu"
-#~ msgid "IPv6 support."
-#~ msgstr "IPv6 desteği."
+#~ msgid "Floatland mountain exponent"
+#~ msgstr "Yüzenkara dağ eksponenti"
-#~ msgid "Gamma"
-#~ msgstr "Gama"
+#~ msgid "Floatland mountain height"
+#~ msgstr "Yüzenkara dağ yüksekliği"
#~ msgid "Font shadow alpha (opaqueness, between 0 and 255)."
#~ msgstr "Yazı tipi gölge saydamlığı (solukluk, 0 ve 255 arası)."
-#~ msgid "Floatland mountain height"
-#~ msgstr "Yüzenkara dağ yüksekliği"
+#~ msgid "Gamma"
+#~ msgstr "Gama"
-#~ msgid "Floatland mountain exponent"
-#~ msgstr "Yüzenkara dağ eksponenti"
+#~ msgid "IPv6 support."
+#~ msgstr "IPv6 desteği."
-#~ msgid "Floatland mountain density"
-#~ msgstr "Yüzenkara dağ yoğunluğu"
+#~ msgid "Lava depth"
+#~ msgstr "Lav derinliği"
-#~ msgid "Floatland level"
-#~ msgstr "Yüzenkara seviyesi"
+#~ msgid "Lightness sharpness"
+#~ msgstr "Aydınlık keskinliği"
-#~ msgid "Floatland base noise"
-#~ msgstr "Yüzenkara taban gürültüsü"
+#~ msgid "Path to TrueTypeFont or bitmap."
+#~ msgstr "TrueTypeFont veya bitmap konumu."
-#~ msgid "Floatland base height noise"
-#~ msgstr "Yüzenkara taban yükseklik gürültüsü"
+#~ msgid "Shadow limit"
+#~ msgstr "Gölge sınırı"
-#~ msgid "Enables filmic tone mapping"
-#~ msgstr "Filmsel ton eşlemeyi etkinleştirir"
+#~ msgid "Strength of light curve mid-boost."
+#~ msgstr "Işık eğrisi orta-artırmanın kuvveti."
-#~ msgid "Enable VBO"
-#~ msgstr "VBO'yu etkinleştir"
+#~ msgid "This font will be used for certain languages."
+#~ msgstr "Belirli diller için bu yazı tipi kullanılacak."
#~ msgid ""
-#~ "Deprecated, define and locate cave liquids using biome definitions "
-#~ "instead.\n"
-#~ "Y of upper limit of lava in large caves."
+#~ "Typical maximum height, above and below midpoint, of floatland mountains."
#~ msgstr ""
-#~ "Kullanılmıyor, bunun yerine biyom tanımlarını kullanarak mağara "
-#~ "sıvılarını tanımlayın ve bulun.\n"
-#~ "Büyük mağaralarda lav üst sınırının Y'si."
+#~ "Yüzenkara dağların, orta noktanın altındaki ve üstündeki, tipik maksimum "
+#~ "yüksekliği."
-#~ msgid ""
-#~ "Defines areas of floatland smooth terrain.\n"
-#~ "Smooth floatlands occur when noise > 0."
+#~ msgid "Variation of hill height and lake depth on floatland smooth terrain."
#~ msgstr ""
-#~ "Yüzenkara düz arazilerin alanlarını belirler.\n"
-#~ "Gürültü > 0 iken düz yüzenkaralar oluşur."
+#~ "Tepe yüksekliğinin ve göl derinliğinin yüzenkara düz arazide değişimi."
-#~ msgid "Darkness sharpness"
-#~ msgstr "Karanlık keskinliği"
+#~ msgid "Waving water"
+#~ msgstr "Dalgalanan su"
-#~ msgid "Controls width of tunnels, a smaller value creates wider tunnels."
-#~ msgstr ""
-#~ "Tünellerin genişliğini denetler, daha küçük bir değer daha geniş tüneller "
-#~ "yaratır."
+#~ msgid "Y-level of floatland midpoint and lake surface."
+#~ msgstr "Yüzenkara orta noktasının ve göl yüzeyinin Y-seviyesi."
-#~ msgid ""
-#~ "Controls the density of mountain-type floatlands.\n"
-#~ "Is a noise offset added to the 'mgv7_np_mountain' noise value."
-#~ msgstr ""
-#~ "Dağ-türü yüzenkaraların yoğunluğunu denetler.\n"
-#~ "'mgv7_np_mountain' gürültü değerine eklenen bir gürültü kaydırmadır."
+#~ msgid "Y-level to which floatland shadows extend."
+#~ msgstr "Yüzenkara gölgelerinin uzanacağı Y-seviyesi."
-#~ msgid "Center of light curve mid-boost."
-#~ msgstr "Işık eğrisi orta-artırmanın merkezi."
+#~ msgid "Projecting dungeons"
+#~ msgstr "İzdüşüm zindanlar"
-#~ msgid "Alters how mountain-type floatlands taper above and below midpoint."
-#~ msgstr ""
-#~ "Dağ-türü yüzerkaraların orta noktanın üstünde ve altında nasıl "
-#~ "konikleştiğini değiştirir."
+#~ msgid "Whether dungeons occasionally project from the terrain."
+#~ msgstr "Zindanların bazen araziden yansıyıp yansımayacağı."
-#~ msgid ""
-#~ "Adjust the gamma encoding for the light tables. Higher numbers are "
-#~ "brighter.\n"
-#~ "This setting is for the client only and is ignored by the server."
-#~ msgstr ""
-#~ "Işık tabloları için gama kodlamayı ayarlayın. Daha yüksek sayılar daha "
-#~ "aydınlıktır.\n"
-#~ "Bu ayar yalnızca istemci içindir ve sunucu tarafından yok sayılır."
+#~ msgid "Waving Water"
+#~ msgstr "Dalgalanan Su"
+
+#~ msgid "Y of upper limit of lava in large caves."
+#~ msgstr "Büyük mağaralardaki lavın üst sınırının Y'si."
+
+#~ msgid "Select Package File:"
+#~ msgstr "Paket Dosyası Seç:"
+
+#~ msgid "Toggle Cinematic"
+#~ msgstr "Sinematik Aç/Kapa"
msgstr ""
"Project-Id-Version: Ukrainian (Minetest)\n"
"Report-Msgid-Bugs-To: \n"
-"POT-Creation-Date: 2020-01-18 20:21+0000\n"
+"POT-Creation-Date: 2020-04-03 23:18+0200\n"
"PO-Revision-Date: 2020-03-31 10:14+0000\n"
"Last-Translator: sfan5 <sfan5@live.de>\n"
"Language-Team: Ukrainian <https://hosted.weblate.org/projects/minetest/"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
-"Plural-Forms: nplurals=3; plural=n%10==1 && n%100!=11 ? 0 : n%10>=2 && n%10<="
-"4 && (n%100<10 || n%100>=20) ? 1 : 2;\n"
+"Plural-Forms: nplurals=3; plural=n%10==1 && n%100!=11 ? 0 : n%10>=2 && n"
+"%10<=4 && (n%100<10 || n%100>=20) ? 1 : 2;\n"
"X-Generator: Weblate 4.0-dev\n"
#: builtin/client/death_formspec.lua src/client/game.cpp
msgid "Z spread"
msgstr ""
+#. ~ "absvalue" is a noise parameter flag.
+#. It is short for "absolute value".
+#. It can be enabled in noise settings in
+#. main menu -> "All Settings".
#: builtin/mainmenu/dlg_settings_advanced.lua
msgid "absvalue"
msgstr "Абс. величина"
+#. ~ "defaults" is a noise parameter flag.
+#. It describes the default processing options
+#. for noise settings in main menu -> "All Settings".
#: builtin/mainmenu/dlg_settings_advanced.lua
msgid "defaults"
msgstr "Стандартно"
+#. ~ "eased" is a noise parameter flag.
+#. It is used to make the map smoother and
+#. can be enabled in noise settings in
+#. main menu -> "All Settings".
#: builtin/mainmenu/dlg_settings_advanced.lua
msgid "eased"
msgstr ""
msgid "Ping"
msgstr "Пінг"
+#. ~ PvP = Player versus Player
#: builtin/mainmenu/tab_online.lua builtin/mainmenu/tab_simple_main.lua
msgid "PvP enabled"
msgstr "Бої увімкнено"
msgid "Provided world path doesn't exist: "
msgstr "Вказаний шлях до світу не існує: "
+#. ~ DO NOT TRANSLATE THIS LITERALLY!
+#. This is a special string. Put either "no" or "yes"
+#. into the translation field (literally).
+#. Choose "yes" if the language requires use of the fallback
+#. font, "no" otherwise.
+#. The fallback font is (normally) required for languages with
+#. non-Latin script, like Chinese.
+#. When in doubt, test your translation.
#: src/client/fontengine.cpp
msgid "needs_fallback_font"
msgstr "no"
msgid "- Public: "
msgstr "- Публічний: "
+#. ~ PvP = Player versus Player
#: src/client/game.cpp
msgid "- PvP: "
msgstr "- PvP (бої): "
msgid "Left Windows"
msgstr "Лівий Win"
+#. ~ Key name, common on Windows keyboards
#: src/client/keycode.cpp
msgid "Menu"
msgstr "Меню"
msgid "Play"
msgstr "Грати"
+#. ~ "Print screen" key
#: src/client/keycode.cpp
msgid "Print"
msgstr "Print Screen"
msgid "Scroll Lock"
msgstr "Scroll Lock"
+#. ~ Key name
#: src/client/keycode.cpp
msgid "Select"
msgstr "Обрати"
msgid "Sound Volume: "
msgstr "Гучність звуку: "
+#. ~ Imperative, as in "Enter/type in text".
+#. Don't forget the space.
#: src/gui/modalMenu.cpp
msgid "Enter "
msgstr "Ввід "
+#. ~ DO NOT TRANSLATE THIS LITERALLY!
+#. This is a special string which needs to contain the translation's
+#. language code (e.g. "de" for German).
