+++ /dev/null
-1.0.1 beta
-----------
-- Add backwards compatibility with PilzAdam's beds mod
-- Fix placement
-- Fix small bugs
-- Prevent possible crash
-
-1.1
----
-- Add fancy bed model (based on jp's model)
-- Add API to register beds
-- Allow players always to detach from bed (by donat-b)
-- If more than 50% of players want sleep they can skip the night
-- Don't show sleep dialog in singleplayer
-
-1.1.1
------
-- Prevent possbile crash by trying to reposition leaving players
+++ /dev/null
-farming.register_hoe(name, hoe definition)
- -> Register a new hoe, see [hoe definition]
-
-farming.register_plant(name, Plant definition)
- -> Register a new growing plant, see [Plant definition]
-
-Hoe Definition
-{
- description = "", -- Description for tooltip
- inventory_image = "unknown_item.png", -- Image to be used as wield- and inventory image
- max_uses = 30, -- Uses until destroyed
- material = "", -- Material for recipes
- recipe = { -- Craft recipe, if material isn't used
- {"air", "air", "air"},
- {"", "group:stick"},
- {"", "group:stick"},
- }
-}
-
-Plant definition
-{
- description = "", -- Description of seed item
- inventory_image = "unknown_item.png", -- Image to be used as seed's wield- and inventory image
- steps = 8, -- How many steps the plant has to grow, until it can be harvested
- ^ Always provide a plant texture for each step, format: modname_plantname_i.png (i = stepnumber)
- minlight = 13, -- Minimum light to grow
- maxlight = default.LIGHT_MAX -- Maximum light to grow
-}
\ No newline at end of file