Fix game buttons not beeing 48x48
authorsapier <Sapier at GMX dot net>
Sat, 9 Nov 2013 12:56:36 +0000 (13:56 +0100)
committersapier <Sapier at GMX dot net>
Sat, 9 Nov 2013 12:58:57 +0000 (13:58 +0100)
builtin/mm_menubar.lua

index a60ea7ae5b21cfcdf28cc3b6639f5af1e0a3a381..2e4d5f8b8c84ef312faa195bb5f1c74668116719 100644 (file)
@@ -30,27 +30,28 @@ end
 
 --------------------------------------------------------------------------------
 function menubar.refresh()
-       menubar.formspec = "box[-0.3,5.625;12.4,1.3;#000000]" ..
+
+       menubar.formspec = "box[-0.3,5.625;12.4,1.2;#000000]" ..
                                           "box[-0.3,5.6;12.4,0.05;#FFFFFF]"
        menubar.buttons = {}
 
-       local button_base = -0.25
+       local button_base = -0.08
        
        local maxbuttons = #gamemgr.games
        
-       if maxbuttons > 10 then
-               maxbuttons = 10
+       if maxbuttons > 11 then
+               maxbuttons = 11
        end
        
        for i=1,maxbuttons,1 do
 
                local btn_name = "menubar_btn_" .. gamemgr.games[i].id
-               local buttonpos = button_base + (i-1) * 1.245
+               local buttonpos = button_base + (i-1) * 1.1
                if gamemgr.games[i].menuicon_path ~= nil and
                        gamemgr.games[i].menuicon_path ~= "" then
 
                        menubar.formspec = menubar.formspec ..
-                               "image_button[" .. buttonpos ..  ",5.7;1.3,1.3;"  ..
+                               "image_button[" .. buttonpos ..  ",5.72;1.165,1.175;"  ..
                                engine.formspec_escape(gamemgr.games[i].menuicon_path) .. ";" ..
                                btn_name .. ";;true;false]"
                else
@@ -65,7 +66,7 @@ function menubar.refresh()
                                text = text .. "\n" .. part3
                        end
                        menubar.formspec = menubar.formspec ..
-                               "image_button[" .. buttonpos ..  ",5.7;1.3,1.3;;" ..btn_name ..
+                               "image_button[" .. buttonpos ..  ",5.72;1.165,1.175;;" ..btn_name ..
                                ";" .. text .. ";true;true]"
                end