#: src/network/clientpackethandler.cpp src/script/lua_api/l_client.cpp
msgid "LANG_CODE"
msgstr "uk"
#: src/settings_translation_file.cpp
msgid ""
-"Camera 'near clipping plane' distance in nodes, between 0 and 0.5.\n"
-"Most users will not need to change this.\n"
+"Camera 'near clipping plane' distance in nodes, between 0 and 0.25\n"
+"Only works on GLES platforms. Most users will not need to change this.\n"
"Increasing can reduce artifacting on weaker GPUs.\n"
"0.1 = Default, 0.25 = Good value for weaker tablets."
msgstr ""
msgstr ""
#: src/settings_translation_file.cpp
-msgid "Near clipping plane"
+msgid "Near plane"
msgstr ""
#: src/settings_translation_file.cpp
msgid "cURL timeout"
msgstr ""
-#~ msgid "Toggle Cinematic"
-#~ msgstr "Кінематографічний режим"
-
-#~ msgid "Content Store"
-#~ msgstr "Додатки"
+#~ msgid "Enable VBO"
+#~ msgstr "Увімкнути VBO"
-#~ msgid "Select Package File:"
-#~ msgstr "Ð\92ибеÑ\80Ñ\96Ñ\82Ñ\8c Ñ\84айл пакÑ\83нкÑ\83:"
+#~ msgid "IPv6 support."
+#~ msgstr "Ð\9fÑ\96дÑ\82Ñ\80имка IPv6."
#~ msgid "Lava depth"
#~ msgstr "Глибина лави"
-#~ msgid "IPv6 support."
-#~ msgstr "Ð\9fÑ\96дÑ\82Ñ\80имка IPv6."
+#~ msgid "Select Package File:"
+#~ msgstr "Ð\92ибеÑ\80Ñ\96Ñ\82Ñ\8c Ñ\84айл пакÑ\83нкÑ\83:"
-#~ msgid "Enable VBO"
-#~ msgstr "Увімкнути VBO"
+#~ msgid "Content Store"
+#~ msgstr "Додатки"
+
+#~ msgid "Toggle Cinematic"
+#~ msgstr "Кінематографічний режим"
msgstr ""
"Project-Id-Version: Vietnamese (Minetest)\n"
"Report-Msgid-Bugs-To: \n"
-"POT-Creation-Date: 2020-01-18 20:21+0000\n"
+"POT-Creation-Date: 2020-04-03 23:18+0200\n"
"PO-Revision-Date: 2020-01-11 18:26+0000\n"
"Last-Translator: rubenwardy <rubenwardy@gmail.com>\n"
"Language-Team: Vietnamese <https://hosted.weblate.org/projects/minetest/"
msgid "Z spread"
msgstr ""
+#. ~ "absvalue" is a noise parameter flag.
+#. It is short for "absolute value".
+#. It can be enabled in noise settings in
+#. main menu -> "All Settings".
#: builtin/mainmenu/dlg_settings_advanced.lua
msgid "absvalue"
msgstr ""
+#. ~ "defaults" is a noise parameter flag.
+#. It describes the default processing options
+#. for noise settings in main menu -> "All Settings".
#: builtin/mainmenu/dlg_settings_advanced.lua
msgid "defaults"
msgstr ""
+#. ~ "eased" is a noise parameter flag.
+#. It is used to make the map smoother and
+#. can be enabled in noise settings in
+#. main menu -> "All Settings".
#: builtin/mainmenu/dlg_settings_advanced.lua
msgid "eased"
msgstr ""
msgid "Ping"
msgstr ""
+#. ~ PvP = Player versus Player
#: builtin/mainmenu/tab_online.lua builtin/mainmenu/tab_simple_main.lua
msgid "PvP enabled"
msgstr ""
msgid "Provided world path doesn't exist: "
msgstr ""
+#. ~ DO NOT TRANSLATE THIS LITERALLY!
+#. This is a special string. Put either "no" or "yes"
+#. into the translation field (literally).
+#. Choose "yes" if the language requires use of the fallback
+#. font, "no" otherwise.
+#. The fallback font is (normally) required for languages with
+#. non-Latin script, like Chinese.
+#. When in doubt, test your translation.
#: src/client/fontengine.cpp
msgid "needs_fallback_font"
msgstr ""
msgid "- Public: "
msgstr ""
+#. ~ PvP = Player versus Player
#: src/client/game.cpp
msgid "- PvP: "
msgstr ""
msgid "Left Windows"
msgstr ""
+#. ~ Key name, common on Windows keyboards
#: src/client/keycode.cpp
msgid "Menu"
msgstr ""
msgid "Play"
msgstr ""
+#. ~ "Print screen" key
#: src/client/keycode.cpp
msgid "Print"
msgstr ""
msgid "Scroll Lock"
msgstr ""
+#. ~ Key name
#: src/client/keycode.cpp
msgid "Select"
msgstr ""
msgid "Sound Volume: "
msgstr ""
+#. ~ Imperative, as in "Enter/type in text".
+#. Don't forget the space.
#: src/gui/modalMenu.cpp
msgid "Enter "
msgstr ""
+#. ~ DO NOT TRANSLATE THIS LITERALLY!
+#. This is a special string which needs to contain the translation's
+#. language code (e.g. "de" for German).
#: src/network/clientpackethandler.cpp src/script/lua_api/l_client.cpp
msgid "LANG_CODE"
msgstr "vi"
#: src/settings_translation_file.cpp
msgid ""
-"Camera 'near clipping plane' distance in nodes, between 0 and 0.5.\n"
-"Most users will not need to change this.\n"
+"Camera 'near clipping plane' distance in nodes, between 0 and 0.25\n"
+"Only works on GLES platforms. Most users will not need to change this.\n"
"Increasing can reduce artifacting on weaker GPUs.\n"
"0.1 = Default, 0.25 = Good value for weaker tablets."
msgstr ""
msgstr ""
#: src/settings_translation_file.cpp
-msgid "Near clipping plane"
+msgid "Near plane"
msgstr ""
#: src/settings_translation_file.cpp
msgstr ""
"Project-Id-Version: Chinese (Simplified) (Minetest)\n"
"Report-Msgid-Bugs-To: \n"
-"POT-Creation-Date: 2020-01-18 20:21+0000\n"
+"POT-Creation-Date: 2020-04-03 23:18+0200\n"
"PO-Revision-Date: 2020-03-08 15:32+0000\n"
"Last-Translator: wzy2006 <3450354617@qq.com>\n"
"Language-Team: Chinese (Simplified) <https://hosted.weblate.org/projects/"
msgid "Z spread"
msgstr "z 点差"
+#. ~ "absvalue" is a noise parameter flag.
+#. It is short for "absolute value".
+#. It can be enabled in noise settings in
+#. main menu -> "All Settings".
#: builtin/mainmenu/dlg_settings_advanced.lua
msgid "absvalue"
msgstr "绝对值"
+#. ~ "defaults" is a noise parameter flag.
+#. It describes the default processing options
+#. for noise settings in main menu -> "All Settings".
#: builtin/mainmenu/dlg_settings_advanced.lua
msgid "defaults"
msgstr "默认值"
+#. ~ "eased" is a noise parameter flag.
+#. It is used to make the map smoother and
+#. can be enabled in noise settings in
+#. main menu -> "All Settings".
#: builtin/mainmenu/dlg_settings_advanced.lua
msgid "eased"
msgstr "缓解"
msgid "Ping"
msgstr "应答速度"
+#. ~ PvP = Player versus Player
#: builtin/mainmenu/tab_online.lua builtin/mainmenu/tab_simple_main.lua
msgid "PvP enabled"
msgstr "启用玩家对战"
msgid "Provided world path doesn't exist: "
msgstr "提供的世界路径不存在: "
+#. ~ DO NOT TRANSLATE THIS LITERALLY!
+#. This is a special string. Put either "no" or "yes"
+#. into the translation field (literally).
+#. Choose "yes" if the language requires use of the fallback
+#. font, "no" otherwise.
+#. The fallback font is (normally) required for languages with
+#. non-Latin script, like Chinese.
+#. When in doubt, test your translation.
#: src/client/fontengine.cpp
msgid "needs_fallback_font"
msgstr "yes"
msgid "- Public: "
msgstr "- 公共服务器: "
+#. ~ PvP = Player versus Player
#: src/client/game.cpp
msgid "- PvP: "
msgstr "- 玩家对战: "
msgid "Left Windows"
msgstr "左Windows键"
+#. ~ Key name, common on Windows keyboards
#: src/client/keycode.cpp
msgid "Menu"
msgstr "菜单"
msgid "Play"
msgstr "开始游戏"
+#. ~ "Print screen" key
#: src/client/keycode.cpp
msgid "Print"
msgstr "打印"
msgid "Scroll Lock"
msgstr "Scroll Lock键"
+#. ~ Key name
#: src/client/keycode.cpp
msgid "Select"
msgstr "选择键"
msgid "Sound Volume: "
msgstr "音量: "
+#. ~ Imperative, as in "Enter/type in text".
+#. Don't forget the space.
#: src/gui/modalMenu.cpp
msgid "Enter "
msgstr "输入 "
+#. ~ DO NOT TRANSLATE THIS LITERALLY!
+#. This is a special string which needs to contain the translation's
+#. language code (e.g. "de" for German).
#: src/network/clientpackethandler.cpp src/script/lua_api/l_client.cpp
msgid "LANG_CODE"
msgstr "zh_CN"
msgstr "凹凸贴图"
#: src/settings_translation_file.cpp
+#, fuzzy
msgid ""
-"Camera 'near clipping plane' distance in nodes, between 0 and 0.5.\n"
-"Most users will not need to change this.\n"
+"Camera 'near clipping plane' distance in nodes, between 0 and 0.25\n"
+"Only works on GLES platforms. Most users will not need to change this.\n"
"Increasing can reduce artifacting on weaker GPUs.\n"
"0.1 = Default, 0.25 = Good value for weaker tablets."
msgstr ""
"html#a54da2a0e231901735e3da1b0edf72eb3"
msgstr ""
"视野缩小键。\n"
-"见http://irrlicht.sourceforge.net/docu/"
-"namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3"
+"见http://irrlicht.sourceforge.net/docu/namespaceirr."
+"html#a54da2a0e231901735e3da1b0edf72eb3"
#: src/settings_translation_file.cpp
msgid ""
"html#a54da2a0e231901735e3da1b0edf72eb3"
msgstr ""
"音量减小键。\n"
-"见http://irrlicht.sourceforge.net/docu/"
-"namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3"
+"见http://irrlicht.sourceforge.net/docu/namespaceirr."
+"html#a54da2a0e231901735e3da1b0edf72eb3"
#: src/settings_translation_file.cpp
msgid ""
"html#a54da2a0e231901735e3da1b0edf72eb3"
msgstr ""
"丢弃所选物品键。\n"
-"见http://irrlicht.sourceforge.net/docu/"
-"namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3"
+"见http://irrlicht.sourceforge.net/docu/namespaceirr."
+"html#a54da2a0e231901735e3da1b0edf72eb3"
#: src/settings_translation_file.cpp
msgid ""
"html#a54da2a0e231901735e3da1b0edf72eb3"
msgstr ""
"视野扩大键。\n"
-"见http://irrlicht.sourceforge.net/docu/"
-"namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3"
+"见http://irrlicht.sourceforge.net/docu/namespaceirr."
+"html#a54da2a0e231901735e3da1b0edf72eb3"
#: src/settings_translation_file.cpp
msgid ""
"html#a54da2a0e231901735e3da1b0edf72eb3"
msgstr ""
"音量增大键。\n"
-"见http://irrlicht.sourceforge.net/docu/"
-"namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3"
+"见http://irrlicht.sourceforge.net/docu/namespaceirr."
+"html#a54da2a0e231901735e3da1b0edf72eb3"
#: src/settings_translation_file.cpp
msgid ""
"html#a54da2a0e231901735e3da1b0edf72eb3"
msgstr ""
"跳跃键。\n"
-"见http://irrlicht.sourceforge.net/docu/"
-"namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3"
+"见http://irrlicht.sourceforge.net/docu/namespaceirr."
+"html#a54da2a0e231901735e3da1b0edf72eb3"
#: src/settings_translation_file.cpp
msgid ""
"html#a54da2a0e231901735e3da1b0edf72eb3"
msgstr ""
"快速模式移动键。\n"
-"见http://irrlicht.sourceforge.net/docu/"
-"namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3"
+"见http://irrlicht.sourceforge.net/docu/namespaceirr."
+"html#a54da2a0e231901735e3da1b0edf72eb3"
#: src/settings_translation_file.cpp
msgid ""
msgstr ""
"后退键。\n"
"在按下时也会取消自动前进。\n"
-"见http://irrlicht.sourceforge.net/docu/"
-"namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3"
+"见http://irrlicht.sourceforge.net/docu/namespaceirr."
+"html#a54da2a0e231901735e3da1b0edf72eb3"
#: src/settings_translation_file.cpp
msgid ""
"html#a54da2a0e231901735e3da1b0edf72eb3"
msgstr ""
"前进键。\n"
-"见http://irrlicht.sourceforge.net/docu/"
-"namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3"
+"见http://irrlicht.sourceforge.net/docu/namespaceirr."
+"html#a54da2a0e231901735e3da1b0edf72eb3"
#: src/settings_translation_file.cpp
msgid ""
"html#a54da2a0e231901735e3da1b0edf72eb3"
msgstr ""
"向左键。\n"
-"见http://irrlicht.sourceforge.net/docu/"
-"namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3"
+"见http://irrlicht.sourceforge.net/docu/namespaceirr."
+"html#a54da2a0e231901735e3da1b0edf72eb3"
#: src/settings_translation_file.cpp
msgid ""
"html#a54da2a0e231901735e3da1b0edf72eb3"
msgstr ""
"向右键。\n"
-"见http://irrlicht.sourceforge.net/docu/"
-"namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3"
+"见http://irrlicht.sourceforge.net/docu/namespaceirr."
+"html#a54da2a0e231901735e3da1b0edf72eb3"
#: src/settings_translation_file.cpp
msgid ""
"html#a54da2a0e231901735e3da1b0edf72eb3"
msgstr ""
"静音键。\n"
-"见http://irrlicht.sourceforge.net/docu/"
-"namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3"
+"见http://irrlicht.sourceforge.net/docu/namespaceirr."
+"html#a54da2a0e231901735e3da1b0edf72eb3"
#: src/settings_translation_file.cpp
msgid ""
"html#a54da2a0e231901735e3da1b0edf72eb3"
msgstr ""
"打开聊天窗口输入命令键。\n"
-"见http://irrlicht.sourceforge.net/docu/"
-"namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3"
+"见http://irrlicht.sourceforge.net/docu/namespaceirr."
+"html#a54da2a0e231901735e3da1b0edf72eb3"
#: src/settings_translation_file.cpp
msgid ""
"html#a54da2a0e231901735e3da1b0edf72eb3"
msgstr ""
"打开聊天窗口输入本地命令键。\n"
-"见http://irrlicht.sourceforge.net/docu/"
-"namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3"
+"见http://irrlicht.sourceforge.net/docu/namespaceirr."
+"html#a54da2a0e231901735e3da1b0edf72eb3"
#: src/settings_translation_file.cpp
msgid ""
"html#a54da2a0e231901735e3da1b0edf72eb3"
msgstr ""
"打开聊天窗口键。\n"
-"见http://irrlicht.sourceforge.net/docu/"
-"namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3"
+"见http://irrlicht.sourceforge.net/docu/namespaceirr."
+"html#a54da2a0e231901735e3da1b0edf72eb3"
#: src/settings_translation_file.cpp
msgid ""
"html#a54da2a0e231901735e3da1b0edf72eb3"
msgstr ""
"打开物品清单键。\n"
-"见http://irrlicht.sourceforge.net/docu/"
-"namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3"
+"见http://irrlicht.sourceforge.net/docu/namespaceirr."
+"html#a54da2a0e231901735e3da1b0edf72eb3"
#: src/settings_translation_file.cpp
msgid ""
"html#a54da2a0e231901735e3da1b0edf72eb3"
msgstr ""
"选择快捷栏第11个位置键。\n"
-"见http://irrlicht.sourceforge.net/docu/"
-"namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3"
+"见http://irrlicht.sourceforge.net/docu/namespaceirr."
+"html#a54da2a0e231901735e3da1b0edf72eb3"
#: src/settings_translation_file.cpp
msgid ""
"html#a54da2a0e231901735e3da1b0edf72eb3"
msgstr ""
"选择快捷栏第12个位置键。\n"
-"见http://irrlicht.sourceforge.net/docu/"
-"namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3"
+"见http://irrlicht.sourceforge.net/docu/namespaceirr."
+"html#a54da2a0e231901735e3da1b0edf72eb3"
#: src/settings_translation_file.cpp
msgid ""
"html#a54da2a0e231901735e3da1b0edf72eb3"
msgstr ""
"选择快捷栏第13个位置键。\n"
-"见http://irrlicht.sourceforge.net/docu/"
-"namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3"
+"见http://irrlicht.sourceforge.net/docu/namespaceirr."
+"html#a54da2a0e231901735e3da1b0edf72eb3"
#: src/settings_translation_file.cpp
msgid ""
"html#a54da2a0e231901735e3da1b0edf72eb3"
msgstr ""
"选择快捷栏第14个位置键。\n"
-"见http://irrlicht.sourceforge.net/docu/"
-"namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3"
+"见http://irrlicht.sourceforge.net/docu/namespaceirr."
+"html#a54da2a0e231901735e3da1b0edf72eb3"
#: src/settings_translation_file.cpp
msgid ""
"html#a54da2a0e231901735e3da1b0edf72eb3"
msgstr ""
"选择快捷栏第15个位置键。\n"
-"见http://irrlicht.sourceforge.net/docu/"
-"namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3"
+"见http://irrlicht.sourceforge.net/docu/namespaceirr."
+"html#a54da2a0e231901735e3da1b0edf72eb3"
#: src/settings_translation_file.cpp
msgid ""
"html#a54da2a0e231901735e3da1b0edf72eb3"
msgstr ""
"选择快捷栏第16个位置键。\n"
-"见http://irrlicht.sourceforge.net/docu/"
-"namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3"
+"见http://irrlicht.sourceforge.net/docu/namespaceirr."
+"html#a54da2a0e231901735e3da1b0edf72eb3"
#: src/settings_translation_file.cpp
msgid ""
"html#a54da2a0e231901735e3da1b0edf72eb3"
msgstr ""
"选择快捷栏第17个位置键。\n"
-"见http://irrlicht.sourceforge.net/docu/"
-"namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3"
+"见http://irrlicht.sourceforge.net/docu/namespaceirr."
+"html#a54da2a0e231901735e3da1b0edf72eb3"
#: src/settings_translation_file.cpp
msgid ""
"html#a54da2a0e231901735e3da1b0edf72eb3"
msgstr ""
"选择快捷栏第18个位置键。\n"
-"见http://irrlicht.sourceforge.net/docu/"
-"namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3"
+"见http://irrlicht.sourceforge.net/docu/namespaceirr."
+"html#a54da2a0e231901735e3da1b0edf72eb3"
#: src/settings_translation_file.cpp
msgid ""
"html#a54da2a0e231901735e3da1b0edf72eb3"
msgstr ""
"选择快捷栏第19个位置键。\n"
-"见http://irrlicht.sourceforge.net/docu/"
-"namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3"
+"见http://irrlicht.sourceforge.net/docu/namespaceirr."
+"html#a54da2a0e231901735e3da1b0edf72eb3"
#: src/settings_translation_file.cpp
msgid ""
"html#a54da2a0e231901735e3da1b0edf72eb3"
msgstr ""
"选择快捷栏第20个位置键。\n"
-"见http://irrlicht.sourceforge.net/docu/"
-"namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3"
+"见http://irrlicht.sourceforge.net/docu/namespaceirr."
+"html#a54da2a0e231901735e3da1b0edf72eb3"
#: src/settings_translation_file.cpp
msgid ""
"html#a54da2a0e231901735e3da1b0edf72eb3"
msgstr ""
"选择快捷栏第21个位置键。\n"
-"见http://irrlicht.sourceforge.net/docu/"
-"namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3"
+"见http://irrlicht.sourceforge.net/docu/namespaceirr."
+"html#a54da2a0e231901735e3da1b0edf72eb3"
#: src/settings_translation_file.cpp
msgid ""
"html#a54da2a0e231901735e3da1b0edf72eb3"
msgstr ""
"选择快捷栏第22个位置键。\n"
-"见http://irrlicht.sourceforge.net/docu/"
-"namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3"
+"见http://irrlicht.sourceforge.net/docu/namespaceirr."
+"html#a54da2a0e231901735e3da1b0edf72eb3"
#: src/settings_translation_file.cpp
msgid ""
"html#a54da2a0e231901735e3da1b0edf72eb3"
msgstr ""
"选择快捷栏第23个位置键。\n"
-"见http://irrlicht.sourceforge.net/docu/"
-"namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3"
+"见http://irrlicht.sourceforge.net/docu/namespaceirr."
+"html#a54da2a0e231901735e3da1b0edf72eb3"
#: src/settings_translation_file.cpp
msgid ""
"html#a54da2a0e231901735e3da1b0edf72eb3"
msgstr ""
"选择快捷栏第24个位置键。\n"
-"见http://irrlicht.sourceforge.net/docu/"
-"namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3"
+"见http://irrlicht.sourceforge.net/docu/namespaceirr."
+"html#a54da2a0e231901735e3da1b0edf72eb3"
#: src/settings_translation_file.cpp
msgid ""
"html#a54da2a0e231901735e3da1b0edf72eb3"
msgstr ""
"选择快捷栏第25个位置键。\n"
-"见http://irrlicht.sourceforge.net/docu/"
-"namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3"
+"见http://irrlicht.sourceforge.net/docu/namespaceirr."
+"html#a54da2a0e231901735e3da1b0edf72eb3"
#: src/settings_translation_file.cpp
msgid ""
"html#a54da2a0e231901735e3da1b0edf72eb3"
msgstr ""
"选择快捷栏第26个位置键。\n"
-"见http://irrlicht.sourceforge.net/docu/"
-"namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3"
+"见http://irrlicht.sourceforge.net/docu/namespaceirr."
+"html#a54da2a0e231901735e3da1b0edf72eb3"
#: src/settings_translation_file.cpp
msgid ""
"html#a54da2a0e231901735e3da1b0edf72eb3"
msgstr ""
"选择快捷栏第27个位置键。\n"
-"见http://irrlicht.sourceforge.net/docu/"
-"namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3"
+"见http://irrlicht.sourceforge.net/docu/namespaceirr."
+"html#a54da2a0e231901735e3da1b0edf72eb3"
#: src/settings_translation_file.cpp
msgid ""
"html#a54da2a0e231901735e3da1b0edf72eb3"
msgstr ""
"选择快捷栏第28个位置键。\n"
-"见http://irrlicht.sourceforge.net/docu/"
-"namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3"
+"见http://irrlicht.sourceforge.net/docu/namespaceirr."
+"html#a54da2a0e231901735e3da1b0edf72eb3"
#: src/settings_translation_file.cpp
msgid ""
"html#a54da2a0e231901735e3da1b0edf72eb3"
msgstr ""
"选择快捷栏第29个位置键。\n"
-"见http://irrlicht.sourceforge.net/docu/"
-"namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3"
+"见http://irrlicht.sourceforge.net/docu/namespaceirr."
+"html#a54da2a0e231901735e3da1b0edf72eb3"
#: src/settings_translation_file.cpp
msgid ""
"html#a54da2a0e231901735e3da1b0edf72eb3"
msgstr ""
"选择快捷栏第30个位置键。\n"
-"见http://irrlicht.sourceforge.net/docu/"
-"namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3"
+"见http://irrlicht.sourceforge.net/docu/namespaceirr."
+"html#a54da2a0e231901735e3da1b0edf72eb3"
#: src/settings_translation_file.cpp
msgid ""
"html#a54da2a0e231901735e3da1b0edf72eb3"
msgstr ""
"选择快捷栏第31个位置键。\n"
-"见http://irrlicht.sourceforge.net/docu/"
-"namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3"
+"见http://irrlicht.sourceforge.net/docu/namespaceirr."
+"html#a54da2a0e231901735e3da1b0edf72eb3"
#: src/settings_translation_file.cpp
msgid ""
"html#a54da2a0e231901735e3da1b0edf72eb3"
msgstr ""
"选择快捷栏第32个位置键。\n"
-"见http://irrlicht.sourceforge.net/docu/"
-"namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3"
+"见http://irrlicht.sourceforge.net/docu/namespaceirr."
+"html#a54da2a0e231901735e3da1b0edf72eb3"
#: src/settings_translation_file.cpp
msgid ""
"html#a54da2a0e231901735e3da1b0edf72eb3"
msgstr ""
"选择快捷栏第8个位置键。\n"
-"见http://irrlicht.sourceforge.net/docu/"
-"namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3"
+"见http://irrlicht.sourceforge.net/docu/namespaceirr."
+"html#a54da2a0e231901735e3da1b0edf72eb3"
#: src/settings_translation_file.cpp
msgid ""
"html#a54da2a0e231901735e3da1b0edf72eb3"
msgstr ""
"选择快捷栏第5个位置键。\n"
-"见http://irrlicht.sourceforge.net/docu/"
-"namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3"
+"见http://irrlicht.sourceforge.net/docu/namespaceirr."
+"html#a54da2a0e231901735e3da1b0edf72eb3"
#: src/settings_translation_file.cpp
msgid ""
"html#a54da2a0e231901735e3da1b0edf72eb3"
msgstr ""
"选择快捷栏第1个位置键。\n"
-"见http://irrlicht.sourceforge.net/docu/"
-"namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3"
+"见http://irrlicht.sourceforge.net/docu/namespaceirr."
+"html#a54da2a0e231901735e3da1b0edf72eb3"
#: src/settings_translation_file.cpp
msgid ""
"html#a54da2a0e231901735e3da1b0edf72eb3"
msgstr ""
"选择快捷栏第4个位置键。\n"
-"见http://irrlicht.sourceforge.net/docu/"
-"namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3"
+"见http://irrlicht.sourceforge.net/docu/namespaceirr."
+"html#a54da2a0e231901735e3da1b0edf72eb3"
#: src/settings_translation_file.cpp
msgid ""
"html#a54da2a0e231901735e3da1b0edf72eb3"
msgstr ""
"选择快捷栏下一个位置键。\n"
-"见http://irrlicht.sourceforge.net/docu/"
-"namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3"
+"见http://irrlicht.sourceforge.net/docu/namespaceirr."
+"html#a54da2a0e231901735e3da1b0edf72eb3"
#: src/settings_translation_file.cpp
msgid ""
"html#a54da2a0e231901735e3da1b0edf72eb3"
msgstr ""
"选择快捷栏第9个位置键。\n"
-"见http://irrlicht.sourceforge.net/docu/"
-"namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3"
+"见http://irrlicht.sourceforge.net/docu/namespaceirr."
+"html#a54da2a0e231901735e3da1b0edf72eb3"
#: src/settings_translation_file.cpp
msgid ""
"html#a54da2a0e231901735e3da1b0edf72eb3"
msgstr ""
"选择快捷栏上一个位置键。\n"
-"见http://irrlicht.sourceforge.net/docu/"
-"namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3"
+"见http://irrlicht.sourceforge.net/docu/namespaceirr."
+"html#a54da2a0e231901735e3da1b0edf72eb3"
#: src/settings_translation_file.cpp
msgid ""
"html#a54da2a0e231901735e3da1b0edf72eb3"
msgstr ""
"选择快捷栏第2个位置键。\n"
-"见http://irrlicht.sourceforge.net/docu/"
-"namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3"
+"见http://irrlicht.sourceforge.net/docu/namespaceirr."
+"html#a54da2a0e231901735e3da1b0edf72eb3"
#: src/settings_translation_file.cpp
msgid ""
"html#a54da2a0e231901735e3da1b0edf72eb3"
msgstr ""
"选择快捷栏第7个位置键。\n"
-"见http://irrlicht.sourceforge.net/docu/"
-"namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3"
+"见http://irrlicht.sourceforge.net/docu/namespaceirr."
+"html#a54da2a0e231901735e3da1b0edf72eb3"
#: src/settings_translation_file.cpp
msgid ""
"html#a54da2a0e231901735e3da1b0edf72eb3"
msgstr ""
"选择快捷栏第6个位置键。\n"
-"见http://irrlicht.sourceforge.net/docu/"
-"namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3"
+"见http://irrlicht.sourceforge.net/docu/namespaceirr."
+"html#a54da2a0e231901735e3da1b0edf72eb3"
#: src/settings_translation_file.cpp
msgid ""
"html#a54da2a0e231901735e3da1b0edf72eb3"
msgstr ""
"选择快捷栏第10个位置键。\n"
-"见http://irrlicht.sourceforge.net/docu/"
-"namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3"
+"见http://irrlicht.sourceforge.net/docu/namespaceirr."
+"html#a54da2a0e231901735e3da1b0edf72eb3"
#: src/settings_translation_file.cpp
msgid ""
"html#a54da2a0e231901735e3da1b0edf72eb3"
msgstr ""
"选择快捷栏第3个位置键。\n"
-"见http://irrlicht.sourceforge.net/docu/"
-"namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3"
+"见http://irrlicht.sourceforge.net/docu/namespaceirr."
+"html#a54da2a0e231901735e3da1b0edf72eb3"
#: src/settings_translation_file.cpp
msgid ""
msgstr ""
"下蹲键。\n"
"若aux1_descends禁用,也可用于向下攀爬、在水中向下游。\n"
-"见http://irrlicht.sourceforge.net/docu/"
-"namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3"
+"见http://irrlicht.sourceforge.net/docu/namespaceirr."
+"html#a54da2a0e231901735e3da1b0edf72eb3"
#: src/settings_translation_file.cpp
msgid ""
"html#a54da2a0e231901735e3da1b0edf72eb3"
msgstr ""
"第一人称第三人称镜头切换键。\n"
-"见http://irrlicht.sourceforge.net/docu/"
-"namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3"
+"见http://irrlicht.sourceforge.net/docu/namespaceirr."
+"html#a54da2a0e231901735e3da1b0edf72eb3"
#: src/settings_translation_file.cpp
msgid ""
"html#a54da2a0e231901735e3da1b0edf72eb3"
msgstr ""
"截屏键。\n"
-"见http://irrlicht.sourceforge.net/docu/"
-"namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3"
+"见http://irrlicht.sourceforge.net/docu/namespaceirr."
+"html#a54da2a0e231901735e3da1b0edf72eb3"
#: src/settings_translation_file.cpp
msgid ""
"html#a54da2a0e231901735e3da1b0edf72eb3"
msgstr ""
"开关自动前进键。\n"
-"见http://irrlicht.sourceforge.net/docu/"
-"namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3"
+"见http://irrlicht.sourceforge.net/docu/namespaceirr."
+"html#a54da2a0e231901735e3da1b0edf72eb3"
#: src/settings_translation_file.cpp
msgid ""
"html#a54da2a0e231901735e3da1b0edf72eb3"
msgstr ""
"开关电影模式键。\n"
-"见http://irrlicht.sourceforge.net/docu/"
-"namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3"
+"见http://irrlicht.sourceforge.net/docu/namespaceirr."
+"html#a54da2a0e231901735e3da1b0edf72eb3"
#: src/settings_translation_file.cpp
msgid ""
"html#a54da2a0e231901735e3da1b0edf72eb3"
msgstr ""
"开关小地图键。\n"
-"见http://irrlicht.sourceforge.net/docu/"
-"namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3"
+"见http://irrlicht.sourceforge.net/docu/namespaceirr."
+"html#a54da2a0e231901735e3da1b0edf72eb3"
#: src/settings_translation_file.cpp
msgid ""
"html#a54da2a0e231901735e3da1b0edf72eb3"
msgstr ""
"开关快速移动键。\n"
-"见http://irrlicht.sourceforge.net/docu/"
-"namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3"
+"见http://irrlicht.sourceforge.net/docu/namespaceirr."
+"html#a54da2a0e231901735e3da1b0edf72eb3"
#: src/settings_translation_file.cpp
msgid ""
"html#a54da2a0e231901735e3da1b0edf72eb3"
msgstr ""
"开关飞行键。\n"
-"见http://irrlicht.sourceforge.net/docu/"
-"namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3"
+"见http://irrlicht.sourceforge.net/docu/namespaceirr."
+"html#a54da2a0e231901735e3da1b0edf72eb3"
#: src/settings_translation_file.cpp
msgid ""
"html#a54da2a0e231901735e3da1b0edf72eb3"
msgstr ""
"开关穿墙模式键。\n"
-"见http://irrlicht.sourceforge.net/docu/"
-"namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3"
+"见http://irrlicht.sourceforge.net/docu/namespaceirr."
+"html#a54da2a0e231901735e3da1b0edf72eb3"
#: src/settings_translation_file.cpp
msgid ""
"html#a54da2a0e231901735e3da1b0edf72eb3"
msgstr ""
"开关仰角移动模式键。\n"
-"见http://irrlicht.sourceforge.net/docu/"
-"namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3"
+"见http://irrlicht.sourceforge.net/docu/namespaceirr."
+"html#a54da2a0e231901735e3da1b0edf72eb3"
#: src/settings_translation_file.cpp
msgid ""
"html#a54da2a0e231901735e3da1b0edf72eb3"
msgstr ""
"开关相机更新键。仅用于开发。\n"
-"见http://irrlicht.sourceforge.net/docu/"
-"namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3"
+"见http://irrlicht.sourceforge.net/docu/namespaceirr."
+"html#a54da2a0e231901735e3da1b0edf72eb3"
#: src/settings_translation_file.cpp
msgid ""
"html#a54da2a0e231901735e3da1b0edf72eb3"
msgstr ""
"开关聊天显示键。\n"
-"见http://irrlicht.sourceforge.net/docu/"
-"namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3"
+"见http://irrlicht.sourceforge.net/docu/namespaceirr."
+"html#a54da2a0e231901735e3da1b0edf72eb3"
#: src/settings_translation_file.cpp
msgid ""
"html#a54da2a0e231901735e3da1b0edf72eb3"
msgstr ""
"开关调试信息键。\n"
-"见http://irrlicht.sourceforge.net/docu/"
-"namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3"
+"见http://irrlicht.sourceforge.net/docu/namespaceirr."
+"html#a54da2a0e231901735e3da1b0edf72eb3"
#: src/settings_translation_file.cpp
msgid ""
"html#a54da2a0e231901735e3da1b0edf72eb3"
msgstr ""
"开关雾显示键。\n"
-"见http://irrlicht.sourceforge.net/docu/"
-"namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3"
+"见http://irrlicht.sourceforge.net/docu/namespaceirr."
+"html#a54da2a0e231901735e3da1b0edf72eb3"
#: src/settings_translation_file.cpp
msgid ""
"html#a54da2a0e231901735e3da1b0edf72eb3"
msgstr ""
"开关HUD显示键。\n"
-"见http://irrlicht.sourceforge.net/docu/"
-"namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3"
+"见http://irrlicht.sourceforge.net/docu/namespaceirr."
+"html#a54da2a0e231901735e3da1b0edf72eb3"
#: src/settings_translation_file.cpp
msgid ""
"html#a54da2a0e231901735e3da1b0edf72eb3"
msgstr ""
"开关大型聊天控制台显示键。\n"
-"见http://irrlicht.sourceforge.net/docu/"
-"namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3"
+"见http://irrlicht.sourceforge.net/docu/namespaceirr."
+"html#a54da2a0e231901735e3da1b0edf72eb3"
#: src/settings_translation_file.cpp
msgid ""
"html#a54da2a0e231901735e3da1b0edf72eb3"
msgstr ""
"开关性能分析图显示键。仅用于开发。\n"
-"见http://irrlicht.sourceforge.net/docu/"
-"namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3"
+"见http://irrlicht.sourceforge.net/docu/namespaceirr."
+"html#a54da2a0e231901735e3da1b0edf72eb3"
#: src/settings_translation_file.cpp
msgid ""
"html#a54da2a0e231901735e3da1b0edf72eb3"
msgstr ""
"开关无限视野键。\n"
-"见http://irrlicht.sourceforge.net/docu/"
-"namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3"
+"见http://irrlicht.sourceforge.net/docu/namespaceirr."
+"html#a54da2a0e231901735e3da1b0edf72eb3"
#: src/settings_translation_file.cpp
msgid ""
"html#a54da2a0e231901735e3da1b0edf72eb3"
msgstr ""
"开关缩放(如有可能)键。\n"
-"见http://irrlicht.sourceforge.net/docu/"
-"namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3"
+"见http://irrlicht.sourceforge.net/docu/namespaceirr."
+"html#a54da2a0e231901735e3da1b0edf72eb3"
#: src/settings_translation_file.cpp
msgid "Kick players who sent more than X messages per 10 seconds."
msgstr "服务器名称,将显示在提供给玩家的服务器列表。"
#: src/settings_translation_file.cpp
-msgid "Near clipping plane"
+#, fuzzy
+msgid "Near plane"
msgstr "靠近裁切平面"
#: src/settings_translation_file.cpp
msgid "cURL timeout"
msgstr "cURL 超时"
-#~ msgid "Toggle Cinematic"
-#~ msgstr "切换电影模式"
-
-#~ msgid "Select Package File:"
-#~ msgstr "选择包文件:"
+#~ msgid ""
+#~ "Adjust the gamma encoding for the light tables. Higher numbers are "
+#~ "brighter.\n"
+#~ "This setting is for the client only and is ignored by the server."
+#~ msgstr ""
+#~ "调整亮度表的伽玛编码。较高的数值会较亮。\n"
+#~ "这个设定是给客户端使用的,会被服务器忽略。"
#, fuzzy
-#~ msgid "Y of upper limit of lava in large caves."
-#~ msgstr "大型随机洞穴的Y轴最大值。"
+#~ msgid ""
+#~ "Controls the density of mountain-type floatlands.\n"
+#~ "Is a noise offset added to the 'mgv7_np_mountain' noise value."
+#~ msgstr ""
+#~ "控制 floatland 地形的密度。\n"
+#~ "是添加到 \"np_mountain\" 噪声值的偏移量。"
-#~ msgid "Waving Water"
-#~ msgstr "æµ\81å\8a¨ç\9a\84æ°´é\9d¢"
+#~ msgid "Controls width of tunnels, a smaller value creates wider tunnels."
+#~ msgstr "æ\8e§å\88¶é\9a§é\81\93宽度ï¼\8cè¾\83å°\8fç\9a\84å\80¼å\88\9b建æ\9b´å®½ç\9a\84é\9a§é\81\93ã\80\82"
-#~ msgid "Waving water"
-#~ msgstr "摇动水"
+#, fuzzy
+#~ msgid "Darkness sharpness"
+#~ msgstr "地图生成器平面湖坡度"
-#~ msgid "This font will be used for certain languages."
-#~ msgstr "用于特定语言的字体。"
+#~ msgid ""
+#~ "Defines areas of floatland smooth terrain.\n"
+#~ "Smooth floatlands occur when noise > 0."
+#~ msgstr ""
+#~ "定义 floatland 平滑地形的区域。\n"
+#~ "当噪音0时, 平滑的 floatlands 发生。"
-#, fuzzy
-#~ msgid "Shadow limit"
-#~ msgstr "地图块限制"
+#~ msgid "Enable VBO"
+#~ msgstr "启用 VBO"
-#~ msgid "Path to TrueTypeFont or bitmap."
-#~ msgstr "TrueType 字体或位图的路径。"
+#~ msgid "Enables filmic tone mapping"
+#~ msgstr "启用电影基调映射"
#, fuzzy
-#~ msgid "Lava depth"
-#~ msgstr "巨大洞穴深度"
+#~ msgid "Floatland level"
+#~ msgstr "水级别"
-#~ msgid "IPv6 support."
-#~ msgstr "IPv6 支持。"
+#~ msgid "Font shadow alpha (opaqueness, between 0 and 255)."
+#~ msgstr "字体阴影不透明度(0-255)。"
#~ msgid "Gamma"
#~ msgstr "伽马"
-#~ msgid "Font shadow alpha (opaqueness, between 0 and 255)."
-#~ msgstr "字体阴影不透明度(0-255)。"
+#~ msgid "IPv6 support."
+#~ msgstr "IPv6 支持。"
#, fuzzy
-#~ msgid "Floatland level"
-#~ msgstr "水级别"
+#~ msgid "Lava depth"
+#~ msgstr "巨大洞穴深度"
-#~ msgid "Enables filmic tone mapping"
-#~ msgstr "启用电影基调映射"
+#~ msgid "Path to TrueTypeFont or bitmap."
+#~ msgstr "TrueType 字体或位图的路径。"
-#~ msgid "Enable VBO"
-#~ msgstr "启用 VBO"
+#, fuzzy
+#~ msgid "Shadow limit"
+#~ msgstr "地图块限制"
-#~ msgid ""
-#~ "Defines areas of floatland smooth terrain.\n"
-#~ "Smooth floatlands occur when noise > 0."
-#~ msgstr ""
-#~ "定义 floatland 平滑地形的区域。\n"
-#~ "当噪音0时, 平滑的 floatlands 发生。"
+#~ msgid "This font will be used for certain languages."
+#~ msgstr "用于特定语言的字体。"
-#, fuzzy
-#~ msgid "Darkness sharpness"
-#~ msgstr "地图生成器平面湖坡度"
+#~ msgid "Waving water"
+#~ msgstr "摇动水"
-#~ msgid "Controls width of tunnels, a smaller value creates wider tunnels."
-#~ msgstr "æ\8e§å\88¶é\9a§é\81\93宽度ï¼\8cè¾\83å°\8fç\9a\84å\80¼å\88\9b建æ\9b´å®½ç\9a\84é\9a§é\81\93ã\80\82"
+#~ msgid "Waving Water"
+#~ msgstr "æµ\81å\8a¨ç\9a\84æ°´é\9d¢"
#, fuzzy
-#~ msgid ""
-#~ "Controls the density of mountain-type floatlands.\n"
-#~ "Is a noise offset added to the 'mgv7_np_mountain' noise value."
-#~ msgstr ""
-#~ "控制 floatland 地形的密度。\n"
-#~ "是添加到 \"np_mountain\" 噪声值的偏移量。"
+#~ msgid "Y of upper limit of lava in large caves."
+#~ msgstr "大型随机洞穴的Y轴最大值。"
-#~ msgid ""
-#~ "Adjust the gamma encoding for the light tables. Higher numbers are "
-#~ "brighter.\n"
-#~ "This setting is for the client only and is ignored by the server."
-#~ msgstr ""
-#~ "调整亮度表的伽玛编码。较高的数值会较亮。\n"
-#~ "这个设定是给客户端使用的,会被服务器忽略。"
+#~ msgid "Select Package File:"
+#~ msgstr "选择包文件:"
+
+#~ msgid "Toggle Cinematic"
+#~ msgstr "切换电影模式"
msgstr ""
"Project-Id-Version: Chinese (Traditional) (Minetest)\n"
"Report-Msgid-Bugs-To: \n"
-"POT-Creation-Date: 2020-01-18 20:21+0000\n"
+"POT-Creation-Date: 2020-04-03 23:18+0200\n"
"PO-Revision-Date: 2020-01-29 13:50+0000\n"
"Last-Translator: pan93412 <pan93412@gmail.com>\n"
"Language-Team: Chinese (Traditional) <https://hosted.weblate.org/projects/"
msgid "Z spread"
msgstr "Z 點差"
+#. ~ "absvalue" is a noise parameter flag.
+#. It is short for "absolute value".
+#. It can be enabled in noise settings in
+#. main menu -> "All Settings".
#: builtin/mainmenu/dlg_settings_advanced.lua
msgid "absvalue"
msgstr "絕對值"
+#. ~ "defaults" is a noise parameter flag.
+#. It describes the default processing options
+#. for noise settings in main menu -> "All Settings".
#: builtin/mainmenu/dlg_settings_advanced.lua
msgid "defaults"
msgstr "預設值"
+#. ~ "eased" is a noise parameter flag.
+#. It is used to make the map smoother and
+#. can be enabled in noise settings in
+#. main menu -> "All Settings".
#: builtin/mainmenu/dlg_settings_advanced.lua
msgid "eased"
msgstr "緩解 (eased)"
msgid "Ping"
msgstr "Ping"
+#. ~ PvP = Player versus Player
#: builtin/mainmenu/tab_online.lua builtin/mainmenu/tab_simple_main.lua
msgid "PvP enabled"
msgstr "已啟用 PvP"
msgid "Provided world path doesn't exist: "
msgstr "提供的世界路徑不存在: "
+#. ~ DO NOT TRANSLATE THIS LITERALLY!
+#. This is a special string. Put either "no" or "yes"
+#. into the translation field (literally).
+#. Choose "yes" if the language requires use of the fallback
+#. font, "no" otherwise.
+#. The fallback font is (normally) required for languages with
+#. non-Latin script, like Chinese.
+#. When in doubt, test your translation.
#: src/client/fontengine.cpp
msgid "needs_fallback_font"
msgstr "yes"
msgid "- Public: "
msgstr "- 公開: "
+#. ~ PvP = Player versus Player
#: src/client/game.cpp
msgid "- PvP: "
msgstr "- PvP: "
msgid "Left Windows"
msgstr "左 Windows 鍵"
+#. ~ Key name, common on Windows keyboards
#: src/client/keycode.cpp
msgid "Menu"
msgstr "選單"
msgid "Play"
msgstr "遊玩"
+#. ~ "Print screen" key
#: src/client/keycode.cpp
msgid "Print"
msgstr "列印"
msgid "Scroll Lock"
msgstr "捲動鎖定鍵"
+#. ~ Key name
#: src/client/keycode.cpp
msgid "Select"
msgstr "選擇"
msgid "Sound Volume: "
msgstr "音量: "
+#. ~ Imperative, as in "Enter/type in text".
+#. Don't forget the space.
#: src/gui/modalMenu.cpp
msgid "Enter "
msgstr "輸入 "
+#. ~ DO NOT TRANSLATE THIS LITERALLY!
+#. This is a special string which needs to contain the translation's
+#. language code (e.g. "de" for German).
#: src/network/clientpackethandler.cpp src/script/lua_api/l_client.cpp
msgid "LANG_CODE"
msgstr "zh_TW"
#: src/settings_translation_file.cpp
msgid ""
-"Camera 'near clipping plane' distance in nodes, between 0 and 0.5.\n"
-"Most users will not need to change this.\n"
+"Camera 'near clipping plane' distance in nodes, between 0 and 0.25\n"
+"Only works on GLES platforms. Most users will not need to change this.\n"
"Increasing can reduce artifacting on weaker GPUs.\n"
"0.1 = Default, 0.25 = Good value for weaker tablets."
msgstr ""
"File in client/serverlist/ that contains your favorite servers displayed in "
"the\n"
"Multiplayer Tab."
-msgstr "在 用戶端/伺服器清單/ 中的檔案包含了顯示在多人遊戲分頁中您最愛的伺服器。"
+msgstr ""
+"在 用戶端/伺服器清單/ 中的檔案包含了顯示在多人遊戲分頁中您最愛的伺服器。"
#: src/settings_translation_file.cpp
#, fuzzy
"html#a54da2a0e231901735e3da1b0edf72eb3"
msgstr ""
"選取快捷列中第 11 個槽的按鍵。\n"
-"請見 http://irrlicht.sourceforge.net/docu/"
-"namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3"
+"請見 http://irrlicht.sourceforge.net/docu/namespaceirr."
+"html#a54da2a0e231901735e3da1b0edf72eb3"
#: src/settings_translation_file.cpp
msgid ""
"html#a54da2a0e231901735e3da1b0edf72eb3"
msgstr ""
"選取快捷列中第 12 個槽的按鍵。\n"
-"請見 http://irrlicht.sourceforge.net/docu/"
-"namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3"
+"請見 http://irrlicht.sourceforge.net/docu/namespaceirr."
+"html#a54da2a0e231901735e3da1b0edf72eb3"
#: src/settings_translation_file.cpp
msgid ""
"html#a54da2a0e231901735e3da1b0edf72eb3"
msgstr ""
"選取快捷列中第 13 個槽的按鍵。\n"
-"請見 http://irrlicht.sourceforge.net/docu/"
-"namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3"
+"請見 http://irrlicht.sourceforge.net/docu/namespaceirr."
+"html#a54da2a0e231901735e3da1b0edf72eb3"
#: src/settings_translation_file.cpp
msgid ""
"html#a54da2a0e231901735e3da1b0edf72eb3"
msgstr ""
"選取快捷列中第 14 個槽的按鍵。\n"
-"請見 http://irrlicht.sourceforge.net/docu/"
-"namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3"
+"請見 http://irrlicht.sourceforge.net/docu/namespaceirr."
+"html#a54da2a0e231901735e3da1b0edf72eb3"
#: src/settings_translation_file.cpp
msgid ""
"html#a54da2a0e231901735e3da1b0edf72eb3"
msgstr ""
"選取快捷列中第 15 個槽的按鍵。\n"
-"請見 http://irrlicht.sourceforge.net/docu/"
-"namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3"
+"請見 http://irrlicht.sourceforge.net/docu/namespaceirr."
+"html#a54da2a0e231901735e3da1b0edf72eb3"
#: src/settings_translation_file.cpp
msgid ""
"html#a54da2a0e231901735e3da1b0edf72eb3"
msgstr ""
"選取快捷列中第 16 個槽的按鍵。\n"
-"請見 http://irrlicht.sourceforge.net/docu/"
-"namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3"
+"請見 http://irrlicht.sourceforge.net/docu/namespaceirr."
+"html#a54da2a0e231901735e3da1b0edf72eb3"
#: src/settings_translation_file.cpp
msgid ""
"html#a54da2a0e231901735e3da1b0edf72eb3"
msgstr ""
"選取快捷列中第 17 個槽的按鍵。\n"
-"請見 http://irrlicht.sourceforge.net/docu/"
-"namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3"
+"請見 http://irrlicht.sourceforge.net/docu/namespaceirr."
+"html#a54da2a0e231901735e3da1b0edf72eb3"
#: src/settings_translation_file.cpp
msgid ""
"html#a54da2a0e231901735e3da1b0edf72eb3"
msgstr ""
"選取快捷列中第 18 個槽的按鍵。\n"
-"請見 http://irrlicht.sourceforge.net/docu/"
-"namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3"
+"請見 http://irrlicht.sourceforge.net/docu/namespaceirr."
+"html#a54da2a0e231901735e3da1b0edf72eb3"
#: src/settings_translation_file.cpp
msgid ""
"html#a54da2a0e231901735e3da1b0edf72eb3"
msgstr ""
"選取快捷列中第 19 個槽的按鍵。\n"
-"請見 http://irrlicht.sourceforge.net/docu/"
-"namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3"
+"請見 http://irrlicht.sourceforge.net/docu/namespaceirr."
+"html#a54da2a0e231901735e3da1b0edf72eb3"
#: src/settings_translation_file.cpp
msgid ""
"html#a54da2a0e231901735e3da1b0edf72eb3"
msgstr ""
"選取快捷列中第 20 個槽的按鍵。\n"
-"請見 http://irrlicht.sourceforge.net/docu/"
-"namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3"
+"請見 http://irrlicht.sourceforge.net/docu/namespaceirr."
+"html#a54da2a0e231901735e3da1b0edf72eb3"
#: src/settings_translation_file.cpp
msgid ""
"html#a54da2a0e231901735e3da1b0edf72eb3"
msgstr ""
"選取快捷列中第 21 個槽的按鍵。\n"
-"請見 http://irrlicht.sourceforge.net/docu/"
-"namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3"
+"請見 http://irrlicht.sourceforge.net/docu/namespaceirr."
+"html#a54da2a0e231901735e3da1b0edf72eb3"
#: src/settings_translation_file.cpp
msgid ""
"html#a54da2a0e231901735e3da1b0edf72eb3"
msgstr ""
"選取快捷列中第 22 個槽的按鍵。\n"
-"請見 http://irrlicht.sourceforge.net/docu/"
-"namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3"
+"請見 http://irrlicht.sourceforge.net/docu/namespaceirr."
+"html#a54da2a0e231901735e3da1b0edf72eb3"
#: src/settings_translation_file.cpp
msgid ""
"html#a54da2a0e231901735e3da1b0edf72eb3"
msgstr ""
"選取快捷列中第 23 個槽的按鍵。\n"
-"請見 http://irrlicht.sourceforge.net/docu/"
-"namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3"
+"請見 http://irrlicht.sourceforge.net/docu/namespaceirr."
+"html#a54da2a0e231901735e3da1b0edf72eb3"
#: src/settings_translation_file.cpp
msgid ""
"html#a54da2a0e231901735e3da1b0edf72eb3"
msgstr ""
"選取快捷列中第 24 個槽的按鍵。\n"
-"請見 http://irrlicht.sourceforge.net/docu/"
-"namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3"
+"請見 http://irrlicht.sourceforge.net/docu/namespaceirr."
+"html#a54da2a0e231901735e3da1b0edf72eb3"
#: src/settings_translation_file.cpp
msgid ""
"html#a54da2a0e231901735e3da1b0edf72eb3"
msgstr ""
"選取快捷列中第 25 個槽的按鍵。\n"
-"請見 http://irrlicht.sourceforge.net/docu/"
-"namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3"
+"請見 http://irrlicht.sourceforge.net/docu/namespaceirr."
+"html#a54da2a0e231901735e3da1b0edf72eb3"
#: src/settings_translation_file.cpp
msgid ""
"html#a54da2a0e231901735e3da1b0edf72eb3"
msgstr ""
"選取快捷列中第 26 個槽的按鍵。\n"
-"請見 http://irrlicht.sourceforge.net/docu/"
-"namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3"
+"請見 http://irrlicht.sourceforge.net/docu/namespaceirr."
+"html#a54da2a0e231901735e3da1b0edf72eb3"
#: src/settings_translation_file.cpp
msgid ""
"html#a54da2a0e231901735e3da1b0edf72eb3"
msgstr ""
"選取快捷列中第 27 個槽的按鍵。\n"
-"請見 http://irrlicht.sourceforge.net/docu/"
-"namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3"
+"請見 http://irrlicht.sourceforge.net/docu/namespaceirr."
+"html#a54da2a0e231901735e3da1b0edf72eb3"
#: src/settings_translation_file.cpp
msgid ""
"html#a54da2a0e231901735e3da1b0edf72eb3"
msgstr ""
"選取快捷列中第 28 個槽的按鍵。\n"
-"請見 http://irrlicht.sourceforge.net/docu/"
-"namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3"
+"請見 http://irrlicht.sourceforge.net/docu/namespaceirr."
+"html#a54da2a0e231901735e3da1b0edf72eb3"
#: src/settings_translation_file.cpp
msgid ""
"html#a54da2a0e231901735e3da1b0edf72eb3"
msgstr ""
"選取快捷列中第 29 個槽的按鍵。\n"
-"請見 http://irrlicht.sourceforge.net/docu/"
-"namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3"
+"請見 http://irrlicht.sourceforge.net/docu/namespaceirr."
+"html#a54da2a0e231901735e3da1b0edf72eb3"
#: src/settings_translation_file.cpp
msgid ""
"html#a54da2a0e231901735e3da1b0edf72eb3"
msgstr ""
"選取快捷列中第 30 個槽的按鍵。\n"
-"請見 http://irrlicht.sourceforge.net/docu/"
-"namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3"
+"請見 http://irrlicht.sourceforge.net/docu/namespaceirr."
+"html#a54da2a0e231901735e3da1b0edf72eb3"
#: src/settings_translation_file.cpp
msgid ""
"html#a54da2a0e231901735e3da1b0edf72eb3"
msgstr ""
"選取快捷列中第 31 個槽的按鍵。\n"
-"請見 http://irrlicht.sourceforge.net/docu/"
-"namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3"
+"請見 http://irrlicht.sourceforge.net/docu/namespaceirr."
+"html#a54da2a0e231901735e3da1b0edf72eb3"
#: src/settings_translation_file.cpp
msgid ""
"html#a54da2a0e231901735e3da1b0edf72eb3"
msgstr ""
"選取快捷列中第 32 個槽的按鍵。\n"
-"請見 http://irrlicht.sourceforge.net/docu/"
-"namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3"
+"請見 http://irrlicht.sourceforge.net/docu/namespaceirr."
+"html#a54da2a0e231901735e3da1b0edf72eb3"
#: src/settings_translation_file.cpp
msgid ""
"html#a54da2a0e231901735e3da1b0edf72eb3"
msgstr ""
"選取快捷列中第 8 個槽的按鍵。\n"
-"請見 http://irrlicht.sourceforge.net/docu/"
-"namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3"
+"請見 http://irrlicht.sourceforge.net/docu/namespaceirr."
+"html#a54da2a0e231901735e3da1b0edf72eb3"
#: src/settings_translation_file.cpp
msgid ""
"html#a54da2a0e231901735e3da1b0edf72eb3"
msgstr ""
"選取快捷列中第 5 個槽的按鍵。\n"
-"請見 http://irrlicht.sourceforge.net/docu/"
-"namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3"
+"請見 http://irrlicht.sourceforge.net/docu/namespaceirr."
+"html#a54da2a0e231901735e3da1b0edf72eb3"
#: src/settings_translation_file.cpp
msgid ""
"html#a54da2a0e231901735e3da1b0edf72eb3"
msgstr ""
"選取快捷列中第 1 個槽的按鍵。\n"
-"請見 http://irrlicht.sourceforge.net/docu/"
-"namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3"
+"請見 http://irrlicht.sourceforge.net/docu/namespaceirr."
+"html#a54da2a0e231901735e3da1b0edf72eb3"
#: src/settings_translation_file.cpp
msgid ""
"html#a54da2a0e231901735e3da1b0edf72eb3"
msgstr ""
"選取快捷列中第 4 個槽的按鍵。\n"
-"請見 http://irrlicht.sourceforge.net/docu/"
-"namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3"
+"請見 http://irrlicht.sourceforge.net/docu/namespaceirr."
+"html#a54da2a0e231901735e3da1b0edf72eb3"
#: src/settings_translation_file.cpp
msgid ""
"html#a54da2a0e231901735e3da1b0edf72eb3"
msgstr ""
"在快捷列選取下一個物品的按鍵。\n"
-"請見 http://irrlicht.sourceforge.net/docu/"
-"namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3"
+"請見 http://irrlicht.sourceforge.net/docu/namespaceirr."
+"html#a54da2a0e231901735e3da1b0edf72eb3"
#: src/settings_translation_file.cpp
msgid ""
"html#a54da2a0e231901735e3da1b0edf72eb3"
msgstr ""
"選取快捷列中第 9 個槽的按鍵。\n"
-"請見 http://irrlicht.sourceforge.net/docu/"
-"namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3"
+"請見 http://irrlicht.sourceforge.net/docu/namespaceirr."
+"html#a54da2a0e231901735e3da1b0edf72eb3"
#: src/settings_translation_file.cpp
msgid ""
"html#a54da2a0e231901735e3da1b0edf72eb3"
msgstr ""
"在快捷列選取上一個物品的按鍵。\n"
-"請見 http://irrlicht.sourceforge.net/docu/"
-"namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3"
+"請見 http://irrlicht.sourceforge.net/docu/namespaceirr."
+"html#a54da2a0e231901735e3da1b0edf72eb3"
#: src/settings_translation_file.cpp
msgid ""
"html#a54da2a0e231901735e3da1b0edf72eb3"
msgstr ""
"選取快捷列中第 2 個槽的按鍵。\n"
-"請見 http://irrlicht.sourceforge.net/docu/"
-"namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3"
+"請見 http://irrlicht.sourceforge.net/docu/namespaceirr."
+"html#a54da2a0e231901735e3da1b0edf72eb3"
#: src/settings_translation_file.cpp
msgid ""
"html#a54da2a0e231901735e3da1b0edf72eb3"
msgstr ""
"選取快捷列中第 7 個槽的按鍵。\n"
-"請見 http://irrlicht.sourceforge.net/docu/"
-"namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3"
+"請見 http://irrlicht.sourceforge.net/docu/namespaceirr."
+"html#a54da2a0e231901735e3da1b0edf72eb3"
#: src/settings_translation_file.cpp
msgid ""
"html#a54da2a0e231901735e3da1b0edf72eb3"
msgstr ""
"選取快捷列中第 6 個槽的按鍵。\n"
-"請見 http://irrlicht.sourceforge.net/docu/"
-"namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3"
+"請見 http://irrlicht.sourceforge.net/docu/namespaceirr."
+"html#a54da2a0e231901735e3da1b0edf72eb3"
#: src/settings_translation_file.cpp
msgid ""
"html#a54da2a0e231901735e3da1b0edf72eb3"
msgstr ""
"選取快捷列中第 10 個槽的按鍵。\n"
-"請見 http://irrlicht.sourceforge.net/docu/"
-"namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3"
+"請見 http://irrlicht.sourceforge.net/docu/namespaceirr."
+"html#a54da2a0e231901735e3da1b0edf72eb3"
#: src/settings_translation_file.cpp
msgid ""
"html#a54da2a0e231901735e3da1b0edf72eb3"
msgstr ""
"選取快捷列中第 3 個槽的按鍵。\n"
-"請見 http://irrlicht.sourceforge.net/docu/"
-"namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3"
+"請見 http://irrlicht.sourceforge.net/docu/namespaceirr."
+"html#a54da2a0e231901735e3da1b0edf72eb3"
#: src/settings_translation_file.cpp
msgid ""
"html#a54da2a0e231901735e3da1b0edf72eb3"
msgstr ""
"切換穿牆模式的按鍵。\n"
-"請見 http://irrlicht.sourceforge.net/docu/"
-"namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3"
+"請見 http://irrlicht.sourceforge.net/docu/namespaceirr."
+"html#a54da2a0e231901735e3da1b0edf72eb3"
#: src/settings_translation_file.cpp
msgid ""
"html#a54da2a0e231901735e3da1b0edf72eb3"
msgstr ""
"切換 Pitch Move 模式的按鍵。\n"
-"請見 http://irrlicht.sourceforge.net/docu/"
-"namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3"
+"請見 http://irrlicht.sourceforge.net/docu/namespaceirr."
+"html#a54da2a0e231901735e3da1b0edf72eb3"
#: src/settings_translation_file.cpp
msgid ""
"html#a54da2a0e231901735e3da1b0edf72eb3"
msgstr ""
"用來切換聊天顯示的按鍵。\n"
-"請見 http://irrlicht.sourceforge.net/docu/"
-"namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3"
+"請見 http://irrlicht.sourceforge.net/docu/namespaceirr."
+"html#a54da2a0e231901735e3da1b0edf72eb3"
#: src/settings_translation_file.cpp
msgid ""
"html#a54da2a0e231901735e3da1b0edf72eb3"
msgstr ""
"切換顯示霧氣的按鍵。\n"
-"請見 http://irrlicht.sourceforge.net/docu/"
-"namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3"
+"請見 http://irrlicht.sourceforge.net/docu/namespaceirr."
+"html#a54da2a0e231901735e3da1b0edf72eb3"
#: src/settings_translation_file.cpp
msgid ""
msgstr "伺服器名稱,當玩家加入時會顯示,也會顯示在伺服器清單中。"
#: src/settings_translation_file.cpp
-msgid "Near clipping plane"
+msgid "Near plane"
msgstr ""
#: src/settings_translation_file.cpp
msgid "cURL timeout"
msgstr "cURL 逾時"
-#~ msgid "Toggle Cinematic"
-#~ msgstr "切換過場動畫"
+#~ msgid ""
+#~ "Adjust the gamma encoding for the light tables. Higher numbers are "
+#~ "brighter.\n"
+#~ "This setting is for the client only and is ignored by the server."
+#~ msgstr ""
+#~ "調整亮度表的伽瑪編碼。較高的數值會較亮。\n"
+#~ "這個設定是給客戶端使用的,會被伺服器忽略。"
#, fuzzy
-#~ msgid "Select Package File:"
-#~ msgstr "選取 Mod 檔案:"
+#~ msgid ""
+#~ "Controls the density of mountain-type floatlands.\n"
+#~ "Is a noise offset added to the 'mgv7_np_mountain' noise value."
+#~ msgstr ""
+#~ "控制山地的浮地密度。\n"
+#~ "是加入到 'np_mountain' 噪音值的補償。"
+
+#~ msgid "Controls width of tunnels, a smaller value creates wider tunnels."
+#~ msgstr "控制隧道的寬度,較小的值會創造出較寬的隧道。"
#, fuzzy
-#~ msgid "Y of upper limit of lava in large caves."
-#~ msgstr "大型偽隨機洞穴的 Y 上限。"
+#~ msgid "Darkness sharpness"
+#~ msgstr "湖泊坡度"
-#~ msgid "Waving Water"
-#~ msgstr "波動的水"
+#~ msgid ""
+#~ "Defines areas of floatland smooth terrain.\n"
+#~ "Smooth floatlands occur when noise > 0."
+#~ msgstr ""
+#~ "定義浮地的平整地形區。\n"
+#~ "平整的浮地會在噪音 > 0 時產生。"
-#~ msgid "Y-level to which floatland shadows extend."
-#~ msgstr "浮地陰影擴展的 Y 高度。"
+#~ msgid "Enable VBO"
+#~ msgstr "啟用 VBO"
-#~ msgid "Y-level of floatland midpoint and lake surface."
-#~ msgstr "浮地中點與湖表面的 Y 高度。"
+#~ msgid "Enables filmic tone mapping"
+#~ msgstr "啟用電影色調映射"
-#~ msgid "Waving water"
-#~ msgstr "æ³¢å\8b\95ç\9a\84æ°´"
+#~ msgid "Floatland base height noise"
+#~ msgstr "æµ®å\9c°å\9fºç¤\8eé«\98度å\99ªé\9f³"
-#~ msgid "Variation of hill height and lake depth on floatland smooth terrain."
-#~ msgstr "在平整浮地地形的山丘高度與湖泊深度變化。"
+#~ msgid "Floatland base noise"
+#~ msgstr "浮地基礎噪音"
+
+#~ msgid "Floatland level"
+#~ msgstr "浮地高度"
+
+#~ msgid "Floatland mountain density"
+#~ msgstr "浮地山密度"
#, fuzzy
-#~ msgid ""
-#~ "Typical maximum height, above and below midpoint, of floatland mountains."
-#~ msgstr "浮地山區域的典型最大高度,高於與低於中點。"
+#~ msgid "Floatland mountain exponent"
+#~ msgstr "浮地山密度"
-#~ msgid "This font will be used for certain languages."
-#~ msgstr "這個字型將會被用於特定的語言。"
+#~ msgid "Floatland mountain height"
+#~ msgstr "浮地山高度"
-#~ msgid "Shadow limit"
-#~ msgstr "陰影限制"
+#~ msgid "Font shadow alpha (opaqueness, between 0 and 255)."
+#~ msgstr "字型陰影 alpha(不透明度,介於 0 到 255)。"
-#~ msgid "Path to TrueTypeFont or bitmap."
-#~ msgstr "TrueType 字型或點陣字的路徑。"
+#~ msgid "Gamma"
+#~ msgstr "Gamma"
+
+#~ msgid "IPv6 support."
+#~ msgstr "IPv6 支援。"
#, fuzzy
#~ msgid "Lava depth"
#~ msgstr "大型洞穴深度"
-#~ msgid "IPv6 support."
-#~ msgstr "IPv6 支援。"
-
-#~ msgid "Gamma"
-#~ msgstr "Gamma"
+#~ msgid "Path to TrueTypeFont or bitmap."
+#~ msgstr "TrueType 字型或點陣字的路徑。"
-#~ msgid "Font shadow alpha (opaqueness, between 0 and 255)."
-#~ msgstr "字型陰影 alpha(不透明度,介於 0 到 255)。"
+#~ msgid "Shadow limit"
+#~ msgstr "陰影限制"
-#~ msgid "Floatland mountain height"
-#~ msgstr "浮地山高度"
+#~ msgid "This font will be used for certain languages."
+#~ msgstr "這個字型將會被用於特定的語言。"
#, fuzzy
-#~ msgid "Floatland mountain exponent"
-#~ msgstr "浮地山密度"
-
-#~ msgid "Floatland mountain density"
-#~ msgstr "浮地山密度"
-
-#~ msgid "Floatland level"
-#~ msgstr "浮地高度"
+#~ msgid ""
+#~ "Typical maximum height, above and below midpoint, of floatland mountains."
+#~ msgstr "浮地山區域的典型最大高度,高於與低於中點。"
-#~ msgid "Floatland base noise"
-#~ msgstr "浮地基礎噪音"
+#~ msgid "Variation of hill height and lake depth on floatland smooth terrain."
+#~ msgstr "在平整浮地地形的山丘高度與湖泊深度變化。"
-#~ msgid "Floatland base height noise"
-#~ msgstr "æµ®å\9c°å\9fºç¤\8eé«\98度å\99ªé\9f³"
+#~ msgid "Waving water"
+#~ msgstr "æ³¢å\8b\95ç\9a\84æ°´"
-#~ msgid "Enables filmic tone mapping"
-#~ msgstr "啟用電影色調映射"
+#~ msgid "Y-level of floatland midpoint and lake surface."
+#~ msgstr "浮地中點與湖表面的 Y 高度。"
-#~ msgid "Enable VBO"
-#~ msgstr "啟用 VBO"
+#~ msgid "Y-level to which floatland shadows extend."
+#~ msgstr "浮地陰影擴展的 Y 高度。"
-#~ msgid ""
-#~ "Defines areas of floatland smooth terrain.\n"
-#~ "Smooth floatlands occur when noise > 0."
-#~ msgstr ""
-#~ "定義浮地的平整地形區。\n"
-#~ "平整的浮地會在噪音 > 0 時產生。"
+#~ msgid "Waving Water"
+#~ msgstr "波動的水"
#, fuzzy
-#~ msgid "Darkness sharpness"
-#~ msgstr "湖泊坡度"
-
-#~ msgid "Controls width of tunnels, a smaller value creates wider tunnels."
-#~ msgstr "控制隧道的寬度,較小的值會創造出較寬的隧道。"
+#~ msgid "Y of upper limit of lava in large caves."
+#~ msgstr "大型偽隨機洞穴的 Y 上限。"
#, fuzzy
-#~ msgid ""
-#~ "Controls the density of mountain-type floatlands.\n"
-#~ "Is a noise offset added to the 'mgv7_np_mountain' noise value."
-#~ msgstr ""
-#~ "控制山地的浮地密度。\n"
-#~ "是加入到 'np_mountain' 噪音值的補償。"
+#~ msgid "Select Package File:"
+#~ msgstr "選取 Mod 檔案:"
-#~ msgid ""
-#~ "Adjust the gamma encoding for the light tables. Higher numbers are "
-#~ "brighter.\n"
-#~ "This setting is for the client only and is ignored by the server."
-#~ msgstr ""
-#~ "調整亮度表的伽瑪編碼。較高的數值會較亮。\n"
-#~ "這個設定是給客戶端使用的,會被伺服器忽略。"
+#~ msgid "Toggle Cinematic"
+#~ msgstr "切換過場動畫"